forked from OSchip/llvm-project
183 lines
5.7 KiB
ReStructuredText
183 lines
5.7 KiB
ReStructuredText
.. title:: LLDB Homepage
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The LLDB Debugger
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=================
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Welcome to the LLDB documentation!
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LLDB is a next generation, high-performance debugger. It is built as a set of
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reusable components which highly leverage existing libraries in the larger LLVM
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Project, such as the Clang expression parser and LLVM disassembler.
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LLDB is the default debugger in Xcode on macOS and supports debugging C,
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Objective-C and C++ on the desktop and iOS devices and simulator.
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All of the code in the LLDB project is available under the
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`"Apache 2.0 License with LLVM exceptions"`_.
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.. _"Apache 2.0 License with LLVM exceptions": https://llvm.org/docs/DeveloperPolicy.html#new-llvm-project-license-framework
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Using LLDB
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----------
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For an introduction into the LLDB command language, head over to the `LLDB
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Tutorial <https://lldb.llvm.org/use/tutorial.html>`_. For users already familiar
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with GDB there is a cheat sheet listing common tasks and their LLDB equivalent
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in the `GDB to LLDB command map <https://lldb.llvm.org/use/map.html>`_.
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There are also multiple resources on how to script LLDB using Python `Python
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Reference <https://lldb.llvm.org/use/python-reference.html>`_ is a great
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starting point for that.
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Compiler Integration Benefits
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-----------------------------
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LLDB converts debug information into Clang types so that it can
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leverage the Clang compiler infrastructure. This allows LLDB to support the
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latest C, C++, Objective-C and Objective-C++ language features and runtimes in
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expressions without having to reimplement any of this functionality. It also
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leverages the compiler to take care of all ABI details when making functions
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calls for expressions, when disassembling instructions and extracting
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instruction details, and much more.
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The major benefits include:
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- Up to date language support for C, C++, Objective-C
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- Multi-line expressions that can declare local variables and types
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- Utilize the JIT for expressions when supported
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- Evaluate expression Intermediate Representation (IR) when JIT can't be used
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Reusability
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-----------
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The LLDB debugger APIs are exposed as a C++ object oriented interface in a
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shared library. The lldb command line tool links to, and uses this public API.
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On macOS the shared library is exposed as a framework named LLDB.framework,
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and Unix systems expose it as lldb.so. The entire API is also then exposed
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through Python script bindings which allow the API to be used within the LLDB
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embedded script interpreter, and also in any python script that loads the
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lldb.py module in standard python script files. See the Python Reference page
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for more details on how and where Python can be used with the LLDB API.
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Sharing the LLDB API allows LLDB to not only be used for debugging, but also
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for symbolication, disassembly, object and symbol file introspection, and much
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more.
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Platform Support
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----------------
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LLDB is known to work on the following platforms, but ports to new platforms
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are welcome:
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* macOS debugging for i386, x86_64 and AArch64
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* iOS, tvOS, and watchOS simulator debugging on i386, x86_64 and AArch64
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* iOS, tvOS, and watchOS device debugging on ARM and AArch64
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* Linux user-space debugging for i386, x86_64, ARM, AArch64, MIPS64, PPC64le,
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s390x
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* FreeBSD user-space debugging for i386, x86_64, ARM, AArch64, MIPS64, PPC
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* NetBSD user-space debugging for i386 and x86_64
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* Windows user-space debugging for i386, x86_64, ARM and AArch64 (*)
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(*) Support for Windows is under active development. Basic functionality is
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expected to work, with functionality improving rapidly. ARM and AArch64 support
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is more experimental, with more known issues than the others.
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Get Involved
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------------
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Check out the LLVM source-tree with git and find the sources in the `lldb`
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subdirectory:
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::
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> git clone https://github.com/llvm/llvm-project.git
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Note that LLDB generally builds from top-of-trunk using CMake and Ninja.
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Additionally it builds:
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* on macOS with a :ref:`generated Xcode project <CMakeGeneratedXcodeProject>`
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* on Linux and FreeBSD with Clang and libstdc++/libc++
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* on NetBSD with GCC/Clang and libstdc++/libc++
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* on Windows with a generated project for VS 2017 or higher
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See the :doc:`LLDB Build Page <resources/build>` for build instructions.
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Discussions about LLDB should go to the `lldb-dev
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<http://lists.llvm.org/mailman/listinfo/lldb-dev>`__ mailing list. Commit
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messages are automatically sent to the `lldb-commits
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<http://lists.llvm.org/mailman/listinfo/lldb-commits>`__ mailing list , and
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this is also the preferred mailing list for patch submissions.
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See the :doc:`Projects page <status/projects>` if you are looking for some
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interesting areas to contribute to lldb.
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.. toctree::
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:hidden:
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:maxdepth: 1
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:caption: Project
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status/goals
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status/features
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status/status
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status/projects
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status/releases
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.. toctree::
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:hidden:
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:maxdepth: 1
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:caption: Use & Extension
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use/tutorial
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use/map
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use/formatting
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use/variable
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use/symbolication
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use/symbols
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use/python
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use/python-reference
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use/remote
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use/qemu-testing
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use/troubleshooting
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use/links
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.. toctree::
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:hidden:
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:maxdepth: 1
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:caption: Development
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resources/contributing
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resources/build
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resources/test
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resources/bots
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resources/caveats
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.. toctree::
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:hidden:
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:maxdepth: 1
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:caption: Design
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design/overview
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design/reproducers
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design/structureddataplugins
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design/sbapi
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.. toctree::
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:hidden:
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:maxdepth: 1
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:caption: Reference
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Public Python API <python_api>
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Public C++ API <https://lldb.llvm.org/cpp_reference/namespacelldb.html>
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Private C++ API <https://lldb.llvm.org/cpp_reference/index.html>
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Man Page <man/lldb>
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.. toctree::
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:hidden:
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:maxdepth: 1
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:caption: External Links
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Source Code <https://github.com/llvm/llvm-project>
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Code Reviews <https://reviews.llvm.org>
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Bug Reports <https://bugs.llvm.org/>
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