llvm-project/lld/ELF/LinkerScript.h

152 lines
4.4 KiB
C++

//===- LinkerScript.h -------------------------------------------*- C++ -*-===//
//
// The LLVM Linker
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLD_ELF_LINKER_SCRIPT_H
#define LLD_ELF_LINKER_SCRIPT_H
#include "Writer.h"
#include "lld/Core/LLVM.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/MemoryBuffer.h"
#include <functional>
namespace lld {
namespace elf {
template <class ELFT> class InputSectionBase;
template <class ELFT> class OutputSectionBase;
template <class ELFT> class OutputSectionFactory;
typedef std::function<uint64_t(uint64_t)> Expr;
// Parses a linker script. Calling this function updates
// Config and ScriptConfig.
void readLinkerScript(MemoryBufferRef MB);
class ScriptParser;
template <class ELFT> class InputSectionBase;
template <class ELFT> class OutputSectionBase;
// This enum is used to implement linker script SECTIONS command.
// https://sourceware.org/binutils/docs/ld/SECTIONS.html#SECTIONS
enum SectionsCommandKind {
AssignmentKind,
OutputSectionKind,
InputSectionKind
};
struct BaseCommand {
BaseCommand(int K) : Kind(K) {}
virtual ~BaseCommand() {}
int Kind;
};
struct SymbolAssignment : BaseCommand {
SymbolAssignment(StringRef Name, Expr E)
: BaseCommand(AssignmentKind), Name(Name), Expression(E) {}
static bool classof(const BaseCommand *C);
StringRef Name;
Expr Expression;
bool Provide = false;
// Hidden and Ignore can be true, only if Provide is true
bool Hidden = false;
bool Ignore = false;
};
// Linker scripts allow additional constraints to be put on ouput sections.
// An output section will only be created if all of its input sections are
// read-only
// or all of its input sections are read-write by using the keyword ONLY_IF_RO
// and ONLY_IF_RW respectively.
enum ConstraintKind { NoConstraint, ReadOnly, ReadWrite };
struct OutputSectionCommand : BaseCommand {
OutputSectionCommand(StringRef Name)
: BaseCommand(OutputSectionKind), Name(Name) {}
static bool classof(const BaseCommand *C);
StringRef Name;
std::vector<std::unique_ptr<BaseCommand>> Commands;
std::vector<StringRef> Phdrs;
std::vector<uint8_t> Filler;
ConstraintKind Constraint = NoConstraint;
};
struct InputSectionDescription : BaseCommand {
InputSectionDescription() : BaseCommand(InputSectionKind) {}
static bool classof(const BaseCommand *C);
std::vector<StringRef> Patterns;
};
struct PhdrsCommand {
StringRef Name;
unsigned Type;
bool HasFilehdr;
bool HasPhdrs;
unsigned Flags;
};
// ScriptConfiguration holds linker script parse results.
struct ScriptConfiguration {
// Used to assign addresses to sections.
std::vector<std::unique_ptr<BaseCommand>> Commands;
// Used to assign sections to headers.
std::vector<PhdrsCommand> PhdrsCommands;
bool DoLayout = false;
llvm::BumpPtrAllocator Alloc;
// List of section patterns specified with KEEP commands. They will
// be kept even if they are unused and --gc-sections is specified.
std::vector<StringRef> KeptSections;
};
extern ScriptConfiguration *ScriptConfig;
// This is a runner of the linker script.
template <class ELFT> class LinkerScript {
typedef typename ELFT::uint uintX_t;
public:
std::vector<OutputSectionBase<ELFT> *>
createSections(OutputSectionFactory<ELFT> &Factory);
std::vector<PhdrEntry<ELFT>>
createPhdrs(ArrayRef<OutputSectionBase<ELFT> *> S);
ArrayRef<uint8_t> getFiller(StringRef Name);
bool shouldKeep(InputSectionBase<ELFT> *S);
void assignAddresses(ArrayRef<OutputSectionBase<ELFT> *> S);
int compareSections(StringRef A, StringRef B);
void addScriptedSymbols();
bool hasPhdrsCommands();
private:
// "ScriptConfig" is a bit too long, so define a short name for it.
ScriptConfiguration &Opt = *ScriptConfig;
int getSectionIndex(StringRef Name);
std::vector<size_t> getPhdrIndices(StringRef SectionName);
void dispatchAssignment(SymbolAssignment *Cmd);
uintX_t Dot;
};
// Variable template is a C++14 feature, so we can't template
// a global variable. Use a struct to workaround.
template <class ELFT> struct Script { static LinkerScript<ELFT> *X; };
template <class ELFT> LinkerScript<ELFT> *Script<ELFT>::X;
} // namespace elf
} // namespace lld
#endif