llvm-project/llvm/lib/Target/MSP430
Chandler Carruth 66654b72c9 [SDAG] Remove the reliance on MI's allocation strategy for
`MachineMemOperand` pointers attached to `MachineSDNodes` and instead
have the `SelectionDAG` fully manage the memory for this array.

Prior to this change, the memory management was deeply confusing here --
The way the MI was built relied on the `SelectionDAG` allocating memory
for these arrays of pointers using the `MachineFunction`'s allocator so
that the raw pointer to the array could be blindly copied into an
eventual `MachineInstr`. This creates a hard coupling between how
`MachineInstr`s allocate their array of `MachineMemOperand` pointers and
how the `MachineSDNode` does.

This change is motivated in large part by a change I am making to how
`MachineFunction` allocates these pointers, but it seems like a layering
improvement as well.

This would run the risk of increasing allocations overall, but I've
implemented an optimization that should avoid that by storing a single
`MachineMemOperand` pointer directly instead of allocating anything.
This is expected to be a net win because the vast majority of uses of
these only need a single pointer.

As a side-effect, this makes the API for updating a `MachineSDNode` and
a `MachineInstr` reasonably different which seems nice to avoid
unexpected coupling of these two layers. We can map between them, but we
shouldn't be *surprised* at where that occurs. =]

Differential Revision: https://reviews.llvm.org/D50680

llvm-svn: 339740
2018-08-14 23:30:32 +00:00
..
InstPrinter
MCTargetDesc Remove trailing space 2018-07-30 19:41:25 +00:00
TargetInfo Add backend name to Target to enable runtime info to be fed back into TableGen 2017-11-15 23:55:44 +00:00
CMakeLists.txt Consistently sort add_subdirectory calls in lib/Target/*/CMakeLists.txt 2018-04-23 12:49:34 +00:00
LLVMBuild.txt
MSP430.h
MSP430.td
MSP430AsmPrinter.cpp
MSP430BranchSelector.cpp Rename DEBUG macro to LLVM_DEBUG. 2018-05-14 12:53:11 +00:00
MSP430CallingConv.td
MSP430FrameLowering.cpp
MSP430FrameLowering.h Move TargetFrameLowering.h to CodeGen where it's implemented 2017-11-03 22:32:11 +00:00
MSP430ISelDAGToDAG.cpp [SDAG] Remove the reliance on MI's allocation strategy for 2018-08-14 23:30:32 +00:00
MSP430ISelLowering.cpp [IR][CodeGen] Remove dependency on EVT from IR/Function.cpp. Move EVT to CodeGen layer. 2018-03-29 17:21:10 +00:00
MSP430ISelLowering.h Fix a bunch more layering of CodeGen headers that are in Target 2017-11-17 01:07:10 +00:00
MSP430InstrFormats.td
MSP430InstrInfo.cpp [DebugInfo] Examine all uses of isDebugValue() for debug instructions. 2018-05-09 02:42:00 +00:00
MSP430InstrInfo.h Target/TargetInstrInfo.h -> CodeGen/TargetInstrInfo.h to match layering 2017-11-08 01:01:31 +00:00
MSP430InstrInfo.td
MSP430MCInstLower.cpp
MSP430MCInstLower.h
MSP430MachineFunctionInfo.cpp
MSP430MachineFunctionInfo.h
MSP430RegisterInfo.cpp MachineFunction: Return reference from getFunction(); NFC 2017-12-15 22:22:58 +00:00
MSP430RegisterInfo.h Fix a bunch more layering of CodeGen headers that are in Target 2017-11-17 01:07:10 +00:00
MSP430RegisterInfo.td
MSP430Subtarget.cpp
MSP430Subtarget.h Fix a bunch more layering of CodeGen headers that are in Target 2017-11-17 01:07:10 +00:00
MSP430TargetMachine.cpp Revert "TargetMachine: Merge TargetMachine and LLVMTargetMachine" 2017-10-12 22:57:28 +00:00
MSP430TargetMachine.h Move TargetFrameLowering.h to CodeGen where it's implemented 2017-11-03 22:32:11 +00:00
README.txt

README.txt

//===---------------------------------------------------------------------===//
// MSP430 backend.
//===---------------------------------------------------------------------===//

DISCLAIMER: This backend should be considered as highly experimental. I never
seen nor worked with this MCU, all information was gathered from datasheet
only. The original intention of making this backend was to write documentation
of form "How to write backend for dummies" :) Thes notes hopefully will be
available pretty soon.

Some things are incomplete / not implemented yet (this list surely is not
complete as well):

1. Verify, how stuff is handling implicit zext with 8 bit operands (this might
be modelled currently in improper way - should we need to mark the superreg as
def for every 8 bit instruction?).

2. Libcalls: multiplication, division, remainder. Note, that calling convention
for libcalls is incomptible with calling convention of libcalls of msp430-gcc
(these cannot be used though due to license restriction).

3. Implement multiplication / division by constant (dag combiner hook?).

4. Implement non-constant shifts.

5. Implement varargs stuff.

6. Verify and fix (if needed) how's stuff playing with i32 / i64.

7. Implement floating point stuff (softfp?)

8. Implement instruction encoding for (possible) direct code emission in the
future.

9. Since almost all instructions set flags - implement brcond / select in better
way (currently they emit explicit comparison).

10. Handle imm in comparisons in better way (see comment in MSP430InstrInfo.td)

11. Implement hooks for better memory op folding, etc.