forked from OSchip/llvm-project
443 lines
15 KiB
C++
443 lines
15 KiB
C++
//===--- BitTracker.h -----------------------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef BITTRACKER_H
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#define BITTRACKER_H
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#include "llvm/ADT/SetVector.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include <map>
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#include <queue>
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#include <set>
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namespace llvm {
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class ConstantInt;
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class MachineRegisterInfo;
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class MachineBasicBlock;
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class MachineInstr;
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class MachineOperand;
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class raw_ostream;
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struct BitTracker {
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struct BitRef;
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struct RegisterRef;
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struct BitValue;
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struct BitMask;
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struct RegisterCell;
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struct MachineEvaluator;
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typedef SetVector<const MachineBasicBlock *> BranchTargetList;
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typedef std::map<unsigned, RegisterCell> CellMapType;
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BitTracker(const MachineEvaluator &E, MachineFunction &F);
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~BitTracker();
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void run();
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void trace(bool On = false) { Trace = On; }
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bool has(unsigned Reg) const;
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const RegisterCell &lookup(unsigned Reg) const;
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RegisterCell get(RegisterRef RR) const;
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void put(RegisterRef RR, const RegisterCell &RC);
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void subst(RegisterRef OldRR, RegisterRef NewRR);
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bool reached(const MachineBasicBlock *B) const;
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private:
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void visitPHI(const MachineInstr *PI);
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void visitNonBranch(const MachineInstr *MI);
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void visitBranchesFrom(const MachineInstr *BI);
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void visitUsesOf(unsigned Reg);
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void reset();
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typedef std::pair<int,int> CFGEdge;
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typedef std::set<CFGEdge> EdgeSetType;
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typedef std::set<const MachineInstr *> InstrSetType;
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typedef std::queue<CFGEdge> EdgeQueueType;
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EdgeSetType EdgeExec; // Executable flow graph edges.
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InstrSetType InstrExec; // Executable instructions.
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EdgeQueueType FlowQ; // Work queue of CFG edges.
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bool Trace; // Enable tracing for debugging.
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const MachineEvaluator &ME;
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MachineFunction &MF;
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MachineRegisterInfo &MRI;
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CellMapType ⤅
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};
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// Abstraction of a reference to bit at position Pos from a register Reg.
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struct BitTracker::BitRef {
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BitRef(unsigned R = 0, uint16_t P = 0) : Reg(R), Pos(P) {}
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BitRef(const BitRef &BR) : Reg(BR.Reg), Pos(BR.Pos) {}
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bool operator== (const BitRef &BR) const {
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// If Reg is 0, disregard Pos.
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return Reg == BR.Reg && (Reg == 0 || Pos == BR.Pos);
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}
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unsigned Reg;
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uint16_t Pos;
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};
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// Abstraction of a register reference in MachineOperand. It contains the
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// register number and the subregister index.
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struct BitTracker::RegisterRef {
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RegisterRef(unsigned R = 0, unsigned S = 0)
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: Reg(R), Sub(S) {}
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RegisterRef(const MachineOperand &MO)
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: Reg(MO.getReg()), Sub(MO.getSubReg()) {}
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unsigned Reg, Sub;
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};
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// Value that a single bit can take. This is outside of the context of
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// any register, it is more of an abstraction of the two-element set of
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// possible bit values. One extension here is the "Ref" type, which
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// indicates that this bit takes the same value as the bit described by
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// RefInfo.
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struct BitTracker::BitValue {
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enum ValueType {
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Top, // Bit not yet defined.
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Zero, // Bit = 0.
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One, // Bit = 1.
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Ref // Bit value same as the one described in RefI.
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// Conceptually, there is no explicit "bottom" value: the lattice's
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// bottom will be expressed as a "ref to itself", which, in the context
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// of registers, could be read as "this value of this bit is defined by
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// this bit".
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// The ordering is:
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// x <= Top,
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// Self <= x, where "Self" is "ref to itself".
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// This makes the value lattice different for each virtual register
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// (even for each bit in the same virtual register), since the "bottom"
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// for one register will be a simple "ref" for another register.
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// Since we do not store the "Self" bit and register number, the meet
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// operation will need to take it as a parameter.
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//
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// In practice there is a special case for values that are not associa-
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// ted with any specific virtual register. An example would be a value
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// corresponding to a bit of a physical register, or an intermediate
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// value obtained in some computation (such as instruction evaluation).
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// Such cases are identical to the usual Ref type, but the register
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// number is 0. In such case the Pos field of the reference is ignored.
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//
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// What is worthy of notice is that in value V (that is a "ref"), as long
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// as the RefI.Reg is not 0, it may actually be the same register as the
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// one in which V will be contained. If the RefI.Pos refers to the posi-
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// tion of V, then V is assumed to be "bottom" (as a "ref to itself"),
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// otherwise V is taken to be identical to the referenced bit of the
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// same register.
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// If RefI.Reg is 0, however, such a reference to the same register is
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// not possible. Any value V that is a "ref", and whose RefI.Reg is 0
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// is treated as "bottom".
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};
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ValueType Type;
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BitRef RefI;
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BitValue(ValueType T = Top) : Type(T) {}
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BitValue(bool B) : Type(B ? One : Zero) {}
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BitValue(const BitValue &V) : Type(V.Type), RefI(V.RefI) {}
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BitValue(unsigned Reg, uint16_t Pos) : Type(Ref), RefI(Reg, Pos) {}
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bool operator== (const BitValue &V) const {
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if (Type != V.Type)
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return false;
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if (Type == Ref && !(RefI == V.RefI))
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return false;
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return true;
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}
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bool operator!= (const BitValue &V) const {
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return !operator==(V);
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}
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bool is(unsigned T) const {
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assert(T == 0 || T == 1);
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return T == 0 ? Type == Zero
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: (T == 1 ? Type == One : false);
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}
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// The "meet" operation is the "." operation in a semilattice (L, ., T, B):
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// (1) x.x = x
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// (2) x.y = y.x
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// (3) x.(y.z) = (x.y).z
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// (4) x.T = x (i.e. T = "top")
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// (5) x.B = B (i.e. B = "bottom")
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//
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// This "meet" function will update the value of the "*this" object with
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// the newly calculated one, and return "true" if the value of *this has
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// changed, and "false" otherwise.
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// To prove that it satisfies the conditions (1)-(5), it is sufficient
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// to show that a relation
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// x <= y <=> x.y = x
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// defines a partial order (i.e. that "meet" is same as "infimum").
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bool meet(const BitValue &V, const BitRef &Self) {
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// First, check the cases where there is nothing to be done.
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if (Type == Ref && RefI == Self) // Bottom.meet(V) = Bottom (i.e. This)
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return false;
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if (V.Type == Top) // This.meet(Top) = This
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return false;
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if (*this == V) // This.meet(This) = This
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return false;
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// At this point, we know that the value of "this" will change.
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// If it is Top, it will become the same as V, otherwise it will
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// become "bottom" (i.e. Self).
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if (Type == Top) {
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Type = V.Type;
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RefI = V.RefI; // This may be irrelevant, but copy anyway.
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return true;
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}
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// Become "bottom".
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Type = Ref;
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RefI = Self;
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return true;
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}
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// Create a reference to the bit value V.
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static BitValue ref(const BitValue &V);
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// Create a "self".
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static BitValue self(const BitRef &Self = BitRef());
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bool num() const {
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return Type == Zero || Type == One;
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}
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operator bool() const {
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assert(Type == Zero || Type == One);
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return Type == One;
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}
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friend raw_ostream &operator<<(raw_ostream &OS, const BitValue &BV);
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};
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// This operation must be idempotent, i.e. ref(ref(V)) == ref(V).
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inline BitTracker::BitValue
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BitTracker::BitValue::ref(const BitValue &V) {
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if (V.Type != Ref)
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return BitValue(V.Type);
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if (V.RefI.Reg != 0)
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return BitValue(V.RefI.Reg, V.RefI.Pos);
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return self();
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}
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inline BitTracker::BitValue
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BitTracker::BitValue::self(const BitRef &Self) {
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return BitValue(Self.Reg, Self.Pos);
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}
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// A sequence of bits starting from index B up to and including index E.
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// If E < B, the mask represents two sections: [0..E] and [B..W) where
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// W is the width of the register.
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struct BitTracker::BitMask {
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BitMask() : B(0), E(0) {}
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BitMask(uint16_t b, uint16_t e) : B(b), E(e) {}
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uint16_t first() const { return B; }
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uint16_t last() const { return E; }
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private:
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uint16_t B, E;
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};
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// Representation of a register: a list of BitValues.
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struct BitTracker::RegisterCell {
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RegisterCell(uint16_t Width = DefaultBitN) : Bits(Width) {}
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uint16_t width() const {
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return Bits.size();
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}
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const BitValue &operator[](uint16_t BitN) const {
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assert(BitN < Bits.size());
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return Bits[BitN];
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}
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BitValue &operator[](uint16_t BitN) {
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assert(BitN < Bits.size());
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return Bits[BitN];
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}
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bool meet(const RegisterCell &RC, unsigned SelfR);
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RegisterCell &insert(const RegisterCell &RC, const BitMask &M);
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RegisterCell extract(const BitMask &M) const; // Returns a new cell.
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RegisterCell &rol(uint16_t Sh); // Rotate left.
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RegisterCell &fill(uint16_t B, uint16_t E, const BitValue &V);
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RegisterCell &cat(const RegisterCell &RC); // Concatenate.
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uint16_t cl(bool B) const;
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uint16_t ct(bool B) const;
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bool operator== (const RegisterCell &RC) const;
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bool operator!= (const RegisterCell &RC) const {
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return !operator==(RC);
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}
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const RegisterCell &operator=(const RegisterCell &RC) {
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Bits = RC.Bits;
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return *this;
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}
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// Generate a "ref" cell for the corresponding register. In the resulting
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// cell each bit will be described as being the same as the corresponding
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// bit in register Reg (i.e. the cell is "defined" by register Reg).
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static RegisterCell self(unsigned Reg, uint16_t Width);
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// Generate a "top" cell of given size.
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static RegisterCell top(uint16_t Width);
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// Generate a cell that is a "ref" to another cell.
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static RegisterCell ref(const RegisterCell &C);
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private:
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// The DefaultBitN is here only to avoid frequent reallocation of the
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// memory in the vector.
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static const unsigned DefaultBitN = 32;
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typedef SmallVector<BitValue, DefaultBitN> BitValueList;
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BitValueList Bits;
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friend raw_ostream &operator<<(raw_ostream &OS, const RegisterCell &RC);
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};
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inline bool BitTracker::has(unsigned Reg) const {
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return Map.find(Reg) != Map.end();
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}
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inline const BitTracker::RegisterCell&
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BitTracker::lookup(unsigned Reg) const {
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CellMapType::const_iterator F = Map.find(Reg);
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assert(F != Map.end());
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return F->second;
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}
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inline BitTracker::RegisterCell
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BitTracker::RegisterCell::self(unsigned Reg, uint16_t Width) {
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RegisterCell RC(Width);
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for (uint16_t i = 0; i < Width; ++i)
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RC.Bits[i] = BitValue::self(BitRef(Reg, i));
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return RC;
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}
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inline BitTracker::RegisterCell
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BitTracker::RegisterCell::top(uint16_t Width) {
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RegisterCell RC(Width);
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for (uint16_t i = 0; i < Width; ++i)
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RC.Bits[i] = BitValue(BitValue::Top);
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return RC;
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}
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inline BitTracker::RegisterCell
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BitTracker::RegisterCell::ref(const RegisterCell &C) {
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uint16_t W = C.width();
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RegisterCell RC(W);
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for (unsigned i = 0; i < W; ++i)
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RC[i] = BitValue::ref(C[i]);
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return RC;
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}
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// A class to evaluate target's instructions and update the cell maps.
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// This is used internally by the bit tracker. A target that wants to
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// utilize this should implement the evaluation functions (noted below)
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// in a subclass of this class.
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struct BitTracker::MachineEvaluator {
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MachineEvaluator(const TargetRegisterInfo &T, MachineRegisterInfo &M)
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: TRI(T), MRI(M) {}
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virtual ~MachineEvaluator() {}
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uint16_t getRegBitWidth(const RegisterRef &RR) const;
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RegisterCell getCell(const RegisterRef &RR, const CellMapType &M) const;
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void putCell(const RegisterRef &RR, RegisterCell RC, CellMapType &M) const;
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// A result of any operation should use refs to the source cells, not
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// the cells directly. This function is a convenience wrapper to quickly
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// generate a ref for a cell corresponding to a register reference.
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RegisterCell getRef(const RegisterRef &RR, const CellMapType &M) const {
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RegisterCell RC = getCell(RR, M);
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return RegisterCell::ref(RC);
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}
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// Helper functions.
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// Check if a cell is an immediate value (i.e. all bits are either 0 or 1).
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bool isInt(const RegisterCell &A) const;
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// Convert cell to an immediate value.
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uint64_t toInt(const RegisterCell &A) const;
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// Generate cell from an immediate value.
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RegisterCell eIMM(int64_t V, uint16_t W) const;
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RegisterCell eIMM(const ConstantInt *CI) const;
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// Arithmetic.
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RegisterCell eADD(const RegisterCell &A1, const RegisterCell &A2) const;
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RegisterCell eSUB(const RegisterCell &A1, const RegisterCell &A2) const;
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RegisterCell eMLS(const RegisterCell &A1, const RegisterCell &A2) const;
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RegisterCell eMLU(const RegisterCell &A1, const RegisterCell &A2) const;
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// Shifts.
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RegisterCell eASL(const RegisterCell &A1, uint16_t Sh) const;
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RegisterCell eLSR(const RegisterCell &A1, uint16_t Sh) const;
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RegisterCell eASR(const RegisterCell &A1, uint16_t Sh) const;
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// Logical.
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RegisterCell eAND(const RegisterCell &A1, const RegisterCell &A2) const;
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RegisterCell eORL(const RegisterCell &A1, const RegisterCell &A2) const;
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RegisterCell eXOR(const RegisterCell &A1, const RegisterCell &A2) const;
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RegisterCell eNOT(const RegisterCell &A1) const;
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// Set bit, clear bit.
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RegisterCell eSET(const RegisterCell &A1, uint16_t BitN) const;
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RegisterCell eCLR(const RegisterCell &A1, uint16_t BitN) const;
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// Count leading/trailing bits (zeros/ones).
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RegisterCell eCLB(const RegisterCell &A1, bool B, uint16_t W) const;
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RegisterCell eCTB(const RegisterCell &A1, bool B, uint16_t W) const;
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// Sign/zero extension.
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RegisterCell eSXT(const RegisterCell &A1, uint16_t FromN) const;
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RegisterCell eZXT(const RegisterCell &A1, uint16_t FromN) const;
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// Extract/insert
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// XTR R,b,e: extract bits from A1 starting at bit b, ending at e-1.
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// INS R,S,b: take R and replace bits starting from b with S.
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RegisterCell eXTR(const RegisterCell &A1, uint16_t B, uint16_t E) const;
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RegisterCell eINS(const RegisterCell &A1, const RegisterCell &A2,
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uint16_t AtN) const;
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// User-provided functions for individual targets:
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// Return a sub-register mask that indicates which bits in Reg belong
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// to the subregister Sub. These bits are assumed to be contiguous in
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// the super-register, and have the same ordering in the sub-register
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// as in the super-register. It is valid to call this function with
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// Sub == 0, in this case, the function should return a mask that spans
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// the entire register Reg (which is what the default implementation
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// does).
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virtual BitMask mask(unsigned Reg, unsigned Sub) const;
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// Indicate whether a given register class should be tracked.
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virtual bool track(const TargetRegisterClass *RC) const { return true; }
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// Evaluate a non-branching machine instruction, given the cell map with
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// the input values. Place the results in the Outputs map. Return "true"
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// if evaluation succeeded, "false" otherwise.
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virtual bool evaluate(const MachineInstr *MI, const CellMapType &Inputs,
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CellMapType &Outputs) const;
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// Evaluate a branch, given the cell map with the input values. Fill out
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// a list of all possible branch targets and indicate (through a flag)
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// whether the branch could fall-through. Return "true" if this information
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// has been successfully computed, "false" otherwise.
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virtual bool evaluate(const MachineInstr *BI, const CellMapType &Inputs,
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BranchTargetList &Targets, bool &FallsThru) const = 0;
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const TargetRegisterInfo &TRI;
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MachineRegisterInfo &MRI;
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};
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} // end namespace llvm
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#endif
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