forked from OSchip/llvm-project
130 lines
3.5 KiB
C++
130 lines
3.5 KiB
C++
//===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/ValueObjectCast.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/Log.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/ValueObjectList.h"
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#include "lldb/Core/Value.h"
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#include "lldb/Core/ValueObject.h"
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#include "lldb/Symbol/ClangASTType.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Symbol/SymbolContext.h"
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#include "lldb/Symbol/Type.h"
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#include "lldb/Symbol/Variable.h"
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#include "lldb/Target/ExecutionContext.h"
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#include "lldb/Target/LanguageRuntime.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/Thread.h"
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using namespace lldb_private;
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lldb::ValueObjectSP
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ValueObjectCast::Create (ValueObject &parent,
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const ConstString &name,
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const ClangASTType &cast_type)
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{
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ValueObjectCast *cast_valobj_ptr = new ValueObjectCast (parent, name, cast_type);
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return cast_valobj_ptr->GetSP();
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}
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ValueObjectCast::ValueObjectCast
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(
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ValueObject &parent,
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const ConstString &name,
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const ClangASTType &cast_type
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) :
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ValueObject(parent),
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m_cast_type (cast_type)
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{
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SetName (name);
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//m_value.SetContext (Value::eContextTypeClangType, cast_type.GetOpaqueQualType());
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m_value.SetClangType (cast_type);
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}
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ValueObjectCast::~ValueObjectCast()
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{
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}
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ClangASTType
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ValueObjectCast::GetClangTypeImpl ()
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{
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return m_cast_type;
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}
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size_t
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ValueObjectCast::CalculateNumChildren()
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{
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return GetClangType().GetNumChildren (true);
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}
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uint64_t
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ValueObjectCast::GetByteSize()
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{
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return m_value.GetValueByteSize(NULL);
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}
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lldb::ValueType
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ValueObjectCast::GetValueType() const
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{
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// Let our parent answer global, local, argument, etc...
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return m_parent->GetValueType();
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}
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bool
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ValueObjectCast::UpdateValue ()
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{
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SetValueIsValid (false);
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m_error.Clear();
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if (m_parent->UpdateValueIfNeeded(false))
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{
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Value old_value(m_value);
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m_update_point.SetUpdated();
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m_value = m_parent->GetValue();
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ClangASTType clang_type (GetClangType());
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//m_value.SetContext (Value::eContextTypeClangType, clang_type);
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m_value.SetClangType (clang_type);
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SetAddressTypeOfChildren(m_parent->GetAddressTypeOfChildren());
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if (clang_type.IsAggregateType ())
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{
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// this value object represents an aggregate type whose
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// children have values, but this object does not. So we
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// say we are changed if our location has changed.
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SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar());
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}
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ExecutionContext exe_ctx (GetExecutionContextRef());
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m_error = m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
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SetValueDidChange (m_parent->GetValueDidChange());
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return true;
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}
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// The dynamic value failed to get an error, pass the error along
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if (m_error.Success() && m_parent->GetError().Fail())
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m_error = m_parent->GetError();
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SetValueIsValid (false);
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return false;
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}
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bool
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ValueObjectCast::IsInScope ()
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{
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return m_parent->IsInScope();
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}
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