forked from OSchip/llvm-project
1117 lines
40 KiB
C++
1117 lines
40 KiB
C++
//===- RegAllocFast.cpp - A fast register allocator for debug code --------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file This register allocator allocates registers to a basic block at a
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/// time, attempting to keep values in registers and reusing registers as
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/// appropriate.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/IndexedMap.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/SparseSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/RegAllocRegistry.h"
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#include "llvm/CodeGen/RegisterClassInfo.h"
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#include "llvm/IR/DebugInfoMetadata.h"
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#include "llvm/IR/DebugLoc.h"
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#include "llvm/IR/Metadata.h"
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#include "llvm/MC/MCInstrDesc.h"
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#include "llvm/MC/MCRegisterInfo.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/Compiler.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetOpcodes.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetSubtargetInfo.h"
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#include <cassert>
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#include <tuple>
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#include <vector>
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using namespace llvm;
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#define DEBUG_TYPE "regalloc"
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STATISTIC(NumStores, "Number of stores added");
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STATISTIC(NumLoads , "Number of loads added");
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STATISTIC(NumCopies, "Number of copies coalesced");
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static RegisterRegAlloc
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fastRegAlloc("fast", "fast register allocator", createFastRegisterAllocator);
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namespace {
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class RegAllocFast : public MachineFunctionPass {
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public:
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static char ID;
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RegAllocFast() : MachineFunctionPass(ID), StackSlotForVirtReg(-1) {}
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private:
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MachineFrameInfo *MFI;
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MachineRegisterInfo *MRI;
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const TargetRegisterInfo *TRI;
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const TargetInstrInfo *TII;
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RegisterClassInfo RegClassInfo;
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/// Basic block currently being allocated.
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MachineBasicBlock *MBB;
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/// Maps virtual regs to the frame index where these values are spilled.
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IndexedMap<int, VirtReg2IndexFunctor> StackSlotForVirtReg;
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/// Everything we know about a live virtual register.
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struct LiveReg {
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MachineInstr *LastUse = nullptr; ///< Last instr to use reg.
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unsigned VirtReg; ///< Virtual register number.
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MCPhysReg PhysReg = 0; ///< Currently held here.
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unsigned short LastOpNum = 0; ///< OpNum on LastUse.
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bool Dirty = false; ///< Register needs spill.
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explicit LiveReg(unsigned v) : VirtReg(v) {}
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unsigned getSparseSetIndex() const {
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return TargetRegisterInfo::virtReg2Index(VirtReg);
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}
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};
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using LiveRegMap = SparseSet<LiveReg>;
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/// This map contains entries for each virtual register that is currently
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/// available in a physical register.
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LiveRegMap LiveVirtRegs;
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DenseMap<unsigned, SmallVector<MachineInstr *, 4>> LiveDbgValueMap;
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/// Track the state of a physical register.
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enum RegState {
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/// A disabled register is not available for allocation, but an alias may
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/// be in use. A register can only be moved out of the disabled state if
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/// all aliases are disabled.
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regDisabled,
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/// A free register is not currently in use and can be allocated
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/// immediately without checking aliases.
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regFree,
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/// A reserved register has been assigned explicitly (e.g., setting up a
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/// call parameter), and it remains reserved until it is used.
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regReserved
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/// A register state may also be a virtual register number, indication
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/// that the physical register is currently allocated to a virtual
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/// register. In that case, LiveVirtRegs contains the inverse mapping.
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};
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/// One of the RegState enums, or a virtreg.
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std::vector<unsigned> PhysRegState;
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SmallVector<unsigned, 16> VirtDead;
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SmallVector<MachineInstr *, 32> Coalesced;
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/// Set of register units.
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using UsedInInstrSet = SparseSet<unsigned>;
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/// Set of register units that are used in the current instruction, and so
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/// cannot be allocated.
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UsedInInstrSet UsedInInstr;
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/// Mark a physreg as used in this instruction.
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void markRegUsedInInstr(MCPhysReg PhysReg) {
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units)
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UsedInInstr.insert(*Units);
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}
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/// Check if a physreg or any of its aliases are used in this instruction.
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bool isRegUsedInInstr(MCPhysReg PhysReg) const {
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units)
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if (UsedInInstr.count(*Units))
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return true;
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return false;
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}
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/// This flag is set when LiveRegMap will be cleared completely after
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/// spilling all live registers. LiveRegMap entries should not be erased.
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bool isBulkSpilling = false;
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enum : unsigned {
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spillClean = 1,
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spillDirty = 100,
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spillImpossible = ~0u
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};
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public:
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StringRef getPassName() const override { return "Fast Register Allocator"; }
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesCFG();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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MachineFunctionProperties getRequiredProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::NoPHIs);
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}
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MachineFunctionProperties getSetProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::NoVRegs);
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}
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private:
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bool runOnMachineFunction(MachineFunction &Fn) override;
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void allocateBasicBlock(MachineBasicBlock &MBB);
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void handleThroughOperands(MachineInstr &MI,
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SmallVectorImpl<unsigned> &VirtDead);
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int getStackSpaceFor(unsigned VirtReg, const TargetRegisterClass &RC);
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bool isLastUseOfLocalReg(const MachineOperand &MO) const;
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void addKillFlag(const LiveReg &LRI);
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void killVirtReg(LiveRegMap::iterator LRI);
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void killVirtReg(unsigned VirtReg);
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void spillVirtReg(MachineBasicBlock::iterator MI, LiveRegMap::iterator);
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void spillVirtReg(MachineBasicBlock::iterator MI, unsigned VirtReg);
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void usePhysReg(MachineOperand &MO);
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void definePhysReg(MachineInstr &MI, MCPhysReg PhysReg, RegState NewState);
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unsigned calcSpillCost(MCPhysReg PhysReg) const;
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void assignVirtToPhysReg(LiveReg&, MCPhysReg PhysReg);
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LiveRegMap::iterator findLiveVirtReg(unsigned VirtReg) {
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return LiveVirtRegs.find(TargetRegisterInfo::virtReg2Index(VirtReg));
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}
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LiveRegMap::const_iterator findLiveVirtReg(unsigned VirtReg) const {
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return LiveVirtRegs.find(TargetRegisterInfo::virtReg2Index(VirtReg));
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}
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LiveRegMap::iterator assignVirtToPhysReg(unsigned VReg, MCPhysReg PhysReg);
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LiveRegMap::iterator allocVirtReg(MachineInstr &MI, LiveRegMap::iterator,
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unsigned Hint);
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LiveRegMap::iterator defineVirtReg(MachineInstr &MI, unsigned OpNum,
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unsigned VirtReg, unsigned Hint);
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LiveRegMap::iterator reloadVirtReg(MachineInstr &MI, unsigned OpNum,
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unsigned VirtReg, unsigned Hint);
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void spillAll(MachineBasicBlock::iterator MI);
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bool setPhysReg(MachineInstr &MI, unsigned OpNum, MCPhysReg PhysReg);
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void dumpState();
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};
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} // end anonymous namespace
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char RegAllocFast::ID = 0;
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INITIALIZE_PASS(RegAllocFast, "regallocfast", "Fast Register Allocator", false,
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false)
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/// This allocates space for the specified virtual register to be held on the
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/// stack.
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int RegAllocFast::getStackSpaceFor(unsigned VirtReg,
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const TargetRegisterClass &RC) {
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// Find the location Reg would belong...
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int SS = StackSlotForVirtReg[VirtReg];
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// Already has space allocated?
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if (SS != -1)
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return SS;
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// Allocate a new stack object for this spill location...
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unsigned Size = TRI->getSpillSize(RC);
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unsigned Align = TRI->getSpillAlignment(RC);
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int FrameIdx = MFI->CreateSpillStackObject(Size, Align);
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// Assign the slot.
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StackSlotForVirtReg[VirtReg] = FrameIdx;
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return FrameIdx;
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}
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/// Return true if MO is the only remaining reference to its virtual register,
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/// and it is guaranteed to be a block-local register.
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bool RegAllocFast::isLastUseOfLocalReg(const MachineOperand &MO) const {
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// If the register has ever been spilled or reloaded, we conservatively assume
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// it is a global register used in multiple blocks.
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if (StackSlotForVirtReg[MO.getReg()] != -1)
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return false;
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// Check that the use/def chain has exactly one operand - MO.
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MachineRegisterInfo::reg_nodbg_iterator I = MRI->reg_nodbg_begin(MO.getReg());
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if (&*I != &MO)
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return false;
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return ++I == MRI->reg_nodbg_end();
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}
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/// Set kill flags on last use of a virtual register.
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void RegAllocFast::addKillFlag(const LiveReg &LR) {
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if (!LR.LastUse) return;
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MachineOperand &MO = LR.LastUse->getOperand(LR.LastOpNum);
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if (MO.isUse() && !LR.LastUse->isRegTiedToDefOperand(LR.LastOpNum)) {
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if (MO.getReg() == LR.PhysReg)
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MO.setIsKill();
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// else, don't do anything we are problably redefining a
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// subreg of this register and given we don't track which
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// lanes are actually dead, we cannot insert a kill flag here.
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// Otherwise we may end up in a situation like this:
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// ... = (MO) physreg:sub1, physreg <implicit-use, kill>
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// ... <== Here we would allow later pass to reuse physreg:sub1
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// which is potentially wrong.
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// LR:sub0 = ...
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// ... = LR.sub1 <== This is going to use physreg:sub1
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}
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}
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/// Mark virtreg as no longer available.
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void RegAllocFast::killVirtReg(LiveRegMap::iterator LRI) {
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addKillFlag(*LRI);
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assert(PhysRegState[LRI->PhysReg] == LRI->VirtReg &&
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"Broken RegState mapping");
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PhysRegState[LRI->PhysReg] = regFree;
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// Erase from LiveVirtRegs unless we're spilling in bulk.
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if (!isBulkSpilling)
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LiveVirtRegs.erase(LRI);
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}
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/// Mark virtreg as no longer available.
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void RegAllocFast::killVirtReg(unsigned VirtReg) {
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assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
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"killVirtReg needs a virtual register");
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LiveRegMap::iterator LRI = findLiveVirtReg(VirtReg);
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if (LRI != LiveVirtRegs.end())
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killVirtReg(LRI);
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}
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/// This method spills the value specified by VirtReg into the corresponding
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/// stack slot if needed.
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void RegAllocFast::spillVirtReg(MachineBasicBlock::iterator MI,
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unsigned VirtReg) {
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assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
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"Spilling a physical register is illegal!");
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LiveRegMap::iterator LRI = findLiveVirtReg(VirtReg);
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assert(LRI != LiveVirtRegs.end() && "Spilling unmapped virtual register");
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spillVirtReg(MI, LRI);
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}
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/// Do the actual work of spilling.
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void RegAllocFast::spillVirtReg(MachineBasicBlock::iterator MI,
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LiveRegMap::iterator LRI) {
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LiveReg &LR = *LRI;
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assert(PhysRegState[LR.PhysReg] == LRI->VirtReg && "Broken RegState mapping");
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if (LR.Dirty) {
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// If this physreg is used by the instruction, we want to kill it on the
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// instruction, not on the spill.
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bool SpillKill = MachineBasicBlock::iterator(LR.LastUse) != MI;
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LR.Dirty = false;
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DEBUG(dbgs() << "Spilling " << PrintReg(LRI->VirtReg, TRI)
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<< " in " << PrintReg(LR.PhysReg, TRI));
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const TargetRegisterClass &RC = *MRI->getRegClass(LRI->VirtReg);
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int FI = getStackSpaceFor(LRI->VirtReg, RC);
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DEBUG(dbgs() << " to stack slot #" << FI << "\n");
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TII->storeRegToStackSlot(*MBB, MI, LR.PhysReg, SpillKill, FI, &RC, TRI);
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++NumStores; // Update statistics
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// If this register is used by DBG_VALUE then insert new DBG_VALUE to
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// identify spilled location as the place to find corresponding variable's
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// value.
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SmallVectorImpl<MachineInstr *> &LRIDbgValues =
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LiveDbgValueMap[LRI->VirtReg];
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for (MachineInstr *DBG : LRIDbgValues) {
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MachineInstr *NewDV = buildDbgValueForSpill(*MBB, MI, *DBG, FI);
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assert(NewDV->getParent() == MBB && "dangling parent pointer");
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(void)NewDV;
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DEBUG(dbgs() << "Inserting debug info due to spill:" << "\n" << *NewDV);
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}
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// Now this register is spilled there is should not be any DBG_VALUE
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// pointing to this register because they are all pointing to spilled value
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// now.
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LRIDbgValues.clear();
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if (SpillKill)
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LR.LastUse = nullptr; // Don't kill register again
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}
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killVirtReg(LRI);
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}
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/// Spill all dirty virtregs without killing them.
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void RegAllocFast::spillAll(MachineBasicBlock::iterator MI) {
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if (LiveVirtRegs.empty()) return;
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isBulkSpilling = true;
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// The LiveRegMap is keyed by an unsigned (the virtreg number), so the order
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// of spilling here is deterministic, if arbitrary.
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for (LiveRegMap::iterator I = LiveVirtRegs.begin(), E = LiveVirtRegs.end();
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I != E; ++I)
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spillVirtReg(MI, I);
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LiveVirtRegs.clear();
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isBulkSpilling = false;
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}
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/// Handle the direct use of a physical register. Check that the register is
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/// not used by a virtreg. Kill the physreg, marking it free. This may add
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/// implicit kills to MO->getParent() and invalidate MO.
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void RegAllocFast::usePhysReg(MachineOperand &MO) {
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// Ignore undef uses.
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if (MO.isUndef())
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return;
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unsigned PhysReg = MO.getReg();
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assert(TargetRegisterInfo::isPhysicalRegister(PhysReg) &&
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"Bad usePhysReg operand");
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markRegUsedInInstr(PhysReg);
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switch (PhysRegState[PhysReg]) {
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case regDisabled:
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break;
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case regReserved:
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PhysRegState[PhysReg] = regFree;
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LLVM_FALLTHROUGH;
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case regFree:
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MO.setIsKill();
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return;
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default:
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// The physreg was allocated to a virtual register. That means the value we
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// wanted has been clobbered.
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llvm_unreachable("Instruction uses an allocated register");
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}
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// Maybe a superregister is reserved?
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for (MCRegAliasIterator AI(PhysReg, TRI, false); AI.isValid(); ++AI) {
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MCPhysReg Alias = *AI;
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switch (PhysRegState[Alias]) {
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case regDisabled:
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break;
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case regReserved:
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// Either PhysReg is a subregister of Alias and we mark the
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// whole register as free, or PhysReg is the superregister of
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// Alias and we mark all the aliases as disabled before freeing
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// PhysReg.
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// In the latter case, since PhysReg was disabled, this means that
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// its value is defined only by physical sub-registers. This check
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// is performed by the assert of the default case in this loop.
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// Note: The value of the superregister may only be partial
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// defined, that is why regDisabled is a valid state for aliases.
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assert((TRI->isSuperRegister(PhysReg, Alias) ||
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TRI->isSuperRegister(Alias, PhysReg)) &&
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"Instruction is not using a subregister of a reserved register");
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LLVM_FALLTHROUGH;
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case regFree:
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if (TRI->isSuperRegister(PhysReg, Alias)) {
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// Leave the superregister in the working set.
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PhysRegState[Alias] = regFree;
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MO.getParent()->addRegisterKilled(Alias, TRI, true);
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return;
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}
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// Some other alias was in the working set - clear it.
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PhysRegState[Alias] = regDisabled;
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break;
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default:
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llvm_unreachable("Instruction uses an alias of an allocated register");
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}
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}
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// All aliases are disabled, bring register into working set.
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PhysRegState[PhysReg] = regFree;
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MO.setIsKill();
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}
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/// Mark PhysReg as reserved or free after spilling any virtregs. This is very
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/// similar to defineVirtReg except the physreg is reserved instead of
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/// allocated.
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void RegAllocFast::definePhysReg(MachineInstr &MI, MCPhysReg PhysReg,
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RegState NewState) {
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markRegUsedInInstr(PhysReg);
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switch (unsigned VirtReg = PhysRegState[PhysReg]) {
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case regDisabled:
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break;
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default:
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spillVirtReg(MI, VirtReg);
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LLVM_FALLTHROUGH;
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case regFree:
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case regReserved:
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PhysRegState[PhysReg] = NewState;
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return;
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}
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// This is a disabled register, disable all aliases.
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PhysRegState[PhysReg] = NewState;
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for (MCRegAliasIterator AI(PhysReg, TRI, false); AI.isValid(); ++AI) {
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MCPhysReg Alias = *AI;
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switch (unsigned VirtReg = PhysRegState[Alias]) {
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case regDisabled:
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break;
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default:
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spillVirtReg(MI, VirtReg);
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LLVM_FALLTHROUGH;
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case regFree:
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case regReserved:
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PhysRegState[Alias] = regDisabled;
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if (TRI->isSuperRegister(PhysReg, Alias))
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return;
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break;
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}
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}
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}
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/// \brief Return the cost of spilling clearing out PhysReg and aliases so it is
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/// free for allocation. Returns 0 when PhysReg is free or disabled with all
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/// aliases disabled - it can be allocated directly.
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/// \returns spillImpossible when PhysReg or an alias can't be spilled.
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unsigned RegAllocFast::calcSpillCost(MCPhysReg PhysReg) const {
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if (isRegUsedInInstr(PhysReg)) {
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DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " is already used in instr.\n");
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return spillImpossible;
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}
|
|
switch (unsigned VirtReg = PhysRegState[PhysReg]) {
|
|
case regDisabled:
|
|
break;
|
|
case regFree:
|
|
return 0;
|
|
case regReserved:
|
|
DEBUG(dbgs() << PrintReg(VirtReg, TRI) << " corresponding "
|
|
<< PrintReg(PhysReg, TRI) << " is reserved already.\n");
|
|
return spillImpossible;
|
|
default: {
|
|
LiveRegMap::const_iterator I = findLiveVirtReg(VirtReg);
|
|
assert(I != LiveVirtRegs.end() && "Missing VirtReg entry");
|
|
return I->Dirty ? spillDirty : spillClean;
|
|
}
|
|
}
|
|
|
|
// This is a disabled register, add up cost of aliases.
|
|
DEBUG(dbgs() << PrintReg(PhysReg, TRI) << " is disabled.\n");
|
|
unsigned Cost = 0;
|
|
for (MCRegAliasIterator AI(PhysReg, TRI, false); AI.isValid(); ++AI) {
|
|
MCPhysReg Alias = *AI;
|
|
switch (unsigned VirtReg = PhysRegState[Alias]) {
|
|
case regDisabled:
|
|
break;
|
|
case regFree:
|
|
++Cost;
|
|
break;
|
|
case regReserved:
|
|
return spillImpossible;
|
|
default: {
|
|
LiveRegMap::const_iterator I = findLiveVirtReg(VirtReg);
|
|
assert(I != LiveVirtRegs.end() && "Missing VirtReg entry");
|
|
Cost += I->Dirty ? spillDirty : spillClean;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return Cost;
|
|
}
|
|
|
|
/// \brief This method updates local state so that we know that PhysReg is the
|
|
/// proper container for VirtReg now. The physical register must not be used
|
|
/// for anything else when this is called.
|
|
void RegAllocFast::assignVirtToPhysReg(LiveReg &LR, MCPhysReg PhysReg) {
|
|
DEBUG(dbgs() << "Assigning " << PrintReg(LR.VirtReg, TRI) << " to "
|
|
<< PrintReg(PhysReg, TRI) << "\n");
|
|
PhysRegState[PhysReg] = LR.VirtReg;
|
|
assert(!LR.PhysReg && "Already assigned a physreg");
|
|
LR.PhysReg = PhysReg;
|
|
}
|
|
|
|
RegAllocFast::LiveRegMap::iterator
|
|
RegAllocFast::assignVirtToPhysReg(unsigned VirtReg, MCPhysReg PhysReg) {
|
|
LiveRegMap::iterator LRI = findLiveVirtReg(VirtReg);
|
|
assert(LRI != LiveVirtRegs.end() && "VirtReg disappeared");
|
|
assignVirtToPhysReg(*LRI, PhysReg);
|
|
return LRI;
|
|
}
|
|
|
|
/// Allocates a physical register for VirtReg.
|
|
RegAllocFast::LiveRegMap::iterator RegAllocFast::allocVirtReg(MachineInstr &MI,
|
|
LiveRegMap::iterator LRI, unsigned Hint) {
|
|
const unsigned VirtReg = LRI->VirtReg;
|
|
|
|
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
|
|
"Can only allocate virtual registers");
|
|
|
|
// Take hint when possible.
|
|
const TargetRegisterClass &RC = *MRI->getRegClass(VirtReg);
|
|
if (TargetRegisterInfo::isPhysicalRegister(Hint) &&
|
|
MRI->isAllocatable(Hint) && RC.contains(Hint)) {
|
|
// Ignore the hint if we would have to spill a dirty register.
|
|
unsigned Cost = calcSpillCost(Hint);
|
|
if (Cost < spillDirty) {
|
|
if (Cost)
|
|
definePhysReg(MI, Hint, regFree);
|
|
// definePhysReg may kill virtual registers and modify LiveVirtRegs.
|
|
// That invalidates LRI, so run a new lookup for VirtReg.
|
|
return assignVirtToPhysReg(VirtReg, Hint);
|
|
}
|
|
}
|
|
|
|
// First try to find a completely free register.
|
|
ArrayRef<MCPhysReg> AO = RegClassInfo.getOrder(&RC);
|
|
for (MCPhysReg PhysReg : AO) {
|
|
if (PhysRegState[PhysReg] == regFree && !isRegUsedInInstr(PhysReg)) {
|
|
assignVirtToPhysReg(*LRI, PhysReg);
|
|
return LRI;
|
|
}
|
|
}
|
|
|
|
DEBUG(dbgs() << "Allocating " << PrintReg(VirtReg) << " from "
|
|
<< TRI->getRegClassName(&RC) << "\n");
|
|
|
|
unsigned BestReg = 0;
|
|
unsigned BestCost = spillImpossible;
|
|
for (MCPhysReg PhysReg : AO) {
|
|
unsigned Cost = calcSpillCost(PhysReg);
|
|
DEBUG(dbgs() << "\tRegister: " << PrintReg(PhysReg, TRI) << "\n");
|
|
DEBUG(dbgs() << "\tCost: " << Cost << "\n");
|
|
DEBUG(dbgs() << "\tBestCost: " << BestCost << "\n");
|
|
// Cost is 0 when all aliases are already disabled.
|
|
if (Cost == 0) {
|
|
assignVirtToPhysReg(*LRI, PhysReg);
|
|
return LRI;
|
|
}
|
|
if (Cost < BestCost)
|
|
BestReg = PhysReg, BestCost = Cost;
|
|
}
|
|
|
|
if (BestReg) {
|
|
definePhysReg(MI, BestReg, regFree);
|
|
// definePhysReg may kill virtual registers and modify LiveVirtRegs.
|
|
// That invalidates LRI, so run a new lookup for VirtReg.
|
|
return assignVirtToPhysReg(VirtReg, BestReg);
|
|
}
|
|
|
|
// Nothing we can do. Report an error and keep going with a bad allocation.
|
|
if (MI.isInlineAsm())
|
|
MI.emitError("inline assembly requires more registers than available");
|
|
else
|
|
MI.emitError("ran out of registers during register allocation");
|
|
definePhysReg(MI, *AO.begin(), regFree);
|
|
return assignVirtToPhysReg(VirtReg, *AO.begin());
|
|
}
|
|
|
|
/// Allocates a register for VirtReg and mark it as dirty.
|
|
RegAllocFast::LiveRegMap::iterator RegAllocFast::defineVirtReg(MachineInstr &MI,
|
|
unsigned OpNum,
|
|
unsigned VirtReg,
|
|
unsigned Hint) {
|
|
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
|
|
"Not a virtual register");
|
|
LiveRegMap::iterator LRI;
|
|
bool New;
|
|
std::tie(LRI, New) = LiveVirtRegs.insert(LiveReg(VirtReg));
|
|
if (New) {
|
|
// If there is no hint, peek at the only use of this register.
|
|
if ((!Hint || !TargetRegisterInfo::isPhysicalRegister(Hint)) &&
|
|
MRI->hasOneNonDBGUse(VirtReg)) {
|
|
const MachineInstr &UseMI = *MRI->use_instr_nodbg_begin(VirtReg);
|
|
// It's a copy, use the destination register as a hint.
|
|
if (UseMI.isCopyLike())
|
|
Hint = UseMI.getOperand(0).getReg();
|
|
}
|
|
LRI = allocVirtReg(MI, LRI, Hint);
|
|
} else if (LRI->LastUse) {
|
|
// Redefining a live register - kill at the last use, unless it is this
|
|
// instruction defining VirtReg multiple times.
|
|
if (LRI->LastUse != &MI || LRI->LastUse->getOperand(LRI->LastOpNum).isUse())
|
|
addKillFlag(*LRI);
|
|
}
|
|
assert(LRI->PhysReg && "Register not assigned");
|
|
LRI->LastUse = &MI;
|
|
LRI->LastOpNum = OpNum;
|
|
LRI->Dirty = true;
|
|
markRegUsedInInstr(LRI->PhysReg);
|
|
return LRI;
|
|
}
|
|
|
|
/// Make sure VirtReg is available in a physreg and return it.
|
|
RegAllocFast::LiveRegMap::iterator RegAllocFast::reloadVirtReg(MachineInstr &MI,
|
|
unsigned OpNum,
|
|
unsigned VirtReg,
|
|
unsigned Hint) {
|
|
assert(TargetRegisterInfo::isVirtualRegister(VirtReg) &&
|
|
"Not a virtual register");
|
|
LiveRegMap::iterator LRI;
|
|
bool New;
|
|
std::tie(LRI, New) = LiveVirtRegs.insert(LiveReg(VirtReg));
|
|
MachineOperand &MO = MI.getOperand(OpNum);
|
|
if (New) {
|
|
LRI = allocVirtReg(MI, LRI, Hint);
|
|
const TargetRegisterClass &RC = *MRI->getRegClass(VirtReg);
|
|
int FrameIndex = getStackSpaceFor(VirtReg, RC);
|
|
DEBUG(dbgs() << "Reloading " << PrintReg(VirtReg, TRI) << " into "
|
|
<< PrintReg(LRI->PhysReg, TRI) << "\n");
|
|
TII->loadRegFromStackSlot(*MBB, MI, LRI->PhysReg, FrameIndex, &RC, TRI);
|
|
++NumLoads;
|
|
} else if (LRI->Dirty) {
|
|
if (isLastUseOfLocalReg(MO)) {
|
|
DEBUG(dbgs() << "Killing last use: " << MO << "\n");
|
|
if (MO.isUse())
|
|
MO.setIsKill();
|
|
else
|
|
MO.setIsDead();
|
|
} else if (MO.isKill()) {
|
|
DEBUG(dbgs() << "Clearing dubious kill: " << MO << "\n");
|
|
MO.setIsKill(false);
|
|
} else if (MO.isDead()) {
|
|
DEBUG(dbgs() << "Clearing dubious dead: " << MO << "\n");
|
|
MO.setIsDead(false);
|
|
}
|
|
} else if (MO.isKill()) {
|
|
// We must remove kill flags from uses of reloaded registers because the
|
|
// register would be killed immediately, and there might be a second use:
|
|
// %foo = OR %x<kill>, %x
|
|
// This would cause a second reload of %x into a different register.
|
|
DEBUG(dbgs() << "Clearing clean kill: " << MO << "\n");
|
|
MO.setIsKill(false);
|
|
} else if (MO.isDead()) {
|
|
DEBUG(dbgs() << "Clearing clean dead: " << MO << "\n");
|
|
MO.setIsDead(false);
|
|
}
|
|
assert(LRI->PhysReg && "Register not assigned");
|
|
LRI->LastUse = &MI;
|
|
LRI->LastOpNum = OpNum;
|
|
markRegUsedInInstr(LRI->PhysReg);
|
|
return LRI;
|
|
}
|
|
|
|
/// Changes operand OpNum in MI the refer the PhysReg, considering subregs. This
|
|
/// may invalidate any operand pointers. Return true if the operand kills its
|
|
/// register.
|
|
bool RegAllocFast::setPhysReg(MachineInstr &MI, unsigned OpNum,
|
|
MCPhysReg PhysReg) {
|
|
MachineOperand &MO = MI.getOperand(OpNum);
|
|
bool Dead = MO.isDead();
|
|
if (!MO.getSubReg()) {
|
|
MO.setReg(PhysReg);
|
|
return MO.isKill() || Dead;
|
|
}
|
|
|
|
// Handle subregister index.
|
|
MO.setReg(PhysReg ? TRI->getSubReg(PhysReg, MO.getSubReg()) : 0);
|
|
MO.setSubReg(0);
|
|
|
|
// A kill flag implies killing the full register. Add corresponding super
|
|
// register kill.
|
|
if (MO.isKill()) {
|
|
MI.addRegisterKilled(PhysReg, TRI, true);
|
|
return true;
|
|
}
|
|
|
|
// A <def,read-undef> of a sub-register requires an implicit def of the full
|
|
// register.
|
|
if (MO.isDef() && MO.isUndef())
|
|
MI.addRegisterDefined(PhysReg, TRI);
|
|
|
|
return Dead;
|
|
}
|
|
|
|
// Handles special instruction operand like early clobbers and tied ops when
|
|
// there are additional physreg defines.
|
|
void RegAllocFast::handleThroughOperands(MachineInstr &MI,
|
|
SmallVectorImpl<unsigned> &VirtDead) {
|
|
DEBUG(dbgs() << "Scanning for through registers:");
|
|
SmallSet<unsigned, 8> ThroughRegs;
|
|
for (const MachineOperand &MO : MI.operands()) {
|
|
if (!MO.isReg()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!TargetRegisterInfo::isVirtualRegister(Reg))
|
|
continue;
|
|
if (MO.isEarlyClobber() || (MO.isUse() && MO.isTied()) ||
|
|
(MO.getSubReg() && MI.readsVirtualRegister(Reg))) {
|
|
if (ThroughRegs.insert(Reg).second)
|
|
DEBUG(dbgs() << ' ' << PrintReg(Reg));
|
|
}
|
|
}
|
|
|
|
// If any physreg defines collide with preallocated through registers,
|
|
// we must spill and reallocate.
|
|
DEBUG(dbgs() << "\nChecking for physdef collisions.\n");
|
|
for (const MachineOperand &MO : MI.operands()) {
|
|
if (!MO.isReg() || !MO.isDef()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
|
|
markRegUsedInInstr(Reg);
|
|
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI) {
|
|
if (ThroughRegs.count(PhysRegState[*AI]))
|
|
definePhysReg(MI, *AI, regFree);
|
|
}
|
|
}
|
|
|
|
SmallVector<unsigned, 8> PartialDefs;
|
|
DEBUG(dbgs() << "Allocating tied uses.\n");
|
|
for (unsigned I = 0, E = MI.getNumOperands(); I != E; ++I) {
|
|
const MachineOperand &MO = MI.getOperand(I);
|
|
if (!MO.isReg()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
|
|
if (MO.isUse()) {
|
|
if (!MO.isTied()) continue;
|
|
DEBUG(dbgs() << "Operand " << I << "("<< MO << ") is tied to operand "
|
|
<< MI.findTiedOperandIdx(I) << ".\n");
|
|
LiveRegMap::iterator LRI = reloadVirtReg(MI, I, Reg, 0);
|
|
MCPhysReg PhysReg = LRI->PhysReg;
|
|
setPhysReg(MI, I, PhysReg);
|
|
// Note: we don't update the def operand yet. That would cause the normal
|
|
// def-scan to attempt spilling.
|
|
} else if (MO.getSubReg() && MI.readsVirtualRegister(Reg)) {
|
|
DEBUG(dbgs() << "Partial redefine: " << MO << "\n");
|
|
// Reload the register, but don't assign to the operand just yet.
|
|
// That would confuse the later phys-def processing pass.
|
|
LiveRegMap::iterator LRI = reloadVirtReg(MI, I, Reg, 0);
|
|
PartialDefs.push_back(LRI->PhysReg);
|
|
}
|
|
}
|
|
|
|
DEBUG(dbgs() << "Allocating early clobbers.\n");
|
|
for (unsigned I = 0, E = MI.getNumOperands(); I != E; ++I) {
|
|
const MachineOperand &MO = MI.getOperand(I);
|
|
if (!MO.isReg()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
|
|
if (!MO.isEarlyClobber())
|
|
continue;
|
|
// Note: defineVirtReg may invalidate MO.
|
|
LiveRegMap::iterator LRI = defineVirtReg(MI, I, Reg, 0);
|
|
MCPhysReg PhysReg = LRI->PhysReg;
|
|
if (setPhysReg(MI, I, PhysReg))
|
|
VirtDead.push_back(Reg);
|
|
}
|
|
|
|
// Restore UsedInInstr to a state usable for allocating normal virtual uses.
|
|
UsedInInstr.clear();
|
|
for (const MachineOperand &MO : MI.operands()) {
|
|
if (!MO.isReg() || (MO.isDef() && !MO.isEarlyClobber())) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
|
|
DEBUG(dbgs() << "\tSetting " << PrintReg(Reg, TRI)
|
|
<< " as used in instr\n");
|
|
markRegUsedInInstr(Reg);
|
|
}
|
|
|
|
// Also mark PartialDefs as used to avoid reallocation.
|
|
for (unsigned PartialDef : PartialDefs)
|
|
markRegUsedInInstr(PartialDef);
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
void RegAllocFast::dumpState() {
|
|
for (unsigned Reg = 1, E = TRI->getNumRegs(); Reg != E; ++Reg) {
|
|
if (PhysRegState[Reg] == regDisabled) continue;
|
|
dbgs() << " " << TRI->getName(Reg);
|
|
switch(PhysRegState[Reg]) {
|
|
case regFree:
|
|
break;
|
|
case regReserved:
|
|
dbgs() << "*";
|
|
break;
|
|
default: {
|
|
dbgs() << '=' << PrintReg(PhysRegState[Reg]);
|
|
LiveRegMap::iterator I = findLiveVirtReg(PhysRegState[Reg]);
|
|
assert(I != LiveVirtRegs.end() && "Missing VirtReg entry");
|
|
if (I->Dirty)
|
|
dbgs() << "*";
|
|
assert(I->PhysReg == Reg && "Bad inverse map");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
dbgs() << '\n';
|
|
// Check that LiveVirtRegs is the inverse.
|
|
for (LiveRegMap::iterator i = LiveVirtRegs.begin(),
|
|
e = LiveVirtRegs.end(); i != e; ++i) {
|
|
assert(TargetRegisterInfo::isVirtualRegister(i->VirtReg) &&
|
|
"Bad map key");
|
|
assert(TargetRegisterInfo::isPhysicalRegister(i->PhysReg) &&
|
|
"Bad map value");
|
|
assert(PhysRegState[i->PhysReg] == i->VirtReg && "Bad inverse map");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void RegAllocFast::allocateBasicBlock(MachineBasicBlock &MBB) {
|
|
this->MBB = &MBB;
|
|
DEBUG(dbgs() << "\nAllocating " << MBB);
|
|
|
|
PhysRegState.assign(TRI->getNumRegs(), regDisabled);
|
|
assert(LiveVirtRegs.empty() && "Mapping not cleared from last block?");
|
|
|
|
MachineBasicBlock::iterator MII = MBB.begin();
|
|
|
|
// Add live-in registers as live.
|
|
for (const MachineBasicBlock::RegisterMaskPair LI : MBB.liveins())
|
|
if (MRI->isAllocatable(LI.PhysReg))
|
|
definePhysReg(*MII, LI.PhysReg, regReserved);
|
|
|
|
VirtDead.clear();
|
|
Coalesced.clear();
|
|
|
|
// Otherwise, sequentially allocate each instruction in the MBB.
|
|
for (MachineInstr &MI : MBB) {
|
|
const MCInstrDesc &MCID = MI.getDesc();
|
|
DEBUG(
|
|
dbgs() << "\n>> " << MI << "Regs:";
|
|
dumpState()
|
|
);
|
|
|
|
// Debug values are not allowed to change codegen in any way.
|
|
if (MI.isDebugValue()) {
|
|
MachineInstr *DebugMI = &MI;
|
|
MachineOperand &MO = DebugMI->getOperand(0);
|
|
|
|
// Ignore DBG_VALUEs that aren't based on virtual registers. These are
|
|
// mostly constants and frame indices.
|
|
if (!MO.isReg())
|
|
continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!TargetRegisterInfo::isVirtualRegister(Reg))
|
|
continue;
|
|
|
|
// See if this virtual register has already been allocated to a physical
|
|
// register or spilled to a stack slot.
|
|
LiveRegMap::iterator LRI = findLiveVirtReg(Reg);
|
|
if (LRI != LiveVirtRegs.end())
|
|
setPhysReg(*DebugMI, 0, LRI->PhysReg);
|
|
else {
|
|
int SS = StackSlotForVirtReg[Reg];
|
|
if (SS != -1) {
|
|
// Modify DBG_VALUE now that the value is in a spill slot.
|
|
updateDbgValueForSpill(*DebugMI, SS);
|
|
DEBUG(dbgs() << "Modifying debug info due to spill:"
|
|
<< "\t" << *DebugMI);
|
|
continue;
|
|
}
|
|
|
|
// We can't allocate a physreg for a DebugValue, sorry!
|
|
DEBUG(dbgs() << "Unable to allocate vreg used by DBG_VALUE");
|
|
MO.setReg(0);
|
|
}
|
|
|
|
// If Reg hasn't been spilled, put this DBG_VALUE in LiveDbgValueMap so
|
|
// that future spills of Reg will have DBG_VALUEs.
|
|
LiveDbgValueMap[Reg].push_back(DebugMI);
|
|
continue;
|
|
}
|
|
|
|
// If this is a copy, we may be able to coalesce.
|
|
unsigned CopySrcReg = 0;
|
|
unsigned CopyDstReg = 0;
|
|
unsigned CopySrcSub = 0;
|
|
unsigned CopyDstSub = 0;
|
|
if (MI.isCopy()) {
|
|
CopyDstReg = MI.getOperand(0).getReg();
|
|
CopySrcReg = MI.getOperand(1).getReg();
|
|
CopyDstSub = MI.getOperand(0).getSubReg();
|
|
CopySrcSub = MI.getOperand(1).getSubReg();
|
|
}
|
|
|
|
// Track registers used by instruction.
|
|
UsedInInstr.clear();
|
|
|
|
// First scan.
|
|
// Mark physreg uses and early clobbers as used.
|
|
// Find the end of the virtreg operands
|
|
unsigned VirtOpEnd = 0;
|
|
bool hasTiedOps = false;
|
|
bool hasEarlyClobbers = false;
|
|
bool hasPartialRedefs = false;
|
|
bool hasPhysDefs = false;
|
|
for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
|
|
MachineOperand &MO = MI.getOperand(i);
|
|
// Make sure MRI knows about registers clobbered by regmasks.
|
|
if (MO.isRegMask()) {
|
|
MRI->addPhysRegsUsedFromRegMask(MO.getRegMask());
|
|
continue;
|
|
}
|
|
if (!MO.isReg()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!Reg) continue;
|
|
if (TargetRegisterInfo::isVirtualRegister(Reg)) {
|
|
VirtOpEnd = i+1;
|
|
if (MO.isUse()) {
|
|
hasTiedOps = hasTiedOps ||
|
|
MCID.getOperandConstraint(i, MCOI::TIED_TO) != -1;
|
|
} else {
|
|
if (MO.isEarlyClobber())
|
|
hasEarlyClobbers = true;
|
|
if (MO.getSubReg() && MI.readsVirtualRegister(Reg))
|
|
hasPartialRedefs = true;
|
|
}
|
|
continue;
|
|
}
|
|
if (!MRI->isAllocatable(Reg)) continue;
|
|
if (MO.isUse()) {
|
|
usePhysReg(MO);
|
|
} else if (MO.isEarlyClobber()) {
|
|
definePhysReg(MI, Reg,
|
|
(MO.isImplicit() || MO.isDead()) ? regFree : regReserved);
|
|
hasEarlyClobbers = true;
|
|
} else
|
|
hasPhysDefs = true;
|
|
}
|
|
|
|
// The instruction may have virtual register operands that must be allocated
|
|
// the same register at use-time and def-time: early clobbers and tied
|
|
// operands. If there are also physical defs, these registers must avoid
|
|
// both physical defs and uses, making them more constrained than normal
|
|
// operands.
|
|
// Similarly, if there are multiple defs and tied operands, we must make
|
|
// sure the same register is allocated to uses and defs.
|
|
// We didn't detect inline asm tied operands above, so just make this extra
|
|
// pass for all inline asm.
|
|
if (MI.isInlineAsm() || hasEarlyClobbers || hasPartialRedefs ||
|
|
(hasTiedOps && (hasPhysDefs || MCID.getNumDefs() > 1))) {
|
|
handleThroughOperands(MI, VirtDead);
|
|
// Don't attempt coalescing when we have funny stuff going on.
|
|
CopyDstReg = 0;
|
|
// Pretend we have early clobbers so the use operands get marked below.
|
|
// This is not necessary for the common case of a single tied use.
|
|
hasEarlyClobbers = true;
|
|
}
|
|
|
|
// Second scan.
|
|
// Allocate virtreg uses.
|
|
for (unsigned I = 0; I != VirtOpEnd; ++I) {
|
|
const MachineOperand &MO = MI.getOperand(I);
|
|
if (!MO.isReg()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
|
|
if (MO.isUse()) {
|
|
LiveRegMap::iterator LRI = reloadVirtReg(MI, I, Reg, CopyDstReg);
|
|
MCPhysReg PhysReg = LRI->PhysReg;
|
|
CopySrcReg = (CopySrcReg == Reg || CopySrcReg == PhysReg) ? PhysReg : 0;
|
|
if (setPhysReg(MI, I, PhysReg))
|
|
killVirtReg(LRI);
|
|
}
|
|
}
|
|
|
|
// Track registers defined by instruction - early clobbers and tied uses at
|
|
// this point.
|
|
UsedInInstr.clear();
|
|
if (hasEarlyClobbers) {
|
|
for (const MachineOperand &MO : MI.operands()) {
|
|
if (!MO.isReg()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!Reg || !TargetRegisterInfo::isPhysicalRegister(Reg)) continue;
|
|
// Look for physreg defs and tied uses.
|
|
if (!MO.isDef() && !MO.isTied()) continue;
|
|
markRegUsedInInstr(Reg);
|
|
}
|
|
}
|
|
|
|
unsigned DefOpEnd = MI.getNumOperands();
|
|
if (MI.isCall()) {
|
|
// Spill all virtregs before a call. This serves one purpose: If an
|
|
// exception is thrown, the landing pad is going to expect to find
|
|
// registers in their spill slots.
|
|
// Note: although this is appealing to just consider all definitions
|
|
// as call-clobbered, this is not correct because some of those
|
|
// definitions may be used later on and we do not want to reuse
|
|
// those for virtual registers in between.
|
|
DEBUG(dbgs() << " Spilling remaining registers before call.\n");
|
|
spillAll(MI);
|
|
}
|
|
|
|
// Third scan.
|
|
// Allocate defs and collect dead defs.
|
|
for (unsigned I = 0; I != DefOpEnd; ++I) {
|
|
const MachineOperand &MO = MI.getOperand(I);
|
|
if (!MO.isReg() || !MO.isDef() || !MO.getReg() || MO.isEarlyClobber())
|
|
continue;
|
|
unsigned Reg = MO.getReg();
|
|
|
|
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
|
|
if (!MRI->isAllocatable(Reg)) continue;
|
|
definePhysReg(MI, Reg, MO.isDead() ? regFree : regReserved);
|
|
continue;
|
|
}
|
|
LiveRegMap::iterator LRI = defineVirtReg(MI, I, Reg, CopySrcReg);
|
|
MCPhysReg PhysReg = LRI->PhysReg;
|
|
if (setPhysReg(MI, I, PhysReg)) {
|
|
VirtDead.push_back(Reg);
|
|
CopyDstReg = 0; // cancel coalescing;
|
|
} else
|
|
CopyDstReg = (CopyDstReg == Reg || CopyDstReg == PhysReg) ? PhysReg : 0;
|
|
}
|
|
|
|
// Kill dead defs after the scan to ensure that multiple defs of the same
|
|
// register are allocated identically. We didn't need to do this for uses
|
|
// because we are crerating our own kill flags, and they are always at the
|
|
// last use.
|
|
for (unsigned VirtReg : VirtDead)
|
|
killVirtReg(VirtReg);
|
|
VirtDead.clear();
|
|
|
|
if (CopyDstReg && CopyDstReg == CopySrcReg && CopyDstSub == CopySrcSub) {
|
|
DEBUG(dbgs() << "-- coalescing: " << MI);
|
|
Coalesced.push_back(&MI);
|
|
} else {
|
|
DEBUG(dbgs() << "<< " << MI);
|
|
}
|
|
}
|
|
|
|
// Spill all physical registers holding virtual registers now.
|
|
DEBUG(dbgs() << "Spilling live registers at end of block.\n");
|
|
spillAll(MBB.getFirstTerminator());
|
|
|
|
// Erase all the coalesced copies. We are delaying it until now because
|
|
// LiveVirtRegs might refer to the instrs.
|
|
for (MachineInstr *MI : Coalesced)
|
|
MBB.erase(MI);
|
|
NumCopies += Coalesced.size();
|
|
|
|
DEBUG(MBB.dump());
|
|
}
|
|
|
|
/// Allocates registers for a function.
|
|
bool RegAllocFast::runOnMachineFunction(MachineFunction &MF) {
|
|
DEBUG(dbgs() << "********** FAST REGISTER ALLOCATION **********\n"
|
|
<< "********** Function: " << MF.getName() << '\n');
|
|
MRI = &MF.getRegInfo();
|
|
const TargetSubtargetInfo &STI = MF.getSubtarget();
|
|
TRI = STI.getRegisterInfo();
|
|
TII = STI.getInstrInfo();
|
|
MFI = &MF.getFrameInfo();
|
|
MRI->freezeReservedRegs(MF);
|
|
RegClassInfo.runOnMachineFunction(MF);
|
|
UsedInInstr.clear();
|
|
UsedInInstr.setUniverse(TRI->getNumRegUnits());
|
|
|
|
// initialize the virtual->physical register map to have a 'null'
|
|
// mapping for all virtual registers
|
|
unsigned NumVirtRegs = MRI->getNumVirtRegs();
|
|
StackSlotForVirtReg.resize(NumVirtRegs);
|
|
LiveVirtRegs.setUniverse(NumVirtRegs);
|
|
|
|
// Loop over all of the basic blocks, eliminating virtual register references
|
|
for (MachineBasicBlock &MBB : MF)
|
|
allocateBasicBlock(MBB);
|
|
|
|
// All machine operands and other references to virtual registers have been
|
|
// replaced. Remove the virtual registers.
|
|
MRI->clearVirtRegs();
|
|
|
|
StackSlotForVirtReg.clear();
|
|
LiveDbgValueMap.clear();
|
|
return true;
|
|
}
|
|
|
|
FunctionPass *llvm::createFastRegisterAllocator() {
|
|
return new RegAllocFast();
|
|
}
|