llvm-project/lldb/tools/lldb-vscode/VSCode.cpp

572 lines
18 KiB
C++

//===-- VSCode.cpp ----------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include <chrono>
#include <cstdarg>
#include <fstream>
#include <mutex>
#include <sstream>
#include "LLDBUtils.h"
#include "VSCode.h"
#include "llvm/Support/FormatVariadic.h"
#if defined(_WIN32)
#define NOMINMAX
#include <fcntl.h>
#include <io.h>
#include <windows.h>
#endif
using namespace lldb_vscode;
namespace lldb_vscode {
VSCode g_vsc;
VSCode::VSCode()
: broadcaster("lldb-vscode"),
exception_breakpoints(
{{"cpp_catch", "C++ Catch", lldb::eLanguageTypeC_plus_plus},
{"cpp_throw", "C++ Throw", lldb::eLanguageTypeC_plus_plus},
{"objc_catch", "Objective C Catch", lldb::eLanguageTypeObjC},
{"objc_throw", "Objective C Throw", lldb::eLanguageTypeObjC},
{"swift_catch", "Swift Catch", lldb::eLanguageTypeSwift},
{"swift_throw", "Swift Throw", lldb::eLanguageTypeSwift}}),
focus_tid(LLDB_INVALID_THREAD_ID), sent_terminated_event(false),
stop_at_entry(false), is_attach(false), reverse_request_seq(0),
waiting_for_run_in_terminal(false),
progress_event_reporter(
[&](const ProgressEvent &event) { SendJSON(event.ToJSON()); }) {
const char *log_file_path = getenv("LLDBVSCODE_LOG");
#if defined(_WIN32)
// Windows opens stdout and stdin in text mode which converts \n to 13,10
// while the value is just 10 on Darwin/Linux. Setting the file mode to binary
// fixes this.
int result = _setmode(fileno(stdout), _O_BINARY);
assert(result);
result = _setmode(fileno(stdin), _O_BINARY);
(void)result;
assert(result);
#endif
if (log_file_path)
log.reset(new std::ofstream(log_file_path));
}
VSCode::~VSCode() {}
int64_t VSCode::GetLineForPC(int64_t sourceReference, lldb::addr_t pc) const {
auto pos = source_map.find(sourceReference);
if (pos != source_map.end())
return pos->second.GetLineForPC(pc);
return 0;
}
ExceptionBreakpoint *VSCode::GetExceptionBreakpoint(const std::string &filter) {
for (auto &bp : exception_breakpoints) {
if (bp.filter == filter)
return &bp;
}
return nullptr;
}
ExceptionBreakpoint *
VSCode::GetExceptionBreakpoint(const lldb::break_id_t bp_id) {
for (auto &bp : exception_breakpoints) {
if (bp.bp.GetID() == bp_id)
return &bp;
}
return nullptr;
}
// Send the JSON in "json_str" to the "out" stream. Correctly send the
// "Content-Length:" field followed by the length, followed by the raw
// JSON bytes.
void VSCode::SendJSON(const std::string &json_str) {
output.write_full("Content-Length: ");
output.write_full(llvm::utostr(json_str.size()));
output.write_full("\r\n\r\n");
output.write_full(json_str);
if (log) {
*log << "<-- " << std::endl
<< "Content-Length: " << json_str.size() << "\r\n\r\n"
<< json_str << std::endl;
}
}
// Serialize the JSON value into a string and send the JSON packet to
// the "out" stream.
void VSCode::SendJSON(const llvm::json::Value &json) {
std::string s;
llvm::raw_string_ostream strm(s);
strm << json;
static std::mutex mutex;
std::lock_guard<std::mutex> locker(mutex);
SendJSON(strm.str());
}
// Read a JSON packet from the "in" stream.
std::string VSCode::ReadJSON() {
std::string length_str;
std::string json_str;
int length;
if (!input.read_expected(log.get(), "Content-Length: "))
return json_str;
if (!input.read_line(log.get(), length_str))
return json_str;
if (!llvm::to_integer(length_str, length))
return json_str;
if (!input.read_expected(log.get(), "\r\n"))
return json_str;
if (!input.read_full(log.get(), length, json_str))
return json_str;
if (log) {
*log << "--> " << std::endl
<< "Content-Length: " << length << "\r\n\r\n"
<< json_str << std::endl;
}
return json_str;
}
// "OutputEvent": {
// "allOf": [ { "$ref": "#/definitions/Event" }, {
// "type": "object",
// "description": "Event message for 'output' event type. The event
// indicates that the target has produced some output.",
// "properties": {
// "event": {
// "type": "string",
// "enum": [ "output" ]
// },
// "body": {
// "type": "object",
// "properties": {
// "category": {
// "type": "string",
// "description": "The output category. If not specified,
// 'console' is assumed.",
// "_enum": [ "console", "stdout", "stderr", "telemetry" ]
// },
// "output": {
// "type": "string",
// "description": "The output to report."
// },
// "variablesReference": {
// "type": "number",
// "description": "If an attribute 'variablesReference' exists
// and its value is > 0, the output contains
// objects which can be retrieved by passing
// variablesReference to the VariablesRequest."
// },
// "source": {
// "$ref": "#/definitions/Source",
// "description": "An optional source location where the output
// was produced."
// },
// "line": {
// "type": "integer",
// "description": "An optional source location line where the
// output was produced."
// },
// "column": {
// "type": "integer",
// "description": "An optional source location column where the
// output was produced."
// },
// "data": {
// "type":["array","boolean","integer","null","number","object",
// "string"],
// "description": "Optional data to report. For the 'telemetry'
// category the data will be sent to telemetry, for
// the other categories the data is shown in JSON
// format."
// }
// },
// "required": ["output"]
// }
// },
// "required": [ "event", "body" ]
// }]
// }
void VSCode::SendOutput(OutputType o, const llvm::StringRef output) {
if (output.empty())
return;
llvm::json::Object event(CreateEventObject("output"));
llvm::json::Object body;
const char *category = nullptr;
switch (o) {
case OutputType::Console:
category = "console";
break;
case OutputType::Stdout:
category = "stdout";
break;
case OutputType::Stderr:
category = "stderr";
break;
case OutputType::Telemetry:
category = "telemetry";
break;
}
body.try_emplace("category", category);
EmplaceSafeString(body, "output", output.str());
event.try_emplace("body", std::move(body));
SendJSON(llvm::json::Value(std::move(event)));
}
// interface ProgressStartEvent extends Event {
// event: 'progressStart';
//
// body: {
// /**
// * An ID that must be used in subsequent 'progressUpdate' and
// 'progressEnd'
// * events to make them refer to the same progress reporting.
// * IDs must be unique within a debug session.
// */
// progressId: string;
//
// /**
// * Mandatory (short) title of the progress reporting. Shown in the UI to
// * describe the long running operation.
// */
// title: string;
//
// /**
// * The request ID that this progress report is related to. If specified a
// * debug adapter is expected to emit
// * progress events for the long running request until the request has
// been
// * either completed or cancelled.
// * If the request ID is omitted, the progress report is assumed to be
// * related to some general activity of the debug adapter.
// */
// requestId?: number;
//
// /**
// * If true, the request that reports progress may be canceled with a
// * 'cancel' request.
// * So this property basically controls whether the client should use UX
// that
// * supports cancellation.
// * Clients that don't support cancellation are allowed to ignore the
// * setting.
// */
// cancellable?: boolean;
//
// /**
// * Optional, more detailed progress message.
// */
// message?: string;
//
// /**
// * Optional progress percentage to display (value range: 0 to 100). If
// * omitted no percentage will be shown.
// */
// percentage?: number;
// };
// }
//
// interface ProgressUpdateEvent extends Event {
// event: 'progressUpdate';
//
// body: {
// /**
// * The ID that was introduced in the initial 'progressStart' event.
// */
// progressId: string;
//
// /**
// * Optional, more detailed progress message. If omitted, the previous
// * message (if any) is used.
// */
// message?: string;
//
// /**
// * Optional progress percentage to display (value range: 0 to 100). If
// * omitted no percentage will be shown.
// */
// percentage?: number;
// };
// }
//
// interface ProgressEndEvent extends Event {
// event: 'progressEnd';
//
// body: {
// /**
// * The ID that was introduced in the initial 'ProgressStartEvent'.
// */
// progressId: string;
//
// /**
// * Optional, more detailed progress message. If omitted, the previous
// * message (if any) is used.
// */
// message?: string;
// };
// }
void VSCode::SendProgressEvent(uint64_t progress_id, const char *message,
uint64_t completed, uint64_t total) {
progress_event_reporter.Push(progress_id, message, completed, total);
}
void __attribute__((format(printf, 3, 4)))
VSCode::SendFormattedOutput(OutputType o, const char *format, ...) {
char buffer[1024];
va_list args;
va_start(args, format);
int actual_length = vsnprintf(buffer, sizeof(buffer), format, args);
va_end(args);
SendOutput(
o, llvm::StringRef(buffer, std::min<int>(actual_length, sizeof(buffer))));
}
int64_t VSCode::GetNextSourceReference() {
static int64_t ref = 0;
return ++ref;
}
ExceptionBreakpoint *
VSCode::GetExceptionBPFromStopReason(lldb::SBThread &thread) {
const auto num = thread.GetStopReasonDataCount();
// Check to see if have hit an exception breakpoint and change the
// reason to "exception", but only do so if all breakpoints that were
// hit are exception breakpoints.
ExceptionBreakpoint *exc_bp = nullptr;
for (size_t i = 0; i < num; i += 2) {
// thread.GetStopReasonDataAtIndex(i) will return the bp ID and
// thread.GetStopReasonDataAtIndex(i+1) will return the location
// within that breakpoint. We only care about the bp ID so we can
// see if this is an exception breakpoint that is getting hit.
lldb::break_id_t bp_id = thread.GetStopReasonDataAtIndex(i);
exc_bp = GetExceptionBreakpoint(bp_id);
// If any breakpoint is not an exception breakpoint, then stop and
// report this as a normal breakpoint
if (exc_bp == nullptr)
return nullptr;
}
return exc_bp;
}
lldb::SBThread VSCode::GetLLDBThread(const llvm::json::Object &arguments) {
auto tid = GetSigned(arguments, "threadId", LLDB_INVALID_THREAD_ID);
return target.GetProcess().GetThreadByID(tid);
}
lldb::SBFrame VSCode::GetLLDBFrame(const llvm::json::Object &arguments) {
const uint64_t frame_id = GetUnsigned(arguments, "frameId", UINT64_MAX);
lldb::SBProcess process = target.GetProcess();
// Upper 32 bits is the thread index ID
lldb::SBThread thread =
process.GetThreadByIndexID(GetLLDBThreadIndexID(frame_id));
// Lower 32 bits is the frame index
return thread.GetFrameAtIndex(GetLLDBFrameID(frame_id));
}
llvm::json::Value VSCode::CreateTopLevelScopes() {
llvm::json::Array scopes;
scopes.emplace_back(CreateScope("Locals", VARREF_LOCALS,
g_vsc.variables.locals.GetSize(), false));
scopes.emplace_back(CreateScope("Globals", VARREF_GLOBALS,
g_vsc.variables.globals.GetSize(), false));
scopes.emplace_back(CreateScope("Registers", VARREF_REGS,
g_vsc.variables.registers.GetSize(), false));
return llvm::json::Value(std::move(scopes));
}
void VSCode::RunLLDBCommands(llvm::StringRef prefix,
const std::vector<std::string> &commands) {
SendOutput(OutputType::Console,
llvm::StringRef(::RunLLDBCommands(prefix, commands)));
}
void VSCode::RunInitCommands() {
RunLLDBCommands("Running initCommands:", init_commands);
}
void VSCode::RunPreRunCommands() {
RunLLDBCommands("Running preRunCommands:", pre_run_commands);
}
void VSCode::RunStopCommands() {
RunLLDBCommands("Running stopCommands:", stop_commands);
}
void VSCode::RunExitCommands() {
RunLLDBCommands("Running exitCommands:", exit_commands);
}
void VSCode::RunTerminateCommands() {
RunLLDBCommands("Running terminateCommands:", terminate_commands);
}
lldb::SBTarget
VSCode::CreateTargetFromArguments(const llvm::json::Object &arguments,
lldb::SBError &error) {
// Grab the name of the program we need to debug and create a target using
// the given program as an argument. Executable file can be a source of target
// architecture and platform, if they differ from the host. Setting exe path
// in launch info is useless because Target.Launch() will not change
// architecture and platform, therefore they should be known at the target
// creation. We also use target triple and platform from the launch
// configuration, if given, since in some cases ELF file doesn't contain
// enough information to determine correct arch and platform (or ELF can be
// omitted at all), so it is good to leave the user an apportunity to specify
// those. Any of those three can be left empty.
llvm::StringRef target_triple = GetString(arguments, "targetTriple");
llvm::StringRef platform_name = GetString(arguments, "platformName");
llvm::StringRef program = GetString(arguments, "program");
auto target = this->debugger.CreateTarget(
program.data(), target_triple.data(), platform_name.data(),
true, // Add dependent modules.
error);
if (error.Fail()) {
// Update message if there was an error.
error.SetErrorStringWithFormat(
"Could not create a target for a program '%s': %s.", program.data(),
error.GetCString());
}
return target;
}
void VSCode::SetTarget(const lldb::SBTarget target) {
this->target = target;
if (target.IsValid()) {
// Configure breakpoint event listeners for the target.
lldb::SBListener listener = this->debugger.GetListener();
listener.StartListeningForEvents(
this->target.GetBroadcaster(),
lldb::SBTarget::eBroadcastBitBreakpointChanged);
listener.StartListeningForEvents(this->broadcaster,
eBroadcastBitStopEventThread);
}
}
PacketStatus VSCode::GetNextObject(llvm::json::Object &object) {
std::string json = ReadJSON();
if (json.empty())
return PacketStatus::EndOfFile;
llvm::StringRef json_sref(json);
llvm::Expected<llvm::json::Value> json_value = llvm::json::parse(json_sref);
if (!json_value) {
auto error = json_value.takeError();
if (log) {
std::string error_str;
llvm::raw_string_ostream strm(error_str);
strm << error;
strm.flush();
*log << "error: failed to parse JSON: " << error_str << std::endl
<< json << std::endl;
}
return PacketStatus::JSONMalformed;
}
object = *json_value->getAsObject();
if (!json_value->getAsObject()) {
if (log)
*log << "error: json packet isn't a object" << std::endl;
return PacketStatus::JSONNotObject;
}
return PacketStatus::Success;
}
bool VSCode::HandleObject(const llvm::json::Object &object) {
const auto packet_type = GetString(object, "type");
if (packet_type == "request") {
const auto command = GetString(object, "command");
auto handler_pos = request_handlers.find(std::string(command));
if (handler_pos != request_handlers.end()) {
handler_pos->second(object);
return true; // Success
} else {
if (log)
*log << "error: unhandled command \"" << command.data() << std::endl;
return false; // Fail
}
}
return false;
}
PacketStatus VSCode::SendReverseRequest(llvm::json::Object request,
llvm::json::Object &response) {
request.try_emplace("seq", ++reverse_request_seq);
SendJSON(llvm::json::Value(std::move(request)));
while (true) {
PacketStatus status = GetNextObject(response);
const auto packet_type = GetString(response, "type");
if (packet_type == "response")
return status;
else {
// Not our response, we got another packet
HandleObject(response);
}
}
return PacketStatus::EndOfFile;
}
void VSCode::RegisterRequestCallback(std::string request,
RequestCallback callback) {
request_handlers[request] = callback;
}
void Variables::Clear() {
locals.Clear();
globals.Clear();
registers.Clear();
expandable_variables.clear();
}
int64_t Variables::GetNewVariableRefence(bool is_permanent) {
if (is_permanent)
return next_permanent_var_ref++;
return next_temporary_var_ref++;
}
bool Variables::IsPermanentVariableReference(int64_t var_ref) {
return var_ref >= PermanentVariableStartIndex;
}
lldb::SBValue Variables::GetVariable(int64_t var_ref) const {
if (IsPermanentVariableReference(var_ref)) {
auto pos = expandable_permanent_variables.find(var_ref);
if (pos != expandable_permanent_variables.end())
return pos->second;
} else {
auto pos = expandable_variables.find(var_ref);
if (pos != expandable_variables.end())
return pos->second;
}
return lldb::SBValue();
}
int64_t Variables::InsertExpandableVariable(lldb::SBValue variable,
bool is_permanent) {
int64_t var_ref = GetNewVariableRefence(is_permanent);
if (is_permanent)
expandable_permanent_variables.insert(std::make_pair(var_ref, variable));
else
expandable_variables.insert(std::make_pair(var_ref, variable));
return var_ref;
}
} // namespace lldb_vscode