forked from OSchip/llvm-project
145 lines
5.1 KiB
C++
145 lines
5.1 KiB
C++
//===-- InstructionPrecedenceTracking.cpp -----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// Implements a class that is able to define some instructions as "special"
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// (e.g. as having implicit control flow, or writing memory, or having another
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// interesting property) and then efficiently answers queries of the types:
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// 1. Are there any special instructions in the block of interest?
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// 2. Return first of the special instructions in the given block;
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// 3. Check if the given instruction is preceeded by the first special
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// instruction in the same block.
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// The class provides caching that allows to answer these queries quickly. The
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// user must make sure that the cached data is invalidated properly whenever
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// a content of some tracked block is changed.
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/InstructionPrecedenceTracking.h"
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#include "llvm/Analysis/ValueTracking.h"
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using namespace llvm;
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#ifndef NDEBUG
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static cl::opt<bool> ExpensiveAsserts(
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"ipt-expensive-asserts",
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cl::desc("Perform expensive assert validation on every query to Instruction"
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" Precedence Tracking"),
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cl::init(false), cl::Hidden);
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#endif
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const Instruction *InstructionPrecedenceTracking::getFirstSpecialInstruction(
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const BasicBlock *BB) {
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#ifndef NDEBUG
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// If there is a bug connected to invalid cache, turn on ExpensiveAsserts to
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// catch this situation as early as possible.
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if (ExpensiveAsserts)
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validateAll();
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else
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validate(BB);
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#endif
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if (FirstSpecialInsts.find(BB) == FirstSpecialInsts.end()) {
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fill(BB);
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assert(FirstSpecialInsts.find(BB) != FirstSpecialInsts.end() && "Must be!");
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}
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return FirstSpecialInsts[BB];
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}
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bool InstructionPrecedenceTracking::hasSpecialInstructions(
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const BasicBlock *BB) {
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return getFirstSpecialInstruction(BB) != nullptr;
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}
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bool InstructionPrecedenceTracking::isPreceededBySpecialInstruction(
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const Instruction *Insn) {
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const Instruction *MaybeFirstSpecial =
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getFirstSpecialInstruction(Insn->getParent());
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return MaybeFirstSpecial && OI.dominates(MaybeFirstSpecial, Insn);
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}
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void InstructionPrecedenceTracking::fill(const BasicBlock *BB) {
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FirstSpecialInsts.erase(BB);
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for (auto &I : *BB)
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if (isSpecialInstruction(&I)) {
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FirstSpecialInsts[BB] = &I;
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return;
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}
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// Mark this block as having no special instructions.
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FirstSpecialInsts[BB] = nullptr;
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}
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#ifndef NDEBUG
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void InstructionPrecedenceTracking::validate(const BasicBlock *BB) const {
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auto It = FirstSpecialInsts.find(BB);
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// Bail if we don't have anything cached for this block.
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if (It == FirstSpecialInsts.end())
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return;
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for (const Instruction &Insn : *BB)
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if (isSpecialInstruction(&Insn)) {
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assert(It->second == &Insn &&
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"Cached first special instruction is wrong!");
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return;
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}
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assert(It->second == nullptr &&
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"Block is marked as having special instructions but in fact it has "
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"none!");
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}
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void InstructionPrecedenceTracking::validateAll() const {
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// Check that for every known block the cached value is correct.
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for (auto &It : FirstSpecialInsts)
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validate(It.first);
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}
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#endif
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void InstructionPrecedenceTracking::invalidateBlock(const BasicBlock *BB) {
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OI.invalidateBlock(BB);
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FirstSpecialInsts.erase(BB);
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}
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void InstructionPrecedenceTracking::clear() {
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for (auto It : FirstSpecialInsts)
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OI.invalidateBlock(It.first);
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FirstSpecialInsts.clear();
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#ifndef NDEBUG
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// The map should be valid after clearing (at least empty).
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validateAll();
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#endif
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}
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bool ImplicitControlFlowTracking::isSpecialInstruction(
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const Instruction *Insn) const {
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// If a block's instruction doesn't always pass the control to its successor
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// instruction, mark the block as having implicit control flow. We use them
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// to avoid wrong assumptions of sort "if A is executed and B post-dominates
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// A, then B is also executed". This is not true is there is an implicit
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// control flow instruction (e.g. a guard) between them.
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//
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// TODO: Currently, isGuaranteedToTransferExecutionToSuccessor returns false
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// for volatile stores and loads because they can trap. The discussion on
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// whether or not it is correct is still ongoing. We might want to get rid
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// of this logic in the future. Anyways, trapping instructions shouldn't
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// introduce implicit control flow, so we explicitly allow them here. This
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// must be removed once isGuaranteedToTransferExecutionToSuccessor is fixed.
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if (isGuaranteedToTransferExecutionToSuccessor(Insn))
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return false;
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if (isa<LoadInst>(Insn)) {
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assert(cast<LoadInst>(Insn)->isVolatile() &&
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"Non-volatile load should transfer execution to successor!");
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return false;
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}
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if (isa<StoreInst>(Insn)) {
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assert(cast<StoreInst>(Insn)->isVolatile() &&
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"Non-volatile store should transfer execution to successor!");
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return false;
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}
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return true;
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}
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