forked from OSchip/llvm-project
235 lines
6.8 KiB
C++
235 lines
6.8 KiB
C++
//===-- FileSpecList.cpp ----------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/FileSpecList.h"
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#include "lldb/Core/Stream.h"
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#include <algorithm>
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using namespace lldb_private;
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using namespace std;
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//------------------------------------------------------------------
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// Default constructor
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//------------------------------------------------------------------
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FileSpecList::FileSpecList() :
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m_files()
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{
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}
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//------------------------------------------------------------------
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// Copy constructor
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//------------------------------------------------------------------
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FileSpecList::FileSpecList(const FileSpecList& rhs) :
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m_files(rhs.m_files)
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{
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}
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//------------------------------------------------------------------
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// Destructor
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//------------------------------------------------------------------
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FileSpecList::~FileSpecList()
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{
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}
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//------------------------------------------------------------------
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// Assignment operator
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//------------------------------------------------------------------
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const FileSpecList&
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FileSpecList::operator= (const FileSpecList& rhs)
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{
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if (this != &rhs)
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m_files = rhs.m_files;
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return *this;
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}
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//------------------------------------------------------------------
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// Append the "file_spec" to the end of the file spec list.
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//------------------------------------------------------------------
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void
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FileSpecList::Append(const FileSpec &file_spec)
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{
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m_files.push_back(file_spec);
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}
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//------------------------------------------------------------------
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// Only append the "file_spec" if this list doesn't already contain
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// it.
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//
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// Returns true if "file_spec" was added, false if this list already
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// contained a copy of "file_spec".
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//------------------------------------------------------------------
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bool
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FileSpecList::AppendIfUnique(const FileSpec &file_spec)
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{
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collection::iterator pos, end = m_files.end();
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if (find(m_files.begin(), end, file_spec) == end)
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{
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m_files.push_back(file_spec);
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return true;
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}
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return false;
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}
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//------------------------------------------------------------------
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// Clears the file list.
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//------------------------------------------------------------------
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void
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FileSpecList::Clear()
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{
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m_files.clear();
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}
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//------------------------------------------------------------------
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// Dumps the file list to the supplied stream pointer "s".
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//------------------------------------------------------------------
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void
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FileSpecList::Dump(Stream *s, const char *separator_cstr) const
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{
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collection::const_iterator pos, end = m_files.end();
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for (pos = m_files.begin(); pos != end; ++pos)
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{
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pos->Dump(s);
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if (separator_cstr && ((pos + 1) != end))
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s->PutCString(separator_cstr);
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}
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}
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//------------------------------------------------------------------
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// Find the index of the file in the file spec list that matches
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// "file_spec" starting "start_idx" entries into the file spec list.
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//
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// Returns the valid index of the file that matches "file_spec" if
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// it is found, else UINT32_MAX is returned.
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//------------------------------------------------------------------
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size_t
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FileSpecList::FindFileIndex (size_t start_idx, const FileSpec &file_spec, bool full) const
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{
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const size_t num_files = m_files.size();
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// When looking for files, we will compare only the filename if the
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// FILE_SPEC argument is empty
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bool compare_filename_only = file_spec.GetDirectory().IsEmpty();
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for (size_t idx = start_idx; idx < num_files; ++idx)
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{
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if (compare_filename_only)
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{
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if (m_files[idx].GetFilename() == file_spec.GetFilename())
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return idx;
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}
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else
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{
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if (FileSpec::Equal (m_files[idx], file_spec, full))
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return idx;
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}
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}
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// We didn't find the file, return an invalid index
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return UINT32_MAX;
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}
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//------------------------------------------------------------------
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// Returns the FileSpec object at index "idx". If "idx" is out of
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// range, then an empty FileSpec object will be returned.
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//------------------------------------------------------------------
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const FileSpec &
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FileSpecList::GetFileSpecAtIndex(size_t idx) const
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{
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if (idx < m_files.size())
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return m_files[idx];
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static FileSpec g_empty_file_spec;
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return g_empty_file_spec;
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}
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const FileSpec *
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FileSpecList::GetFileSpecPointerAtIndex(size_t idx) const
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{
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if (idx < m_files.size())
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return &m_files[idx];
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return NULL;
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}
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//------------------------------------------------------------------
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// Return the size in bytes that this object takes in memory. This
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// returns the size in bytes of this object's member variables and
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// any FileSpec objects its member variables contain, the result
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// doesn't not include the string values for the directories any
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// filenames as those are in shared string pools.
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//------------------------------------------------------------------
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size_t
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FileSpecList::MemorySize () const
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{
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size_t mem_size = sizeof(FileSpecList);
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collection::const_iterator pos, end = m_files.end();
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for (pos = m_files.begin(); pos != end; ++pos)
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{
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mem_size += pos->MemorySize();
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}
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return mem_size;
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}
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//------------------------------------------------------------------
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// Return the number of files in the file spec list.
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//------------------------------------------------------------------
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size_t
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FileSpecList::GetSize() const
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{
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return m_files.size();
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}
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size_t
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FileSpecList::GetFilesMatchingPartialPath (const char *path, bool dir_okay, FileSpecList &matches)
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{
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#if 0 // FIXME: Just sketching...
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matches.Clear();
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FileSpec path_spec = FileSpec (path);
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if (path_spec.Exists ())
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{
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FileSpec::FileType type = path_spec.GetFileType();
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if (type == FileSpec::eFileTypeSymbolicLink)
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// Shouldn't there be a Resolve on a file spec that real-path's it?
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{
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}
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if (type == FileSpec::eFileTypeRegular
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|| (type == FileSpec::eFileTypeDirectory && dir_okay))
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{
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matches.Append (path_spec);
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return 1;
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}
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else if (type == FileSpec::eFileTypeDirectory)
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{
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// Fill the match list with all the files in the directory:
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}
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else
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{
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return 0;
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}
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}
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else
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{
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ConstString dir_name = path_spec.GetDirectory();
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Constring file_name = GetFilename();
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if (dir_name == NULL)
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{
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// Match files in the CWD.
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}
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else
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{
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// Match files in the given directory:
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}
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}
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#endif
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return 0;
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}
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