forked from OSchip/llvm-project
262 lines
9.7 KiB
C++
262 lines
9.7 KiB
C++
//===- MarkLive.cpp -------------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements --gc-sections, which is a feature to remove unused
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// sections from output. Unused sections are sections that are not reachable
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// from known GC-root symbols or sections. Naturally the feature is
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// implemented as a mark-sweep garbage collector.
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//
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// Here's how it works. Each InputSectionBase has a "Live" bit. The bit is off
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// by default. Starting with GC-root symbols or sections, markLive function
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// defined in this file visits all reachable sections to set their Live
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// bits. Writer will then ignore sections whose Live bits are off, so that
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// such sections are not included into output.
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//
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//===----------------------------------------------------------------------===//
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#include "InputSection.h"
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#include "LinkerScript.h"
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#include "OutputSections.h"
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#include "Strings.h"
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#include "SymbolTable.h"
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#include "Symbols.h"
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#include "Target.h"
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#include "Writer.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Object/ELF.h"
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#include <functional>
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#include <vector>
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using namespace llvm;
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using namespace llvm::ELF;
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using namespace llvm::object;
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using namespace llvm::support::endian;
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using namespace lld;
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using namespace lld::elf;
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namespace {
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// A resolved relocation. The Sec and Offset fields are set if the relocation
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// was resolved to an offset within a section.
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template <class ELFT>
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struct ResolvedReloc {
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InputSectionBase<ELFT> *Sec;
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typename ELFT::uint Offset;
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};
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} // end anonymous namespace
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template <class ELFT>
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static typename ELFT::uint getAddend(InputSectionBase<ELFT> &Sec,
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const typename ELFT::Rel &Rel) {
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return Target->getImplicitAddend(Sec.Data.begin() + Rel.r_offset,
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Rel.getType(Config->Mips64EL));
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}
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template <class ELFT>
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static typename ELFT::uint getAddend(InputSectionBase<ELFT> &Sec,
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const typename ELFT::Rela &Rel) {
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return Rel.r_addend;
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}
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template <class ELFT, class RelT>
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static ResolvedReloc<ELFT> resolveReloc(InputSectionBase<ELFT> &Sec,
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RelT &Rel) {
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SymbolBody &B = Sec.getFile()->getRelocTargetSym(Rel);
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auto *D = dyn_cast<DefinedRegular<ELFT>>(&B);
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if (!D || !D->Section)
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return {nullptr, 0};
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typename ELFT::uint Offset = D->Value;
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if (D->isSection())
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Offset += getAddend(Sec, Rel);
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return {D->Section->Repl, Offset};
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}
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// Calls Fn for each section that Sec refers to via relocations.
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template <class ELFT>
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static void forEachSuccessor(InputSection<ELFT> &Sec,
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std::function<void(ResolvedReloc<ELFT>)> Fn) {
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ELFFile<ELFT> &Obj = Sec.getFile()->getObj();
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for (const typename ELFT::Shdr *RelSec : Sec.RelocSections) {
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if (RelSec->sh_type == SHT_RELA) {
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for (const typename ELFT::Rela &Rel : Obj.relas(RelSec))
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Fn(resolveReloc(Sec, Rel));
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} else {
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for (const typename ELFT::Rel &Rel : Obj.rels(RelSec))
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Fn(resolveReloc(Sec, Rel));
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}
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}
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}
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// The .eh_frame section is an unfortunate special case.
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// The section is divided in CIEs and FDEs and the relocations it can have are
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// * CIEs can refer to a personality function.
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// * FDEs can refer to a LSDA
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// * FDEs refer to the function they contain information about
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// The last kind of relocation cannot keep the referred section alive, or they
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// would keep everything alive in a common object file. In fact, each FDE is
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// alive if the section it refers to is alive.
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// To keep things simple, in here we just ignore the last relocation kind. The
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// other two keep the referred section alive.
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//
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// A possible improvement would be to fully process .eh_frame in the middle of
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// the gc pass. With that we would be able to also gc some sections holding
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// LSDAs and personality functions if we found that they were unused.
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template <class ELFT, class RelTy>
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static void
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scanEhFrameSection(EhInputSection<ELFT> &EH, ArrayRef<RelTy> Rels,
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std::function<void(ResolvedReloc<ELFT>)> Enqueue) {
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const endianness E = ELFT::TargetEndianness;
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for (unsigned I = 0, N = EH.Pieces.size(); I < N; ++I) {
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EhSectionPiece &Piece = EH.Pieces[I];
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unsigned FirstRelI = Piece.FirstRelocation;
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if (FirstRelI == (unsigned)-1)
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continue;
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if (read32<E>(Piece.data().data() + 4) == 0) {
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// This is a CIE, we only need to worry about the first relocation. It is
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// known to point to the personality function.
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Enqueue(resolveReloc(EH, Rels[FirstRelI]));
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continue;
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}
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// This is a FDE. The relocations point to the described function or to
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// a LSDA. We only need to keep the LSDA alive, so ignore anything that
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// points to executable sections.
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typename ELFT::uint PieceEnd = Piece.InputOff + Piece.size();
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for (unsigned I2 = FirstRelI, N2 = Rels.size(); I2 < N2; ++I2) {
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const RelTy &Rel = Rels[I2];
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if (Rel.r_offset >= PieceEnd)
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break;
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ResolvedReloc<ELFT> R = resolveReloc(EH, Rels[I2]);
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if (!R.Sec || R.Sec == &InputSection<ELFT>::Discarded)
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continue;
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if (R.Sec->getSectionHdr()->sh_flags & SHF_EXECINSTR)
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continue;
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Enqueue({R.Sec, 0});
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}
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}
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}
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template <class ELFT>
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static void
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scanEhFrameSection(EhInputSection<ELFT> &EH,
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std::function<void(ResolvedReloc<ELFT>)> Enqueue) {
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if (!EH.RelocSection)
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return;
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// Unfortunately we need to split .eh_frame early since some relocations in
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// .eh_frame keep other section alive and some don't.
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EH.split();
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ELFFile<ELFT> &EObj = EH.getFile()->getObj();
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if (EH.RelocSection->sh_type == SHT_RELA)
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scanEhFrameSection(EH, EObj.relas(EH.RelocSection), Enqueue);
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else
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scanEhFrameSection(EH, EObj.rels(EH.RelocSection), Enqueue);
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}
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// We do not garbage-collect two types of sections:
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// 1) Sections used by the loader (.init, .fini, .ctors, .dtors, .jcr)
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// 2) Not allocatable sections which typically contain debugging information
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template <class ELFT> static bool isReserved(InputSectionBase<ELFT> *Sec) {
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switch (Sec->getSectionHdr()->sh_type) {
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case SHT_FINI_ARRAY:
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case SHT_INIT_ARRAY:
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case SHT_NOTE:
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case SHT_PREINIT_ARRAY:
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return true;
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default:
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StringRef S = Sec->Name;
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// We do not want to reclaim sections if they can be referred
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// by __start_* and __stop_* symbols.
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if (isValidCIdentifier(S))
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return true;
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bool IsAllocSec = Sec->getSectionHdr()->sh_flags & SHF_ALLOC;
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return !IsAllocSec || S.startswith(".ctors") || S.startswith(".dtors") ||
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S.startswith(".init") || S.startswith(".fini") ||
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S.startswith(".jcr");
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}
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}
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// This is the main function of the garbage collector.
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// Starting from GC-root sections, this function visits all reachable
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// sections to set their "Live" bits.
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template <class ELFT> void elf::markLive() {
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SmallVector<InputSection<ELFT> *, 256> Q;
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auto Enqueue = [&](ResolvedReloc<ELFT> R) {
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// Skip over discarded sections. This in theory shouldn't happen, because
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// the ELF spec doesn't allow a relocation to point to a deduplicated
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// COMDAT section directly. Unfortunately this happens in practice (e.g.
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// .eh_frame) so we need to add a check.
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if (!R.Sec || R.Sec == &InputSection<ELFT>::Discarded)
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return;
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// Usually, a whole section is marked as live or dead, but in mergeable
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// (splittable) sections, each piece of data has independent liveness bit.
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// So we explicitly tell it which offset is in use.
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if (auto *MS = dyn_cast<MergeInputSection<ELFT>>(R.Sec))
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MS->markLiveAt(R.Offset);
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if (R.Sec->Live)
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return;
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R.Sec->Live = true;
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// Add input section to the queue. We don't want to consider relocations
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// from non-allocatable input sections, because we can bring those
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// allocatable sections to living which otherwise would be dead.
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if (InputSection<ELFT> *S = dyn_cast<InputSection<ELFT>>(R.Sec))
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if (S->getSectionHdr()->sh_flags & SHF_ALLOC)
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Q.push_back(S);
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};
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auto MarkSymbol = [&](const SymbolBody *Sym) {
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if (auto *D = dyn_cast_or_null<DefinedRegular<ELFT>>(Sym))
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Enqueue({D->Section, D->Value});
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};
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// Add GC root symbols.
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if (Config->EntrySym)
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MarkSymbol(Config->EntrySym->body());
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MarkSymbol(Symtab<ELFT>::X->find(Config->Init));
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MarkSymbol(Symtab<ELFT>::X->find(Config->Fini));
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for (StringRef S : Config->Undefined)
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MarkSymbol(Symtab<ELFT>::X->find(S));
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// Preserve externally-visible symbols if the symbols defined by this
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// file can interrupt other ELF file's symbols at runtime.
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for (const Symbol *S : Symtab<ELFT>::X->getSymbols())
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if (S->includeInDynsym())
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MarkSymbol(S->body());
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// Preserve special sections and those which are specified in linker
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// script KEEP command.
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for (ObjectFile<ELFT> *F : Symtab<ELFT>::X->getObjectFiles()) {
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for (InputSectionBase<ELFT> *Sec : F->getSections()) {
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if (Sec && Sec != &InputSection<ELFT>::Discarded) {
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// .eh_frame is always marked as live now, but also it can reference to
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// sections that contain personality. We preserve all non-text sections
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// referred by .eh_frame here.
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if (auto *EH = dyn_cast_or_null<EhInputSection<ELFT>>(Sec))
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scanEhFrameSection<ELFT>(*EH, Enqueue);
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if (isReserved(Sec) || Script<ELFT>::X->shouldKeep(Sec))
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Enqueue({Sec, 0});
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}
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}
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}
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// Mark all reachable sections.
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while (!Q.empty())
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forEachSuccessor<ELFT>(*Q.pop_back_val(), Enqueue);
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}
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template void elf::markLive<ELF32LE>();
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template void elf::markLive<ELF32BE>();
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template void elf::markLive<ELF64LE>();
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template void elf::markLive<ELF64BE>();
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