llvm-project/lld
Rui Ueyama 0068408001 PECOFF: Temporarily add a lock to un-break buildbot.
Looks like there's a threading issue in the COFF reader which makes
buildbot unstable. Probability of crash varies depending on the number
of input. If we are linking a big executalbe, LLD almost always crash.

This patch temporarily adds a lock to guard the reader so that LLD
doesn't crash. I'll investigate and fix the issue as soon as possible
because this patch has negative performance impact.

llvm-svn: 230086
2015-02-20 23:22:36 +00:00
..
cmake/modules Add VTune as an optional external dependency and add task tracking. 2013-04-06 00:56:40 +00:00
docs Fix five of the shared library build targets 2015-01-21 22:54:56 +00:00
include Remove YAML/Native round-trip passes. 2015-02-20 22:10:28 +00:00
lib PECOFF: Temporarily add a lock to un-break buildbot. 2015-02-20 23:22:36 +00:00
test Remove YAML/Native round-trip passes. 2015-02-20 22:10:28 +00:00
tools Remove YAML/Native round-trip passes. 2015-02-20 22:10:28 +00:00
unittests Remove YAML/Native round-trip passes. 2015-02-20 22:10:28 +00:00
utils lldReaderWriter.a depends on lldCore.a so make sure 2015-02-05 01:10:40 +00:00
.arcconfig Update Phabricator server. 2014-04-07 04:52:24 +00:00
.clang-format Remove redundant "Standard: Cpp11" tag. The LLVM style has used the 2014-07-04 12:08:03 +00:00
.gitignore Update .gitignore to ignore hidden MacOSX Finder droppings 2014-07-16 21:01:17 +00:00
CMakeLists.txt add_lld_library -> add_llvm_library 2015-01-21 21:26:27 +00:00
LICENSE.TXT Update the copyright credits -- Happy new year 2014! 2014-01-01 08:27:31 +00:00
Makefile Initial set of Makefiles 2014-06-04 09:54:07 +00:00
README.md Test commit 2012-09-14 00:00:39 +00:00

README.md

LLVM Linker (lld)

This directory and its subdirectories contain source code for the LLVM Linker, a modular cross platform linker which is built as part of the LLVM compiler infrastructure project.

lld is open source software. You may freely distribute it under the terms of the license agreement found in LICENSE.txt.