llvm-project/lldb/source/Host/common/Socket.cpp

670 lines
21 KiB
C++

//===-- Socket.cpp ----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Host/Socket.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/RegularExpression.h"
#include "lldb/Host/Config.h"
#include "lldb/Host/FileSystem.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/SocketAddress.h"
#include "lldb/Host/TimeValue.h"
#include "lldb/Interpreter/Args.h"
#ifndef LLDB_DISABLE_POSIX
#include <arpa/inet.h>
#include <netdb.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <sys/socket.h>
#include <sys/un.h>
#endif
using namespace lldb;
using namespace lldb_private;
#if defined(_WIN32)
typedef const char * set_socket_option_arg_type;
typedef char * get_socket_option_arg_type;
const NativeSocket Socket::kInvalidSocketValue = INVALID_SOCKET;
#else // #if defined(_WIN32)
typedef const void * set_socket_option_arg_type;
typedef void * get_socket_option_arg_type;
const NativeSocket Socket::kInvalidSocketValue = -1;
#endif // #if defined(_WIN32)
#ifdef __ANDROID__
// Android does not have SUN_LEN
#ifndef SUN_LEN
#define SUN_LEN(ptr) ((size_t) (((struct sockaddr_un *) 0)->sun_path) + strlen((ptr)->sun_path))
#endif
#endif // #ifdef __ANDROID__
Socket::Socket(NativeSocket socket, SocketProtocol protocol, bool should_close)
: IOObject(eFDTypeSocket, should_close)
, m_protocol(protocol)
, m_socket(socket)
{
}
Socket::~Socket()
{
Close();
}
Error Socket::TcpConnect(llvm::StringRef host_and_port, Socket *&socket)
{
// Store the result in a unique_ptr in case we error out, the memory will get correctly freed.
std::unique_ptr<Socket> final_socket;
NativeSocket sock = kInvalidSocketValue;
Error error;
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST));
if (log)
log->Printf ("Socket::TcpConnect (host/port = %s)", host_and_port.data());
std::string host_str;
std::string port_str;
int32_t port = INT32_MIN;
if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error))
return error;
// Create the socket
sock = ::socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (sock == kInvalidSocketValue)
{
// TODO: On Windows, use WSAGetLastError().
error.SetErrorToErrno();
return error;
}
// Since they both refer to the same socket descriptor, arbitrarily choose the send socket to
// be the owner.
final_socket.reset(new Socket(sock, ProtocolTcp, true));
// Enable local address reuse
final_socket->SetOption(SOL_SOCKET, SO_REUSEADDR, 1);
struct sockaddr_in sa;
::memset (&sa, 0, sizeof (sa));
sa.sin_family = AF_INET;
sa.sin_port = htons (port);
int inet_pton_result = ::inet_pton (AF_INET, host_str.c_str(), &sa.sin_addr);
if (inet_pton_result <= 0)
{
struct hostent *host_entry = gethostbyname (host_str.c_str());
if (host_entry)
host_str = ::inet_ntoa (*(struct in_addr *)*host_entry->h_addr_list);
inet_pton_result = ::inet_pton (AF_INET, host_str.c_str(), &sa.sin_addr);
if (inet_pton_result <= 0)
{
// TODO: On Windows, use WSAGetLastError()
if (inet_pton_result == -1)
error.SetErrorToErrno();
else
error.SetErrorStringWithFormat("invalid host string: '%s'", host_str.c_str());
return error;
}
}
if (-1 == ::connect (sock, (const struct sockaddr *)&sa, sizeof(sa)))
{
// TODO: On Windows, use WSAGetLastError()
error.SetErrorToErrno();
return error;
}
// Keep our TCP packets coming without any delays.
final_socket->SetOption(IPPROTO_TCP, TCP_NODELAY, 1);
error.Clear();
socket = final_socket.release();
return error;
}
Error Socket::TcpListen(llvm::StringRef host_and_port, Socket *&socket, Predicate<uint16_t>* predicate)
{
std::unique_ptr<Socket> listen_socket;
NativeSocket listen_sock = kInvalidSocketValue;
Error error;
const sa_family_t family = AF_INET;
const int socktype = SOCK_STREAM;
const int protocol = IPPROTO_TCP;
listen_sock = ::socket (family, socktype, protocol);
if (listen_sock == kInvalidSocketValue)
{
error.SetErrorToErrno();
return error;
}
listen_socket.reset(new Socket(listen_sock, ProtocolTcp, true));
// enable local address reuse
listen_socket->SetOption(SOL_SOCKET, SO_REUSEADDR, 1);
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION));
if (log)
log->Printf ("ConnectionFileDescriptor::SocketListen (%s)", host_and_port.data());
std::string host_str;
std::string port_str;
int32_t port = INT32_MIN;
if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error))
return error;
SocketAddress anyaddr;
if (anyaddr.SetToAnyAddress (family, port))
{
int err = ::bind (listen_sock, anyaddr, anyaddr.GetLength());
if (err == -1)
{
// TODO: On Windows, use WSAGetLastError()
error.SetErrorToErrno();
return error;
}
err = ::listen (listen_sock, 1);
if (err == -1)
{
// TODO: On Windows, use WSAGetLastError()
error.SetErrorToErrno();
return error;
}
// We were asked to listen on port zero which means we
// must now read the actual port that was given to us
// as port zero is a special code for "find an open port
// for me".
if (port == 0)
port = listen_socket->GetPortNumber();
// Set the port predicate since when doing a listen://<host>:<port>
// it often needs to accept the incoming connection which is a blocking
// system call. Allowing access to the bound port using a predicate allows
// us to wait for the port predicate to be set to a non-zero value from
// another thread in an efficient manor.
if (predicate)
predicate->SetValue(port, eBroadcastAlways);
socket = listen_socket.release();
}
return error;
}
Error Socket::BlockingAccept(llvm::StringRef host_and_port, Socket *&socket)
{
Error error;
std::string host_str;
std::string port_str;
int32_t port;
if (!DecodeHostAndPort(host_and_port, host_str, port_str, port, &error))
return error;
const sa_family_t family = AF_INET;
const int socktype = SOCK_STREAM;
const int protocol = IPPROTO_TCP;
SocketAddress listen_addr;
if (host_str.empty())
listen_addr.SetToLocalhost(family, port);
else if (host_str.compare("*") == 0)
listen_addr.SetToAnyAddress(family, port);
else
{
if (!listen_addr.getaddrinfo(host_str.c_str(), port_str.c_str(), family, socktype, protocol))
{
error.SetErrorStringWithFormat("unable to resolve hostname '%s'", host_str.c_str());
return error;
}
}
bool accept_connection = false;
std::unique_ptr<Socket> accepted_socket;
// Loop until we are happy with our connection
while (!accept_connection)
{
struct sockaddr_in accept_addr;
::memset (&accept_addr, 0, sizeof accept_addr);
#if !(defined (__linux__) || defined(_WIN32))
accept_addr.sin_len = sizeof accept_addr;
#endif
socklen_t accept_addr_len = sizeof accept_addr;
int sock = ::accept (this->GetNativeSocket(), (struct sockaddr *)&accept_addr, &accept_addr_len);
if (sock == kInvalidSocketValue)
{
// TODO: On Windows, use WSAGetLastError()
error.SetErrorToErrno();
break;
}
bool is_same_addr = true;
#if !(defined(__linux__) || (defined(_WIN32)))
is_same_addr = (accept_addr_len == listen_addr.sockaddr_in().sin_len);
#endif
if (is_same_addr)
is_same_addr = (accept_addr.sin_addr.s_addr == listen_addr.sockaddr_in().sin_addr.s_addr);
if (is_same_addr || (listen_addr.sockaddr_in().sin_addr.s_addr == INADDR_ANY))
{
accept_connection = true;
// Since both sockets have the same descriptor, arbitrarily choose the send
// socket to be the owner.
accepted_socket.reset(new Socket(sock, ProtocolTcp, true));
}
else
{
const uint8_t *accept_ip = (const uint8_t *)&accept_addr.sin_addr.s_addr;
const uint8_t *listen_ip = (const uint8_t *)&listen_addr.sockaddr_in().sin_addr.s_addr;
::fprintf (stderr, "error: rejecting incoming connection from %u.%u.%u.%u (expecting %u.%u.%u.%u)\n",
accept_ip[0], accept_ip[1], accept_ip[2], accept_ip[3],
listen_ip[0], listen_ip[1], listen_ip[2], listen_ip[3]);
accepted_socket.reset();
}
}
if (!accepted_socket)
return error;
// Keep our TCP packets coming without any delays.
accepted_socket->SetOption (IPPROTO_TCP, TCP_NODELAY, 1);
error.Clear();
socket = accepted_socket.release();
return error;
}
Error Socket::UdpConnect(llvm::StringRef host_and_port, Socket *&send_socket, Socket *&recv_socket)
{
std::unique_ptr<Socket> final_send_socket;
std::unique_ptr<Socket> final_recv_socket;
NativeSocket final_send_fd = kInvalidSocketValue;
NativeSocket final_recv_fd = kInvalidSocketValue;
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION));
if (log)
log->Printf ("Socket::UdpConnect (host/port = %s)", host_and_port.data());
Error error;
std::string host_str;
std::string port_str;
int32_t port = INT32_MIN;
if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error))
return error;
// Setup the receiving end of the UDP connection on this localhost
// on port zero. After we bind to port zero we can read the port.
final_recv_fd = ::socket (AF_INET, SOCK_DGRAM, 0);
if (final_recv_fd == kInvalidSocketValue)
{
// Socket creation failed...
// TODO: On Windows, use WSAGetLastError().
error.SetErrorToErrno();
}
else
{
final_recv_socket.reset(new Socket(final_recv_fd, ProtocolUdp, true));
// Socket was created, now lets bind to the requested port
SocketAddress addr;
addr.SetToAnyAddress (AF_INET, 0);
if (::bind (final_recv_fd, addr, addr.GetLength()) == -1)
{
// Bind failed...
// TODO: On Windows use WSAGetLastError()
error.SetErrorToErrno();
}
}
assert(error.Fail() == !(final_recv_socket && final_recv_socket->IsValid()));
if (error.Fail())
return error;
// At this point we have setup the receive port, now we need to
// setup the UDP send socket
struct addrinfo hints;
struct addrinfo *service_info_list = NULL;
::memset (&hints, 0, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_DGRAM;
int err = ::getaddrinfo (host_str.c_str(), port_str.c_str(), &hints, &service_info_list);
if (err != 0)
{
error.SetErrorStringWithFormat("getaddrinfo(%s, %s, &hints, &info) returned error %i (%s)",
host_str.c_str(),
port_str.c_str(),
err,
gai_strerror(err));
return error;
}
for (struct addrinfo *service_info_ptr = service_info_list;
service_info_ptr != NULL;
service_info_ptr = service_info_ptr->ai_next)
{
final_send_fd = ::socket (service_info_ptr->ai_family,
service_info_ptr->ai_socktype,
service_info_ptr->ai_protocol);
if (final_send_fd != kInvalidSocketValue)
{
final_send_socket.reset(new Socket(final_send_fd, ProtocolUdp, true));
final_send_socket->m_udp_send_sockaddr = service_info_ptr;
break;
}
else
continue;
}
:: freeaddrinfo (service_info_list);
if (final_send_fd == kInvalidSocketValue)
{
// TODO: On Windows, use WSAGetLastError().
error.SetErrorToErrno();
return error;
}
send_socket = final_send_socket.release();
recv_socket = final_recv_socket.release();
error.Clear();
return error;
}
Error Socket::UnixDomainConnect(llvm::StringRef name, Socket *&socket)
{
Error error;
#ifndef LLDB_DISABLE_POSIX
std::unique_ptr<Socket> final_socket;
// Open the socket that was passed in as an option
struct sockaddr_un saddr_un;
int fd = ::socket (AF_UNIX, SOCK_STREAM, 0);
if (fd == kInvalidSocketValue)
{
error.SetErrorToErrno();
return error;
}
final_socket.reset(new Socket(fd, ProtocolUnixDomain, true));
saddr_un.sun_family = AF_UNIX;
::strncpy(saddr_un.sun_path, name.data(), sizeof(saddr_un.sun_path) - 1);
saddr_un.sun_path[sizeof(saddr_un.sun_path) - 1] = '\0';
#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__NetBSD__)
saddr_un.sun_len = SUN_LEN (&saddr_un);
#endif
if (::connect (fd, (struct sockaddr *)&saddr_un, SUN_LEN (&saddr_un)) < 0)
{
error.SetErrorToErrno();
return error;
}
socket = final_socket.release();
#else
error.SetErrorString("Unix domain sockets are not supported on this platform.");
#endif
return error;
}
Error Socket::UnixDomainAccept(llvm::StringRef name, Socket *&socket)
{
Error error;
#ifndef LLDB_DISABLE_POSIX
struct sockaddr_un saddr_un;
std::unique_ptr<Socket> listen_socket;
std::unique_ptr<Socket> final_socket;
NativeSocket listen_fd = kInvalidSocketValue;
NativeSocket socket_fd = kInvalidSocketValue;
listen_fd = ::socket (AF_UNIX, SOCK_STREAM, 0);
if (listen_fd == kInvalidSocketValue)
{
error.SetErrorToErrno();
return error;
}
listen_socket.reset(new Socket(listen_fd, ProtocolUnixDomain, true));
saddr_un.sun_family = AF_UNIX;
::strncpy(saddr_un.sun_path, name.data(), sizeof(saddr_un.sun_path) - 1);
saddr_un.sun_path[sizeof(saddr_un.sun_path) - 1] = '\0';
#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__NetBSD__)
saddr_un.sun_len = SUN_LEN (&saddr_un);
#endif
FileSystem::Unlink(name.data());
bool success = false;
if (::bind (listen_fd, (struct sockaddr *)&saddr_un, SUN_LEN (&saddr_un)) == 0)
{
if (::listen (listen_fd, 5) == 0)
{
socket_fd = ::accept (listen_fd, NULL, 0);
if (socket_fd > 0)
{
final_socket.reset(new Socket(socket_fd, ProtocolUnixDomain, true));
success = true;
}
}
}
if (!success)
{
error.SetErrorToErrno();
return error;
}
// We are done with the listen port
listen_socket.reset();
socket = final_socket.release();
#else
error.SetErrorString("Unix domain sockets are not supported on this platform.");
#endif
return error;
}
bool
Socket::DecodeHostAndPort(llvm::StringRef host_and_port,
std::string &host_str,
std::string &port_str,
int32_t& port,
Error *error_ptr)
{
static RegularExpression g_regex ("([^:]+):([0-9]+)");
RegularExpression::Match regex_match(2);
if (g_regex.Execute (host_and_port.data(), &regex_match))
{
if (regex_match.GetMatchAtIndex (host_and_port.data(), 1, host_str) &&
regex_match.GetMatchAtIndex (host_and_port.data(), 2, port_str))
{
port = Args::StringToSInt32 (port_str.c_str(), INT32_MIN);
if (port != INT32_MIN)
{
if (error_ptr)
error_ptr->Clear();
return true;
}
}
}
// If this was unsuccessful, then check if it's simply a signed 32-bit integer, representing
// a port with an empty host.
host_str.clear();
port_str.clear();
port = Args::StringToSInt32(host_and_port.data(), INT32_MIN);
if (port != INT32_MIN)
{
port_str = host_and_port;
return true;
}
if (error_ptr)
error_ptr->SetErrorStringWithFormat("invalid host:port specification: '%s'", host_and_port.data());
return false;
}
IOObject::WaitableHandle Socket::GetWaitableHandle()
{
// TODO: On Windows, use WSAEventSelect
return m_socket;
}
Error Socket::Read (void *buf, size_t &num_bytes)
{
Error error;
int bytes_received = 0;
do
{
bytes_received = ::recv (m_socket, static_cast<char *>(buf), num_bytes, 0);
// TODO: Use WSAGetLastError on windows.
} while (bytes_received < 0 && errno == EINTR);
if (bytes_received < 0)
{
error.SetErrorToErrno();
num_bytes = 0;
}
else
num_bytes = bytes_received;
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST | LIBLLDB_LOG_COMMUNICATION));
if (log)
{
log->Printf ("%p Socket::Read() (socket = %" PRIu64 ", src = %p, src_len = %" PRIu64 ", flags = 0) => %" PRIi64 " (error = %s)",
static_cast<void*>(this),
static_cast<uint64_t>(m_socket),
buf,
static_cast<uint64_t>(num_bytes),
static_cast<int64_t>(bytes_received),
error.AsCString());
}
return error;
}
Error Socket::Write (const void *buf, size_t &num_bytes)
{
Error error;
int bytes_sent = 0;
do
{
if (m_protocol == ProtocolUdp)
{
bytes_sent = ::sendto (m_socket,
static_cast<const char*>(buf),
num_bytes,
0,
m_udp_send_sockaddr,
m_udp_send_sockaddr.GetLength());
}
else
bytes_sent = ::send (m_socket, static_cast<const char *>(buf), num_bytes, 0);
// TODO: Use WSAGetLastError on windows.
} while (bytes_sent < 0 && errno == EINTR);
if (bytes_sent < 0)
{
// TODO: On Windows, use WSAGEtLastError.
error.SetErrorToErrno();
num_bytes = 0;
}
else
num_bytes = bytes_sent;
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST));
if (log)
{
log->Printf ("%p Socket::Write() (socket = %" PRIu64 ", src = %p, src_len = %" PRIu64 ", flags = 0) => %" PRIi64 " (error = %s)",
static_cast<void*>(this),
static_cast<uint64_t>(m_socket),
buf,
static_cast<uint64_t>(num_bytes),
static_cast<int64_t>(bytes_sent),
error.AsCString());
}
return error;
}
Error Socket::PreDisconnect()
{
Error error;
return error;
}
Error Socket::Close()
{
Error error;
if (!IsValid() || !m_should_close_fd)
return error;
Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION));
if (log)
log->Printf ("%p Socket::Close (fd = %i)", static_cast<void*>(this), m_socket);
#if defined(_WIN32)
bool success = !!closesocket(m_socket);
#else
bool success = !!::close (m_socket);
#endif
// A reference to a FD was passed in, set it to an invalid value
m_socket = kInvalidSocketValue;
if (!success)
{
// TODO: On Windows, use WSAGetLastError().
error.SetErrorToErrno();
}
return error;
}
int Socket::GetOption(int level, int option_name, int &option_value)
{
get_socket_option_arg_type option_value_p = reinterpret_cast<get_socket_option_arg_type>(&option_value);
socklen_t option_value_size = sizeof(int);
return ::getsockopt(m_socket, level, option_name, option_value_p, &option_value_size);
}
int Socket::SetOption(int level, int option_name, int option_value)
{
set_socket_option_arg_type option_value_p = reinterpret_cast<get_socket_option_arg_type>(&option_value);
return ::setsockopt(m_socket, level, option_name, option_value_p, sizeof(option_value));
}
uint16_t Socket::GetPortNumber(const NativeSocket& socket)
{
// We bound to port zero, so we need to figure out which port we actually bound to
if (socket >= 0)
{
SocketAddress sock_addr;
socklen_t sock_addr_len = sock_addr.GetMaxLength ();
if (::getsockname (socket, sock_addr, &sock_addr_len) == 0)
return sock_addr.GetPort ();
}
return 0;
}
// Return the port number that is being used by the socket.
uint16_t Socket::GetPortNumber() const
{
return GetPortNumber(m_socket);
}