llvm-project/lldb/source/API/SBBreakpoint.cpp

946 lines
24 KiB
C++

//===-- SBBreakpoint.cpp --------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/API/SBBreakpoint.h"
#include "lldb/API/SBBreakpointLocation.h"
#include "lldb/API/SBDebugger.h"
#include "lldb/API/SBEvent.h"
#include "lldb/API/SBProcess.h"
#include "lldb/API/SBStream.h"
#include "lldb/API/SBStringList.h"
#include "lldb/API/SBStructuredData.h"
#include "lldb/API/SBThread.h"
#include "lldb/Utility/Instrumentation.h"
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointIDList.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Breakpoint/BreakpointResolver.h"
#include "lldb/Breakpoint/BreakpointResolverScripted.h"
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Core/Address.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/StreamFile.h"
#include "lldb/Core/StructuredDataImpl.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/SectionLoadList.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadSpec.h"
#include "lldb/Utility/Stream.h"
#include "SBBreakpointOptionCommon.h"
#include "lldb/lldb-enumerations.h"
#include "llvm/ADT/STLExtras.h"
using namespace lldb;
using namespace lldb_private;
SBBreakpoint::SBBreakpoint() { LLDB_INSTRUMENT_VA(this); }
SBBreakpoint::SBBreakpoint(const SBBreakpoint &rhs)
: m_opaque_wp(rhs.m_opaque_wp) {
LLDB_INSTRUMENT_VA(this, rhs);
}
SBBreakpoint::SBBreakpoint(const lldb::BreakpointSP &bp_sp)
: m_opaque_wp(bp_sp) {
LLDB_INSTRUMENT_VA(this, bp_sp);
}
SBBreakpoint::~SBBreakpoint() = default;
const SBBreakpoint &SBBreakpoint::operator=(const SBBreakpoint &rhs) {
LLDB_INSTRUMENT_VA(this, rhs);
m_opaque_wp = rhs.m_opaque_wp;
return *this;
}
bool SBBreakpoint::operator==(const lldb::SBBreakpoint &rhs) {
LLDB_INSTRUMENT_VA(this, rhs);
return m_opaque_wp.lock() == rhs.m_opaque_wp.lock();
}
bool SBBreakpoint::operator!=(const lldb::SBBreakpoint &rhs) {
LLDB_INSTRUMENT_VA(this, rhs);
return m_opaque_wp.lock() != rhs.m_opaque_wp.lock();
}
SBTarget SBBreakpoint::GetTarget() const {
LLDB_INSTRUMENT_VA(this);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp)
return SBTarget(bkpt_sp->GetTargetSP());
return SBTarget();
}
break_id_t SBBreakpoint::GetID() const {
LLDB_INSTRUMENT_VA(this);
break_id_t break_id = LLDB_INVALID_BREAK_ID;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp)
break_id = bkpt_sp->GetID();
return break_id;
}
bool SBBreakpoint::IsValid() const {
LLDB_INSTRUMENT_VA(this);
return this->operator bool();
}
SBBreakpoint::operator bool() const {
LLDB_INSTRUMENT_VA(this);
BreakpointSP bkpt_sp = GetSP();
if (!bkpt_sp)
return false;
else if (bkpt_sp->GetTarget().GetBreakpointByID(bkpt_sp->GetID()))
return true;
else
return false;
}
void SBBreakpoint::ClearAllBreakpointSites() {
LLDB_INSTRUMENT_VA(this);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
bkpt_sp->ClearAllBreakpointSites();
}
}
SBBreakpointLocation SBBreakpoint::FindLocationByAddress(addr_t vm_addr) {
LLDB_INSTRUMENT_VA(this, vm_addr);
SBBreakpointLocation sb_bp_location;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
if (vm_addr != LLDB_INVALID_ADDRESS) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
Address address;
Target &target = bkpt_sp->GetTarget();
if (!target.GetSectionLoadList().ResolveLoadAddress(vm_addr, address)) {
address.SetRawAddress(vm_addr);
}
sb_bp_location.SetLocation(bkpt_sp->FindLocationByAddress(address));
}
}
return sb_bp_location;
}
break_id_t SBBreakpoint::FindLocationIDByAddress(addr_t vm_addr) {
LLDB_INSTRUMENT_VA(this, vm_addr);
break_id_t break_id = LLDB_INVALID_BREAK_ID;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp && vm_addr != LLDB_INVALID_ADDRESS) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
Address address;
Target &target = bkpt_sp->GetTarget();
if (!target.GetSectionLoadList().ResolveLoadAddress(vm_addr, address)) {
address.SetRawAddress(vm_addr);
}
break_id = bkpt_sp->FindLocationIDByAddress(address);
}
return break_id;
}
SBBreakpointLocation SBBreakpoint::FindLocationByID(break_id_t bp_loc_id) {
LLDB_INSTRUMENT_VA(this, bp_loc_id);
SBBreakpointLocation sb_bp_location;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
sb_bp_location.SetLocation(bkpt_sp->FindLocationByID(bp_loc_id));
}
return sb_bp_location;
}
SBBreakpointLocation SBBreakpoint::GetLocationAtIndex(uint32_t index) {
LLDB_INSTRUMENT_VA(this, index);
SBBreakpointLocation sb_bp_location;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
sb_bp_location.SetLocation(bkpt_sp->GetLocationAtIndex(index));
}
return sb_bp_location;
}
void SBBreakpoint::SetEnabled(bool enable) {
LLDB_INSTRUMENT_VA(this, enable);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
bkpt_sp->SetEnabled(enable);
}
}
bool SBBreakpoint::IsEnabled() {
LLDB_INSTRUMENT_VA(this);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
return bkpt_sp->IsEnabled();
} else
return false;
}
void SBBreakpoint::SetOneShot(bool one_shot) {
LLDB_INSTRUMENT_VA(this, one_shot);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
bkpt_sp->SetOneShot(one_shot);
}
}
bool SBBreakpoint::IsOneShot() const {
LLDB_INSTRUMENT_VA(this);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
return bkpt_sp->IsOneShot();
} else
return false;
}
bool SBBreakpoint::IsInternal() {
LLDB_INSTRUMENT_VA(this);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
return bkpt_sp->IsInternal();
} else
return false;
}
void SBBreakpoint::SetIgnoreCount(uint32_t count) {
LLDB_INSTRUMENT_VA(this, count);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
bkpt_sp->SetIgnoreCount(count);
}
}
void SBBreakpoint::SetCondition(const char *condition) {
LLDB_INSTRUMENT_VA(this, condition);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
bkpt_sp->SetCondition(condition);
}
}
const char *SBBreakpoint::GetCondition() {
LLDB_INSTRUMENT_VA(this);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
return bkpt_sp->GetConditionText();
}
return nullptr;
}
void SBBreakpoint::SetAutoContinue(bool auto_continue) {
LLDB_INSTRUMENT_VA(this, auto_continue);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
bkpt_sp->SetAutoContinue(auto_continue);
}
}
bool SBBreakpoint::GetAutoContinue() {
LLDB_INSTRUMENT_VA(this);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
return bkpt_sp->IsAutoContinue();
}
return false;
}
uint32_t SBBreakpoint::GetHitCount() const {
LLDB_INSTRUMENT_VA(this);
uint32_t count = 0;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
count = bkpt_sp->GetHitCount();
}
return count;
}
uint32_t SBBreakpoint::GetIgnoreCount() const {
LLDB_INSTRUMENT_VA(this);
uint32_t count = 0;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
count = bkpt_sp->GetIgnoreCount();
}
return count;
}
void SBBreakpoint::SetThreadID(tid_t tid) {
LLDB_INSTRUMENT_VA(this, tid);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
bkpt_sp->SetThreadID(tid);
}
}
tid_t SBBreakpoint::GetThreadID() {
LLDB_INSTRUMENT_VA(this);
tid_t tid = LLDB_INVALID_THREAD_ID;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
tid = bkpt_sp->GetThreadID();
}
return tid;
}
void SBBreakpoint::SetThreadIndex(uint32_t index) {
LLDB_INSTRUMENT_VA(this, index);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
bkpt_sp->GetOptions().GetThreadSpec()->SetIndex(index);
}
}
uint32_t SBBreakpoint::GetThreadIndex() const {
LLDB_INSTRUMENT_VA(this);
uint32_t thread_idx = UINT32_MAX;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
const ThreadSpec *thread_spec =
bkpt_sp->GetOptions().GetThreadSpecNoCreate();
if (thread_spec != nullptr)
thread_idx = thread_spec->GetIndex();
}
return thread_idx;
}
void SBBreakpoint::SetThreadName(const char *thread_name) {
LLDB_INSTRUMENT_VA(this, thread_name);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
bkpt_sp->GetOptions().GetThreadSpec()->SetName(thread_name);
}
}
const char *SBBreakpoint::GetThreadName() const {
LLDB_INSTRUMENT_VA(this);
const char *name = nullptr;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
const ThreadSpec *thread_spec =
bkpt_sp->GetOptions().GetThreadSpecNoCreate();
if (thread_spec != nullptr)
name = thread_spec->GetName();
}
return name;
}
void SBBreakpoint::SetQueueName(const char *queue_name) {
LLDB_INSTRUMENT_VA(this, queue_name);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
bkpt_sp->GetOptions().GetThreadSpec()->SetQueueName(queue_name);
}
}
const char *SBBreakpoint::GetQueueName() const {
LLDB_INSTRUMENT_VA(this);
const char *name = nullptr;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
const ThreadSpec *thread_spec =
bkpt_sp->GetOptions().GetThreadSpecNoCreate();
if (thread_spec)
name = thread_spec->GetQueueName();
}
return name;
}
size_t SBBreakpoint::GetNumResolvedLocations() const {
LLDB_INSTRUMENT_VA(this);
size_t num_resolved = 0;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
num_resolved = bkpt_sp->GetNumResolvedLocations();
}
return num_resolved;
}
size_t SBBreakpoint::GetNumLocations() const {
LLDB_INSTRUMENT_VA(this);
BreakpointSP bkpt_sp = GetSP();
size_t num_locs = 0;
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
num_locs = bkpt_sp->GetNumLocations();
}
return num_locs;
}
void SBBreakpoint::SetCommandLineCommands(SBStringList &commands) {
LLDB_INSTRUMENT_VA(this, commands);
BreakpointSP bkpt_sp = GetSP();
if (!bkpt_sp)
return;
if (commands.GetSize() == 0)
return;
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
std::unique_ptr<BreakpointOptions::CommandData> cmd_data_up(
new BreakpointOptions::CommandData(*commands, eScriptLanguageNone));
bkpt_sp->GetOptions().SetCommandDataCallback(cmd_data_up);
}
bool SBBreakpoint::GetCommandLineCommands(SBStringList &commands) {
LLDB_INSTRUMENT_VA(this, commands);
BreakpointSP bkpt_sp = GetSP();
if (!bkpt_sp)
return false;
StringList command_list;
bool has_commands =
bkpt_sp->GetOptions().GetCommandLineCallbacks(command_list);
if (has_commands)
commands.AppendList(command_list);
return has_commands;
}
bool SBBreakpoint::GetDescription(SBStream &s) {
LLDB_INSTRUMENT_VA(this, s);
return GetDescription(s, true);
}
bool SBBreakpoint::GetDescription(SBStream &s, bool include_locations) {
LLDB_INSTRUMENT_VA(this, s, include_locations);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
s.Printf("SBBreakpoint: id = %i, ", bkpt_sp->GetID());
bkpt_sp->GetResolverDescription(s.get());
bkpt_sp->GetFilterDescription(s.get());
if (include_locations) {
const size_t num_locations = bkpt_sp->GetNumLocations();
s.Printf(", locations = %" PRIu64, (uint64_t)num_locations);
}
return true;
}
s.Printf("No value");
return false;
}
SBError SBBreakpoint::AddLocation(SBAddress &address) {
LLDB_INSTRUMENT_VA(this, address);
BreakpointSP bkpt_sp = GetSP();
SBError error;
if (!address.IsValid()) {
error.SetErrorString("Can't add an invalid address.");
return error;
}
if (!bkpt_sp) {
error.SetErrorString("No breakpoint to add a location to.");
return error;
}
if (!llvm::isa<BreakpointResolverScripted>(bkpt_sp->GetResolver().get())) {
error.SetErrorString("Only a scripted resolver can add locations.");
return error;
}
if (bkpt_sp->GetSearchFilter()->AddressPasses(address.ref()))
bkpt_sp->AddLocation(address.ref());
else {
StreamString s;
address.get()->Dump(&s, &bkpt_sp->GetTarget(),
Address::DumpStyleModuleWithFileAddress);
error.SetErrorStringWithFormat("Address: %s didn't pass the filter.",
s.GetData());
}
return error;
}
SBStructuredData SBBreakpoint::SerializeToStructuredData() {
LLDB_INSTRUMENT_VA(this);
SBStructuredData data;
BreakpointSP bkpt_sp = GetSP();
if (!bkpt_sp)
return data;
StructuredData::ObjectSP bkpt_dict = bkpt_sp->SerializeToStructuredData();
data.m_impl_up->SetObjectSP(bkpt_dict);
return data;
}
void SBBreakpoint::SetCallback(SBBreakpointHitCallback callback, void *baton) {
LLDB_INSTRUMENT_VA(this, callback, baton);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
BatonSP baton_sp(new SBBreakpointCallbackBaton(callback, baton));
bkpt_sp->SetCallback(SBBreakpointCallbackBaton
::PrivateBreakpointHitCallback, baton_sp,
false);
}
}
void SBBreakpoint::SetScriptCallbackFunction(
const char *callback_function_name) {
LLDB_INSTRUMENT_VA(this, callback_function_name);
SBStructuredData empty_args;
SetScriptCallbackFunction(callback_function_name, empty_args);
}
SBError SBBreakpoint::SetScriptCallbackFunction(
const char *callback_function_name,
SBStructuredData &extra_args) {
LLDB_INSTRUMENT_VA(this, callback_function_name, extra_args);
SBError sb_error;
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
Status error;
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
BreakpointOptions &bp_options = bkpt_sp->GetOptions();
error = bkpt_sp->GetTarget()
.GetDebugger()
.GetScriptInterpreter()
->SetBreakpointCommandCallbackFunction(bp_options,
callback_function_name,
extra_args.m_impl_up
->GetObjectSP());
sb_error.SetError(error);
} else
sb_error.SetErrorString("invalid breakpoint");
return sb_error;
}
SBError SBBreakpoint::SetScriptCallbackBody(const char *callback_body_text) {
LLDB_INSTRUMENT_VA(this, callback_body_text);
BreakpointSP bkpt_sp = GetSP();
SBError sb_error;
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
BreakpointOptions &bp_options = bkpt_sp->GetOptions();
Status error =
bkpt_sp->GetTarget()
.GetDebugger()
.GetScriptInterpreter()
->SetBreakpointCommandCallback(bp_options, callback_body_text);
sb_error.SetError(error);
} else
sb_error.SetErrorString("invalid breakpoint");
return sb_error;
}
bool SBBreakpoint::AddName(const char *new_name) {
LLDB_INSTRUMENT_VA(this, new_name);
SBError status = AddNameWithErrorHandling(new_name);
return status.Success();
}
SBError SBBreakpoint::AddNameWithErrorHandling(const char *new_name) {
LLDB_INSTRUMENT_VA(this, new_name);
BreakpointSP bkpt_sp = GetSP();
SBError status;
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
Status error;
bkpt_sp->GetTarget().AddNameToBreakpoint(bkpt_sp, new_name, error);
status.SetError(error);
} else {
status.SetErrorString("invalid breakpoint");
}
return status;
}
void SBBreakpoint::RemoveName(const char *name_to_remove) {
LLDB_INSTRUMENT_VA(this, name_to_remove);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
bkpt_sp->GetTarget().RemoveNameFromBreakpoint(bkpt_sp,
ConstString(name_to_remove));
}
}
bool SBBreakpoint::MatchesName(const char *name) {
LLDB_INSTRUMENT_VA(this, name);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
return bkpt_sp->MatchesName(name);
}
return false;
}
void SBBreakpoint::GetNames(SBStringList &names) {
LLDB_INSTRUMENT_VA(this, names);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp) {
std::lock_guard<std::recursive_mutex> guard(
bkpt_sp->GetTarget().GetAPIMutex());
std::vector<std::string> names_vec;
bkpt_sp->GetNames(names_vec);
for (std::string name : names_vec) {
names.AppendString(name.c_str());
}
}
}
bool SBBreakpoint::EventIsBreakpointEvent(const lldb::SBEvent &event) {
LLDB_INSTRUMENT_VA(event);
return Breakpoint::BreakpointEventData::GetEventDataFromEvent(event.get()) !=
nullptr;
}
BreakpointEventType
SBBreakpoint::GetBreakpointEventTypeFromEvent(const SBEvent &event) {
LLDB_INSTRUMENT_VA(event);
if (event.IsValid())
return Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent(
event.GetSP());
return eBreakpointEventTypeInvalidType;
}
SBBreakpoint SBBreakpoint::GetBreakpointFromEvent(const lldb::SBEvent &event) {
LLDB_INSTRUMENT_VA(event);
if (event.IsValid())
return SBBreakpoint(
Breakpoint::BreakpointEventData::GetBreakpointFromEvent(event.GetSP()));
return SBBreakpoint();
}
SBBreakpointLocation
SBBreakpoint::GetBreakpointLocationAtIndexFromEvent(const lldb::SBEvent &event,
uint32_t loc_idx) {
LLDB_INSTRUMENT_VA(event, loc_idx);
SBBreakpointLocation sb_breakpoint_loc;
if (event.IsValid())
sb_breakpoint_loc.SetLocation(
Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent(
event.GetSP(), loc_idx));
return sb_breakpoint_loc;
}
uint32_t
SBBreakpoint::GetNumBreakpointLocationsFromEvent(const lldb::SBEvent &event) {
LLDB_INSTRUMENT_VA(event);
uint32_t num_locations = 0;
if (event.IsValid())
num_locations =
(Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(
event.GetSP()));
return num_locations;
}
bool SBBreakpoint::IsHardware() const {
LLDB_INSTRUMENT_VA(this);
BreakpointSP bkpt_sp = GetSP();
if (bkpt_sp)
return bkpt_sp->IsHardware();
return false;
}
BreakpointSP SBBreakpoint::GetSP() const { return m_opaque_wp.lock(); }
// This is simple collection of breakpoint id's and their target.
class SBBreakpointListImpl {
public:
SBBreakpointListImpl(lldb::TargetSP target_sp) {
if (target_sp && target_sp->IsValid())
m_target_wp = target_sp;
}
~SBBreakpointListImpl() = default;
size_t GetSize() { return m_break_ids.size(); }
BreakpointSP GetBreakpointAtIndex(size_t idx) {
if (idx >= m_break_ids.size())
return BreakpointSP();
TargetSP target_sp = m_target_wp.lock();
if (!target_sp)
return BreakpointSP();
lldb::break_id_t bp_id = m_break_ids[idx];
return target_sp->GetBreakpointList().FindBreakpointByID(bp_id);
}
BreakpointSP FindBreakpointByID(lldb::break_id_t desired_id) {
TargetSP target_sp = m_target_wp.lock();
if (!target_sp)
return BreakpointSP();
for (lldb::break_id_t &break_id : m_break_ids) {
if (break_id == desired_id)
return target_sp->GetBreakpointList().FindBreakpointByID(break_id);
}
return BreakpointSP();
}
bool Append(BreakpointSP bkpt) {
TargetSP target_sp = m_target_wp.lock();
if (!target_sp || !bkpt)
return false;
if (bkpt->GetTargetSP() != target_sp)
return false;
m_break_ids.push_back(bkpt->GetID());
return true;
}
bool AppendIfUnique(BreakpointSP bkpt) {
TargetSP target_sp = m_target_wp.lock();
if (!target_sp || !bkpt)
return false;
if (bkpt->GetTargetSP() != target_sp)
return false;
lldb::break_id_t bp_id = bkpt->GetID();
if (find(m_break_ids.begin(), m_break_ids.end(), bp_id) ==
m_break_ids.end())
return false;
m_break_ids.push_back(bkpt->GetID());
return true;
}
bool AppendByID(lldb::break_id_t id) {
TargetSP target_sp = m_target_wp.lock();
if (!target_sp)
return false;
if (id == LLDB_INVALID_BREAK_ID)
return false;
m_break_ids.push_back(id);
return true;
}
void Clear() { m_break_ids.clear(); }
void CopyToBreakpointIDList(lldb_private::BreakpointIDList &bp_list) {
for (lldb::break_id_t id : m_break_ids) {
bp_list.AddBreakpointID(BreakpointID(id));
}
}
TargetSP GetTarget() { return m_target_wp.lock(); }
private:
std::vector<lldb::break_id_t> m_break_ids;
TargetWP m_target_wp;
};
SBBreakpointList::SBBreakpointList(SBTarget &target)
: m_opaque_sp(new SBBreakpointListImpl(target.GetSP())) {
LLDB_INSTRUMENT_VA(this, target);
}
SBBreakpointList::~SBBreakpointList() = default;
size_t SBBreakpointList::GetSize() const {
LLDB_INSTRUMENT_VA(this);
if (!m_opaque_sp)
return 0;
else
return m_opaque_sp->GetSize();
}
SBBreakpoint SBBreakpointList::GetBreakpointAtIndex(size_t idx) {
LLDB_INSTRUMENT_VA(this, idx);
if (!m_opaque_sp)
return SBBreakpoint();
BreakpointSP bkpt_sp = m_opaque_sp->GetBreakpointAtIndex(idx);
return SBBreakpoint(bkpt_sp);
}
SBBreakpoint SBBreakpointList::FindBreakpointByID(lldb::break_id_t id) {
LLDB_INSTRUMENT_VA(this, id);
if (!m_opaque_sp)
return SBBreakpoint();
BreakpointSP bkpt_sp = m_opaque_sp->FindBreakpointByID(id);
return SBBreakpoint(bkpt_sp);
}
void SBBreakpointList::Append(const SBBreakpoint &sb_bkpt) {
LLDB_INSTRUMENT_VA(this, sb_bkpt);
if (!sb_bkpt.IsValid())
return;
if (!m_opaque_sp)
return;
m_opaque_sp->Append(sb_bkpt.m_opaque_wp.lock());
}
void SBBreakpointList::AppendByID(lldb::break_id_t id) {
LLDB_INSTRUMENT_VA(this, id);
if (!m_opaque_sp)
return;
m_opaque_sp->AppendByID(id);
}
bool SBBreakpointList::AppendIfUnique(const SBBreakpoint &sb_bkpt) {
LLDB_INSTRUMENT_VA(this, sb_bkpt);
if (!sb_bkpt.IsValid())
return false;
if (!m_opaque_sp)
return false;
return m_opaque_sp->AppendIfUnique(sb_bkpt.GetSP());
}
void SBBreakpointList::Clear() {
LLDB_INSTRUMENT_VA(this);
if (m_opaque_sp)
m_opaque_sp->Clear();
}
void SBBreakpointList::CopyToBreakpointIDList(
lldb_private::BreakpointIDList &bp_id_list) {
if (m_opaque_sp)
m_opaque_sp->CopyToBreakpointIDList(bp_id_list);
}