forked from OSchip/llvm-project
106 lines
4.2 KiB
LLVM
106 lines
4.2 KiB
LLVM
; RUN: llc < %s -mtriple=arm64-eabi -aarch64-neon-syntax=apple | FileCheck %s
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define <8 x i8> @test_vextd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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;CHECK-LABEL: test_vextd:
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;CHECK: {{ext.8b.*#3}}
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%tmp1 = load <8 x i8>, <8 x i8>* %A
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%tmp2 = load <8 x i8>, <8 x i8>* %B
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%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10>
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ret <8 x i8> %tmp3
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}
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define <8 x i8> @test_vextRd(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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;CHECK-LABEL: test_vextRd:
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;CHECK: {{ext.8b.*#5}}
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%tmp1 = load <8 x i8>, <8 x i8>* %A
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%tmp2 = load <8 x i8>, <8 x i8>* %B
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%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 13, i32 14, i32 15, i32 0, i32 1, i32 2, i32 3, i32 4>
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ret <8 x i8> %tmp3
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}
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define <16 x i8> @test_vextq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
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;CHECK-LABEL: test_vextq:
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;CHECK: {{ext.16b.*3}}
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%tmp1 = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18>
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ret <16 x i8> %tmp3
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}
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define <16 x i8> @test_vextRq(<16 x i8>* %A, <16 x i8>* %B) nounwind {
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;CHECK-LABEL: test_vextRq:
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;CHECK: {{ext.16b.*7}}
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%tmp1 = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6>
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ret <16 x i8> %tmp3
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}
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define <4 x i16> @test_vextd16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
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;CHECK-LABEL: test_vextd16:
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;CHECK: {{ext.8b.*#6}}
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%tmp1 = load <4 x i16>, <4 x i16>* %A
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%tmp2 = load <4 x i16>, <4 x i16>* %B
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%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
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ret <4 x i16> %tmp3
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}
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define <4 x i32> @test_vextq32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
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;CHECK-LABEL: test_vextq32:
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;CHECK: {{ext.16b.*12}}
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%tmp1 = load <4 x i32>, <4 x i32>* %A
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%tmp2 = load <4 x i32>, <4 x i32>* %B
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%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 3, i32 4, i32 5, i32 6>
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ret <4 x i32> %tmp3
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}
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; Undef shuffle indices should not prevent matching to VEXT:
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define <8 x i8> @test_vextd_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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;CHECK-LABEL: test_vextd_undef:
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;CHECK: {{ext.8b.*}}
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%tmp1 = load <8 x i8>, <8 x i8>* %A
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%tmp2 = load <8 x i8>, <8 x i8>* %B
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%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 3, i32 undef, i32 undef, i32 6, i32 7, i32 8, i32 9, i32 10>
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ret <8 x i8> %tmp3
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}
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define <8 x i8> @test_vextd_undef2(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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;CHECK-LABEL: test_vextd_undef2:
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;CHECK: {{ext.8b.*#6}}
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%tmp1 = load <8 x i8>, <8 x i8>* %A
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%tmp2 = load <8 x i8>, <8 x i8>* %B
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%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 2, i32 3, i32 4, i32 5>
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ret <8 x i8> %tmp3
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}
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define <16 x i8> @test_vextRq_undef(<16 x i8>* %A, <16 x i8>* %B) nounwind {
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;CHECK-LABEL: test_vextRq_undef:
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;CHECK: {{ext.16b.*#7}}
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%tmp1 = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 23, i32 24, i32 25, i32 26, i32 undef, i32 undef, i32 29, i32 30, i32 31, i32 0, i32 1, i32 2, i32 3, i32 4, i32 undef, i32 6>
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ret <16 x i8> %tmp3
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}
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define <8 x i16> @test_vextRq_undef2(<8 x i16>* %A) nounwind {
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;CHECK-LABEL: test_vextRq_undef2:
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;CHECK: {{ext.16b.*#10}}
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%tmp1 = load <8 x i16>, <8 x i16>* %A
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%vext = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 1, i32 2, i32 3, i32 4>
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ret <8 x i16> %vext;
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}
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; Tests for ReconstructShuffle function. Indices have to be carefully
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; chosen to reach lowering phase as a BUILD_VECTOR.
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; An undef in the shuffle list should still be optimizable
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define <4 x i16> @test_undef(<8 x i16>* %A, <8 x i16>* %B) nounwind {
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;CHECK-LABEL: test_undef:
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;CHECK: zip1.4h
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%tmp1 = load <8 x i16>, <8 x i16>* %A
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%tmp2 = load <8 x i16>, <8 x i16>* %B
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%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <4 x i32> <i32 undef, i32 8, i32 5, i32 9>
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ret <4 x i16> %tmp3
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}
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