forked from OSchip/llvm-project
04de24e690
The way the IO handlers are currently managed by the debugger is wrong. The implementation lacks proper synchronization between RunIOHandlerSync and RunIOHandlers. The latter is meant to be run by the "main thread", while the former is meant to be run synchronously, potentially from a different thread. Imagine a scenario where RunIOHandlerSync is called from a different thread than RunIOHandlers. Both functions manipulate the debugger's IOHandlerStack. Although the push and pop operations are synchronized, the logic to activate, deactivate and run IO handlers is not. While investigating PR44352, I noticed some weird behavior in the Editline implementation. One of its members (m_editor_status) was modified from another thread. This happened because the main thread, while running RunIOHandlers ended up execution the IOHandlerEditline created by the breakpoint callback thread. Even worse, due to the lack of synchronization within the IO handler implementation, both threads ended up executing the same IO handler. Most of the time, the IO handlers don't need to run synchronously. The exception is sourcing commands from external files, like the .lldbinit file. I've added a (recursive) mutex to prevent another thread from messing with the IO handlers wile another thread is running one synchronously. It has to be recursive, because we might have to source another file when encountering a command source in the original file. Differential revision: https://reviews.llvm.org/D72748 |
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Breakpoint | ||
Commands | ||
Core | ||
DataFormatters | ||
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Initialization | ||
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Utility | ||
CMakeLists.txt | ||
lldb.cpp |