forked from OSchip/llvm-project
670 lines
21 KiB
C++
670 lines
21 KiB
C++
//===-- Socket.cpp ----------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Host/Socket.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/RegularExpression.h"
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#include "lldb/Host/Config.h"
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#include "lldb/Host/FileSystem.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Host/SocketAddress.h"
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#include "lldb/Host/TimeValue.h"
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#include "lldb/Interpreter/Args.h"
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#ifndef LLDB_DISABLE_POSIX
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#endif
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using namespace lldb;
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using namespace lldb_private;
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#if defined(_WIN32)
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typedef const char * set_socket_option_arg_type;
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typedef char * get_socket_option_arg_type;
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const NativeSocket Socket::kInvalidSocketValue = INVALID_SOCKET;
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#else // #if defined(_WIN32)
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typedef const void * set_socket_option_arg_type;
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typedef void * get_socket_option_arg_type;
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const NativeSocket Socket::kInvalidSocketValue = -1;
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#endif // #if defined(_WIN32)
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#ifdef __ANDROID__
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// Android does not have SUN_LEN
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#ifndef SUN_LEN
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#define SUN_LEN(ptr) ((size_t) (((struct sockaddr_un *) 0)->sun_path) + strlen((ptr)->sun_path))
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#endif
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#endif // #ifdef __ANDROID__
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Socket::Socket(NativeSocket socket, SocketProtocol protocol, bool should_close)
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: IOObject(eFDTypeSocket, should_close)
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, m_protocol(protocol)
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, m_socket(socket)
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{
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}
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Socket::~Socket()
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{
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Close();
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}
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Error Socket::TcpConnect(llvm::StringRef host_and_port, Socket *&socket)
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{
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// Store the result in a unique_ptr in case we error out, the memory will get correctly freed.
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std::unique_ptr<Socket> final_socket;
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NativeSocket sock = kInvalidSocketValue;
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Error error;
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Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST));
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if (log)
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log->Printf ("Socket::TcpConnect (host/port = %s)", host_and_port.data());
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std::string host_str;
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std::string port_str;
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int32_t port = INT32_MIN;
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if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error))
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return error;
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// Create the socket
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sock = ::socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (sock == kInvalidSocketValue)
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{
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// TODO: On Windows, use WSAGetLastError().
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error.SetErrorToErrno();
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return error;
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}
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// Since they both refer to the same socket descriptor, arbitrarily choose the send socket to
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// be the owner.
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final_socket.reset(new Socket(sock, ProtocolTcp, true));
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// Enable local address reuse
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final_socket->SetOption(SOL_SOCKET, SO_REUSEADDR, 1);
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struct sockaddr_in sa;
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::memset (&sa, 0, sizeof (sa));
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sa.sin_family = AF_INET;
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sa.sin_port = htons (port);
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int inet_pton_result = ::inet_pton (AF_INET, host_str.c_str(), &sa.sin_addr);
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if (inet_pton_result <= 0)
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{
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struct hostent *host_entry = gethostbyname (host_str.c_str());
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if (host_entry)
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host_str = ::inet_ntoa (*(struct in_addr *)*host_entry->h_addr_list);
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inet_pton_result = ::inet_pton (AF_INET, host_str.c_str(), &sa.sin_addr);
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if (inet_pton_result <= 0)
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{
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// TODO: On Windows, use WSAGetLastError()
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if (inet_pton_result == -1)
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error.SetErrorToErrno();
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else
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error.SetErrorStringWithFormat("invalid host string: '%s'", host_str.c_str());
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return error;
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}
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}
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if (-1 == ::connect (sock, (const struct sockaddr *)&sa, sizeof(sa)))
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{
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// TODO: On Windows, use WSAGetLastError()
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error.SetErrorToErrno();
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return error;
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}
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// Keep our TCP packets coming without any delays.
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final_socket->SetOption(IPPROTO_TCP, TCP_NODELAY, 1);
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error.Clear();
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socket = final_socket.release();
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return error;
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}
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Error Socket::TcpListen(llvm::StringRef host_and_port, Socket *&socket, Predicate<uint16_t>* predicate)
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{
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std::unique_ptr<Socket> listen_socket;
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NativeSocket listen_sock = kInvalidSocketValue;
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Error error;
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const sa_family_t family = AF_INET;
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const int socktype = SOCK_STREAM;
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const int protocol = IPPROTO_TCP;
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listen_sock = ::socket (family, socktype, protocol);
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if (listen_sock == kInvalidSocketValue)
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{
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error.SetErrorToErrno();
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return error;
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}
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listen_socket.reset(new Socket(listen_sock, ProtocolTcp, true));
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// enable local address reuse
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listen_socket->SetOption(SOL_SOCKET, SO_REUSEADDR, 1);
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Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION));
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if (log)
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log->Printf ("ConnectionFileDescriptor::SocketListen (%s)", host_and_port.data());
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std::string host_str;
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std::string port_str;
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int32_t port = INT32_MIN;
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if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error))
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return error;
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SocketAddress anyaddr;
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if (anyaddr.SetToAnyAddress (family, port))
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{
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int err = ::bind (listen_sock, anyaddr, anyaddr.GetLength());
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if (err == -1)
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{
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// TODO: On Windows, use WSAGetLastError()
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error.SetErrorToErrno();
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return error;
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}
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err = ::listen (listen_sock, 1);
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if (err == -1)
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{
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// TODO: On Windows, use WSAGetLastError()
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error.SetErrorToErrno();
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return error;
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}
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// We were asked to listen on port zero which means we
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// must now read the actual port that was given to us
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// as port zero is a special code for "find an open port
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// for me".
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if (port == 0)
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port = listen_socket->GetPortNumber();
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// Set the port predicate since when doing a listen://<host>:<port>
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// it often needs to accept the incoming connection which is a blocking
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// system call. Allowing access to the bound port using a predicate allows
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// us to wait for the port predicate to be set to a non-zero value from
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// another thread in an efficient manor.
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if (predicate)
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predicate->SetValue(port, eBroadcastAlways);
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socket = listen_socket.release();
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}
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return error;
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}
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Error Socket::BlockingAccept(llvm::StringRef host_and_port, Socket *&socket)
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{
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Error error;
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std::string host_str;
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std::string port_str;
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int32_t port;
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if (!DecodeHostAndPort(host_and_port, host_str, port_str, port, &error))
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return error;
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const sa_family_t family = AF_INET;
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const int socktype = SOCK_STREAM;
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const int protocol = IPPROTO_TCP;
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SocketAddress listen_addr;
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if (host_str.empty())
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listen_addr.SetToLocalhost(family, port);
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else if (host_str.compare("*") == 0)
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listen_addr.SetToAnyAddress(family, port);
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else
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{
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if (!listen_addr.getaddrinfo(host_str.c_str(), port_str.c_str(), family, socktype, protocol))
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{
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error.SetErrorStringWithFormat("unable to resolve hostname '%s'", host_str.c_str());
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return error;
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}
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}
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bool accept_connection = false;
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std::unique_ptr<Socket> accepted_socket;
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// Loop until we are happy with our connection
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while (!accept_connection)
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{
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struct sockaddr_in accept_addr;
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::memset (&accept_addr, 0, sizeof accept_addr);
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#if !(defined (__linux__) || defined(_WIN32))
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accept_addr.sin_len = sizeof accept_addr;
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#endif
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socklen_t accept_addr_len = sizeof accept_addr;
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int sock = ::accept (this->GetNativeSocket(), (struct sockaddr *)&accept_addr, &accept_addr_len);
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if (sock == kInvalidSocketValue)
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{
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// TODO: On Windows, use WSAGetLastError()
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error.SetErrorToErrno();
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break;
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}
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bool is_same_addr = true;
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#if !(defined(__linux__) || (defined(_WIN32)))
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is_same_addr = (accept_addr_len == listen_addr.sockaddr_in().sin_len);
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#endif
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if (is_same_addr)
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is_same_addr = (accept_addr.sin_addr.s_addr == listen_addr.sockaddr_in().sin_addr.s_addr);
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if (is_same_addr || (listen_addr.sockaddr_in().sin_addr.s_addr == INADDR_ANY))
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{
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accept_connection = true;
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// Since both sockets have the same descriptor, arbitrarily choose the send
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// socket to be the owner.
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accepted_socket.reset(new Socket(sock, ProtocolTcp, true));
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}
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else
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{
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const uint8_t *accept_ip = (const uint8_t *)&accept_addr.sin_addr.s_addr;
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const uint8_t *listen_ip = (const uint8_t *)&listen_addr.sockaddr_in().sin_addr.s_addr;
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::fprintf (stderr, "error: rejecting incoming connection from %u.%u.%u.%u (expecting %u.%u.%u.%u)\n",
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accept_ip[0], accept_ip[1], accept_ip[2], accept_ip[3],
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listen_ip[0], listen_ip[1], listen_ip[2], listen_ip[3]);
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accepted_socket.reset();
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}
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}
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if (!accepted_socket)
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return error;
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// Keep our TCP packets coming without any delays.
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accepted_socket->SetOption (IPPROTO_TCP, TCP_NODELAY, 1);
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error.Clear();
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socket = accepted_socket.release();
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return error;
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}
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Error Socket::UdpConnect(llvm::StringRef host_and_port, Socket *&send_socket, Socket *&recv_socket)
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{
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std::unique_ptr<Socket> final_send_socket;
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std::unique_ptr<Socket> final_recv_socket;
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NativeSocket final_send_fd = kInvalidSocketValue;
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NativeSocket final_recv_fd = kInvalidSocketValue;
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Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION));
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if (log)
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log->Printf ("Socket::UdpConnect (host/port = %s)", host_and_port.data());
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Error error;
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std::string host_str;
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std::string port_str;
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int32_t port = INT32_MIN;
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if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error))
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return error;
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// Setup the receiving end of the UDP connection on this localhost
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// on port zero. After we bind to port zero we can read the port.
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final_recv_fd = ::socket (AF_INET, SOCK_DGRAM, 0);
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if (final_recv_fd == kInvalidSocketValue)
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{
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// Socket creation failed...
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// TODO: On Windows, use WSAGetLastError().
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error.SetErrorToErrno();
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}
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else
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{
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final_recv_socket.reset(new Socket(final_recv_fd, ProtocolUdp, true));
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// Socket was created, now lets bind to the requested port
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SocketAddress addr;
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addr.SetToAnyAddress (AF_INET, 0);
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if (::bind (final_recv_fd, addr, addr.GetLength()) == -1)
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{
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// Bind failed...
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// TODO: On Windows use WSAGetLastError()
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error.SetErrorToErrno();
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}
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}
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assert(error.Fail() == !(final_recv_socket && final_recv_socket->IsValid()));
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if (error.Fail())
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return error;
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// At this point we have setup the receive port, now we need to
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// setup the UDP send socket
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struct addrinfo hints;
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struct addrinfo *service_info_list = NULL;
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::memset (&hints, 0, sizeof(hints));
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hints.ai_family = AF_INET;
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hints.ai_socktype = SOCK_DGRAM;
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int err = ::getaddrinfo (host_str.c_str(), port_str.c_str(), &hints, &service_info_list);
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if (err != 0)
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{
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error.SetErrorStringWithFormat("getaddrinfo(%s, %s, &hints, &info) returned error %i (%s)",
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host_str.c_str(),
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port_str.c_str(),
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err,
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gai_strerror(err));
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return error;
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}
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for (struct addrinfo *service_info_ptr = service_info_list;
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service_info_ptr != NULL;
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service_info_ptr = service_info_ptr->ai_next)
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{
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final_send_fd = ::socket (service_info_ptr->ai_family,
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service_info_ptr->ai_socktype,
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service_info_ptr->ai_protocol);
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if (final_send_fd != kInvalidSocketValue)
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{
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final_send_socket.reset(new Socket(final_send_fd, ProtocolUdp, true));
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final_send_socket->m_udp_send_sockaddr = service_info_ptr;
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break;
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}
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else
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continue;
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}
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:: freeaddrinfo (service_info_list);
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if (final_send_fd == kInvalidSocketValue)
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{
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// TODO: On Windows, use WSAGetLastError().
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error.SetErrorToErrno();
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return error;
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}
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send_socket = final_send_socket.release();
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recv_socket = final_recv_socket.release();
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error.Clear();
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return error;
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}
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Error Socket::UnixDomainConnect(llvm::StringRef name, Socket *&socket)
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{
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Error error;
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#ifndef LLDB_DISABLE_POSIX
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std::unique_ptr<Socket> final_socket;
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// Open the socket that was passed in as an option
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struct sockaddr_un saddr_un;
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int fd = ::socket (AF_UNIX, SOCK_STREAM, 0);
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if (fd == kInvalidSocketValue)
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{
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error.SetErrorToErrno();
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return error;
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}
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final_socket.reset(new Socket(fd, ProtocolUnixDomain, true));
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saddr_un.sun_family = AF_UNIX;
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::strncpy(saddr_un.sun_path, name.data(), sizeof(saddr_un.sun_path) - 1);
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saddr_un.sun_path[sizeof(saddr_un.sun_path) - 1] = '\0';
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#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__NetBSD__)
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saddr_un.sun_len = SUN_LEN (&saddr_un);
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#endif
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if (::connect (fd, (struct sockaddr *)&saddr_un, SUN_LEN (&saddr_un)) < 0)
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{
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error.SetErrorToErrno();
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return error;
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}
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socket = final_socket.release();
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#else
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error.SetErrorString("Unix domain sockets are not supported on this platform.");
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#endif
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return error;
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}
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Error Socket::UnixDomainAccept(llvm::StringRef name, Socket *&socket)
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{
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Error error;
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#ifndef LLDB_DISABLE_POSIX
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struct sockaddr_un saddr_un;
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std::unique_ptr<Socket> listen_socket;
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std::unique_ptr<Socket> final_socket;
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NativeSocket listen_fd = kInvalidSocketValue;
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NativeSocket socket_fd = kInvalidSocketValue;
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listen_fd = ::socket (AF_UNIX, SOCK_STREAM, 0);
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if (listen_fd == kInvalidSocketValue)
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{
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error.SetErrorToErrno();
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return error;
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}
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listen_socket.reset(new Socket(listen_fd, ProtocolUnixDomain, true));
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saddr_un.sun_family = AF_UNIX;
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::strncpy(saddr_un.sun_path, name.data(), sizeof(saddr_un.sun_path) - 1);
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saddr_un.sun_path[sizeof(saddr_un.sun_path) - 1] = '\0';
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#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__NetBSD__)
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saddr_un.sun_len = SUN_LEN (&saddr_un);
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#endif
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FileSystem::Unlink(name.data());
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bool success = false;
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if (::bind (listen_fd, (struct sockaddr *)&saddr_un, SUN_LEN (&saddr_un)) == 0)
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{
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if (::listen (listen_fd, 5) == 0)
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{
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socket_fd = ::accept (listen_fd, NULL, 0);
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if (socket_fd > 0)
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{
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final_socket.reset(new Socket(socket_fd, ProtocolUnixDomain, true));
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success = true;
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}
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}
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}
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if (!success)
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{
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error.SetErrorToErrno();
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return error;
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}
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// We are done with the listen port
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listen_socket.reset();
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socket = final_socket.release();
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#else
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error.SetErrorString("Unix domain sockets are not supported on this platform.");
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#endif
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return error;
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}
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bool
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Socket::DecodeHostAndPort(llvm::StringRef host_and_port,
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std::string &host_str,
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std::string &port_str,
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int32_t& port,
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Error *error_ptr)
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{
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static RegularExpression g_regex ("([^:]+):([0-9]+)");
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RegularExpression::Match regex_match(2);
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if (g_regex.Execute (host_and_port.data(), ®ex_match))
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{
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if (regex_match.GetMatchAtIndex (host_and_port.data(), 1, host_str) &&
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regex_match.GetMatchAtIndex (host_and_port.data(), 2, port_str))
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{
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port = Args::StringToSInt32 (port_str.c_str(), INT32_MIN);
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if (port != INT32_MIN)
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{
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if (error_ptr)
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error_ptr->Clear();
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return true;
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}
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}
|
|
}
|
|
|
|
// If this was unsuccessful, then check if it's simply a signed 32-bit integer, representing
|
|
// a port with an empty host.
|
|
host_str.clear();
|
|
port_str.clear();
|
|
port = Args::StringToSInt32(host_and_port.data(), INT32_MIN);
|
|
if (port != INT32_MIN)
|
|
{
|
|
port_str = host_and_port;
|
|
return true;
|
|
}
|
|
|
|
if (error_ptr)
|
|
error_ptr->SetErrorStringWithFormat("invalid host:port specification: '%s'", host_and_port.data());
|
|
return false;
|
|
}
|
|
|
|
IOObject::WaitableHandle Socket::GetWaitableHandle()
|
|
{
|
|
// TODO: On Windows, use WSAEventSelect
|
|
return m_socket;
|
|
}
|
|
|
|
Error Socket::Read (void *buf, size_t &num_bytes)
|
|
{
|
|
Error error;
|
|
int bytes_received = 0;
|
|
do
|
|
{
|
|
bytes_received = ::recv (m_socket, static_cast<char *>(buf), num_bytes, 0);
|
|
// TODO: Use WSAGetLastError on windows.
|
|
} while (bytes_received < 0 && errno == EINTR);
|
|
|
|
if (bytes_received < 0)
|
|
{
|
|
error.SetErrorToErrno();
|
|
num_bytes = 0;
|
|
}
|
|
else
|
|
num_bytes = bytes_received;
|
|
|
|
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST | LIBLLDB_LOG_COMMUNICATION));
|
|
if (log)
|
|
{
|
|
log->Printf ("%p Socket::Read() (socket = %" PRIu64 ", src = %p, src_len = %" PRIu64 ", flags = 0) => %" PRIi64 " (error = %s)",
|
|
static_cast<void*>(this),
|
|
static_cast<uint64_t>(m_socket),
|
|
buf,
|
|
static_cast<uint64_t>(num_bytes),
|
|
static_cast<int64_t>(bytes_received),
|
|
error.AsCString());
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
Error Socket::Write (const void *buf, size_t &num_bytes)
|
|
{
|
|
Error error;
|
|
int bytes_sent = 0;
|
|
do
|
|
{
|
|
if (m_protocol == ProtocolUdp)
|
|
{
|
|
bytes_sent = ::sendto (m_socket,
|
|
static_cast<const char*>(buf),
|
|
num_bytes,
|
|
0,
|
|
m_udp_send_sockaddr,
|
|
m_udp_send_sockaddr.GetLength());
|
|
}
|
|
else
|
|
bytes_sent = ::send (m_socket, static_cast<const char *>(buf), num_bytes, 0);
|
|
// TODO: Use WSAGetLastError on windows.
|
|
} while (bytes_sent < 0 && errno == EINTR);
|
|
|
|
if (bytes_sent < 0)
|
|
{
|
|
// TODO: On Windows, use WSAGEtLastError.
|
|
error.SetErrorToErrno();
|
|
num_bytes = 0;
|
|
}
|
|
else
|
|
num_bytes = bytes_sent;
|
|
|
|
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST));
|
|
if (log)
|
|
{
|
|
log->Printf ("%p Socket::Write() (socket = %" PRIu64 ", src = %p, src_len = %" PRIu64 ", flags = 0) => %" PRIi64 " (error = %s)",
|
|
static_cast<void*>(this),
|
|
static_cast<uint64_t>(m_socket),
|
|
buf,
|
|
static_cast<uint64_t>(num_bytes),
|
|
static_cast<int64_t>(bytes_sent),
|
|
error.AsCString());
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
Error Socket::PreDisconnect()
|
|
{
|
|
Error error;
|
|
return error;
|
|
}
|
|
|
|
Error Socket::Close()
|
|
{
|
|
Error error;
|
|
if (!IsValid() || !m_should_close_fd)
|
|
return error;
|
|
|
|
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION));
|
|
if (log)
|
|
log->Printf ("%p Socket::Close (fd = %i)", static_cast<void*>(this), m_socket);
|
|
|
|
#if defined(_WIN32)
|
|
bool success = !!closesocket(m_socket);
|
|
#else
|
|
bool success = !!::close (m_socket);
|
|
#endif
|
|
// A reference to a FD was passed in, set it to an invalid value
|
|
m_socket = kInvalidSocketValue;
|
|
if (!success)
|
|
{
|
|
// TODO: On Windows, use WSAGetLastError().
|
|
error.SetErrorToErrno();
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
|
|
int Socket::GetOption(int level, int option_name, int &option_value)
|
|
{
|
|
get_socket_option_arg_type option_value_p = reinterpret_cast<get_socket_option_arg_type>(&option_value);
|
|
socklen_t option_value_size = sizeof(int);
|
|
return ::getsockopt(m_socket, level, option_name, option_value_p, &option_value_size);
|
|
}
|
|
|
|
int Socket::SetOption(int level, int option_name, int option_value)
|
|
{
|
|
set_socket_option_arg_type option_value_p = reinterpret_cast<get_socket_option_arg_type>(&option_value);
|
|
return ::setsockopt(m_socket, level, option_name, option_value_p, sizeof(option_value));
|
|
}
|
|
|
|
uint16_t Socket::GetPortNumber(const NativeSocket& socket)
|
|
{
|
|
// We bound to port zero, so we need to figure out which port we actually bound to
|
|
if (socket >= 0)
|
|
{
|
|
SocketAddress sock_addr;
|
|
socklen_t sock_addr_len = sock_addr.GetMaxLength ();
|
|
if (::getsockname (socket, sock_addr, &sock_addr_len) == 0)
|
|
return sock_addr.GetPort ();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// Return the port number that is being used by the socket.
|
|
uint16_t Socket::GetPortNumber() const
|
|
{
|
|
return GetPortNumber(m_socket);
|
|
}
|