forked from OSchip/llvm-project
358 lines
9.7 KiB
C++
358 lines
9.7 KiB
C++
//===-- MIUtilThreadBaseStd.cpp ---------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// Third Party Headers:
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#include <assert.h>
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// In-house headers:
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#include "MIUtilThreadBaseStd.h"
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#include "MICmnThreadMgrStd.h"
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//++ ------------------------------------------------------------------------------------
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// Details: Constructor.
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// Type: None.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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CMIUtilThreadActiveObjBase::CMIUtilThreadActiveObjBase()
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: m_references(0)
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, m_bHasBeenKilled(false)
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{
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Destructor.
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// Type: None.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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CMIUtilThreadActiveObjBase::~CMIUtilThreadActiveObjBase()
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{
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// Make sure our thread is not alive before we die
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m_thread.Join();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Check if an object is already running.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool
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CMIUtilThreadActiveObjBase::ThreadIsActive()
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{
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// Create a new thread to occupy this threads Run() function
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return m_thread.IsActive();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Set up *this thread.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool
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CMIUtilThreadActiveObjBase::ThreadExecute()
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{
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// Create a new thread to occupy this threads Run() function
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return m_thread.Start(ThreadEntry, this);
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Acquire a reference to CMIUtilThreadActiveObjBase.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool
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CMIUtilThreadActiveObjBase::Acquire()
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{
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// Access to this function is serial
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CMIUtilThreadLock serial(m_mutex);
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// >0 == *this thread is alive
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m_references++;
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return MIstatus::success;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Release a reference to CMIUtilThreadActiveObjBase.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool
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CMIUtilThreadActiveObjBase::Release()
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{
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// Access to this function is serial
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CMIUtilThreadLock serial(m_mutex);
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// 0 == kill off *this thread
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m_references--;
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return MIstatus::success;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Force this thread to stop, regardless of references
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool
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CMIUtilThreadActiveObjBase::ThreadKill()
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{
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// Access to this function is serial
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CMIUtilThreadLock serial(m_mutex);
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// Set this thread to killed status
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m_bHasBeenKilled = true;
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return MIstatus::success;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Proxy to thread join.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool
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CMIUtilThreadActiveObjBase::ThreadJoin()
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{
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return m_thread.Join();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: This function is the entry point of this object thread.
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// It is a trampoline to an instances operation manager.
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// Type: Static method.
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// Args: vpThisClass - (R) From the system (our CMIUtilThreadActiveObjBase from the ctor).
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// Return: MIuint - 0 = success.
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// Throws: None.
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//--
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MIuint
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CMIUtilThreadActiveObjBase::ThreadEntry(void *vpThisClass)
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{
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// The argument is a pointer to a CMIUtilThreadActiveObjBase class
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// as passed from the initialize function, so we can safely cast it.
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assert(vpThisClass != nullptr);
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CMIUtilThreadActiveObjBase *pActive = reinterpret_cast<CMIUtilThreadActiveObjBase *>(vpThisClass);
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// Start the management routine of this object
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pActive->ThreadManage();
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// Thread death
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return 0;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: This function forms a small management routine, to handle the thread's running.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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void
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CMIUtilThreadActiveObjBase::ThreadManage()
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{
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bool bAlive = true;
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// Infinite loop
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while (bAlive)
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{
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// Scope the lock while we access m_isDying
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{
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// Lock down access to the interface
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CMIUtilThreadLock serial(m_mutex);
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// Quit the run loop if we are dying
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if (m_references == 0)
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break;
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}
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// Execute the run routine
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if (!ThreadRun(bAlive))
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// Thread's run function failed (MIstatus::failure)
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break;
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// We will die if we have been signaled to die
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bAlive &= !m_bHasBeenKilled;
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}
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// Execute the finish routine just before we die
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// to give the object a chance to clean up
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ThreadFinish();
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m_thread.Finish();
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}
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//
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CMIUtilThread::CMIUtilThread()
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: m_pThread(nullptr)
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, m_bIsActive(false)
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{
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}
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//++ ------------------------------------------------------------------------------------
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// Details: CMIUtilThread destructor.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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CMIUtilThread::~CMIUtilThread()
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{
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Join();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Wait for thread to stop.
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// Type: Method.
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// Args: None.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool
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CMIUtilThread::Join()
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{
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if (m_pThread != nullptr)
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{
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// Wait for this thread to die
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m_pThread->join();
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// Scope the thread lock while we modify the pointer
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{
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CMIUtilThreadLock _lock(m_mutex);
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delete m_pThread;
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m_pThread = nullptr;
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}
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}
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return MIstatus::success;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Is the thread doing work.
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// Type: Method.
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// Args: None.
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// Return: bool - True = Yes active, false = not active.
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// Throws: None.
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//--
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bool
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CMIUtilThread::IsActive()
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{
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// Lock while we access the thread status
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CMIUtilThreadLock _lock(m_mutex);
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return m_bIsActive;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Finish this thread
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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void
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CMIUtilThread::Finish()
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{
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// Lock while we access the thread status
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CMIUtilThreadLock _lock(m_mutex);
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m_bIsActive = false;
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Set up *this thread.
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// Type: Method.
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// Args: vpFn (R) - Function pointer to thread's main function.
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// vpArg (R) - Pointer arguments to pass to the thread.
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// Return: MIstatus::success - Functional succeeded.
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// MIstatus::failure - Functional failed.
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// Throws: None.
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//--
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bool
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CMIUtilThread::Start(FnThreadProc vpFn, void *vpArg)
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{
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// Lock while we access the thread pointer and status
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CMIUtilThreadLock _lock(m_mutex);
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// Create the std thread, which starts immediately and update its status
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m_pThread = new std::thread(vpFn, vpArg);
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m_bIsActive = true;
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// We expect to always be able to create one
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assert(m_pThread != nullptr);
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return MIstatus::success;
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}
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------
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//++ ------------------------------------------------------------------------------------
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// Details: Take resource.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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void
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CMIUtilThreadMutex::Lock()
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{
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m_mutex.lock();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Release resource.
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// Type: Method.
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// Args: None.
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// Return: None.
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// Throws: None.
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//--
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void
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CMIUtilThreadMutex::Unlock()
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{
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m_mutex.unlock();
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}
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//++ ------------------------------------------------------------------------------------
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// Details: Take resource if available. Immediately return in either case.
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// Type: Method.
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// Args: None.
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// Return: True - mutex has been locked.
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// False - mutex could not be locked.
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// Throws: None.
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//--
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bool
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CMIUtilThreadMutex::TryLock()
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{
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return m_mutex.try_lock();
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}
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