forked from OSchip/llvm-project
662 lines
20 KiB
C++
662 lines
20 KiB
C++
//===-- Platform.cpp --------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Target/Platform.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/Error.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Host/FileSpec.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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using namespace lldb;
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using namespace lldb_private;
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// Use a singleton function for g_local_platform_sp to avoid init
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// constructors since LLDB is often part of a shared library
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static PlatformSP&
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GetDefaultPlatformSP ()
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{
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static PlatformSP g_default_platform_sp;
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return g_default_platform_sp;
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}
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static Mutex &
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GetConnectedPlatformListMutex ()
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{
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static Mutex g_remote_connected_platforms_mutex (Mutex::eMutexTypeRecursive);
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return g_remote_connected_platforms_mutex;
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}
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static std::vector<PlatformSP> &
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GetConnectedPlatformList ()
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{
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static std::vector<PlatformSP> g_remote_connected_platforms;
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return g_remote_connected_platforms;
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}
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const char *
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Platform::GetHostPlatformName ()
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{
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return "host";
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}
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//------------------------------------------------------------------
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/// Get the native host platform plug-in.
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///
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/// There should only be one of these for each host that LLDB runs
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/// upon that should be statically compiled in and registered using
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/// preprocessor macros or other similar build mechanisms.
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///
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/// This platform will be used as the default platform when launching
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/// or attaching to processes unless another platform is specified.
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//------------------------------------------------------------------
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PlatformSP
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Platform::GetDefaultPlatform ()
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{
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return GetDefaultPlatformSP ();
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}
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void
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Platform::SetDefaultPlatform (const lldb::PlatformSP &platform_sp)
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{
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// The native platform should use its static void Platform::Initialize()
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// function to register itself as the native platform.
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GetDefaultPlatformSP () = platform_sp;
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}
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Error
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Platform::GetFile (const FileSpec &platform_file,
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const UUID *uuid_ptr,
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FileSpec &local_file)
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{
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// Default to the local case
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local_file = platform_file;
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return Error();
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}
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Error
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Platform::GetSharedModule (const ModuleSpec &module_spec,
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ModuleSP &module_sp,
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const FileSpecList *module_search_paths_ptr,
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ModuleSP *old_module_sp_ptr,
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bool *did_create_ptr)
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{
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// Don't do any path remapping for the default implementation
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// of the platform GetSharedModule function, just call through
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// to our static ModuleList function. Platform subclasses that
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// implement remote debugging, might have a developer kits
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// installed that have cached versions of the files for the
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// remote target, or might implement a download and cache
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// locally implementation.
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const bool always_create = false;
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return ModuleList::GetSharedModule (module_spec,
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module_sp,
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module_search_paths_ptr,
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old_module_sp_ptr,
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did_create_ptr,
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always_create);
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}
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PlatformSP
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Platform::Create (const char *platform_name, Error &error)
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{
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PlatformCreateInstance create_callback = NULL;
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lldb::PlatformSP platform_sp;
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if (platform_name && platform_name[0])
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{
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create_callback = PluginManager::GetPlatformCreateCallbackForPluginName (platform_name);
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if (create_callback)
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platform_sp.reset(create_callback(true, NULL));
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else
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error.SetErrorStringWithFormat ("unable to find a plug-in for the platform named \"%s\"", platform_name);
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}
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else
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error.SetErrorString ("invalid platform name");
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return platform_sp;
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}
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PlatformSP
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Platform::Create (const ArchSpec &arch, Error &error)
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{
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lldb::PlatformSP platform_sp;
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if (arch.IsValid())
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{
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PlatformCreateInstance create_callback;
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for (uint32_t idx = 0; (create_callback = PluginManager::GetPlatformCreateCallbackAtIndex (idx)); ++idx)
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{
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if (create_callback)
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platform_sp.reset(create_callback(false, &arch));
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if (platform_sp && platform_sp->IsCompatibleWithArchitecture(arch))
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break;
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}
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}
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else
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error.SetErrorString ("invalid platform name");
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return platform_sp;
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}
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uint32_t
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Platform::GetNumConnectedRemotePlatforms ()
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{
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Mutex::Locker locker (GetConnectedPlatformListMutex ());
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return GetConnectedPlatformList().size();
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}
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PlatformSP
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Platform::GetConnectedRemotePlatformAtIndex (uint32_t idx)
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{
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PlatformSP platform_sp;
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{
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Mutex::Locker locker (GetConnectedPlatformListMutex ());
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if (idx < GetConnectedPlatformList().size())
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platform_sp = GetConnectedPlatformList ()[idx];
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}
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return platform_sp;
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}
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//------------------------------------------------------------------
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/// Default Constructor
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//------------------------------------------------------------------
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Platform::Platform (bool is_host) :
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m_is_host (is_host),
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m_os_version_set_while_connected (false),
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m_system_arch_set_while_connected (false),
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m_sdk_sysroot (),
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m_sdk_build (),
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m_remote_url (),
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m_name (),
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m_major_os_version (UINT32_MAX),
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m_minor_os_version (UINT32_MAX),
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m_update_os_version (UINT32_MAX),
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m_system_arch(),
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m_uid_map_mutex (Mutex::eMutexTypeNormal),
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m_gid_map_mutex (Mutex::eMutexTypeNormal),
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m_uid_map(),
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m_gid_map(),
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m_max_uid_name_len (0),
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m_max_gid_name_len (0)
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{
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LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_OBJECT));
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if (log)
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log->Printf ("%p Platform::Platform()", this);
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}
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//------------------------------------------------------------------
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/// Destructor.
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///
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/// The destructor is virtual since this class is designed to be
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/// inherited from by the plug-in instance.
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//------------------------------------------------------------------
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Platform::~Platform()
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{
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LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_OBJECT));
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if (log)
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log->Printf ("%p Platform::~Platform()", this);
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}
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void
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Platform::GetStatus (Stream &strm)
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{
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uint32_t major = UINT32_MAX;
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uint32_t minor = UINT32_MAX;
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uint32_t update = UINT32_MAX;
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std::string s;
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strm.Printf (" Platform: %s\n", GetShortPluginName());
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ArchSpec arch (GetSystemArchitecture());
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if (arch.IsValid())
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{
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if (!arch.GetTriple().str().empty())
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strm.Printf(" Triple: %s\n", arch.GetTriple().str().c_str());
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}
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if (GetOSVersion(major, minor, update))
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{
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strm.Printf("OS Version: %u", major);
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if (minor != UINT32_MAX)
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strm.Printf(".%u", minor);
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if (update != UINT32_MAX)
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strm.Printf(".%u", update);
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if (GetOSBuildString (s))
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strm.Printf(" (%s)", s.c_str());
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strm.EOL();
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}
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if (GetOSKernelDescription (s))
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strm.Printf(" Kernel: %s\n", s.c_str());
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if (IsHost())
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{
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strm.Printf(" Hostname: %s\n", GetHostname());
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}
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else
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{
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const bool is_connected = IsConnected();
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if (is_connected)
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strm.Printf(" Hostname: %s\n", GetHostname());
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strm.Printf(" Connected: %s\n", is_connected ? "yes" : "no");
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}
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}
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bool
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Platform::GetOSVersion (uint32_t &major,
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uint32_t &minor,
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uint32_t &update)
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{
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bool success = m_major_os_version != UINT32_MAX;
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if (IsHost())
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{
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if (!success)
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{
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// We have a local host platform
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success = Host::GetOSVersion (m_major_os_version,
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m_minor_os_version,
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m_update_os_version);
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m_os_version_set_while_connected = success;
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}
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}
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else
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{
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// We have a remote platform. We can only fetch the remote
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// OS version if we are connected, and we don't want to do it
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// more than once.
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const bool is_connected = IsConnected();
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bool fetch = false;
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if (success)
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{
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// We have valid OS version info, check to make sure it wasn't
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// manually set prior to connecting. If it was manually set prior
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// to connecting, then lets fetch the actual OS version info
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// if we are now connected.
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if (is_connected && !m_os_version_set_while_connected)
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fetch = true;
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}
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else
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{
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// We don't have valid OS version info, fetch it if we are connected
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fetch = is_connected;
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}
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if (fetch)
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{
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success = GetRemoteOSVersion ();
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m_os_version_set_while_connected = success;
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}
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}
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if (success)
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{
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major = m_major_os_version;
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minor = m_minor_os_version;
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update = m_update_os_version;
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}
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return success;
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}
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bool
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Platform::GetOSBuildString (std::string &s)
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{
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if (IsHost())
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return Host::GetOSBuildString (s);
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else
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return GetRemoteOSBuildString (s);
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}
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bool
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Platform::GetOSKernelDescription (std::string &s)
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{
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if (IsHost())
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return Host::GetOSKernelDescription (s);
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else
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return GetRemoteOSKernelDescription (s);
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}
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const char *
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Platform::GetName ()
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{
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const char *name = GetHostname();
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if (name == NULL || name[0] == '\0')
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name = GetShortPluginName();
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return name;
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}
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const char *
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Platform::GetHostname ()
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{
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if (IsHost())
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return "localhost";
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if (m_name.empty())
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return NULL;
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return m_name.c_str();
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}
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const char *
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Platform::GetUserName (uint32_t uid)
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{
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const char *user_name = GetCachedUserName(uid);
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if (user_name)
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return user_name;
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if (IsHost())
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{
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std::string name;
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if (Host::GetUserName(uid, name))
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return SetCachedUserName (uid, name.c_str(), name.size());
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}
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return NULL;
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}
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const char *
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Platform::GetGroupName (uint32_t gid)
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{
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const char *group_name = GetCachedGroupName(gid);
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if (group_name)
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return group_name;
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if (IsHost())
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{
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std::string name;
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if (Host::GetGroupName(gid, name))
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return SetCachedGroupName (gid, name.c_str(), name.size());
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}
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return NULL;
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}
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bool
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Platform::SetOSVersion (uint32_t major,
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uint32_t minor,
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uint32_t update)
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{
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if (IsHost())
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{
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// We don't need anyone setting the OS version for the host platform,
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// we should be able to figure it out by calling Host::GetOSVersion(...).
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return false;
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}
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else
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{
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// We have a remote platform, allow setting the target OS version if
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// we aren't connected, since if we are connected, we should be able to
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// request the remote OS version from the connected platform.
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if (IsConnected())
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return false;
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else
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{
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// We aren't connected and we might want to set the OS version
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// ahead of time before we connect so we can peruse files and
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// use a local SDK or PDK cache of support files to disassemble
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// or do other things.
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m_major_os_version = major;
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m_minor_os_version = minor;
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m_update_os_version = update;
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return true;
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}
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}
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return false;
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}
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Error
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Platform::ResolveExecutable (const FileSpec &exe_file,
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const ArchSpec &exe_arch,
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lldb::ModuleSP &exe_module_sp,
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const FileSpecList *module_search_paths_ptr)
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{
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Error error;
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if (exe_file.Exists())
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{
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ModuleSpec module_spec (exe_file, exe_arch);
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if (module_spec.GetArchitecture().IsValid())
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{
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error = ModuleList::GetSharedModule (module_spec,
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exe_module_sp,
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module_search_paths_ptr,
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NULL,
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NULL);
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}
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else
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{
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// No valid architecture was specified, ask the platform for
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// the architectures that we should be using (in the correct order)
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// and see if we can find a match that way
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for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, module_spec.GetArchitecture()); ++idx)
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{
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error = ModuleList::GetSharedModule (module_spec,
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exe_module_sp,
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module_search_paths_ptr,
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NULL,
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NULL);
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// Did we find an executable using one of the
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if (error.Success() && exe_module_sp)
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break;
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}
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}
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}
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else
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{
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error.SetErrorStringWithFormat ("'%s%s%s' does not exist",
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exe_file.GetDirectory().AsCString(""),
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exe_file.GetDirectory() ? "/" : "",
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exe_file.GetFilename().AsCString(""));
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}
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return error;
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}
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bool
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Platform::ResolveRemotePath (const FileSpec &platform_path,
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FileSpec &resolved_platform_path)
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{
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resolved_platform_path = platform_path;
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return resolved_platform_path.ResolvePath();
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}
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const ArchSpec &
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Platform::GetSystemArchitecture()
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{
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if (IsHost())
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{
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if (!m_system_arch.IsValid())
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{
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// We have a local host platform
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m_system_arch = Host::GetArchitecture();
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m_system_arch_set_while_connected = m_system_arch.IsValid();
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}
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}
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else
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{
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// We have a remote platform. We can only fetch the remote
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// system architecture if we are connected, and we don't want to do it
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// more than once.
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const bool is_connected = IsConnected();
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bool fetch = false;
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if (m_system_arch.IsValid())
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{
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// We have valid OS version info, check to make sure it wasn't
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// manually set prior to connecting. If it was manually set prior
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// to connecting, then lets fetch the actual OS version info
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// if we are now connected.
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if (is_connected && !m_system_arch_set_while_connected)
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fetch = true;
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}
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else
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{
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// We don't have valid OS version info, fetch it if we are connected
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fetch = is_connected;
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}
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if (fetch)
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{
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m_system_arch = GetRemoteSystemArchitecture ();
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m_system_arch_set_while_connected = m_system_arch.IsValid();
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}
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}
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return m_system_arch;
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}
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Error
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Platform::ConnectRemote (Args& args)
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{
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Error error;
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if (IsHost())
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error.SetErrorStringWithFormat ("The currently selected platform (%s) is the host platform and is always connected.", GetShortPluginName());
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else
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error.SetErrorStringWithFormat ("Platform::ConnectRemote() is not supported by %s", GetShortPluginName());
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return error;
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}
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Error
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Platform::DisconnectRemote ()
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{
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Error error;
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if (IsHost())
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error.SetErrorStringWithFormat ("The currently selected platform (%s) is the host platform and is always connected.", GetShortPluginName());
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else
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error.SetErrorStringWithFormat ("Platform::DisconnectRemote() is not supported by %s", GetShortPluginName());
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return error;
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}
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bool
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Platform::GetProcessInfo (lldb::pid_t pid, ProcessInstanceInfo &process_info)
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{
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// Take care of the host case so that each subclass can just
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// call this function to get the host functionality.
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if (IsHost())
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return Host::GetProcessInfo (pid, process_info);
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return false;
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}
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uint32_t
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Platform::FindProcesses (const ProcessInstanceInfoMatch &match_info,
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ProcessInstanceInfoList &process_infos)
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{
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// Take care of the host case so that each subclass can just
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// call this function to get the host functionality.
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uint32_t match_count = 0;
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if (IsHost())
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match_count = Host::FindProcesses (match_info, process_infos);
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return match_count;
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}
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Error
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Platform::LaunchProcess (ProcessLaunchInfo &launch_info)
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{
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Error error;
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// Take care of the host case so that each subclass can just
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// call this function to get the host functionality.
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if (IsHost())
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{
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if (::getenv ("LLDB_LAUNCH_FLAG_LAUNCH_IN_TTY"))
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|
launch_info.GetFlags().Set (eLaunchFlagLaunchInTTY);
|
|
|
|
if (launch_info.GetFlags().Test (eLaunchFlagLaunchInShell))
|
|
{
|
|
const bool is_localhost = true;
|
|
if (!launch_info.ConvertArgumentsForLaunchingInShell (error, is_localhost))
|
|
return error;
|
|
}
|
|
|
|
error = Host::LaunchProcess (launch_info);
|
|
}
|
|
else
|
|
error.SetErrorString ("base lldb_private::Platform class can't launch remote processes");
|
|
return error;
|
|
}
|
|
|
|
lldb::ProcessSP
|
|
Platform::DebugProcess (ProcessLaunchInfo &launch_info,
|
|
Debugger &debugger,
|
|
Target *target, // Can be NULL, if NULL create a new target, else use existing one
|
|
Listener &listener,
|
|
Error &error)
|
|
{
|
|
ProcessSP process_sp;
|
|
// Make sure we stop at the entry point
|
|
launch_info.GetFlags ().Set (eLaunchFlagDebug);
|
|
error = LaunchProcess (launch_info);
|
|
if (error.Success())
|
|
{
|
|
if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID)
|
|
{
|
|
ProcessAttachInfo attach_info (launch_info);
|
|
process_sp = Attach (attach_info, debugger, target, listener, error);
|
|
if (process_sp)
|
|
{
|
|
// Since we attached to the process, it will think it needs to detach
|
|
// if the process object just goes away without an explicit call to
|
|
// Process::Kill() or Process::Detach(), so let it know to kill the
|
|
// process if this happens.
|
|
process_sp->SetShouldDetach (false);
|
|
|
|
// If we didn't have any file actions, the pseudo terminal might
|
|
// have been used where the slave side was given as the file to
|
|
// open for stdin/out/err after we have already opened the master
|
|
// so we can read/write stdin/out/err.
|
|
int pty_fd = launch_info.GetPTY().ReleaseMasterFileDescriptor();
|
|
if (pty_fd != lldb_utility::PseudoTerminal::invalid_fd)
|
|
{
|
|
process_sp->SetSTDIOFileDescriptor(pty_fd);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return process_sp;
|
|
}
|
|
|
|
|
|
lldb::PlatformSP
|
|
Platform::GetPlatformForArchitecture (const ArchSpec &arch)
|
|
{
|
|
lldb::PlatformSP platform_sp;
|
|
Error error;
|
|
if (arch.IsValid())
|
|
platform_sp = Platform::Create (arch, error);
|
|
return platform_sp;
|
|
}
|
|
|
|
|
|
//------------------------------------------------------------------
|
|
/// Lets a platform answer if it is compatible with a given
|
|
/// architecture and the target triple contained within.
|
|
//------------------------------------------------------------------
|
|
bool
|
|
Platform::IsCompatibleWithArchitecture (const ArchSpec &arch)
|
|
{
|
|
// If the architecture is invalid, we must answer true...
|
|
if (!arch.IsValid())
|
|
return true;
|
|
|
|
ArchSpec platform_arch;
|
|
for (uint32_t arch_idx=0; GetSupportedArchitectureAtIndex (arch_idx, platform_arch); ++arch_idx)
|
|
{
|
|
if (arch == platform_arch)
|
|
return true;
|
|
}
|
|
return false;
|
|
|
|
}
|
|
|
|
|