forked from OSchip/llvm-project
339 lines
11 KiB
C++
339 lines
11 KiB
C++
//===-- RegAllocBasic.cpp - Basic Register Allocator ----------------------===//
|
|
//
|
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines the RABasic function pass, which provides a minimal
|
|
// implementation of the basic register allocator.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "AllocationOrder.h"
|
|
#include "LiveDebugVariables.h"
|
|
#include "RegAllocBase.h"
|
|
#include "llvm/Analysis/AliasAnalysis.h"
|
|
#include "llvm/CodeGen/CalcSpillWeights.h"
|
|
#include "llvm/CodeGen/LiveIntervals.h"
|
|
#include "llvm/CodeGen/LiveRangeEdit.h"
|
|
#include "llvm/CodeGen/LiveRegMatrix.h"
|
|
#include "llvm/CodeGen/LiveStacks.h"
|
|
#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
|
|
#include "llvm/CodeGen/MachineFunctionPass.h"
|
|
#include "llvm/CodeGen/MachineInstr.h"
|
|
#include "llvm/CodeGen/MachineLoopInfo.h"
|
|
#include "llvm/CodeGen/MachineRegisterInfo.h"
|
|
#include "llvm/CodeGen/Passes.h"
|
|
#include "llvm/CodeGen/RegAllocRegistry.h"
|
|
#include "llvm/CodeGen/Spiller.h"
|
|
#include "llvm/CodeGen/TargetRegisterInfo.h"
|
|
#include "llvm/CodeGen/VirtRegMap.h"
|
|
#include "llvm/Pass.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/raw_ostream.h"
|
|
#include <cstdlib>
|
|
#include <queue>
|
|
|
|
using namespace llvm;
|
|
|
|
#define DEBUG_TYPE "regalloc"
|
|
|
|
static RegisterRegAlloc basicRegAlloc("basic", "basic register allocator",
|
|
createBasicRegisterAllocator);
|
|
|
|
namespace {
|
|
struct CompSpillWeight {
|
|
bool operator()(LiveInterval *A, LiveInterval *B) const {
|
|
return A->weight() < B->weight();
|
|
}
|
|
};
|
|
}
|
|
|
|
namespace {
|
|
/// RABasic provides a minimal implementation of the basic register allocation
|
|
/// algorithm. It prioritizes live virtual registers by spill weight and spills
|
|
/// whenever a register is unavailable. This is not practical in production but
|
|
/// provides a useful baseline both for measuring other allocators and comparing
|
|
/// the speed of the basic algorithm against other styles of allocators.
|
|
class RABasic : public MachineFunctionPass,
|
|
public RegAllocBase,
|
|
private LiveRangeEdit::Delegate {
|
|
// context
|
|
MachineFunction *MF;
|
|
|
|
// state
|
|
std::unique_ptr<Spiller> SpillerInstance;
|
|
std::priority_queue<LiveInterval*, std::vector<LiveInterval*>,
|
|
CompSpillWeight> Queue;
|
|
|
|
// Scratch space. Allocated here to avoid repeated malloc calls in
|
|
// selectOrSplit().
|
|
BitVector UsableRegs;
|
|
|
|
bool LRE_CanEraseVirtReg(Register) override;
|
|
void LRE_WillShrinkVirtReg(Register) override;
|
|
|
|
public:
|
|
RABasic();
|
|
|
|
/// Return the pass name.
|
|
StringRef getPassName() const override { return "Basic Register Allocator"; }
|
|
|
|
/// RABasic analysis usage.
|
|
void getAnalysisUsage(AnalysisUsage &AU) const override;
|
|
|
|
void releaseMemory() override;
|
|
|
|
Spiller &spiller() override { return *SpillerInstance; }
|
|
|
|
void enqueue(LiveInterval *LI) override {
|
|
Queue.push(LI);
|
|
}
|
|
|
|
LiveInterval *dequeue() override {
|
|
if (Queue.empty())
|
|
return nullptr;
|
|
LiveInterval *LI = Queue.top();
|
|
Queue.pop();
|
|
return LI;
|
|
}
|
|
|
|
MCRegister selectOrSplit(LiveInterval &VirtReg,
|
|
SmallVectorImpl<Register> &SplitVRegs) override;
|
|
|
|
/// Perform register allocation.
|
|
bool runOnMachineFunction(MachineFunction &mf) override;
|
|
|
|
MachineFunctionProperties getRequiredProperties() const override {
|
|
return MachineFunctionProperties().set(
|
|
MachineFunctionProperties::Property::NoPHIs);
|
|
}
|
|
|
|
MachineFunctionProperties getClearedProperties() const override {
|
|
return MachineFunctionProperties().set(
|
|
MachineFunctionProperties::Property::IsSSA);
|
|
}
|
|
|
|
// Helper for spilling all live virtual registers currently unified under preg
|
|
// that interfere with the most recently queried lvr. Return true if spilling
|
|
// was successful, and append any new spilled/split intervals to splitLVRs.
|
|
bool spillInterferences(LiveInterval &VirtReg, MCRegister PhysReg,
|
|
SmallVectorImpl<Register> &SplitVRegs);
|
|
|
|
static char ID;
|
|
};
|
|
|
|
char RABasic::ID = 0;
|
|
|
|
} // end anonymous namespace
|
|
|
|
char &llvm::RABasicID = RABasic::ID;
|
|
|
|
INITIALIZE_PASS_BEGIN(RABasic, "regallocbasic", "Basic Register Allocator",
|
|
false, false)
|
|
INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables)
|
|
INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
|
|
INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
|
|
INITIALIZE_PASS_DEPENDENCY(RegisterCoalescer)
|
|
INITIALIZE_PASS_DEPENDENCY(MachineScheduler)
|
|
INITIALIZE_PASS_DEPENDENCY(LiveStacks)
|
|
INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
|
|
INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
|
|
INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
|
|
INITIALIZE_PASS_DEPENDENCY(LiveRegMatrix)
|
|
INITIALIZE_PASS_END(RABasic, "regallocbasic", "Basic Register Allocator", false,
|
|
false)
|
|
|
|
bool RABasic::LRE_CanEraseVirtReg(Register VirtReg) {
|
|
LiveInterval &LI = LIS->getInterval(VirtReg);
|
|
if (VRM->hasPhys(VirtReg)) {
|
|
Matrix->unassign(LI);
|
|
aboutToRemoveInterval(LI);
|
|
return true;
|
|
}
|
|
// Unassigned virtreg is probably in the priority queue.
|
|
// RegAllocBase will erase it after dequeueing.
|
|
// Nonetheless, clear the live-range so that the debug
|
|
// dump will show the right state for that VirtReg.
|
|
LI.clear();
|
|
return false;
|
|
}
|
|
|
|
void RABasic::LRE_WillShrinkVirtReg(Register VirtReg) {
|
|
if (!VRM->hasPhys(VirtReg))
|
|
return;
|
|
|
|
// Register is assigned, put it back on the queue for reassignment.
|
|
LiveInterval &LI = LIS->getInterval(VirtReg);
|
|
Matrix->unassign(LI);
|
|
enqueue(&LI);
|
|
}
|
|
|
|
RABasic::RABasic(): MachineFunctionPass(ID) {
|
|
}
|
|
|
|
void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
|
|
AU.setPreservesCFG();
|
|
AU.addRequired<AAResultsWrapperPass>();
|
|
AU.addPreserved<AAResultsWrapperPass>();
|
|
AU.addRequired<LiveIntervals>();
|
|
AU.addPreserved<LiveIntervals>();
|
|
AU.addPreserved<SlotIndexes>();
|
|
AU.addRequired<LiveDebugVariables>();
|
|
AU.addPreserved<LiveDebugVariables>();
|
|
AU.addRequired<LiveStacks>();
|
|
AU.addPreserved<LiveStacks>();
|
|
AU.addRequired<MachineBlockFrequencyInfo>();
|
|
AU.addPreserved<MachineBlockFrequencyInfo>();
|
|
AU.addRequiredID(MachineDominatorsID);
|
|
AU.addPreservedID(MachineDominatorsID);
|
|
AU.addRequired<MachineLoopInfo>();
|
|
AU.addPreserved<MachineLoopInfo>();
|
|
AU.addRequired<VirtRegMap>();
|
|
AU.addPreserved<VirtRegMap>();
|
|
AU.addRequired<LiveRegMatrix>();
|
|
AU.addPreserved<LiveRegMatrix>();
|
|
MachineFunctionPass::getAnalysisUsage(AU);
|
|
}
|
|
|
|
void RABasic::releaseMemory() {
|
|
SpillerInstance.reset();
|
|
}
|
|
|
|
|
|
// Spill or split all live virtual registers currently unified under PhysReg
|
|
// that interfere with VirtReg. The newly spilled or split live intervals are
|
|
// returned by appending them to SplitVRegs.
|
|
bool RABasic::spillInterferences(LiveInterval &VirtReg, MCRegister PhysReg,
|
|
SmallVectorImpl<Register> &SplitVRegs) {
|
|
// Record each interference and determine if all are spillable before mutating
|
|
// either the union or live intervals.
|
|
SmallVector<LiveInterval*, 8> Intfs;
|
|
|
|
// Collect interferences assigned to any alias of the physical register.
|
|
for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
|
|
LiveIntervalUnion::Query &Q = Matrix->query(VirtReg, *Units);
|
|
Q.collectInterferingVRegs();
|
|
for (unsigned i = Q.interferingVRegs().size(); i; --i) {
|
|
LiveInterval *Intf = Q.interferingVRegs()[i - 1];
|
|
if (!Intf->isSpillable() || Intf->weight() > VirtReg.weight())
|
|
return false;
|
|
Intfs.push_back(Intf);
|
|
}
|
|
}
|
|
LLVM_DEBUG(dbgs() << "spilling " << printReg(PhysReg, TRI)
|
|
<< " interferences with " << VirtReg << "\n");
|
|
assert(!Intfs.empty() && "expected interference");
|
|
|
|
// Spill each interfering vreg allocated to PhysReg or an alias.
|
|
for (unsigned i = 0, e = Intfs.size(); i != e; ++i) {
|
|
LiveInterval &Spill = *Intfs[i];
|
|
|
|
// Skip duplicates.
|
|
if (!VRM->hasPhys(Spill.reg()))
|
|
continue;
|
|
|
|
// Deallocate the interfering vreg by removing it from the union.
|
|
// A LiveInterval instance may not be in a union during modification!
|
|
Matrix->unassign(Spill);
|
|
|
|
// Spill the extracted interval.
|
|
LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
|
|
spiller().spill(LRE);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Driver for the register assignment and splitting heuristics.
|
|
// Manages iteration over the LiveIntervalUnions.
|
|
//
|
|
// This is a minimal implementation of register assignment and splitting that
|
|
// spills whenever we run out of registers.
|
|
//
|
|
// selectOrSplit can only be called once per live virtual register. We then do a
|
|
// single interference test for each register the correct class until we find an
|
|
// available register. So, the number of interference tests in the worst case is
|
|
// |vregs| * |machineregs|. And since the number of interference tests is
|
|
// minimal, there is no value in caching them outside the scope of
|
|
// selectOrSplit().
|
|
MCRegister RABasic::selectOrSplit(LiveInterval &VirtReg,
|
|
SmallVectorImpl<Register> &SplitVRegs) {
|
|
// Populate a list of physical register spill candidates.
|
|
SmallVector<MCRegister, 8> PhysRegSpillCands;
|
|
|
|
// Check for an available register in this class.
|
|
auto Order =
|
|
AllocationOrder::create(VirtReg.reg(), *VRM, RegClassInfo, Matrix);
|
|
for (MCRegister PhysReg : Order) {
|
|
assert(PhysReg.isValid());
|
|
// Check for interference in PhysReg
|
|
switch (Matrix->checkInterference(VirtReg, PhysReg)) {
|
|
case LiveRegMatrix::IK_Free:
|
|
// PhysReg is available, allocate it.
|
|
return PhysReg;
|
|
|
|
case LiveRegMatrix::IK_VirtReg:
|
|
// Only virtual registers in the way, we may be able to spill them.
|
|
PhysRegSpillCands.push_back(PhysReg);
|
|
continue;
|
|
|
|
default:
|
|
// RegMask or RegUnit interference.
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Try to spill another interfering reg with less spill weight.
|
|
for (MCRegister &PhysReg : PhysRegSpillCands) {
|
|
if (!spillInterferences(VirtReg, PhysReg, SplitVRegs))
|
|
continue;
|
|
|
|
assert(!Matrix->checkInterference(VirtReg, PhysReg) &&
|
|
"Interference after spill.");
|
|
// Tell the caller to allocate to this newly freed physical register.
|
|
return PhysReg;
|
|
}
|
|
|
|
// No other spill candidates were found, so spill the current VirtReg.
|
|
LLVM_DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
|
|
if (!VirtReg.isSpillable())
|
|
return ~0u;
|
|
LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, this, &DeadRemats);
|
|
spiller().spill(LRE);
|
|
|
|
// The live virtual register requesting allocation was spilled, so tell
|
|
// the caller not to allocate anything during this round.
|
|
return 0;
|
|
}
|
|
|
|
bool RABasic::runOnMachineFunction(MachineFunction &mf) {
|
|
LLVM_DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
|
|
<< "********** Function: " << mf.getName() << '\n');
|
|
|
|
MF = &mf;
|
|
RegAllocBase::init(getAnalysis<VirtRegMap>(),
|
|
getAnalysis<LiveIntervals>(),
|
|
getAnalysis<LiveRegMatrix>());
|
|
VirtRegAuxInfo VRAI(*MF, *LIS, *VRM, getAnalysis<MachineLoopInfo>(),
|
|
getAnalysis<MachineBlockFrequencyInfo>());
|
|
VRAI.calculateSpillWeightsAndHints();
|
|
|
|
SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM, VRAI));
|
|
|
|
allocatePhysRegs();
|
|
postOptimization();
|
|
|
|
// Diagnostic output before rewriting
|
|
LLVM_DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
|
|
|
|
releaseMemory();
|
|
return true;
|
|
}
|
|
|
|
FunctionPass* llvm::createBasicRegisterAllocator()
|
|
{
|
|
return new RABasic();
|
|
}
|