llvm-project/lldb/source/Breakpoint/BreakpointLocation.cpp

670 lines
22 KiB
C++

//===-- BreakpointLocation.cpp --------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Breakpoint/BreakpointID.h"
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ValueObject.h"
#include "lldb/Expression/DiagnosticManager.h"
#include "lldb/Expression/ExpressionVariable.h"
#include "lldb/Expression/UserExpression.h"
#include "lldb/Symbol/CompileUnit.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Symbol/TypeSystem.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadSpec.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/StreamString.h"
using namespace lldb;
using namespace lldb_private;
BreakpointLocation::BreakpointLocation(break_id_t loc_id, Breakpoint &owner,
const Address &addr, lldb::tid_t tid,
bool hardware, bool check_for_resolver)
: m_being_created(true), m_should_resolve_indirect_functions(false),
m_is_reexported(false), m_is_indirect(false), m_address(addr),
m_owner(owner), m_options_up(), m_bp_site_sp(), m_condition_mutex(),
m_condition_hash(0), m_loc_id(loc_id), m_hit_counter() {
if (check_for_resolver) {
Symbol *symbol = m_address.CalculateSymbolContextSymbol();
if (symbol && symbol->IsIndirect()) {
SetShouldResolveIndirectFunctions(true);
}
}
SetThreadID(tid);
m_being_created = false;
}
BreakpointLocation::~BreakpointLocation() { ClearBreakpointSite(); }
lldb::addr_t BreakpointLocation::GetLoadAddress() const {
return m_address.GetOpcodeLoadAddress(&m_owner.GetTarget());
}
const BreakpointOptions &BreakpointLocation::GetOptionsSpecifyingKind(
BreakpointOptions::OptionKind kind) const {
if (m_options_up && m_options_up->IsOptionSet(kind))
return *m_options_up;
else
return m_owner.GetOptions();
}
Address &BreakpointLocation::GetAddress() { return m_address; }
Breakpoint &BreakpointLocation::GetBreakpoint() { return m_owner; }
Target &BreakpointLocation::GetTarget() { return m_owner.GetTarget(); }
bool BreakpointLocation::IsEnabled() const {
if (!m_owner.IsEnabled())
return false;
else if (m_options_up != nullptr)
return m_options_up->IsEnabled();
else
return true;
}
void BreakpointLocation::SetEnabled(bool enabled) {
GetLocationOptions().SetEnabled(enabled);
if (enabled) {
ResolveBreakpointSite();
} else {
ClearBreakpointSite();
}
SendBreakpointLocationChangedEvent(enabled ? eBreakpointEventTypeEnabled
: eBreakpointEventTypeDisabled);
}
bool BreakpointLocation::IsAutoContinue() const {
if (m_options_up &&
m_options_up->IsOptionSet(BreakpointOptions::eAutoContinue))
return m_options_up->IsAutoContinue();
else
return m_owner.IsAutoContinue();
}
void BreakpointLocation::SetAutoContinue(bool auto_continue) {
GetLocationOptions().SetAutoContinue(auto_continue);
SendBreakpointLocationChangedEvent(eBreakpointEventTypeAutoContinueChanged);
}
void BreakpointLocation::SetThreadID(lldb::tid_t thread_id) {
if (thread_id != LLDB_INVALID_THREAD_ID)
GetLocationOptions().SetThreadID(thread_id);
else {
// If we're resetting this to an invalid thread id, then don't make an
// options pointer just to do that.
if (m_options_up != nullptr)
m_options_up->SetThreadID(thread_id);
}
SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged);
}
lldb::tid_t BreakpointLocation::GetThreadID() {
const ThreadSpec *thread_spec =
GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
.GetThreadSpecNoCreate();
if (thread_spec)
return thread_spec->GetTID();
else
return LLDB_INVALID_THREAD_ID;
}
void BreakpointLocation::SetThreadIndex(uint32_t index) {
if (index != 0)
GetLocationOptions().GetThreadSpec()->SetIndex(index);
else {
// If we're resetting this to an invalid thread id, then don't make an
// options pointer just to do that.
if (m_options_up != nullptr)
m_options_up->GetThreadSpec()->SetIndex(index);
}
SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged);
}
uint32_t BreakpointLocation::GetThreadIndex() const {
const ThreadSpec *thread_spec =
GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
.GetThreadSpecNoCreate();
if (thread_spec)
return thread_spec->GetIndex();
else
return 0;
}
void BreakpointLocation::SetThreadName(const char *thread_name) {
if (thread_name != nullptr)
GetLocationOptions().GetThreadSpec()->SetName(thread_name);
else {
// If we're resetting this to an invalid thread id, then don't make an
// options pointer just to do that.
if (m_options_up != nullptr)
m_options_up->GetThreadSpec()->SetName(thread_name);
}
SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged);
}
const char *BreakpointLocation::GetThreadName() const {
const ThreadSpec *thread_spec =
GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
.GetThreadSpecNoCreate();
if (thread_spec)
return thread_spec->GetName();
else
return nullptr;
}
void BreakpointLocation::SetQueueName(const char *queue_name) {
if (queue_name != nullptr)
GetLocationOptions().GetThreadSpec()->SetQueueName(queue_name);
else {
// If we're resetting this to an invalid thread id, then don't make an
// options pointer just to do that.
if (m_options_up != nullptr)
m_options_up->GetThreadSpec()->SetQueueName(queue_name);
}
SendBreakpointLocationChangedEvent(eBreakpointEventTypeThreadChanged);
}
const char *BreakpointLocation::GetQueueName() const {
const ThreadSpec *thread_spec =
GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
.GetThreadSpecNoCreate();
if (thread_spec)
return thread_spec->GetQueueName();
else
return nullptr;
}
bool BreakpointLocation::InvokeCallback(StoppointCallbackContext *context) {
if (m_options_up != nullptr && m_options_up->HasCallback())
return m_options_up->InvokeCallback(context, m_owner.GetID(), GetID());
else
return m_owner.InvokeCallback(context, GetID());
}
bool BreakpointLocation::IsCallbackSynchronous() {
if (m_options_up != nullptr && m_options_up->HasCallback())
return m_options_up->IsCallbackSynchronous();
else
return m_owner.GetOptions().IsCallbackSynchronous();
}
void BreakpointLocation::SetCallback(BreakpointHitCallback callback,
void *baton, bool is_synchronous) {
// The default "Baton" class will keep a copy of "baton" and won't free or
// delete it when it goes goes out of scope.
GetLocationOptions().SetCallback(
callback, std::make_shared<UntypedBaton>(baton), is_synchronous);
SendBreakpointLocationChangedEvent(eBreakpointEventTypeCommandChanged);
}
void BreakpointLocation::SetCallback(BreakpointHitCallback callback,
const BatonSP &baton_sp,
bool is_synchronous) {
GetLocationOptions().SetCallback(callback, baton_sp, is_synchronous);
SendBreakpointLocationChangedEvent(eBreakpointEventTypeCommandChanged);
}
void BreakpointLocation::ClearCallback() {
GetLocationOptions().ClearCallback();
}
void BreakpointLocation::SetCondition(const char *condition) {
GetLocationOptions().SetCondition(condition);
SendBreakpointLocationChangedEvent(eBreakpointEventTypeConditionChanged);
}
const char *BreakpointLocation::GetConditionText(size_t *hash) const {
return GetOptionsSpecifyingKind(BreakpointOptions::eCondition)
.GetConditionText(hash);
}
bool BreakpointLocation::ConditionSaysStop(ExecutionContext &exe_ctx,
Status &error) {
Log *log = GetLog(LLDBLog::Breakpoints);
std::lock_guard<std::mutex> guard(m_condition_mutex);
size_t condition_hash;
const char *condition_text = GetConditionText(&condition_hash);
if (!condition_text) {
m_user_expression_sp.reset();
return false;
}
error.Clear();
DiagnosticManager diagnostics;
if (condition_hash != m_condition_hash || !m_user_expression_sp ||
!m_user_expression_sp->MatchesContext(exe_ctx)) {
LanguageType language = eLanguageTypeUnknown;
// See if we can figure out the language from the frame, otherwise use the
// default language:
CompileUnit *comp_unit = m_address.CalculateSymbolContextCompileUnit();
if (comp_unit)
language = comp_unit->GetLanguage();
m_user_expression_sp.reset(GetTarget().GetUserExpressionForLanguage(
condition_text, llvm::StringRef(), language, Expression::eResultTypeAny,
EvaluateExpressionOptions(), nullptr, error));
if (error.Fail()) {
LLDB_LOGF(log, "Error getting condition expression: %s.",
error.AsCString());
m_user_expression_sp.reset();
return true;
}
if (!m_user_expression_sp->Parse(diagnostics, exe_ctx,
eExecutionPolicyOnlyWhenNeeded, true,
false)) {
error.SetErrorStringWithFormat(
"Couldn't parse conditional expression:\n%s",
diagnostics.GetString().c_str());
m_user_expression_sp.reset();
return true;
}
m_condition_hash = condition_hash;
}
// We need to make sure the user sees any parse errors in their condition, so
// we'll hook the constructor errors up to the debugger's Async I/O.
ValueObjectSP result_value_sp;
EvaluateExpressionOptions options;
options.SetUnwindOnError(true);
options.SetIgnoreBreakpoints(true);
options.SetTryAllThreads(true);
options.SetResultIsInternal(
true); // Don't generate a user variable for condition expressions.
Status expr_error;
diagnostics.Clear();
ExpressionVariableSP result_variable_sp;
ExpressionResults result_code = m_user_expression_sp->Execute(
diagnostics, exe_ctx, options, m_user_expression_sp, result_variable_sp);
bool ret;
if (result_code == eExpressionCompleted) {
if (!result_variable_sp) {
error.SetErrorString("Expression did not return a result");
return false;
}
result_value_sp = result_variable_sp->GetValueObject();
if (result_value_sp) {
ret = result_value_sp->IsLogicalTrue(error);
if (log) {
if (error.Success()) {
LLDB_LOGF(log, "Condition successfully evaluated, result is %s.\n",
ret ? "true" : "false");
} else {
error.SetErrorString(
"Failed to get an integer result from the expression");
ret = false;
}
}
} else {
ret = false;
error.SetErrorString("Failed to get any result from the expression");
}
} else {
ret = false;
error.SetErrorStringWithFormat("Couldn't execute expression:\n%s",
diagnostics.GetString().c_str());
}
return ret;
}
uint32_t BreakpointLocation::GetIgnoreCount() const {
return GetOptionsSpecifyingKind(BreakpointOptions::eIgnoreCount)
.GetIgnoreCount();
}
void BreakpointLocation::SetIgnoreCount(uint32_t n) {
GetLocationOptions().SetIgnoreCount(n);
SendBreakpointLocationChangedEvent(eBreakpointEventTypeIgnoreChanged);
}
void BreakpointLocation::DecrementIgnoreCount() {
if (m_options_up != nullptr) {
uint32_t loc_ignore = m_options_up->GetIgnoreCount();
if (loc_ignore != 0)
m_options_up->SetIgnoreCount(loc_ignore - 1);
}
}
bool BreakpointLocation::IgnoreCountShouldStop() {
uint32_t owner_ignore = GetBreakpoint().GetIgnoreCount();
uint32_t loc_ignore = 0;
if (m_options_up != nullptr)
loc_ignore = m_options_up->GetIgnoreCount();
if (loc_ignore != 0 || owner_ignore != 0) {
m_owner.DecrementIgnoreCount();
DecrementIgnoreCount(); // Have to decrement our owners' ignore count,
// since it won't get a chance to.
return false;
}
return true;
}
BreakpointOptions &BreakpointLocation::GetLocationOptions() {
// If we make the copy we don't copy the callbacks because that is
// potentially expensive and we don't want to do that for the simple case
// where someone is just disabling the location.
if (m_options_up == nullptr)
m_options_up = std::make_unique<BreakpointOptions>(false);
return *m_options_up;
}
bool BreakpointLocation::ValidForThisThread(Thread &thread) {
return thread.MatchesSpec(
GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
.GetThreadSpecNoCreate());
}
// RETURNS - true if we should stop at this breakpoint, false if we
// should continue. Note, we don't check the thread spec for the breakpoint
// here, since if the breakpoint is not for this thread, then the event won't
// even get reported, so the check is redundant.
bool BreakpointLocation::ShouldStop(StoppointCallbackContext *context) {
bool should_stop = true;
Log *log = GetLog(LLDBLog::Breakpoints);
// Do this first, if a location is disabled, it shouldn't increment its hit
// count.
if (!IsEnabled())
return false;
// We only run synchronous callbacks in ShouldStop:
context->is_synchronous = true;
should_stop = InvokeCallback(context);
if (log) {
StreamString s;
GetDescription(&s, lldb::eDescriptionLevelVerbose);
LLDB_LOGF(log, "Hit breakpoint location: %s, %s.\n", s.GetData(),
should_stop ? "stopping" : "continuing");
}
return should_stop;
}
void BreakpointLocation::BumpHitCount() {
if (IsEnabled()) {
// Step our hit count, and also step the hit count of the owner.
m_hit_counter.Increment();
m_owner.m_hit_counter.Increment();
}
}
void BreakpointLocation::UndoBumpHitCount() {
if (IsEnabled()) {
// Step our hit count, and also step the hit count of the owner.
m_hit_counter.Decrement();
m_owner.m_hit_counter.Decrement();
}
}
bool BreakpointLocation::IsResolved() const {
return m_bp_site_sp.get() != nullptr;
}
lldb::BreakpointSiteSP BreakpointLocation::GetBreakpointSite() const {
return m_bp_site_sp;
}
bool BreakpointLocation::ResolveBreakpointSite() {
if (m_bp_site_sp)
return true;
Process *process = m_owner.GetTarget().GetProcessSP().get();
if (process == nullptr)
return false;
lldb::break_id_t new_id =
process->CreateBreakpointSite(shared_from_this(), m_owner.IsHardware());
if (new_id == LLDB_INVALID_BREAK_ID) {
Log *log = GetLog(LLDBLog::Breakpoints);
if (log)
log->Warning("Failed to add breakpoint site at 0x%" PRIx64,
m_address.GetOpcodeLoadAddress(&m_owner.GetTarget()));
}
return IsResolved();
}
bool BreakpointLocation::SetBreakpointSite(BreakpointSiteSP &bp_site_sp) {
m_bp_site_sp = bp_site_sp;
SendBreakpointLocationChangedEvent(eBreakpointEventTypeLocationsResolved);
return true;
}
bool BreakpointLocation::ClearBreakpointSite() {
if (m_bp_site_sp.get()) {
ProcessSP process_sp(m_owner.GetTarget().GetProcessSP());
// If the process exists, get it to remove the owner, it will remove the
// physical implementation of the breakpoint as well if there are no more
// owners. Otherwise just remove this owner.
if (process_sp)
process_sp->RemoveOwnerFromBreakpointSite(GetBreakpoint().GetID(),
GetID(), m_bp_site_sp);
else
m_bp_site_sp->RemoveOwner(GetBreakpoint().GetID(), GetID());
m_bp_site_sp.reset();
return true;
}
return false;
}
void BreakpointLocation::GetDescription(Stream *s,
lldb::DescriptionLevel level) {
SymbolContext sc;
// If the description level is "initial" then the breakpoint is printing out
// our initial state, and we should let it decide how it wants to print our
// label.
if (level != eDescriptionLevelInitial) {
s->Indent();
BreakpointID::GetCanonicalReference(s, m_owner.GetID(), GetID());
}
if (level == lldb::eDescriptionLevelBrief)
return;
if (level != eDescriptionLevelInitial)
s->PutCString(": ");
if (level == lldb::eDescriptionLevelVerbose)
s->IndentMore();
if (m_address.IsSectionOffset()) {
m_address.CalculateSymbolContext(&sc);
if (level == lldb::eDescriptionLevelFull ||
level == eDescriptionLevelInitial) {
if (IsReExported())
s->PutCString("re-exported target = ");
else
s->PutCString("where = ");
sc.DumpStopContext(s, m_owner.GetTarget().GetProcessSP().get(), m_address,
false, true, false, true, true);
} else {
if (sc.module_sp) {
s->EOL();
s->Indent("module = ");
sc.module_sp->GetFileSpec().Dump(s->AsRawOstream());
}
if (sc.comp_unit != nullptr) {
s->EOL();
s->Indent("compile unit = ");
sc.comp_unit->GetPrimaryFile().GetFilename().Dump(s);
if (sc.function != nullptr) {
s->EOL();
s->Indent("function = ");
s->PutCString(sc.function->GetName().AsCString("<unknown>"));
}
if (sc.line_entry.line > 0) {
s->EOL();
s->Indent("location = ");
sc.line_entry.DumpStopContext(s, true);
}
} else {
// If we don't have a comp unit, see if we have a symbol we can print.
if (sc.symbol) {
s->EOL();
if (IsReExported())
s->Indent("re-exported target = ");
else
s->Indent("symbol = ");
s->PutCString(sc.symbol->GetName().AsCString("<unknown>"));
}
}
}
}
if (level == lldb::eDescriptionLevelVerbose) {
s->EOL();
s->Indent();
}
if (m_address.IsSectionOffset() &&
(level == eDescriptionLevelFull || level == eDescriptionLevelInitial))
s->Printf(", ");
s->Printf("address = ");
ExecutionContextScope *exe_scope = nullptr;
Target *target = &m_owner.GetTarget();
if (target)
exe_scope = target->GetProcessSP().get();
if (exe_scope == nullptr)
exe_scope = target;
if (level == eDescriptionLevelInitial)
m_address.Dump(s, exe_scope, Address::DumpStyleLoadAddress,
Address::DumpStyleFileAddress);
else
m_address.Dump(s, exe_scope, Address::DumpStyleLoadAddress,
Address::DumpStyleModuleWithFileAddress);
if (IsIndirect() && m_bp_site_sp) {
Address resolved_address;
resolved_address.SetLoadAddress(m_bp_site_sp->GetLoadAddress(), target);
Symbol *resolved_symbol = resolved_address.CalculateSymbolContextSymbol();
if (resolved_symbol) {
if (level == eDescriptionLevelFull || level == eDescriptionLevelInitial)
s->Printf(", ");
else if (level == lldb::eDescriptionLevelVerbose) {
s->EOL();
s->Indent();
}
s->Printf("indirect target = %s",
resolved_symbol->GetName().GetCString());
}
}
bool is_resolved = IsResolved();
bool is_hardware = is_resolved && m_bp_site_sp->IsHardware();
if (level == lldb::eDescriptionLevelVerbose) {
s->EOL();
s->Indent();
s->Printf("resolved = %s\n", is_resolved ? "true" : "false");
s->Indent();
s->Printf("hardware = %s\n", is_hardware ? "true" : "false");
s->Indent();
s->Printf("hit count = %-4u\n", GetHitCount());
if (m_options_up) {
s->Indent();
m_options_up->GetDescription(s, level);
s->EOL();
}
s->IndentLess();
} else if (level != eDescriptionLevelInitial) {
s->Printf(", %sresolved, %shit count = %u ", (is_resolved ? "" : "un"),
(is_hardware ? "hardware, " : ""), GetHitCount());
if (m_options_up) {
m_options_up->GetDescription(s, level);
}
}
}
void BreakpointLocation::Dump(Stream *s) const {
if (s == nullptr)
return;
bool is_resolved = IsResolved();
bool is_hardware = is_resolved && m_bp_site_sp->IsHardware();
auto hardware_index = is_resolved ?
m_bp_site_sp->GetHardwareIndex() : LLDB_INVALID_INDEX32;
lldb::tid_t tid = GetOptionsSpecifyingKind(BreakpointOptions::eThreadSpec)
.GetThreadSpecNoCreate()
->GetTID();
s->Printf("BreakpointLocation %u: tid = %4.4" PRIx64
" load addr = 0x%8.8" PRIx64 " state = %s type = %s breakpoint "
"hw_index = %i hit_count = %-4u ignore_count = %-4u",
GetID(), tid,
(uint64_t)m_address.GetOpcodeLoadAddress(&m_owner.GetTarget()),
(m_options_up ? m_options_up->IsEnabled() : m_owner.IsEnabled())
? "enabled "
: "disabled",
is_hardware ? "hardware" : "software", hardware_index,
GetHitCount(),
GetOptionsSpecifyingKind(BreakpointOptions::eIgnoreCount)
.GetIgnoreCount());
}
void BreakpointLocation::SendBreakpointLocationChangedEvent(
lldb::BreakpointEventType eventKind) {
if (!m_being_created && !m_owner.IsInternal() &&
m_owner.GetTarget().EventTypeHasListeners(
Target::eBroadcastBitBreakpointChanged)) {
Breakpoint::BreakpointEventData *data = new Breakpoint::BreakpointEventData(
eventKind, m_owner.shared_from_this());
data->GetBreakpointLocationCollection().Add(shared_from_this());
m_owner.GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged,
data);
}
}
void BreakpointLocation::SwapLocation(BreakpointLocationSP swap_from) {
m_address = swap_from->m_address;
m_should_resolve_indirect_functions =
swap_from->m_should_resolve_indirect_functions;
m_is_reexported = swap_from->m_is_reexported;
m_is_indirect = swap_from->m_is_indirect;
m_user_expression_sp.reset();
}