forked from OSchip/llvm-project
116 lines
3.0 KiB
C++
116 lines
3.0 KiB
C++
//===-- State.cpp -----------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/State.h"
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#include <stdio.h>
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using namespace lldb;
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using namespace lldb_private;
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const char *
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lldb_private::StateAsCString (StateType state)
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{
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switch (state)
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{
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case eStateInvalid: return "invalid";
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case eStateUnloaded: return "unloaded";
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case eStateConnected: return "connected";
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case eStateAttaching: return "attaching";
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case eStateLaunching: return "launching";
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case eStateStopped: return "stopped";
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case eStateRunning: return "running";
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case eStateStepping: return "stepping";
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case eStateCrashed: return "crashed";
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case eStateDetached: return "detached";
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case eStateExited: return "exited";
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case eStateSuspended: return "suspended";
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}
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static char unknown_state_string[64];
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snprintf(unknown_state_string, sizeof (unknown_state_string), "StateType = %i", state);
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return unknown_state_string;
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}
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const char *
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lldb_private::GetPermissionsAsCString (uint32_t permissions)
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{
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switch (permissions)
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{
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case 0: return "---";
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case ePermissionsWritable: return "-w-";
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case ePermissionsReadable: return "r--";
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case ePermissionsExecutable: return "--x";
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case ePermissionsReadable |
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ePermissionsWritable: return "rw-";
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case ePermissionsReadable |
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ePermissionsExecutable: return "r-x";
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case ePermissionsWritable |
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ePermissionsExecutable: return "-wx";
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case ePermissionsReadable |
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ePermissionsWritable |
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ePermissionsExecutable: return "rwx";
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default:
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break;
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}
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return "???";
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}
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bool
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lldb_private::StateIsRunningState (StateType state)
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{
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switch (state)
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{
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case eStateAttaching:
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case eStateLaunching:
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case eStateRunning:
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case eStateStepping:
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return true;
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case eStateConnected:
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case eStateDetached:
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case eStateInvalid:
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case eStateUnloaded:
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case eStateStopped:
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case eStateCrashed:
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case eStateExited:
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case eStateSuspended:
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break;
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}
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return false;
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}
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bool
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lldb_private::StateIsStoppedState (StateType state, bool must_exist)
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{
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switch (state)
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{
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case eStateInvalid:
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case eStateConnected:
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case eStateAttaching:
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case eStateLaunching:
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case eStateRunning:
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case eStateStepping:
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case eStateDetached:
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break;
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case eStateUnloaded:
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case eStateExited:
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return !must_exist;
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case eStateStopped:
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case eStateCrashed:
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case eStateSuspended:
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return true;
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}
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return false;
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}
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