llvm-project/lld
Rui Ueyama 9accea6feb Pass archive files to link.exe if they contain at least one native object file.
Some archive files created during chromium build contains both BC
and native files. If that's the case, we want to pass the archive
file to link.exe. Otherwise, the MSVC linker would complain that
there's an unresolved symbol in a given set of files.

I cannot explain why link.exe doesn't complain about the presence
of bitcode files in this case, but it seems link.exe doesn't touch BC.

llvm-svn: 297229
2017-03-07 21:26:10 +00:00
..
COFF Pass archive files to link.exe if they contain at least one native object file. 2017-03-07 21:26:10 +00:00
ELF Use 32 bits for alignment. 2017-03-07 15:51:09 +00:00
cmake/modules [lld][cmake] Fix BUILD_SHARED_LIBS installation 2017-01-24 10:41:02 +00:00
docs Improve the documentation. Patch from genewitch. Found on https://github.com/llvm-mirror/lld/pull/5 2017-03-02 10:40:24 +00:00
include/lld [ELF] - Allow the Code Model flag when using LTO 2017-02-28 23:43:26 +00:00
lib [ELF] - Allow the Code Model flag when using LTO 2017-02-28 23:43:26 +00:00
test Pass archive files to link.exe if they contain at least one native object file. 2017-03-07 21:26:10 +00:00
tools/lld s/Mac/macOS/ because that's now the official name of the OS. 2017-02-23 02:58:14 +00:00
unittests [CMake] Fix pthread handling for out-of-tree builds 2017-02-10 01:59:20 +00:00
.arcconfig Upgrade all the .arcconfigs to https. 2016-07-14 13:15:37 +00:00
.clang-format
.gitignore
CMakeLists.txt [cmake] Support running tests in stand-alone builds 2017-01-31 14:10:20 +00:00
CODE_OWNERS.TXT Add initial CODE_OWNERS.TXT file 2015-07-25 00:44:37 +00:00
LICENSE.TXT Update copyright year to 2016. 2016-03-30 22:40:59 +00:00
README.md

README.md

LLVM Linker (lld)

This directory and its subdirectories contain source code for the LLVM Linker, a modular cross platform linker which is built as part of the LLVM compiler infrastructure project.

lld is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt.