forked from OSchip/llvm-project
34 lines
1.3 KiB
C++
34 lines
1.3 KiB
C++
#define NAMESPACE namespace A
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NAMESPACE {
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int Foo; /* Test 1 */ // CHECK: int Bar;
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}
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int Foo; // CHECK: int Foo;
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int Qux = Foo; // CHECK: int Qux = Foo;
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int Baz = A::Foo; /* Test 2 */ // CHECK: Baz = A::Bar;
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void fun() {
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struct {
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int Foo; // CHECK: int Foo;
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} b = {100};
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int Foo = 100; // CHECK: int Foo = 100;
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Baz = Foo; // CHECK: Baz = Foo;
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{
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extern int Foo; // CHECK: extern int Foo;
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Baz = Foo; // CHECK: Baz = Foo;
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Foo = A::Foo /* Test 3 */ + Baz; // CHECK: Foo = A::Bar /* Test 3 */ + Baz;
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A::Foo /* Test 4 */ = b.Foo; // CHECK: A::Bar /* Test 4 */ = b.Foo;
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}
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Foo = b.Foo; // Foo = b.Foo;
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}
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// Test 1.
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// RUN: clang-rename -offset=46 -new-name=Bar %s -- | sed 's,//.*,,' | FileCheck %s
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// Test 2.
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// RUN: clang-rename -offset=234 -new-name=Bar %s -- | sed 's,//.*,,' | FileCheck %s
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// Test 3.
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// RUN: clang-rename -offset=641 -new-name=Bar %s -- | sed 's,//.*,,' | FileCheck %s
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// Test 4.
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// RUN: clang-rename -offset=716 -new-name=Bar %s -- | sed 's,//.*,,' | FileCheck %s
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// To find offsets after modifying the file, use:
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// grep -Ubo 'Foo.*' <file>
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