forked from OSchip/llvm-project
169 lines
4.3 KiB
C++
169 lines
4.3 KiB
C++
//===- SymbolListFile.cpp -------------------------------------------------===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the parser/evaluator of the linker script.
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// It does not construct an AST but consume linker script directives directly.
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// Results are written to Driver or Config object.
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//
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//===----------------------------------------------------------------------===//
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#include "SymbolListFile.h"
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#include "Config.h"
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#include "ScriptParser.h"
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#include "llvm/Support/MemoryBuffer.h"
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using namespace llvm;
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using namespace llvm::ELF;
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using namespace lld;
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using namespace lld::elf;
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// Parse the --dynamic-list argument. A dynamic list is in the form
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//
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// { symbol1; symbol2; [...]; symbolN };
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//
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// Multiple groups can be defined in the same file, and they are merged
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// into a single group.
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class DynamicListParser final : public ScriptParserBase {
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public:
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DynamicListParser(StringRef S) : ScriptParserBase(S) {}
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void run();
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};
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void DynamicListParser::run() {
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while (!atEOF()) {
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expect("{");
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while (!Error) {
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Config->DynamicList.push_back(next());
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expect(";");
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if (skip("}"))
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break;
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}
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expect(";");
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}
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}
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void elf::parseDynamicList(MemoryBufferRef MB) {
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DynamicListParser(MB.getBuffer()).run();
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}
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// Parse the --version-script argument. We currently only accept the following
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// version script syntax:
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//
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// { [ global: symbol1; symbol2; [...]; symbolN; ] local: *; };
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//
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// No wildcards are supported, other than for the local entry. Symbol versioning
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// is also not supported.
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class VersionScriptParser final : public ScriptParserBase {
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public:
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VersionScriptParser(StringRef S) : ScriptParserBase(S) {}
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void run();
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private:
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void parseExtern(std::vector<SymbolVersion> *Globals);
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void parseVersion(StringRef VerStr);
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void parseGlobal(StringRef VerStr);
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void parseLocal();
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};
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size_t elf::defineSymbolVersion(StringRef VerStr) {
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// Identifiers start at 2 because 0 and 1 are reserved
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// for VER_NDX_LOCAL and VER_NDX_GLOBAL constants.
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size_t VersionId = Config->VersionDefinitions.size() + 2;
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Config->VersionDefinitions.push_back({VerStr, VersionId});
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return VersionId;
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}
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void VersionScriptParser::parseVersion(StringRef VerStr) {
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defineSymbolVersion(VerStr);
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if (skip("global:") || peek() != "local:")
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parseGlobal(VerStr);
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if (skip("local:"))
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parseLocal();
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expect("}");
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// Each version may have a parent version. For example, "Ver2" defined as
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// "Ver2 { global: foo; local: *; } Ver1;" has "Ver1" as a parent. This
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// version hierarchy is, probably against your instinct, purely for human; the
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// runtime doesn't care about them at all. In LLD, we simply skip the token.
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if (!VerStr.empty() && peek() != ";")
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next();
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expect(";");
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}
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void VersionScriptParser::parseLocal() {
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Config->DefaultSymbolVersion = VER_NDX_LOCAL;
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expect("*");
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expect(";");
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}
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void VersionScriptParser::parseExtern(std::vector<SymbolVersion> *Globals) {
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expect("C++");
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expect("{");
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for (;;) {
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if (peek() == "}" || Error)
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break;
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Globals->push_back({next(), true});
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expect(";");
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}
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expect("}");
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expect(";");
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}
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void VersionScriptParser::parseGlobal(StringRef VerStr) {
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std::vector<SymbolVersion> *Globals;
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if (VerStr.empty())
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Globals = &Config->VersionScriptGlobals;
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else
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Globals = &Config->VersionDefinitions.back().Globals;
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for (;;) {
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if (skip("extern"))
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parseExtern(Globals);
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StringRef Cur = peek();
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if (Cur == "}" || Cur == "local:" || Error)
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return;
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next();
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Globals->push_back({Cur, false});
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expect(";");
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}
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}
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void VersionScriptParser::run() {
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StringRef Msg = "anonymous version definition is used in "
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"combination with other version definitions";
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if (skip("{")) {
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parseVersion("");
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if (!atEOF())
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setError(Msg);
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return;
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}
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while (!atEOF() && !Error) {
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StringRef VerStr = next();
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if (VerStr == "{") {
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setError(Msg);
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return;
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}
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expect("{");
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parseVersion(VerStr);
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}
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}
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void elf::parseVersionScript(MemoryBufferRef MB) {
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VersionScriptParser(MB.getBuffer()).run();
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}
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