llvm-project/llvm/lib/Target/X86/X86FrameLowering.cpp

2863 lines
108 KiB
C++

//===-- X86FrameLowering.cpp - X86 Frame Information ----------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the X86 implementation of TargetFrameLowering class.
//
//===----------------------------------------------------------------------===//
#include "X86FrameLowering.h"
#include "X86InstrBuilder.h"
#include "X86InstrInfo.h"
#include "X86MachineFunctionInfo.h"
#include "X86Subtarget.h"
#include "X86TargetMachine.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/Analysis/EHPersonalities.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/WinEHFuncInfo.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Function.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Support/Debug.h"
#include <cstdlib>
using namespace llvm;
X86FrameLowering::X86FrameLowering(const X86Subtarget &STI,
unsigned StackAlignOverride)
: TargetFrameLowering(StackGrowsDown, StackAlignOverride,
STI.is64Bit() ? -8 : -4),
STI(STI), TII(*STI.getInstrInfo()), TRI(STI.getRegisterInfo()) {
// Cache a bunch of frame-related predicates for this subtarget.
SlotSize = TRI->getSlotSize();
Is64Bit = STI.is64Bit();
IsLP64 = STI.isTarget64BitLP64();
// standard x86_64 and NaCl use 64-bit frame/stack pointers, x32 - 32-bit.
Uses64BitFramePtr = STI.isTarget64BitLP64() || STI.isTargetNaCl64();
StackPtr = TRI->getStackRegister();
}
bool X86FrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
return !MF.getFrameInfo()->hasVarSizedObjects() &&
!MF.getInfo<X86MachineFunctionInfo>()->getHasPushSequences();
}
/// canSimplifyCallFramePseudos - If there is a reserved call frame, the
/// call frame pseudos can be simplified. Having a FP, as in the default
/// implementation, is not sufficient here since we can't always use it.
/// Use a more nuanced condition.
bool
X86FrameLowering::canSimplifyCallFramePseudos(const MachineFunction &MF) const {
return hasReservedCallFrame(MF) ||
(hasFP(MF) && !TRI->needsStackRealignment(MF)) ||
TRI->hasBasePointer(MF);
}
// needsFrameIndexResolution - Do we need to perform FI resolution for
// this function. Normally, this is required only when the function
// has any stack objects. However, FI resolution actually has another job,
// not apparent from the title - it resolves callframesetup/destroy
// that were not simplified earlier.
// So, this is required for x86 functions that have push sequences even
// when there are no stack objects.
bool
X86FrameLowering::needsFrameIndexResolution(const MachineFunction &MF) const {
return MF.getFrameInfo()->hasStackObjects() ||
MF.getInfo<X86MachineFunctionInfo>()->getHasPushSequences();
}
/// hasFP - Return true if the specified function should have a dedicated frame
/// pointer register. This is true if the function has variable sized allocas
/// or if frame pointer elimination is disabled.
bool X86FrameLowering::hasFP(const MachineFunction &MF) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
const MachineModuleInfo &MMI = MF.getMMI();
return (MF.getTarget().Options.DisableFramePointerElim(MF) ||
TRI->needsStackRealignment(MF) ||
MFI->hasVarSizedObjects() ||
MFI->isFrameAddressTaken() || MFI->hasOpaqueSPAdjustment() ||
MF.getInfo<X86MachineFunctionInfo>()->getForceFramePointer() ||
MMI.callsUnwindInit() || MMI.hasEHFunclets() || MMI.callsEHReturn() ||
MFI->hasStackMap() || MFI->hasPatchPoint() ||
MFI->hasCopyImplyingStackAdjustment());
}
static unsigned getSUBriOpcode(unsigned IsLP64, int64_t Imm) {
if (IsLP64) {
if (isInt<8>(Imm))
return X86::SUB64ri8;
return X86::SUB64ri32;
} else {
if (isInt<8>(Imm))
return X86::SUB32ri8;
return X86::SUB32ri;
}
}
static unsigned getADDriOpcode(unsigned IsLP64, int64_t Imm) {
if (IsLP64) {
if (isInt<8>(Imm))
return X86::ADD64ri8;
return X86::ADD64ri32;
} else {
if (isInt<8>(Imm))
return X86::ADD32ri8;
return X86::ADD32ri;
}
}
static unsigned getSUBrrOpcode(unsigned isLP64) {
return isLP64 ? X86::SUB64rr : X86::SUB32rr;
}
static unsigned getADDrrOpcode(unsigned isLP64) {
return isLP64 ? X86::ADD64rr : X86::ADD32rr;
}
static unsigned getANDriOpcode(bool IsLP64, int64_t Imm) {
if (IsLP64) {
if (isInt<8>(Imm))
return X86::AND64ri8;
return X86::AND64ri32;
}
if (isInt<8>(Imm))
return X86::AND32ri8;
return X86::AND32ri;
}
static unsigned getLEArOpcode(unsigned IsLP64) {
return IsLP64 ? X86::LEA64r : X86::LEA32r;
}
/// findDeadCallerSavedReg - Return a caller-saved register that isn't live
/// when it reaches the "return" instruction. We can then pop a stack object
/// to this register without worry about clobbering it.
static unsigned findDeadCallerSavedReg(MachineBasicBlock &MBB,
MachineBasicBlock::iterator &MBBI,
const X86RegisterInfo *TRI,
bool Is64Bit) {
const MachineFunction *MF = MBB.getParent();
const Function *F = MF->getFunction();
if (!F || MF->getMMI().callsEHReturn())
return 0;
const TargetRegisterClass &AvailableRegs = *TRI->getGPRsForTailCall(*MF);
unsigned Opc = MBBI->getOpcode();
switch (Opc) {
default: return 0;
case X86::RETL:
case X86::RETQ:
case X86::RETIL:
case X86::RETIQ:
case X86::TCRETURNdi:
case X86::TCRETURNri:
case X86::TCRETURNmi:
case X86::TCRETURNdi64:
case X86::TCRETURNri64:
case X86::TCRETURNmi64:
case X86::EH_RETURN:
case X86::EH_RETURN64: {
SmallSet<uint16_t, 8> Uses;
for (unsigned i = 0, e = MBBI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MBBI->getOperand(i);
if (!MO.isReg() || MO.isDef())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
Uses.insert(*AI);
}
for (auto CS : AvailableRegs)
if (!Uses.count(CS) && CS != X86::RIP)
return CS;
}
}
return 0;
}
static bool isEAXLiveIn(MachineBasicBlock &MBB) {
for (MachineBasicBlock::RegisterMaskPair RegMask : MBB.liveins()) {
unsigned Reg = RegMask.PhysReg;
if (Reg == X86::RAX || Reg == X86::EAX || Reg == X86::AX ||
Reg == X86::AH || Reg == X86::AL)
return true;
}
return false;
}
/// Check if the flags need to be preserved before the terminators.
/// This would be the case, if the eflags is live-in of the region
/// composed by the terminators or live-out of that region, without
/// being defined by a terminator.
static bool
flagsNeedToBePreservedBeforeTheTerminators(const MachineBasicBlock &MBB) {
for (const MachineInstr &MI : MBB.terminators()) {
bool BreakNext = false;
for (const MachineOperand &MO : MI.operands()) {
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (Reg != X86::EFLAGS)
continue;
// This terminator needs an eflags that is not defined
// by a previous another terminator:
// EFLAGS is live-in of the region composed by the terminators.
if (!MO.isDef())
return true;
// This terminator defines the eflags, i.e., we don't need to preserve it.
// However, we still need to check this specific terminator does not
// read a live-in value.
BreakNext = true;
}
// We found a definition of the eflags, no need to preserve them.
if (BreakNext)
return false;
}
// None of the terminators use or define the eflags.
// Check if they are live-out, that would imply we need to preserve them.
for (const MachineBasicBlock *Succ : MBB.successors())
if (Succ->isLiveIn(X86::EFLAGS))
return true;
return false;
}
/// emitSPUpdate - Emit a series of instructions to increment / decrement the
/// stack pointer by a constant value.
void X86FrameLowering::emitSPUpdate(MachineBasicBlock &MBB,
MachineBasicBlock::iterator &MBBI,
int64_t NumBytes, bool InEpilogue) const {
bool isSub = NumBytes < 0;
uint64_t Offset = isSub ? -NumBytes : NumBytes;
uint64_t Chunk = (1LL << 31) - 1;
DebugLoc DL = MBB.findDebugLoc(MBBI);
while (Offset) {
if (Offset > Chunk) {
// Rather than emit a long series of instructions for large offsets,
// load the offset into a register and do one sub/add
unsigned Reg = 0;
if (isSub && !isEAXLiveIn(MBB))
Reg = (unsigned)(Is64Bit ? X86::RAX : X86::EAX);
else
Reg = findDeadCallerSavedReg(MBB, MBBI, TRI, Is64Bit);
if (Reg) {
unsigned Opc = Is64Bit ? X86::MOV64ri : X86::MOV32ri;
BuildMI(MBB, MBBI, DL, TII.get(Opc), Reg)
.addImm(Offset);
Opc = isSub
? getSUBrrOpcode(Is64Bit)
: getADDrrOpcode(Is64Bit);
MachineInstr *MI = BuildMI(MBB, MBBI, DL, TII.get(Opc), StackPtr)
.addReg(StackPtr)
.addReg(Reg);
MI->getOperand(3).setIsDead(); // The EFLAGS implicit def is dead.
Offset = 0;
continue;
}
}
uint64_t ThisVal = std::min(Offset, Chunk);
if (ThisVal == (Is64Bit ? 8 : 4)) {
// Use push / pop instead.
unsigned Reg = isSub
? (unsigned)(Is64Bit ? X86::RAX : X86::EAX)
: findDeadCallerSavedReg(MBB, MBBI, TRI, Is64Bit);
if (Reg) {
unsigned Opc = isSub
? (Is64Bit ? X86::PUSH64r : X86::PUSH32r)
: (Is64Bit ? X86::POP64r : X86::POP32r);
MachineInstr *MI = BuildMI(MBB, MBBI, DL, TII.get(Opc))
.addReg(Reg, getDefRegState(!isSub) | getUndefRegState(isSub));
if (isSub)
MI->setFlag(MachineInstr::FrameSetup);
else
MI->setFlag(MachineInstr::FrameDestroy);
Offset -= ThisVal;
continue;
}
}
MachineInstrBuilder MI = BuildStackAdjustment(
MBB, MBBI, DL, isSub ? -ThisVal : ThisVal, InEpilogue);
if (isSub)
MI.setMIFlag(MachineInstr::FrameSetup);
else
MI.setMIFlag(MachineInstr::FrameDestroy);
Offset -= ThisVal;
}
}
MachineInstrBuilder X86FrameLowering::BuildStackAdjustment(
MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI, DebugLoc DL,
int64_t Offset, bool InEpilogue) const {
assert(Offset != 0 && "zero offset stack adjustment requested");
// On Atom, using LEA to adjust SP is preferred, but using it in the epilogue
// is tricky.
bool UseLEA;
if (!InEpilogue) {
// Check if inserting the prologue at the beginning
// of MBB would require to use LEA operations.
// We need to use LEA operations if EFLAGS is live in, because
// it means an instruction will read it before it gets defined.
UseLEA = STI.useLeaForSP() || MBB.isLiveIn(X86::EFLAGS);
} else {
// If we can use LEA for SP but we shouldn't, check that none
// of the terminators uses the eflags. Otherwise we will insert
// a ADD that will redefine the eflags and break the condition.
// Alternatively, we could move the ADD, but this may not be possible
// and is an optimization anyway.
UseLEA = canUseLEAForSPInEpilogue(*MBB.getParent());
if (UseLEA && !STI.useLeaForSP())
UseLEA = flagsNeedToBePreservedBeforeTheTerminators(MBB);
// If that assert breaks, that means we do not do the right thing
// in canUseAsEpilogue.
assert((UseLEA || !flagsNeedToBePreservedBeforeTheTerminators(MBB)) &&
"We shouldn't have allowed this insertion point");
}
MachineInstrBuilder MI;
if (UseLEA) {
MI = addRegOffset(BuildMI(MBB, MBBI, DL,
TII.get(getLEArOpcode(Uses64BitFramePtr)),
StackPtr),
StackPtr, false, Offset);
} else {
bool IsSub = Offset < 0;
uint64_t AbsOffset = IsSub ? -Offset : Offset;
unsigned Opc = IsSub ? getSUBriOpcode(Uses64BitFramePtr, AbsOffset)
: getADDriOpcode(Uses64BitFramePtr, AbsOffset);
MI = BuildMI(MBB, MBBI, DL, TII.get(Opc), StackPtr)
.addReg(StackPtr)
.addImm(AbsOffset);
MI->getOperand(3).setIsDead(); // The EFLAGS implicit def is dead.
}
return MI;
}
int X86FrameLowering::mergeSPUpdates(MachineBasicBlock &MBB,
MachineBasicBlock::iterator &MBBI,
bool doMergeWithPrevious) const {
if ((doMergeWithPrevious && MBBI == MBB.begin()) ||
(!doMergeWithPrevious && MBBI == MBB.end()))
return 0;
MachineBasicBlock::iterator PI = doMergeWithPrevious ? std::prev(MBBI) : MBBI;
MachineBasicBlock::iterator NI = doMergeWithPrevious ? nullptr
: std::next(MBBI);
unsigned Opc = PI->getOpcode();
int Offset = 0;
if ((Opc == X86::ADD64ri32 || Opc == X86::ADD64ri8 ||
Opc == X86::ADD32ri || Opc == X86::ADD32ri8) &&
PI->getOperand(0).getReg() == StackPtr){
Offset += PI->getOperand(2).getImm();
MBB.erase(PI);
if (!doMergeWithPrevious) MBBI = NI;
} else if ((Opc == X86::LEA32r || Opc == X86::LEA64_32r) &&
PI->getOperand(0).getReg() == StackPtr) {
// For LEAs we have: def = lea SP, FI, noreg, Offset, noreg.
Offset += PI->getOperand(4).getImm();
MBB.erase(PI);
if (!doMergeWithPrevious) MBBI = NI;
} else if ((Opc == X86::SUB64ri32 || Opc == X86::SUB64ri8 ||
Opc == X86::SUB32ri || Opc == X86::SUB32ri8) &&
PI->getOperand(0).getReg() == StackPtr) {
Offset -= PI->getOperand(2).getImm();
MBB.erase(PI);
if (!doMergeWithPrevious) MBBI = NI;
}
return Offset;
}
void X86FrameLowering::BuildCFI(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI, DebugLoc DL,
MCCFIInstruction CFIInst) const {
MachineFunction &MF = *MBB.getParent();
unsigned CFIIndex = MF.getMMI().addFrameInst(CFIInst);
BuildMI(MBB, MBBI, DL, TII.get(TargetOpcode::CFI_INSTRUCTION))
.addCFIIndex(CFIIndex);
}
void
X86FrameLowering::emitCalleeSavedFrameMoves(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
DebugLoc DL) const {
MachineFunction &MF = *MBB.getParent();
MachineFrameInfo *MFI = MF.getFrameInfo();
MachineModuleInfo &MMI = MF.getMMI();
const MCRegisterInfo *MRI = MMI.getContext().getRegisterInfo();
// Add callee saved registers to move list.
const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
if (CSI.empty()) return;
// Calculate offsets.
for (std::vector<CalleeSavedInfo>::const_iterator
I = CSI.begin(), E = CSI.end(); I != E; ++I) {
int64_t Offset = MFI->getObjectOffset(I->getFrameIdx());
unsigned Reg = I->getReg();
unsigned DwarfReg = MRI->getDwarfRegNum(Reg, true);
BuildCFI(MBB, MBBI, DL,
MCCFIInstruction::createOffset(nullptr, DwarfReg, Offset));
}
}
MachineInstr *X86FrameLowering::emitStackProbe(MachineFunction &MF,
MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
DebugLoc DL,
bool InProlog) const {
const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
if (STI.isTargetWindowsCoreCLR()) {
if (InProlog) {
return emitStackProbeInlineStub(MF, MBB, MBBI, DL, true);
} else {
return emitStackProbeInline(MF, MBB, MBBI, DL, false);
}
} else {
return emitStackProbeCall(MF, MBB, MBBI, DL, InProlog);
}
}
void X86FrameLowering::inlineStackProbe(MachineFunction &MF,
MachineBasicBlock &PrologMBB) const {
const StringRef ChkStkStubSymbol = "__chkstk_stub";
MachineInstr *ChkStkStub = nullptr;
for (MachineInstr &MI : PrologMBB) {
if (MI.isCall() && MI.getOperand(0).isSymbol() &&
ChkStkStubSymbol == MI.getOperand(0).getSymbolName()) {
ChkStkStub = &MI;
break;
}
}
if (ChkStkStub != nullptr) {
// FIXME: MBBI is a bundle iterator. Should this be getBundleIterator()?
MachineBasicBlock::iterator MBBI =
std::next(ChkStkStub->getInstrIterator());
assert(std::prev(MBBI).operator==(ChkStkStub) &&
"MBBI expected after __chkstk_stub.");
DebugLoc DL = PrologMBB.findDebugLoc(MBBI);
emitStackProbeInline(MF, PrologMBB, MBBI, DL, true);
ChkStkStub->eraseFromParent();
}
}
MachineInstr *X86FrameLowering::emitStackProbeInline(
MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI, DebugLoc DL, bool InProlog) const {
const X86Subtarget &STI = MF.getSubtarget<X86Subtarget>();
assert(STI.is64Bit() && "different expansion needed for 32 bit");
assert(STI.isTargetWindowsCoreCLR() && "custom expansion expects CoreCLR");
const TargetInstrInfo &TII = *STI.getInstrInfo();
const BasicBlock *LLVM_BB = MBB.getBasicBlock();
// RAX contains the number of bytes of desired stack adjustment.
// The handling here assumes this value has already been updated so as to
// maintain stack alignment.
//
// We need to exit with RSP modified by this amount and execute suitable
// page touches to notify the OS that we're growing the stack responsibly.
// All stack probing must be done without modifying RSP.
//
// MBB:
// SizeReg = RAX;
// ZeroReg = 0
// CopyReg = RSP
// Flags, TestReg = CopyReg - SizeReg
// FinalReg = !Flags.Ovf ? TestReg : ZeroReg
// LimitReg = gs magic thread env access
// if FinalReg >= LimitReg goto ContinueMBB
// RoundBB:
// RoundReg = page address of FinalReg
// LoopMBB:
// LoopReg = PHI(LimitReg,ProbeReg)
// ProbeReg = LoopReg - PageSize
// [ProbeReg] = 0
// if (ProbeReg > RoundReg) goto LoopMBB
// ContinueMBB:
// RSP = RSP - RAX
// [rest of original MBB]
// Set up the new basic blocks
MachineBasicBlock *RoundMBB = MF.CreateMachineBasicBlock(LLVM_BB);
MachineBasicBlock *LoopMBB = MF.CreateMachineBasicBlock(LLVM_BB);
MachineBasicBlock *ContinueMBB = MF.CreateMachineBasicBlock(LLVM_BB);
MachineFunction::iterator MBBIter = std::next(MBB.getIterator());
MF.insert(MBBIter, RoundMBB);
MF.insert(MBBIter, LoopMBB);
MF.insert(MBBIter, ContinueMBB);
// Split MBB and move the tail portion down to ContinueMBB.
MachineBasicBlock::iterator BeforeMBBI = std::prev(MBBI);
ContinueMBB->splice(ContinueMBB->begin(), &MBB, MBBI, MBB.end());
ContinueMBB->transferSuccessorsAndUpdatePHIs(&MBB);
// Some useful constants
const int64_t ThreadEnvironmentStackLimit = 0x10;
const int64_t PageSize = 0x1000;
const int64_t PageMask = ~(PageSize - 1);
// Registers we need. For the normal case we use virtual
// registers. For the prolog expansion we use RAX, RCX and RDX.
MachineRegisterInfo &MRI = MF.getRegInfo();
const TargetRegisterClass *RegClass = &X86::GR64RegClass;
const unsigned SizeReg = InProlog ? (unsigned)X86::RAX
: MRI.createVirtualRegister(RegClass),
ZeroReg = InProlog ? (unsigned)X86::RCX
: MRI.createVirtualRegister(RegClass),
CopyReg = InProlog ? (unsigned)X86::RDX
: MRI.createVirtualRegister(RegClass),
TestReg = InProlog ? (unsigned)X86::RDX
: MRI.createVirtualRegister(RegClass),
FinalReg = InProlog ? (unsigned)X86::RDX
: MRI.createVirtualRegister(RegClass),
RoundedReg = InProlog ? (unsigned)X86::RDX
: MRI.createVirtualRegister(RegClass),
LimitReg = InProlog ? (unsigned)X86::RCX
: MRI.createVirtualRegister(RegClass),
JoinReg = InProlog ? (unsigned)X86::RCX
: MRI.createVirtualRegister(RegClass),
ProbeReg = InProlog ? (unsigned)X86::RCX
: MRI.createVirtualRegister(RegClass);
// SP-relative offsets where we can save RCX and RDX.
int64_t RCXShadowSlot = 0;
int64_t RDXShadowSlot = 0;
// If inlining in the prolog, save RCX and RDX.
// Future optimization: don't save or restore if not live in.
if (InProlog) {
// Compute the offsets. We need to account for things already
// pushed onto the stack at this point: return address, frame
// pointer (if used), and callee saves.
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
const int64_t CalleeSaveSize = X86FI->getCalleeSavedFrameSize();
const bool HasFP = hasFP(MF);
RCXShadowSlot = 8 + CalleeSaveSize + (HasFP ? 8 : 0);
RDXShadowSlot = RCXShadowSlot + 8;
// Emit the saves.
addRegOffset(BuildMI(&MBB, DL, TII.get(X86::MOV64mr)), X86::RSP, false,
RCXShadowSlot)
.addReg(X86::RCX);
addRegOffset(BuildMI(&MBB, DL, TII.get(X86::MOV64mr)), X86::RSP, false,
RDXShadowSlot)
.addReg(X86::RDX);
} else {
// Not in the prolog. Copy RAX to a virtual reg.
BuildMI(&MBB, DL, TII.get(X86::MOV64rr), SizeReg).addReg(X86::RAX);
}
// Add code to MBB to check for overflow and set the new target stack pointer
// to zero if so.
BuildMI(&MBB, DL, TII.get(X86::XOR64rr), ZeroReg)
.addReg(ZeroReg, RegState::Undef)
.addReg(ZeroReg, RegState::Undef);
BuildMI(&MBB, DL, TII.get(X86::MOV64rr), CopyReg).addReg(X86::RSP);
BuildMI(&MBB, DL, TII.get(X86::SUB64rr), TestReg)
.addReg(CopyReg)
.addReg(SizeReg);
BuildMI(&MBB, DL, TII.get(X86::CMOVB64rr), FinalReg)
.addReg(TestReg)
.addReg(ZeroReg);
// FinalReg now holds final stack pointer value, or zero if
// allocation would overflow. Compare against the current stack
// limit from the thread environment block. Note this limit is the
// lowest touched page on the stack, not the point at which the OS
// will cause an overflow exception, so this is just an optimization
// to avoid unnecessarily touching pages that are below the current
// SP but already commited to the stack by the OS.
BuildMI(&MBB, DL, TII.get(X86::MOV64rm), LimitReg)
.addReg(0)
.addImm(1)
.addReg(0)
.addImm(ThreadEnvironmentStackLimit)
.addReg(X86::GS);
BuildMI(&MBB, DL, TII.get(X86::CMP64rr)).addReg(FinalReg).addReg(LimitReg);
// Jump if the desired stack pointer is at or above the stack limit.
BuildMI(&MBB, DL, TII.get(X86::JAE_1)).addMBB(ContinueMBB);
// Add code to roundMBB to round the final stack pointer to a page boundary.
BuildMI(RoundMBB, DL, TII.get(X86::AND64ri32), RoundedReg)
.addReg(FinalReg)
.addImm(PageMask);
BuildMI(RoundMBB, DL, TII.get(X86::JMP_1)).addMBB(LoopMBB);
// LimitReg now holds the current stack limit, RoundedReg page-rounded
// final RSP value. Add code to loopMBB to decrement LimitReg page-by-page
// and probe until we reach RoundedReg.
if (!InProlog) {
BuildMI(LoopMBB, DL, TII.get(X86::PHI), JoinReg)
.addReg(LimitReg)
.addMBB(RoundMBB)
.addReg(ProbeReg)
.addMBB(LoopMBB);
}
addRegOffset(BuildMI(LoopMBB, DL, TII.get(X86::LEA64r), ProbeReg), JoinReg,
false, -PageSize);
// Probe by storing a byte onto the stack.
BuildMI(LoopMBB, DL, TII.get(X86::MOV8mi))
.addReg(ProbeReg)
.addImm(1)
.addReg(0)
.addImm(0)
.addReg(0)
.addImm(0);
BuildMI(LoopMBB, DL, TII.get(X86::CMP64rr))
.addReg(RoundedReg)
.addReg(ProbeReg);
BuildMI(LoopMBB, DL, TII.get(X86::JNE_1)).addMBB(LoopMBB);
MachineBasicBlock::iterator ContinueMBBI = ContinueMBB->getFirstNonPHI();
// If in prolog, restore RDX and RCX.
if (InProlog) {
addRegOffset(BuildMI(*ContinueMBB, ContinueMBBI, DL, TII.get(X86::MOV64rm),
X86::RCX),
X86::RSP, false, RCXShadowSlot);
addRegOffset(BuildMI(*ContinueMBB, ContinueMBBI, DL, TII.get(X86::MOV64rm),
X86::RDX),
X86::RSP, false, RDXShadowSlot);
}
// Now that the probing is done, add code to continueMBB to update
// the stack pointer for real.
BuildMI(*ContinueMBB, ContinueMBBI, DL, TII.get(X86::SUB64rr), X86::RSP)
.addReg(X86::RSP)
.addReg(SizeReg);
// Add the control flow edges we need.
MBB.addSuccessor(ContinueMBB);
MBB.addSuccessor(RoundMBB);
RoundMBB->addSuccessor(LoopMBB);
LoopMBB->addSuccessor(ContinueMBB);
LoopMBB->addSuccessor(LoopMBB);
// Mark all the instructions added to the prolog as frame setup.
if (InProlog) {
for (++BeforeMBBI; BeforeMBBI != MBB.end(); ++BeforeMBBI) {
BeforeMBBI->setFlag(MachineInstr::FrameSetup);
}
for (MachineInstr &MI : *RoundMBB) {
MI.setFlag(MachineInstr::FrameSetup);
}
for (MachineInstr &MI : *LoopMBB) {
MI.setFlag(MachineInstr::FrameSetup);
}
for (MachineBasicBlock::iterator CMBBI = ContinueMBB->begin();
CMBBI != ContinueMBBI; ++CMBBI) {
CMBBI->setFlag(MachineInstr::FrameSetup);
}
}
// Possible TODO: physreg liveness for InProlog case.
return ContinueMBBI;
}
MachineInstr *X86FrameLowering::emitStackProbeCall(
MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI, DebugLoc DL, bool InProlog) const {
bool IsLargeCodeModel = MF.getTarget().getCodeModel() == CodeModel::Large;
unsigned CallOp;
if (Is64Bit)
CallOp = IsLargeCodeModel ? X86::CALL64r : X86::CALL64pcrel32;
else
CallOp = X86::CALLpcrel32;
const char *Symbol;
if (Is64Bit) {
if (STI.isTargetCygMing()) {
Symbol = "___chkstk_ms";
} else {
Symbol = "__chkstk";
}
} else if (STI.isTargetCygMing())
Symbol = "_alloca";
else
Symbol = "_chkstk";
MachineInstrBuilder CI;
MachineBasicBlock::iterator ExpansionMBBI = std::prev(MBBI);
// All current stack probes take AX and SP as input, clobber flags, and
// preserve all registers. x86_64 probes leave RSP unmodified.
if (Is64Bit && MF.getTarget().getCodeModel() == CodeModel::Large) {
// For the large code model, we have to call through a register. Use R11,
// as it is scratch in all supported calling conventions.
BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64ri), X86::R11)
.addExternalSymbol(Symbol);
CI = BuildMI(MBB, MBBI, DL, TII.get(CallOp)).addReg(X86::R11);
} else {
CI = BuildMI(MBB, MBBI, DL, TII.get(CallOp)).addExternalSymbol(Symbol);
}
unsigned AX = Is64Bit ? X86::RAX : X86::EAX;
unsigned SP = Is64Bit ? X86::RSP : X86::ESP;
CI.addReg(AX, RegState::Implicit)
.addReg(SP, RegState::Implicit)
.addReg(AX, RegState::Define | RegState::Implicit)
.addReg(SP, RegState::Define | RegState::Implicit)
.addReg(X86::EFLAGS, RegState::Define | RegState::Implicit);
if (Is64Bit) {
// MSVC x64's __chkstk and cygwin/mingw's ___chkstk_ms do not adjust %rsp
// themselves. It also does not clobber %rax so we can reuse it when
// adjusting %rsp.
BuildMI(MBB, MBBI, DL, TII.get(X86::SUB64rr), X86::RSP)
.addReg(X86::RSP)
.addReg(X86::RAX);
}
if (InProlog) {
// Apply the frame setup flag to all inserted instrs.
for (++ExpansionMBBI; ExpansionMBBI != MBBI; ++ExpansionMBBI)
ExpansionMBBI->setFlag(MachineInstr::FrameSetup);
}
return MBBI;
}
MachineInstr *X86FrameLowering::emitStackProbeInlineStub(
MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI, DebugLoc DL, bool InProlog) const {
assert(InProlog && "ChkStkStub called outside prolog!");
BuildMI(MBB, MBBI, DL, TII.get(X86::CALLpcrel32))
.addExternalSymbol("__chkstk_stub");
return MBBI;
}
static unsigned calculateSetFPREG(uint64_t SPAdjust) {
// Win64 ABI has a less restrictive limitation of 240; 128 works equally well
// and might require smaller successive adjustments.
const uint64_t Win64MaxSEHOffset = 128;
uint64_t SEHFrameOffset = std::min(SPAdjust, Win64MaxSEHOffset);
// Win64 ABI requires 16-byte alignment for the UWOP_SET_FPREG opcode.
return SEHFrameOffset & -16;
}
// If we're forcing a stack realignment we can't rely on just the frame
// info, we need to know the ABI stack alignment as well in case we
// have a call out. Otherwise just make sure we have some alignment - we'll
// go with the minimum SlotSize.
uint64_t X86FrameLowering::calculateMaxStackAlign(const MachineFunction &MF) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
uint64_t MaxAlign = MFI->getMaxAlignment(); // Desired stack alignment.
unsigned StackAlign = getStackAlignment();
if (MF.getFunction()->hasFnAttribute("stackrealign")) {
if (MFI->hasCalls())
MaxAlign = (StackAlign > MaxAlign) ? StackAlign : MaxAlign;
else if (MaxAlign < SlotSize)
MaxAlign = SlotSize;
}
return MaxAlign;
}
void X86FrameLowering::BuildStackAlignAND(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
DebugLoc DL, unsigned Reg,
uint64_t MaxAlign) const {
uint64_t Val = -MaxAlign;
unsigned AndOp = getANDriOpcode(Uses64BitFramePtr, Val);
MachineInstr *MI = BuildMI(MBB, MBBI, DL, TII.get(AndOp), Reg)
.addReg(Reg)
.addImm(Val)
.setMIFlag(MachineInstr::FrameSetup);
// The EFLAGS implicit def is dead.
MI->getOperand(3).setIsDead();
}
/// emitPrologue - Push callee-saved registers onto the stack, which
/// automatically adjust the stack pointer. Adjust the stack pointer to allocate
/// space for local variables. Also emit labels used by the exception handler to
/// generate the exception handling frames.
/*
Here's a gist of what gets emitted:
; Establish frame pointer, if needed
[if needs FP]
push %rbp
.cfi_def_cfa_offset 16
.cfi_offset %rbp, -16
.seh_pushreg %rpb
mov %rsp, %rbp
.cfi_def_cfa_register %rbp
; Spill general-purpose registers
[for all callee-saved GPRs]
pushq %<reg>
[if not needs FP]
.cfi_def_cfa_offset (offset from RETADDR)
.seh_pushreg %<reg>
; If the required stack alignment > default stack alignment
; rsp needs to be re-aligned. This creates a "re-alignment gap"
; of unknown size in the stack frame.
[if stack needs re-alignment]
and $MASK, %rsp
; Allocate space for locals
[if target is Windows and allocated space > 4096 bytes]
; Windows needs special care for allocations larger
; than one page.
mov $NNN, %rax
call ___chkstk_ms/___chkstk
sub %rax, %rsp
[else]
sub $NNN, %rsp
[if needs FP]
.seh_stackalloc (size of XMM spill slots)
.seh_setframe %rbp, SEHFrameOffset ; = size of all spill slots
[else]
.seh_stackalloc NNN
; Spill XMMs
; Note, that while only Windows 64 ABI specifies XMMs as callee-preserved,
; they may get spilled on any platform, if the current function
; calls @llvm.eh.unwind.init
[if needs FP]
[for all callee-saved XMM registers]
movaps %<xmm reg>, -MMM(%rbp)
[for all callee-saved XMM registers]
.seh_savexmm %<xmm reg>, (-MMM + SEHFrameOffset)
; i.e. the offset relative to (%rbp - SEHFrameOffset)
[else]
[for all callee-saved XMM registers]
movaps %<xmm reg>, KKK(%rsp)
[for all callee-saved XMM registers]
.seh_savexmm %<xmm reg>, KKK
.seh_endprologue
[if needs base pointer]
mov %rsp, %rbx
[if needs to restore base pointer]
mov %rsp, -MMM(%rbp)
; Emit CFI info
[if needs FP]
[for all callee-saved registers]
.cfi_offset %<reg>, (offset from %rbp)
[else]
.cfi_def_cfa_offset (offset from RETADDR)
[for all callee-saved registers]
.cfi_offset %<reg>, (offset from %rsp)
Notes:
- .seh directives are emitted only for Windows 64 ABI
- .cfi directives are emitted for all other ABIs
- for 32-bit code, substitute %e?? registers for %r??
*/
void X86FrameLowering::emitPrologue(MachineFunction &MF,
MachineBasicBlock &MBB) const {
assert(&STI == &MF.getSubtarget<X86Subtarget>() &&
"MF used frame lowering for wrong subtarget");
MachineBasicBlock::iterator MBBI = MBB.begin();
MachineFrameInfo *MFI = MF.getFrameInfo();
const Function *Fn = MF.getFunction();
MachineModuleInfo &MMI = MF.getMMI();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
uint64_t MaxAlign = calculateMaxStackAlign(MF); // Desired stack alignment.
uint64_t StackSize = MFI->getStackSize(); // Number of bytes to allocate.
bool IsFunclet = MBB.isEHFuncletEntry();
EHPersonality Personality = EHPersonality::Unknown;
if (Fn->hasPersonalityFn())
Personality = classifyEHPersonality(Fn->getPersonalityFn());
bool FnHasClrFunclet =
MMI.hasEHFunclets() && Personality == EHPersonality::CoreCLR;
bool IsClrFunclet = IsFunclet && FnHasClrFunclet;
bool HasFP = hasFP(MF);
bool IsWin64CC = STI.isCallingConvWin64(Fn->getCallingConv());
bool IsWin64Prologue = MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
bool NeedsWinCFI = IsWin64Prologue && Fn->needsUnwindTableEntry();
bool NeedsDwarfCFI =
!IsWin64Prologue && (MMI.hasDebugInfo() || Fn->needsUnwindTableEntry());
unsigned FramePtr = TRI->getFrameRegister(MF);
const unsigned MachineFramePtr =
STI.isTarget64BitILP32()
? getX86SubSuperRegister(FramePtr, 64) : FramePtr;
unsigned BasePtr = TRI->getBaseRegister();
// Debug location must be unknown since the first debug location is used
// to determine the end of the prologue.
DebugLoc DL;
// Add RETADDR move area to callee saved frame size.
int TailCallReturnAddrDelta = X86FI->getTCReturnAddrDelta();
if (TailCallReturnAddrDelta && IsWin64Prologue)
report_fatal_error("Can't handle guaranteed tail call under win64 yet");
if (TailCallReturnAddrDelta < 0)
X86FI->setCalleeSavedFrameSize(
X86FI->getCalleeSavedFrameSize() - TailCallReturnAddrDelta);
bool UseStackProbe = (STI.isOSWindows() && !STI.isTargetMachO());
// The default stack probe size is 4096 if the function has no stackprobesize
// attribute.
unsigned StackProbeSize = 4096;
if (Fn->hasFnAttribute("stack-probe-size"))
Fn->getFnAttribute("stack-probe-size")
.getValueAsString()
.getAsInteger(0, StackProbeSize);
// If this is x86-64 and the Red Zone is not disabled, if we are a leaf
// function, and use up to 128 bytes of stack space, don't have a frame
// pointer, calls, or dynamic alloca then we do not need to adjust the
// stack pointer (we fit in the Red Zone). We also check that we don't
// push and pop from the stack.
if (Is64Bit && !Fn->hasFnAttribute(Attribute::NoRedZone) &&
!TRI->needsStackRealignment(MF) &&
!MFI->hasVarSizedObjects() && // No dynamic alloca.
!MFI->adjustsStack() && // No calls.
!IsWin64CC && // Win64 has no Red Zone
!MFI->hasCopyImplyingStackAdjustment() && // Don't push and pop.
!MF.shouldSplitStack()) { // Regular stack
uint64_t MinSize = X86FI->getCalleeSavedFrameSize();
if (HasFP) MinSize += SlotSize;
StackSize = std::max(MinSize, StackSize > 128 ? StackSize - 128 : 0);
MFI->setStackSize(StackSize);
}
// Insert stack pointer adjustment for later moving of return addr. Only
// applies to tail call optimized functions where the callee argument stack
// size is bigger than the callers.
if (TailCallReturnAddrDelta < 0) {
BuildStackAdjustment(MBB, MBBI, DL, TailCallReturnAddrDelta,
/*InEpilogue=*/false)
.setMIFlag(MachineInstr::FrameSetup);
}
// Mapping for machine moves:
//
// DST: VirtualFP AND
// SRC: VirtualFP => DW_CFA_def_cfa_offset
// ELSE => DW_CFA_def_cfa
//
// SRC: VirtualFP AND
// DST: Register => DW_CFA_def_cfa_register
//
// ELSE
// OFFSET < 0 => DW_CFA_offset_extended_sf
// REG < 64 => DW_CFA_offset + Reg
// ELSE => DW_CFA_offset_extended
uint64_t NumBytes = 0;
int stackGrowth = -SlotSize;
// Find the funclet establisher parameter
unsigned Establisher = X86::NoRegister;
if (IsClrFunclet)
Establisher = Uses64BitFramePtr ? X86::RCX : X86::ECX;
else if (IsFunclet)
Establisher = Uses64BitFramePtr ? X86::RDX : X86::EDX;
if (IsWin64Prologue && IsFunclet && !IsClrFunclet) {
// Immediately spill establisher into the home slot.
// The runtime cares about this.
// MOV64mr %rdx, 16(%rsp)
unsigned MOVmr = Uses64BitFramePtr ? X86::MOV64mr : X86::MOV32mr;
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(MOVmr)), StackPtr, true, 16)
.addReg(Establisher)
.setMIFlag(MachineInstr::FrameSetup);
MBB.addLiveIn(Establisher);
}
if (HasFP) {
// Calculate required stack adjustment.
uint64_t FrameSize = StackSize - SlotSize;
// If required, include space for extra hidden slot for stashing base pointer.
if (X86FI->getRestoreBasePointer())
FrameSize += SlotSize;
NumBytes = FrameSize - X86FI->getCalleeSavedFrameSize();
// Callee-saved registers are pushed on stack before the stack is realigned.
if (TRI->needsStackRealignment(MF) && !IsWin64Prologue)
NumBytes = alignTo(NumBytes, MaxAlign);
// Get the offset of the stack slot for the EBP register, which is
// guaranteed to be the last slot by processFunctionBeforeFrameFinalized.
// Update the frame offset adjustment.
if (!IsFunclet)
MFI->setOffsetAdjustment(-NumBytes);
else
assert(MFI->getOffsetAdjustment() == -(int)NumBytes &&
"should calculate same local variable offset for funclets");
// Save EBP/RBP into the appropriate stack slot.
BuildMI(MBB, MBBI, DL, TII.get(Is64Bit ? X86::PUSH64r : X86::PUSH32r))
.addReg(MachineFramePtr, RegState::Kill)
.setMIFlag(MachineInstr::FrameSetup);
if (NeedsDwarfCFI) {
// Mark the place where EBP/RBP was saved.
// Define the current CFA rule to use the provided offset.
assert(StackSize);
BuildCFI(MBB, MBBI, DL,
MCCFIInstruction::createDefCfaOffset(nullptr, 2 * stackGrowth));
// Change the rule for the FramePtr to be an "offset" rule.
unsigned DwarfFramePtr = TRI->getDwarfRegNum(MachineFramePtr, true);
BuildCFI(MBB, MBBI, DL, MCCFIInstruction::createOffset(
nullptr, DwarfFramePtr, 2 * stackGrowth));
}
if (NeedsWinCFI) {
BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_PushReg))
.addImm(FramePtr)
.setMIFlag(MachineInstr::FrameSetup);
}
if (!IsWin64Prologue && !IsFunclet) {
// Update EBP with the new base value.
BuildMI(MBB, MBBI, DL,
TII.get(Uses64BitFramePtr ? X86::MOV64rr : X86::MOV32rr),
FramePtr)
.addReg(StackPtr)
.setMIFlag(MachineInstr::FrameSetup);
if (NeedsDwarfCFI) {
// Mark effective beginning of when frame pointer becomes valid.
// Define the current CFA to use the EBP/RBP register.
unsigned DwarfFramePtr = TRI->getDwarfRegNum(MachineFramePtr, true);
BuildCFI(MBB, MBBI, DL, MCCFIInstruction::createDefCfaRegister(
nullptr, DwarfFramePtr));
}
}
// Mark the FramePtr as live-in in every block. Don't do this again for
// funclet prologues.
if (!IsFunclet) {
for (MachineBasicBlock &EveryMBB : MF)
EveryMBB.addLiveIn(MachineFramePtr);
}
} else {
assert(!IsFunclet && "funclets without FPs not yet implemented");
NumBytes = StackSize - X86FI->getCalleeSavedFrameSize();
}
// For EH funclets, only allocate enough space for outgoing calls. Save the
// NumBytes value that we would've used for the parent frame.
unsigned ParentFrameNumBytes = NumBytes;
if (IsFunclet)
NumBytes = getWinEHFuncletFrameSize(MF);
// Skip the callee-saved push instructions.
bool PushedRegs = false;
int StackOffset = 2 * stackGrowth;
while (MBBI != MBB.end() &&
MBBI->getFlag(MachineInstr::FrameSetup) &&
(MBBI->getOpcode() == X86::PUSH32r ||
MBBI->getOpcode() == X86::PUSH64r)) {
PushedRegs = true;
unsigned Reg = MBBI->getOperand(0).getReg();
++MBBI;
if (!HasFP && NeedsDwarfCFI) {
// Mark callee-saved push instruction.
// Define the current CFA rule to use the provided offset.
assert(StackSize);
BuildCFI(MBB, MBBI, DL,
MCCFIInstruction::createDefCfaOffset(nullptr, StackOffset));
StackOffset += stackGrowth;
}
if (NeedsWinCFI) {
BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_PushReg)).addImm(Reg).setMIFlag(
MachineInstr::FrameSetup);
}
}
// Realign stack after we pushed callee-saved registers (so that we'll be
// able to calculate their offsets from the frame pointer).
// Don't do this for Win64, it needs to realign the stack after the prologue.
if (!IsWin64Prologue && !IsFunclet && TRI->needsStackRealignment(MF)) {
assert(HasFP && "There should be a frame pointer if stack is realigned.");
BuildStackAlignAND(MBB, MBBI, DL, StackPtr, MaxAlign);
}
// If there is an SUB32ri of ESP immediately before this instruction, merge
// the two. This can be the case when tail call elimination is enabled and
// the callee has more arguments then the caller.
NumBytes -= mergeSPUpdates(MBB, MBBI, true);
// Adjust stack pointer: ESP -= numbytes.
// Windows and cygwin/mingw require a prologue helper routine when allocating
// more than 4K bytes on the stack. Windows uses __chkstk and cygwin/mingw
// uses __alloca. __alloca and the 32-bit version of __chkstk will probe the
// stack and adjust the stack pointer in one go. The 64-bit version of
// __chkstk is only responsible for probing the stack. The 64-bit prologue is
// responsible for adjusting the stack pointer. Touching the stack at 4K
// increments is necessary to ensure that the guard pages used by the OS
// virtual memory manager are allocated in correct sequence.
uint64_t AlignedNumBytes = NumBytes;
if (IsWin64Prologue && !IsFunclet && TRI->needsStackRealignment(MF))
AlignedNumBytes = alignTo(AlignedNumBytes, MaxAlign);
if (AlignedNumBytes >= StackProbeSize && UseStackProbe) {
// Check whether EAX is livein for this block.
bool isEAXAlive = isEAXLiveIn(MBB);
if (isEAXAlive) {
// Sanity check that EAX is not livein for this function.
// It should not be, so throw an assert.
assert(!Is64Bit && "EAX is livein in x64 case!");
// Save EAX
BuildMI(MBB, MBBI, DL, TII.get(X86::PUSH32r))
.addReg(X86::EAX, RegState::Kill)
.setMIFlag(MachineInstr::FrameSetup);
}
if (Is64Bit) {
// Handle the 64-bit Windows ABI case where we need to call __chkstk.
// Function prologue is responsible for adjusting the stack pointer.
if (isUInt<32>(NumBytes)) {
BuildMI(MBB, MBBI, DL, TII.get(X86::MOV32ri), X86::EAX)
.addImm(NumBytes)
.setMIFlag(MachineInstr::FrameSetup);
} else if (isInt<32>(NumBytes)) {
BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64ri32), X86::RAX)
.addImm(NumBytes)
.setMIFlag(MachineInstr::FrameSetup);
} else {
BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64ri), X86::RAX)
.addImm(NumBytes)
.setMIFlag(MachineInstr::FrameSetup);
}
} else {
// Allocate NumBytes-4 bytes on stack in case of isEAXAlive.
// We'll also use 4 already allocated bytes for EAX.
BuildMI(MBB, MBBI, DL, TII.get(X86::MOV32ri), X86::EAX)
.addImm(isEAXAlive ? NumBytes - 4 : NumBytes)
.setMIFlag(MachineInstr::FrameSetup);
}
// Call __chkstk, __chkstk_ms, or __alloca.
emitStackProbe(MF, MBB, MBBI, DL, true);
if (isEAXAlive) {
// Restore EAX
MachineInstr *MI =
addRegOffset(BuildMI(MF, DL, TII.get(X86::MOV32rm), X86::EAX),
StackPtr, false, NumBytes - 4);
MI->setFlag(MachineInstr::FrameSetup);
MBB.insert(MBBI, MI);
}
} else if (NumBytes) {
emitSPUpdate(MBB, MBBI, -(int64_t)NumBytes, /*InEpilogue=*/false);
}
if (NeedsWinCFI && NumBytes)
BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_StackAlloc))
.addImm(NumBytes)
.setMIFlag(MachineInstr::FrameSetup);
int SEHFrameOffset = 0;
unsigned SPOrEstablisher;
if (IsFunclet) {
if (IsClrFunclet) {
// The establisher parameter passed to a CLR funclet is actually a pointer
// to the (mostly empty) frame of its nearest enclosing funclet; we have
// to find the root function establisher frame by loading the PSPSym from
// the intermediate frame.
unsigned PSPSlotOffset = getPSPSlotOffsetFromSP(MF);
MachinePointerInfo NoInfo;
MBB.addLiveIn(Establisher);
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64rm), Establisher),
Establisher, false, PSPSlotOffset)
.addMemOperand(MF.getMachineMemOperand(
NoInfo, MachineMemOperand::MOLoad, SlotSize, SlotSize));
;
// Save the root establisher back into the current funclet's (mostly
// empty) frame, in case a sub-funclet or the GC needs it.
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64mr)), StackPtr,
false, PSPSlotOffset)
.addReg(Establisher)
.addMemOperand(
MF.getMachineMemOperand(NoInfo, MachineMemOperand::MOStore |
MachineMemOperand::MOVolatile,
SlotSize, SlotSize));
}
SPOrEstablisher = Establisher;
} else {
SPOrEstablisher = StackPtr;
}
if (IsWin64Prologue && HasFP) {
// Set RBP to a small fixed offset from RSP. In the funclet case, we base
// this calculation on the incoming establisher, which holds the value of
// RSP from the parent frame at the end of the prologue.
SEHFrameOffset = calculateSetFPREG(ParentFrameNumBytes);
if (SEHFrameOffset)
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::LEA64r), FramePtr),
SPOrEstablisher, false, SEHFrameOffset);
else
BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64rr), FramePtr)
.addReg(SPOrEstablisher);
// If this is not a funclet, emit the CFI describing our frame pointer.
if (NeedsWinCFI && !IsFunclet) {
BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_SetFrame))
.addImm(FramePtr)
.addImm(SEHFrameOffset)
.setMIFlag(MachineInstr::FrameSetup);
if (isAsynchronousEHPersonality(Personality))
MF.getWinEHFuncInfo()->SEHSetFrameOffset = SEHFrameOffset;
}
} else if (IsFunclet && STI.is32Bit()) {
// Reset EBP / ESI to something good for funclets.
MBBI = restoreWin32EHStackPointers(MBB, MBBI, DL);
// If we're a catch funclet, we can be returned to via catchret. Save ESP
// into the registration node so that the runtime will restore it for us.
if (!MBB.isCleanupFuncletEntry()) {
assert(Personality == EHPersonality::MSVC_CXX);
unsigned FrameReg;
int FI = MF.getWinEHFuncInfo()->EHRegNodeFrameIndex;
int64_t EHRegOffset = getFrameIndexReference(MF, FI, FrameReg);
// ESP is the first field, so no extra displacement is needed.
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::MOV32mr)), FrameReg,
false, EHRegOffset)
.addReg(X86::ESP);
}
}
while (MBBI != MBB.end() && MBBI->getFlag(MachineInstr::FrameSetup)) {
const MachineInstr *FrameInstr = &*MBBI;
++MBBI;
if (NeedsWinCFI) {
int FI;
if (unsigned Reg = TII.isStoreToStackSlot(FrameInstr, FI)) {
if (X86::FR64RegClass.contains(Reg)) {
unsigned IgnoredFrameReg;
int Offset = getFrameIndexReference(MF, FI, IgnoredFrameReg);
Offset += SEHFrameOffset;
BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_SaveXMM))
.addImm(Reg)
.addImm(Offset)
.setMIFlag(MachineInstr::FrameSetup);
}
}
}
}
if (NeedsWinCFI)
BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_EndPrologue))
.setMIFlag(MachineInstr::FrameSetup);
if (FnHasClrFunclet && !IsFunclet) {
// Save the so-called Initial-SP (i.e. the value of the stack pointer
// immediately after the prolog) into the PSPSlot so that funclets
// and the GC can recover it.
unsigned PSPSlotOffset = getPSPSlotOffsetFromSP(MF);
auto PSPInfo = MachinePointerInfo::getFixedStack(
MF, MF.getWinEHFuncInfo()->PSPSymFrameIdx);
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64mr)), StackPtr, false,
PSPSlotOffset)
.addReg(StackPtr)
.addMemOperand(MF.getMachineMemOperand(
PSPInfo, MachineMemOperand::MOStore | MachineMemOperand::MOVolatile,
SlotSize, SlotSize));
}
// Realign stack after we spilled callee-saved registers (so that we'll be
// able to calculate their offsets from the frame pointer).
// Win64 requires aligning the stack after the prologue.
if (IsWin64Prologue && TRI->needsStackRealignment(MF)) {
assert(HasFP && "There should be a frame pointer if stack is realigned.");
BuildStackAlignAND(MBB, MBBI, DL, SPOrEstablisher, MaxAlign);
}
// We already dealt with stack realignment and funclets above.
if (IsFunclet && STI.is32Bit())
return;
// If we need a base pointer, set it up here. It's whatever the value
// of the stack pointer is at this point. Any variable size objects
// will be allocated after this, so we can still use the base pointer
// to reference locals.
if (TRI->hasBasePointer(MF)) {
// Update the base pointer with the current stack pointer.
unsigned Opc = Uses64BitFramePtr ? X86::MOV64rr : X86::MOV32rr;
BuildMI(MBB, MBBI, DL, TII.get(Opc), BasePtr)
.addReg(SPOrEstablisher)
.setMIFlag(MachineInstr::FrameSetup);
if (X86FI->getRestoreBasePointer()) {
// Stash value of base pointer. Saving RSP instead of EBP shortens
// dependence chain. Used by SjLj EH.
unsigned Opm = Uses64BitFramePtr ? X86::MOV64mr : X86::MOV32mr;
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(Opm)),
FramePtr, true, X86FI->getRestoreBasePointerOffset())
.addReg(SPOrEstablisher)
.setMIFlag(MachineInstr::FrameSetup);
}
if (X86FI->getHasSEHFramePtrSave() && !IsFunclet) {
// Stash the value of the frame pointer relative to the base pointer for
// Win32 EH. This supports Win32 EH, which does the inverse of the above:
// it recovers the frame pointer from the base pointer rather than the
// other way around.
unsigned Opm = Uses64BitFramePtr ? X86::MOV64mr : X86::MOV32mr;
unsigned UsedReg;
int Offset =
getFrameIndexReference(MF, X86FI->getSEHFramePtrSaveIndex(), UsedReg);
assert(UsedReg == BasePtr);
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(Opm)), UsedReg, true, Offset)
.addReg(FramePtr)
.setMIFlag(MachineInstr::FrameSetup);
}
}
if (((!HasFP && NumBytes) || PushedRegs) && NeedsDwarfCFI) {
// Mark end of stack pointer adjustment.
if (!HasFP && NumBytes) {
// Define the current CFA rule to use the provided offset.
assert(StackSize);
BuildCFI(MBB, MBBI, DL, MCCFIInstruction::createDefCfaOffset(
nullptr, -StackSize + stackGrowth));
}
// Emit DWARF info specifying the offsets of the callee-saved registers.
if (PushedRegs)
emitCalleeSavedFrameMoves(MBB, MBBI, DL);
}
}
bool X86FrameLowering::canUseLEAForSPInEpilogue(
const MachineFunction &MF) const {
// We can't use LEA instructions for adjusting the stack pointer if this is a
// leaf function in the Win64 ABI. Only ADD instructions may be used to
// deallocate the stack.
// This means that we can use LEA for SP in two situations:
// 1. We *aren't* using the Win64 ABI which means we are free to use LEA.
// 2. We *have* a frame pointer which means we are permitted to use LEA.
return !MF.getTarget().getMCAsmInfo()->usesWindowsCFI() || hasFP(MF);
}
static bool isFuncletReturnInstr(MachineInstr *MI) {
switch (MI->getOpcode()) {
case X86::CATCHRET:
case X86::CLEANUPRET:
return true;
default:
return false;
}
llvm_unreachable("impossible");
}
// CLR funclets use a special "Previous Stack Pointer Symbol" slot on the
// stack. It holds a pointer to the bottom of the root function frame. The
// establisher frame pointer passed to a nested funclet may point to the
// (mostly empty) frame of its parent funclet, but it will need to find
// the frame of the root function to access locals. To facilitate this,
// every funclet copies the pointer to the bottom of the root function
// frame into a PSPSym slot in its own (mostly empty) stack frame. Using the
// same offset for the PSPSym in the root function frame that's used in the
// funclets' frames allows each funclet to dynamically accept any ancestor
// frame as its establisher argument (the runtime doesn't guarantee the
// immediate parent for some reason lost to history), and also allows the GC,
// which uses the PSPSym for some bookkeeping, to find it in any funclet's
// frame with only a single offset reported for the entire method.
unsigned
X86FrameLowering::getPSPSlotOffsetFromSP(const MachineFunction &MF) const {
const WinEHFuncInfo &Info = *MF.getWinEHFuncInfo();
// getFrameIndexReferenceFromSP has an out ref parameter for the stack
// pointer register; pass a dummy that we ignore
unsigned SPReg;
int Offset = getFrameIndexReferenceFromSP(MF, Info.PSPSymFrameIdx, SPReg);
assert(Offset >= 0);
return static_cast<unsigned>(Offset);
}
unsigned
X86FrameLowering::getWinEHFuncletFrameSize(const MachineFunction &MF) const {
// This is the size of the pushed CSRs.
unsigned CSSize =
MF.getInfo<X86MachineFunctionInfo>()->getCalleeSavedFrameSize();
// This is the amount of stack a funclet needs to allocate.
unsigned UsedSize;
EHPersonality Personality =
classifyEHPersonality(MF.getFunction()->getPersonalityFn());
if (Personality == EHPersonality::CoreCLR) {
// CLR funclets need to hold enough space to include the PSPSym, at the
// same offset from the stack pointer (immediately after the prolog) as it
// resides at in the main function.
UsedSize = getPSPSlotOffsetFromSP(MF) + SlotSize;
} else {
// Other funclets just need enough stack for outgoing call arguments.
UsedSize = MF.getFrameInfo()->getMaxCallFrameSize();
}
// RBP is not included in the callee saved register block. After pushing RBP,
// everything is 16 byte aligned. Everything we allocate before an outgoing
// call must also be 16 byte aligned.
unsigned FrameSizeMinusRBP = alignTo(CSSize + UsedSize, getStackAlignment());
// Subtract out the size of the callee saved registers. This is how much stack
// each funclet will allocate.
return FrameSizeMinusRBP - CSSize;
}
void X86FrameLowering::emitEpilogue(MachineFunction &MF,
MachineBasicBlock &MBB) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator();
DebugLoc DL;
if (MBBI != MBB.end())
DL = MBBI->getDebugLoc();
// standard x86_64 and NaCl use 64-bit frame/stack pointers, x32 - 32-bit.
const bool Is64BitILP32 = STI.isTarget64BitILP32();
unsigned FramePtr = TRI->getFrameRegister(MF);
unsigned MachineFramePtr =
Is64BitILP32 ? getX86SubSuperRegister(FramePtr, 64) : FramePtr;
bool IsWin64Prologue = MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
bool NeedsWinCFI =
IsWin64Prologue && MF.getFunction()->needsUnwindTableEntry();
bool IsFunclet = isFuncletReturnInstr(MBBI);
MachineBasicBlock *TargetMBB = nullptr;
// Get the number of bytes to allocate from the FrameInfo.
uint64_t StackSize = MFI->getStackSize();
uint64_t MaxAlign = calculateMaxStackAlign(MF);
unsigned CSSize = X86FI->getCalleeSavedFrameSize();
uint64_t NumBytes = 0;
if (MBBI->getOpcode() == X86::CATCHRET) {
// SEH shouldn't use catchret.
assert(!isAsynchronousEHPersonality(
classifyEHPersonality(MF.getFunction()->getPersonalityFn())) &&
"SEH should not use CATCHRET");
NumBytes = getWinEHFuncletFrameSize(MF);
assert(hasFP(MF) && "EH funclets without FP not yet implemented");
TargetMBB = MBBI->getOperand(0).getMBB();
// Pop EBP.
BuildMI(MBB, MBBI, DL, TII.get(Is64Bit ? X86::POP64r : X86::POP32r),
MachineFramePtr)
.setMIFlag(MachineInstr::FrameDestroy);
} else if (MBBI->getOpcode() == X86::CLEANUPRET) {
NumBytes = getWinEHFuncletFrameSize(MF);
assert(hasFP(MF) && "EH funclets without FP not yet implemented");
BuildMI(MBB, MBBI, DL, TII.get(Is64Bit ? X86::POP64r : X86::POP32r),
MachineFramePtr)
.setMIFlag(MachineInstr::FrameDestroy);
} else if (hasFP(MF)) {
// Calculate required stack adjustment.
uint64_t FrameSize = StackSize - SlotSize;
NumBytes = FrameSize - CSSize;
// Callee-saved registers were pushed on stack before the stack was
// realigned.
if (TRI->needsStackRealignment(MF) && !IsWin64Prologue)
NumBytes = alignTo(FrameSize, MaxAlign);
// Pop EBP.
BuildMI(MBB, MBBI, DL,
TII.get(Is64Bit ? X86::POP64r : X86::POP32r), MachineFramePtr)
.setMIFlag(MachineInstr::FrameDestroy);
} else {
NumBytes = StackSize - CSSize;
}
uint64_t SEHStackAllocAmt = NumBytes;
// Skip the callee-saved pop instructions.
while (MBBI != MBB.begin()) {
MachineBasicBlock::iterator PI = std::prev(MBBI);
unsigned Opc = PI->getOpcode();
if ((Opc != X86::POP32r || !PI->getFlag(MachineInstr::FrameDestroy)) &&
(Opc != X86::POP64r || !PI->getFlag(MachineInstr::FrameDestroy)) &&
Opc != X86::DBG_VALUE && !PI->isTerminator())
break;
--MBBI;
}
MachineBasicBlock::iterator FirstCSPop = MBBI;
if (TargetMBB) {
// Fill EAX/RAX with the address of the target block.
unsigned ReturnReg = STI.is64Bit() ? X86::RAX : X86::EAX;
if (STI.is64Bit()) {
// LEA64r TargetMBB(%rip), %rax
BuildMI(MBB, FirstCSPop, DL, TII.get(X86::LEA64r), ReturnReg)
.addReg(X86::RIP)
.addImm(0)
.addReg(0)
.addMBB(TargetMBB)
.addReg(0);
} else {
// MOV32ri $TargetMBB, %eax
BuildMI(MBB, FirstCSPop, DL, TII.get(X86::MOV32ri), ReturnReg)
.addMBB(TargetMBB);
}
// Record that we've taken the address of TargetMBB and no longer just
// reference it in a terminator.
TargetMBB->setHasAddressTaken();
}
if (MBBI != MBB.end())
DL = MBBI->getDebugLoc();
// If there is an ADD32ri or SUB32ri of ESP immediately before this
// instruction, merge the two instructions.
if (NumBytes || MFI->hasVarSizedObjects())
NumBytes += mergeSPUpdates(MBB, MBBI, true);
// If dynamic alloca is used, then reset esp to point to the last callee-saved
// slot before popping them off! Same applies for the case, when stack was
// realigned. Don't do this if this was a funclet epilogue, since the funclets
// will not do realignment or dynamic stack allocation.
if ((TRI->needsStackRealignment(MF) || MFI->hasVarSizedObjects()) &&
!IsFunclet) {
if (TRI->needsStackRealignment(MF))
MBBI = FirstCSPop;
unsigned SEHFrameOffset = calculateSetFPREG(SEHStackAllocAmt);
uint64_t LEAAmount =
IsWin64Prologue ? SEHStackAllocAmt - SEHFrameOffset : -CSSize;
// There are only two legal forms of epilogue:
// - add SEHAllocationSize, %rsp
// - lea SEHAllocationSize(%FramePtr), %rsp
//
// 'mov %FramePtr, %rsp' will not be recognized as an epilogue sequence.
// However, we may use this sequence if we have a frame pointer because the
// effects of the prologue can safely be undone.
if (LEAAmount != 0) {
unsigned Opc = getLEArOpcode(Uses64BitFramePtr);
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(Opc), StackPtr),
FramePtr, false, LEAAmount);
--MBBI;
} else {
unsigned Opc = (Uses64BitFramePtr ? X86::MOV64rr : X86::MOV32rr);
BuildMI(MBB, MBBI, DL, TII.get(Opc), StackPtr)
.addReg(FramePtr);
--MBBI;
}
} else if (NumBytes) {
// Adjust stack pointer back: ESP += numbytes.
emitSPUpdate(MBB, MBBI, NumBytes, /*InEpilogue=*/true);
--MBBI;
}
// Windows unwinder will not invoke function's exception handler if IP is
// either in prologue or in epilogue. This behavior causes a problem when a
// call immediately precedes an epilogue, because the return address points
// into the epilogue. To cope with that, we insert an epilogue marker here,
// then replace it with a 'nop' if it ends up immediately after a CALL in the
// final emitted code.
if (NeedsWinCFI)
BuildMI(MBB, MBBI, DL, TII.get(X86::SEH_Epilogue));
// Add the return addr area delta back since we are not tail calling.
int Offset = -1 * X86FI->getTCReturnAddrDelta();
assert(Offset >= 0 && "TCDelta should never be positive");
if (Offset) {
MBBI = MBB.getFirstTerminator();
// Check for possible merge with preceding ADD instruction.
Offset += mergeSPUpdates(MBB, MBBI, true);
emitSPUpdate(MBB, MBBI, Offset, /*InEpilogue=*/true);
}
}
// NOTE: this only has a subset of the full frame index logic. In
// particular, the FI < 0 and AfterFPPop logic is handled in
// X86RegisterInfo::eliminateFrameIndex, but not here. Possibly
// (probably?) it should be moved into here.
int X86FrameLowering::getFrameIndexReference(const MachineFunction &MF, int FI,
unsigned &FrameReg) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
// We can't calculate offset from frame pointer if the stack is realigned,
// so enforce usage of stack/base pointer. The base pointer is used when we
// have dynamic allocas in addition to dynamic realignment.
if (TRI->hasBasePointer(MF))
FrameReg = TRI->getBaseRegister();
else if (TRI->needsStackRealignment(MF))
FrameReg = TRI->getStackRegister();
else
FrameReg = TRI->getFrameRegister(MF);
// Offset will hold the offset from the stack pointer at function entry to the
// object.
// We need to factor in additional offsets applied during the prologue to the
// frame, base, and stack pointer depending on which is used.
int Offset = MFI->getObjectOffset(FI) - getOffsetOfLocalArea();
const X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
unsigned CSSize = X86FI->getCalleeSavedFrameSize();
uint64_t StackSize = MFI->getStackSize();
bool HasFP = hasFP(MF);
bool IsWin64Prologue = MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
int64_t FPDelta = 0;
if (IsWin64Prologue) {
assert(!MFI->hasCalls() || (StackSize % 16) == 8);
// Calculate required stack adjustment.
uint64_t FrameSize = StackSize - SlotSize;
// If required, include space for extra hidden slot for stashing base pointer.
if (X86FI->getRestoreBasePointer())
FrameSize += SlotSize;
uint64_t NumBytes = FrameSize - CSSize;
uint64_t SEHFrameOffset = calculateSetFPREG(NumBytes);
if (FI && FI == X86FI->getFAIndex())
return -SEHFrameOffset;
// FPDelta is the offset from the "traditional" FP location of the old base
// pointer followed by return address and the location required by the
// restricted Win64 prologue.
// Add FPDelta to all offsets below that go through the frame pointer.
FPDelta = FrameSize - SEHFrameOffset;
assert((!MFI->hasCalls() || (FPDelta % 16) == 0) &&
"FPDelta isn't aligned per the Win64 ABI!");
}
if (TRI->hasBasePointer(MF)) {
assert(HasFP && "VLAs and dynamic stack realign, but no FP?!");
if (FI < 0) {
// Skip the saved EBP.
return Offset + SlotSize + FPDelta;
} else {
assert((-(Offset + StackSize)) % MFI->getObjectAlignment(FI) == 0);
return Offset + StackSize;
}
} else if (TRI->needsStackRealignment(MF)) {
if (FI < 0) {
// Skip the saved EBP.
return Offset + SlotSize + FPDelta;
} else {
assert((-(Offset + StackSize)) % MFI->getObjectAlignment(FI) == 0);
return Offset + StackSize;
}
// FIXME: Support tail calls
} else {
if (!HasFP)
return Offset + StackSize;
// Skip the saved EBP.
Offset += SlotSize;
// Skip the RETADDR move area
int TailCallReturnAddrDelta = X86FI->getTCReturnAddrDelta();
if (TailCallReturnAddrDelta < 0)
Offset -= TailCallReturnAddrDelta;
}
return Offset + FPDelta;
}
// Simplified from getFrameIndexReference keeping only StackPointer cases
int X86FrameLowering::getFrameIndexReferenceFromSP(const MachineFunction &MF,
int FI,
unsigned &FrameReg) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
// Does not include any dynamic realign.
const uint64_t StackSize = MFI->getStackSize();
{
#ifndef NDEBUG
// LLVM arranges the stack as follows:
// ...
// ARG2
// ARG1
// RETADDR
// PUSH RBP <-- RBP points here
// PUSH CSRs
// ~~~~~~~ <-- possible stack realignment (non-win64)
// ...
// STACK OBJECTS
// ... <-- RSP after prologue points here
// ~~~~~~~ <-- possible stack realignment (win64)
//
// if (hasVarSizedObjects()):
// ... <-- "base pointer" (ESI/RBX) points here
// DYNAMIC ALLOCAS
// ... <-- RSP points here
//
// Case 1: In the simple case of no stack realignment and no dynamic
// allocas, both "fixed" stack objects (arguments and CSRs) are addressable
// with fixed offsets from RSP.
//
// Case 2: In the case of stack realignment with no dynamic allocas, fixed
// stack objects are addressed with RBP and regular stack objects with RSP.
//
// Case 3: In the case of dynamic allocas and stack realignment, RSP is used
// to address stack arguments for outgoing calls and nothing else. The "base
// pointer" points to local variables, and RBP points to fixed objects.
//
// In cases 2 and 3, we can only answer for non-fixed stack objects, and the
// answer we give is relative to the SP after the prologue, and not the
// SP in the middle of the function.
assert((!MFI->isFixedObjectIndex(FI) || !TRI->needsStackRealignment(MF) ||
STI.isTargetWin64()) &&
"offset from fixed object to SP is not static");
// We don't handle tail calls, and shouldn't be seeing them either.
int TailCallReturnAddrDelta =
MF.getInfo<X86MachineFunctionInfo>()->getTCReturnAddrDelta();
assert(!(TailCallReturnAddrDelta < 0) && "we don't handle this case!");
#endif
}
// Fill in FrameReg output argument.
FrameReg = TRI->getStackRegister();
// This is how the math works out:
//
// %rsp grows (i.e. gets lower) left to right. Each box below is
// one word (eight bytes). Obj0 is the stack slot we're trying to
// get to.
//
// ----------------------------------
// | BP | Obj0 | Obj1 | ... | ObjN |
// ----------------------------------
// ^ ^ ^ ^
// A B C E
//
// A is the incoming stack pointer.
// (B - A) is the local area offset (-8 for x86-64) [1]
// (C - A) is the Offset returned by MFI->getObjectOffset for Obj0 [2]
//
// |(E - B)| is the StackSize (absolute value, positive). For a
// stack that grown down, this works out to be (B - E). [3]
//
// E is also the value of %rsp after stack has been set up, and we
// want (C - E) -- the value we can add to %rsp to get to Obj0. Now
// (C - E) == (C - A) - (B - A) + (B - E)
// { Using [1], [2] and [3] above }
// == getObjectOffset - LocalAreaOffset + StackSize
//
// Get the Offset from the StackPointer
int Offset = MFI->getObjectOffset(FI) - getOffsetOfLocalArea();
return Offset + StackSize;
}
bool X86FrameLowering::assignCalleeSavedSpillSlots(
MachineFunction &MF, const TargetRegisterInfo *TRI,
std::vector<CalleeSavedInfo> &CSI) const {
MachineFrameInfo *MFI = MF.getFrameInfo();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
unsigned CalleeSavedFrameSize = 0;
int SpillSlotOffset = getOffsetOfLocalArea() + X86FI->getTCReturnAddrDelta();
if (hasFP(MF)) {
// emitPrologue always spills frame register the first thing.
SpillSlotOffset -= SlotSize;
MFI->CreateFixedSpillStackObject(SlotSize, SpillSlotOffset);
// Since emitPrologue and emitEpilogue will handle spilling and restoring of
// the frame register, we can delete it from CSI list and not have to worry
// about avoiding it later.
unsigned FPReg = TRI->getFrameRegister(MF);
for (unsigned i = 0; i < CSI.size(); ++i) {
if (TRI->regsOverlap(CSI[i].getReg(),FPReg)) {
CSI.erase(CSI.begin() + i);
break;
}
}
}
// Assign slots for GPRs. It increases frame size.
for (unsigned i = CSI.size(); i != 0; --i) {
unsigned Reg = CSI[i - 1].getReg();
if (!X86::GR64RegClass.contains(Reg) && !X86::GR32RegClass.contains(Reg))
continue;
SpillSlotOffset -= SlotSize;
CalleeSavedFrameSize += SlotSize;
int SlotIndex = MFI->CreateFixedSpillStackObject(SlotSize, SpillSlotOffset);
CSI[i - 1].setFrameIdx(SlotIndex);
}
X86FI->setCalleeSavedFrameSize(CalleeSavedFrameSize);
// Assign slots for XMMs.
for (unsigned i = CSI.size(); i != 0; --i) {
unsigned Reg = CSI[i - 1].getReg();
if (X86::GR64RegClass.contains(Reg) || X86::GR32RegClass.contains(Reg))
continue;
const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
// ensure alignment
SpillSlotOffset -= std::abs(SpillSlotOffset) % RC->getAlignment();
// spill into slot
SpillSlotOffset -= RC->getSize();
int SlotIndex =
MFI->CreateFixedSpillStackObject(RC->getSize(), SpillSlotOffset);
CSI[i - 1].setFrameIdx(SlotIndex);
MFI->ensureMaxAlignment(RC->getAlignment());
}
return true;
}
bool X86FrameLowering::spillCalleeSavedRegisters(
MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const {
DebugLoc DL = MBB.findDebugLoc(MI);
// Don't save CSRs in 32-bit EH funclets. The caller saves EBX, EBP, ESI, EDI
// for us, and there are no XMM CSRs on Win32.
if (MBB.isEHFuncletEntry() && STI.is32Bit() && STI.isOSWindows())
return true;
// Push GPRs. It increases frame size.
unsigned Opc = STI.is64Bit() ? X86::PUSH64r : X86::PUSH32r;
for (unsigned i = CSI.size(); i != 0; --i) {
unsigned Reg = CSI[i - 1].getReg();
if (!X86::GR64RegClass.contains(Reg) && !X86::GR32RegClass.contains(Reg))
continue;
// Add the callee-saved register as live-in. It's killed at the spill.
MBB.addLiveIn(Reg);
BuildMI(MBB, MI, DL, TII.get(Opc)).addReg(Reg, RegState::Kill)
.setMIFlag(MachineInstr::FrameSetup);
}
// Make XMM regs spilled. X86 does not have ability of push/pop XMM.
// It can be done by spilling XMMs to stack frame.
for (unsigned i = CSI.size(); i != 0; --i) {
unsigned Reg = CSI[i-1].getReg();
if (X86::GR64RegClass.contains(Reg) || X86::GR32RegClass.contains(Reg))
continue;
// Add the callee-saved register as live-in. It's killed at the spill.
MBB.addLiveIn(Reg);
const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
TII.storeRegToStackSlot(MBB, MI, Reg, true, CSI[i - 1].getFrameIdx(), RC,
TRI);
--MI;
MI->setFlag(MachineInstr::FrameSetup);
++MI;
}
return true;
}
bool X86FrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
const std::vector<CalleeSavedInfo> &CSI,
const TargetRegisterInfo *TRI) const {
if (CSI.empty())
return false;
if (isFuncletReturnInstr(MI) && STI.isOSWindows()) {
// Don't restore CSRs in 32-bit EH funclets. Matches
// spillCalleeSavedRegisters.
if (STI.is32Bit())
return true;
// Don't restore CSRs before an SEH catchret. SEH except blocks do not form
// funclets. emitEpilogue transforms these to normal jumps.
if (MI->getOpcode() == X86::CATCHRET) {
const Function *Func = MBB.getParent()->getFunction();
bool IsSEH = isAsynchronousEHPersonality(
classifyEHPersonality(Func->getPersonalityFn()));
if (IsSEH)
return true;
}
}
DebugLoc DL = MBB.findDebugLoc(MI);
// Reload XMMs from stack frame.
for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
unsigned Reg = CSI[i].getReg();
if (X86::GR64RegClass.contains(Reg) ||
X86::GR32RegClass.contains(Reg))
continue;
const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
TII.loadRegFromStackSlot(MBB, MI, Reg, CSI[i].getFrameIdx(), RC, TRI);
}
// POP GPRs.
unsigned Opc = STI.is64Bit() ? X86::POP64r : X86::POP32r;
for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
unsigned Reg = CSI[i].getReg();
if (!X86::GR64RegClass.contains(Reg) &&
!X86::GR32RegClass.contains(Reg))
continue;
BuildMI(MBB, MI, DL, TII.get(Opc), Reg)
.setMIFlag(MachineInstr::FrameDestroy);
}
return true;
}
void X86FrameLowering::determineCalleeSaves(MachineFunction &MF,
BitVector &SavedRegs,
RegScavenger *RS) const {
TargetFrameLowering::determineCalleeSaves(MF, SavedRegs, RS);
MachineFrameInfo *MFI = MF.getFrameInfo();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
int64_t TailCallReturnAddrDelta = X86FI->getTCReturnAddrDelta();
if (TailCallReturnAddrDelta < 0) {
// create RETURNADDR area
// arg
// arg
// RETADDR
// { ...
// RETADDR area
// ...
// }
// [EBP]
MFI->CreateFixedObject(-TailCallReturnAddrDelta,
TailCallReturnAddrDelta - SlotSize, true);
}
// Spill the BasePtr if it's used.
if (TRI->hasBasePointer(MF)) {
SavedRegs.set(TRI->getBaseRegister());
// Allocate a spill slot for EBP if we have a base pointer and EH funclets.
if (MF.getMMI().hasEHFunclets()) {
int FI = MFI->CreateSpillStackObject(SlotSize, SlotSize);
X86FI->setHasSEHFramePtrSave(true);
X86FI->setSEHFramePtrSaveIndex(FI);
}
}
}
static bool
HasNestArgument(const MachineFunction *MF) {
const Function *F = MF->getFunction();
for (Function::const_arg_iterator I = F->arg_begin(), E = F->arg_end();
I != E; I++) {
if (I->hasNestAttr())
return true;
}
return false;
}
/// GetScratchRegister - Get a temp register for performing work in the
/// segmented stack and the Erlang/HiPE stack prologue. Depending on platform
/// and the properties of the function either one or two registers will be
/// needed. Set primary to true for the first register, false for the second.
static unsigned
GetScratchRegister(bool Is64Bit, bool IsLP64, const MachineFunction &MF, bool Primary) {
CallingConv::ID CallingConvention = MF.getFunction()->getCallingConv();
// Erlang stuff.
if (CallingConvention == CallingConv::HiPE) {
if (Is64Bit)
return Primary ? X86::R14 : X86::R13;
else
return Primary ? X86::EBX : X86::EDI;
}
if (Is64Bit) {
if (IsLP64)
return Primary ? X86::R11 : X86::R12;
else
return Primary ? X86::R11D : X86::R12D;
}
bool IsNested = HasNestArgument(&MF);
if (CallingConvention == CallingConv::X86_FastCall ||
CallingConvention == CallingConv::Fast) {
if (IsNested)
report_fatal_error("Segmented stacks does not support fastcall with "
"nested function.");
return Primary ? X86::EAX : X86::ECX;
}
if (IsNested)
return Primary ? X86::EDX : X86::EAX;
return Primary ? X86::ECX : X86::EAX;
}
// The stack limit in the TCB is set to this many bytes above the actual stack
// limit.
static const uint64_t kSplitStackAvailable = 256;
void X86FrameLowering::adjustForSegmentedStacks(
MachineFunction &MF, MachineBasicBlock &PrologueMBB) const {
MachineFrameInfo *MFI = MF.getFrameInfo();
uint64_t StackSize;
unsigned TlsReg, TlsOffset;
DebugLoc DL;
// To support shrink-wrapping we would need to insert the new blocks
// at the right place and update the branches to PrologueMBB.
assert(&(*MF.begin()) == &PrologueMBB && "Shrink-wrapping not supported yet");
unsigned ScratchReg = GetScratchRegister(Is64Bit, IsLP64, MF, true);
assert(!MF.getRegInfo().isLiveIn(ScratchReg) &&
"Scratch register is live-in");
if (MF.getFunction()->isVarArg())
report_fatal_error("Segmented stacks do not support vararg functions.");
if (!STI.isTargetLinux() && !STI.isTargetDarwin() && !STI.isTargetWin32() &&
!STI.isTargetWin64() && !STI.isTargetFreeBSD() &&
!STI.isTargetDragonFly())
report_fatal_error("Segmented stacks not supported on this platform.");
// Eventually StackSize will be calculated by a link-time pass; which will
// also decide whether checking code needs to be injected into this particular
// prologue.
StackSize = MFI->getStackSize();
// Do not generate a prologue for functions with a stack of size zero
if (StackSize == 0)
return;
MachineBasicBlock *allocMBB = MF.CreateMachineBasicBlock();
MachineBasicBlock *checkMBB = MF.CreateMachineBasicBlock();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
bool IsNested = false;
// We need to know if the function has a nest argument only in 64 bit mode.
if (Is64Bit)
IsNested = HasNestArgument(&MF);
// The MOV R10, RAX needs to be in a different block, since the RET we emit in
// allocMBB needs to be last (terminating) instruction.
for (const auto &LI : PrologueMBB.liveins()) {
allocMBB->addLiveIn(LI);
checkMBB->addLiveIn(LI);
}
if (IsNested)
allocMBB->addLiveIn(IsLP64 ? X86::R10 : X86::R10D);
MF.push_front(allocMBB);
MF.push_front(checkMBB);
// When the frame size is less than 256 we just compare the stack
// boundary directly to the value of the stack pointer, per gcc.
bool CompareStackPointer = StackSize < kSplitStackAvailable;
// Read the limit off the current stacklet off the stack_guard location.
if (Is64Bit) {
if (STI.isTargetLinux()) {
TlsReg = X86::FS;
TlsOffset = IsLP64 ? 0x70 : 0x40;
} else if (STI.isTargetDarwin()) {
TlsReg = X86::GS;
TlsOffset = 0x60 + 90*8; // See pthread_machdep.h. Steal TLS slot 90.
} else if (STI.isTargetWin64()) {
TlsReg = X86::GS;
TlsOffset = 0x28; // pvArbitrary, reserved for application use
} else if (STI.isTargetFreeBSD()) {
TlsReg = X86::FS;
TlsOffset = 0x18;
} else if (STI.isTargetDragonFly()) {
TlsReg = X86::FS;
TlsOffset = 0x20; // use tls_tcb.tcb_segstack
} else {
report_fatal_error("Segmented stacks not supported on this platform.");
}
if (CompareStackPointer)
ScratchReg = IsLP64 ? X86::RSP : X86::ESP;
else
BuildMI(checkMBB, DL, TII.get(IsLP64 ? X86::LEA64r : X86::LEA64_32r), ScratchReg).addReg(X86::RSP)
.addImm(1).addReg(0).addImm(-StackSize).addReg(0);
BuildMI(checkMBB, DL, TII.get(IsLP64 ? X86::CMP64rm : X86::CMP32rm)).addReg(ScratchReg)
.addReg(0).addImm(1).addReg(0).addImm(TlsOffset).addReg(TlsReg);
} else {
if (STI.isTargetLinux()) {
TlsReg = X86::GS;
TlsOffset = 0x30;
} else if (STI.isTargetDarwin()) {
TlsReg = X86::GS;
TlsOffset = 0x48 + 90*4;
} else if (STI.isTargetWin32()) {
TlsReg = X86::FS;
TlsOffset = 0x14; // pvArbitrary, reserved for application use
} else if (STI.isTargetDragonFly()) {
TlsReg = X86::FS;
TlsOffset = 0x10; // use tls_tcb.tcb_segstack
} else if (STI.isTargetFreeBSD()) {
report_fatal_error("Segmented stacks not supported on FreeBSD i386.");
} else {
report_fatal_error("Segmented stacks not supported on this platform.");
}
if (CompareStackPointer)
ScratchReg = X86::ESP;
else
BuildMI(checkMBB, DL, TII.get(X86::LEA32r), ScratchReg).addReg(X86::ESP)
.addImm(1).addReg(0).addImm(-StackSize).addReg(0);
if (STI.isTargetLinux() || STI.isTargetWin32() || STI.isTargetWin64() ||
STI.isTargetDragonFly()) {
BuildMI(checkMBB, DL, TII.get(X86::CMP32rm)).addReg(ScratchReg)
.addReg(0).addImm(0).addReg(0).addImm(TlsOffset).addReg(TlsReg);
} else if (STI.isTargetDarwin()) {
// TlsOffset doesn't fit into a mod r/m byte so we need an extra register.
unsigned ScratchReg2;
bool SaveScratch2;
if (CompareStackPointer) {
// The primary scratch register is available for holding the TLS offset.
ScratchReg2 = GetScratchRegister(Is64Bit, IsLP64, MF, true);
SaveScratch2 = false;
} else {
// Need to use a second register to hold the TLS offset
ScratchReg2 = GetScratchRegister(Is64Bit, IsLP64, MF, false);
// Unfortunately, with fastcc the second scratch register may hold an
// argument.
SaveScratch2 = MF.getRegInfo().isLiveIn(ScratchReg2);
}
// If Scratch2 is live-in then it needs to be saved.
assert((!MF.getRegInfo().isLiveIn(ScratchReg2) || SaveScratch2) &&
"Scratch register is live-in and not saved");
if (SaveScratch2)
BuildMI(checkMBB, DL, TII.get(X86::PUSH32r))
.addReg(ScratchReg2, RegState::Kill);
BuildMI(checkMBB, DL, TII.get(X86::MOV32ri), ScratchReg2)
.addImm(TlsOffset);
BuildMI(checkMBB, DL, TII.get(X86::CMP32rm))
.addReg(ScratchReg)
.addReg(ScratchReg2).addImm(1).addReg(0)
.addImm(0)
.addReg(TlsReg);
if (SaveScratch2)
BuildMI(checkMBB, DL, TII.get(X86::POP32r), ScratchReg2);
}
}
// This jump is taken if SP >= (Stacklet Limit + Stack Space required).
// It jumps to normal execution of the function body.
BuildMI(checkMBB, DL, TII.get(X86::JA_1)).addMBB(&PrologueMBB);
// On 32 bit we first push the arguments size and then the frame size. On 64
// bit, we pass the stack frame size in r10 and the argument size in r11.
if (Is64Bit) {
// Functions with nested arguments use R10, so it needs to be saved across
// the call to _morestack
const unsigned RegAX = IsLP64 ? X86::RAX : X86::EAX;
const unsigned Reg10 = IsLP64 ? X86::R10 : X86::R10D;
const unsigned Reg11 = IsLP64 ? X86::R11 : X86::R11D;
const unsigned MOVrr = IsLP64 ? X86::MOV64rr : X86::MOV32rr;
const unsigned MOVri = IsLP64 ? X86::MOV64ri : X86::MOV32ri;
if (IsNested)
BuildMI(allocMBB, DL, TII.get(MOVrr), RegAX).addReg(Reg10);
BuildMI(allocMBB, DL, TII.get(MOVri), Reg10)
.addImm(StackSize);
BuildMI(allocMBB, DL, TII.get(MOVri), Reg11)
.addImm(X86FI->getArgumentStackSize());
} else {
BuildMI(allocMBB, DL, TII.get(X86::PUSHi32))
.addImm(X86FI->getArgumentStackSize());
BuildMI(allocMBB, DL, TII.get(X86::PUSHi32))
.addImm(StackSize);
}
// __morestack is in libgcc
if (Is64Bit && MF.getTarget().getCodeModel() == CodeModel::Large) {
// Under the large code model, we cannot assume that __morestack lives
// within 2^31 bytes of the call site, so we cannot use pc-relative
// addressing. We cannot perform the call via a temporary register,
// as the rax register may be used to store the static chain, and all
// other suitable registers may be either callee-save or used for
// parameter passing. We cannot use the stack at this point either
// because __morestack manipulates the stack directly.
//
// To avoid these issues, perform an indirect call via a read-only memory
// location containing the address.
//
// This solution is not perfect, as it assumes that the .rodata section
// is laid out within 2^31 bytes of each function body, but this seems
// to be sufficient for JIT.
BuildMI(allocMBB, DL, TII.get(X86::CALL64m))
.addReg(X86::RIP)
.addImm(0)
.addReg(0)
.addExternalSymbol("__morestack_addr")
.addReg(0);
MF.getMMI().setUsesMorestackAddr(true);
} else {
if (Is64Bit)
BuildMI(allocMBB, DL, TII.get(X86::CALL64pcrel32))
.addExternalSymbol("__morestack");
else
BuildMI(allocMBB, DL, TII.get(X86::CALLpcrel32))
.addExternalSymbol("__morestack");
}
if (IsNested)
BuildMI(allocMBB, DL, TII.get(X86::MORESTACK_RET_RESTORE_R10));
else
BuildMI(allocMBB, DL, TII.get(X86::MORESTACK_RET));
allocMBB->addSuccessor(&PrologueMBB);
checkMBB->addSuccessor(allocMBB);
checkMBB->addSuccessor(&PrologueMBB);
#ifdef XDEBUG
MF.verify();
#endif
}
/// Erlang programs may need a special prologue to handle the stack size they
/// might need at runtime. That is because Erlang/OTP does not implement a C
/// stack but uses a custom implementation of hybrid stack/heap architecture.
/// (for more information see Eric Stenman's Ph.D. thesis:
/// http://publications.uu.se/uu/fulltext/nbn_se_uu_diva-2688.pdf)
///
/// CheckStack:
/// temp0 = sp - MaxStack
/// if( temp0 < SP_LIMIT(P) ) goto IncStack else goto OldStart
/// OldStart:
/// ...
/// IncStack:
/// call inc_stack # doubles the stack space
/// temp0 = sp - MaxStack
/// if( temp0 < SP_LIMIT(P) ) goto IncStack else goto OldStart
void X86FrameLowering::adjustForHiPEPrologue(
MachineFunction &MF, MachineBasicBlock &PrologueMBB) const {
MachineFrameInfo *MFI = MF.getFrameInfo();
DebugLoc DL;
// To support shrink-wrapping we would need to insert the new blocks
// at the right place and update the branches to PrologueMBB.
assert(&(*MF.begin()) == &PrologueMBB && "Shrink-wrapping not supported yet");
// HiPE-specific values
const unsigned HipeLeafWords = 24;
const unsigned CCRegisteredArgs = Is64Bit ? 6 : 5;
const unsigned Guaranteed = HipeLeafWords * SlotSize;
unsigned CallerStkArity = MF.getFunction()->arg_size() > CCRegisteredArgs ?
MF.getFunction()->arg_size() - CCRegisteredArgs : 0;
unsigned MaxStack = MFI->getStackSize() + CallerStkArity*SlotSize + SlotSize;
assert(STI.isTargetLinux() &&
"HiPE prologue is only supported on Linux operating systems.");
// Compute the largest caller's frame that is needed to fit the callees'
// frames. This 'MaxStack' is computed from:
//
// a) the fixed frame size, which is the space needed for all spilled temps,
// b) outgoing on-stack parameter areas, and
// c) the minimum stack space this function needs to make available for the
// functions it calls (a tunable ABI property).
if (MFI->hasCalls()) {
unsigned MoreStackForCalls = 0;
for (MachineFunction::iterator MBBI = MF.begin(), MBBE = MF.end();
MBBI != MBBE; ++MBBI)
for (MachineBasicBlock::iterator MI = MBBI->begin(), ME = MBBI->end();
MI != ME; ++MI) {
if (!MI->isCall())
continue;
// Get callee operand.
const MachineOperand &MO = MI->getOperand(0);
// Only take account of global function calls (no closures etc.).
if (!MO.isGlobal())
continue;
const Function *F = dyn_cast<Function>(MO.getGlobal());
if (!F)
continue;
// Do not update 'MaxStack' for primitive and built-in functions
// (encoded with names either starting with "erlang."/"bif_" or not
// having a ".", such as a simple <Module>.<Function>.<Arity>, or an
// "_", such as the BIF "suspend_0") as they are executed on another
// stack.
if (F->getName().find("erlang.") != StringRef::npos ||
F->getName().find("bif_") != StringRef::npos ||
F->getName().find_first_of("._") == StringRef::npos)
continue;
unsigned CalleeStkArity =
F->arg_size() > CCRegisteredArgs ? F->arg_size()-CCRegisteredArgs : 0;
if (HipeLeafWords - 1 > CalleeStkArity)
MoreStackForCalls = std::max(MoreStackForCalls,
(HipeLeafWords - 1 - CalleeStkArity) * SlotSize);
}
MaxStack += MoreStackForCalls;
}
// If the stack frame needed is larger than the guaranteed then runtime checks
// and calls to "inc_stack_0" BIF should be inserted in the assembly prologue.
if (MaxStack > Guaranteed) {
MachineBasicBlock *stackCheckMBB = MF.CreateMachineBasicBlock();
MachineBasicBlock *incStackMBB = MF.CreateMachineBasicBlock();
for (const auto &LI : PrologueMBB.liveins()) {
stackCheckMBB->addLiveIn(LI);
incStackMBB->addLiveIn(LI);
}
MF.push_front(incStackMBB);
MF.push_front(stackCheckMBB);
unsigned ScratchReg, SPReg, PReg, SPLimitOffset;
unsigned LEAop, CMPop, CALLop;
if (Is64Bit) {
SPReg = X86::RSP;
PReg = X86::RBP;
LEAop = X86::LEA64r;
CMPop = X86::CMP64rm;
CALLop = X86::CALL64pcrel32;
SPLimitOffset = 0x90;
} else {
SPReg = X86::ESP;
PReg = X86::EBP;
LEAop = X86::LEA32r;
CMPop = X86::CMP32rm;
CALLop = X86::CALLpcrel32;
SPLimitOffset = 0x4c;
}
ScratchReg = GetScratchRegister(Is64Bit, IsLP64, MF, true);
assert(!MF.getRegInfo().isLiveIn(ScratchReg) &&
"HiPE prologue scratch register is live-in");
// Create new MBB for StackCheck:
addRegOffset(BuildMI(stackCheckMBB, DL, TII.get(LEAop), ScratchReg),
SPReg, false, -MaxStack);
// SPLimitOffset is in a fixed heap location (pointed by BP).
addRegOffset(BuildMI(stackCheckMBB, DL, TII.get(CMPop))
.addReg(ScratchReg), PReg, false, SPLimitOffset);
BuildMI(stackCheckMBB, DL, TII.get(X86::JAE_1)).addMBB(&PrologueMBB);
// Create new MBB for IncStack:
BuildMI(incStackMBB, DL, TII.get(CALLop)).
addExternalSymbol("inc_stack_0");
addRegOffset(BuildMI(incStackMBB, DL, TII.get(LEAop), ScratchReg),
SPReg, false, -MaxStack);
addRegOffset(BuildMI(incStackMBB, DL, TII.get(CMPop))
.addReg(ScratchReg), PReg, false, SPLimitOffset);
BuildMI(incStackMBB, DL, TII.get(X86::JLE_1)).addMBB(incStackMBB);
stackCheckMBB->addSuccessor(&PrologueMBB, {99, 100});
stackCheckMBB->addSuccessor(incStackMBB, {1, 100});
incStackMBB->addSuccessor(&PrologueMBB, {99, 100});
incStackMBB->addSuccessor(incStackMBB, {1, 100});
}
#ifdef XDEBUG
MF.verify();
#endif
}
bool X86FrameLowering::adjustStackWithPops(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI, DebugLoc DL, int Offset) const {
if (Offset <= 0)
return false;
if (Offset % SlotSize)
return false;
int NumPops = Offset / SlotSize;
// This is only worth it if we have at most 2 pops.
if (NumPops != 1 && NumPops != 2)
return false;
// Handle only the trivial case where the adjustment directly follows
// a call. This is the most common one, anyway.
if (MBBI == MBB.begin())
return false;
MachineBasicBlock::iterator Prev = std::prev(MBBI);
if (!Prev->isCall() || !Prev->getOperand(1).isRegMask())
return false;
unsigned Regs[2];
unsigned FoundRegs = 0;
auto RegMask = Prev->getOperand(1);
auto &RegClass =
Is64Bit ? X86::GR64_NOREX_NOSPRegClass : X86::GR32_NOREX_NOSPRegClass;
// Try to find up to NumPops free registers.
for (auto Candidate : RegClass) {
// Poor man's liveness:
// Since we're immediately after a call, any register that is clobbered
// by the call and not defined by it can be considered dead.
if (!RegMask.clobbersPhysReg(Candidate))
continue;
bool IsDef = false;
for (const MachineOperand &MO : Prev->implicit_operands()) {
if (MO.isReg() && MO.isDef() && MO.getReg() == Candidate) {
IsDef = true;
break;
}
}
if (IsDef)
continue;
Regs[FoundRegs++] = Candidate;
if (FoundRegs == (unsigned)NumPops)
break;
}
if (FoundRegs == 0)
return false;
// If we found only one free register, but need two, reuse the same one twice.
while (FoundRegs < (unsigned)NumPops)
Regs[FoundRegs++] = Regs[0];
for (int i = 0; i < NumPops; ++i)
BuildMI(MBB, MBBI, DL,
TII.get(STI.is64Bit() ? X86::POP64r : X86::POP32r), Regs[i]);
return true;
}
void X86FrameLowering::
eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const {
bool reserveCallFrame = hasReservedCallFrame(MF);
unsigned Opcode = I->getOpcode();
bool isDestroy = Opcode == TII.getCallFrameDestroyOpcode();
DebugLoc DL = I->getDebugLoc();
uint64_t Amount = !reserveCallFrame ? I->getOperand(0).getImm() : 0;
uint64_t InternalAmt = (isDestroy || Amount) ? I->getOperand(1).getImm() : 0;
I = MBB.erase(I);
if (!reserveCallFrame) {
// If the stack pointer can be changed after prologue, turn the
// adjcallstackup instruction into a 'sub ESP, <amt>' and the
// adjcallstackdown instruction into 'add ESP, <amt>'
// We need to keep the stack aligned properly. To do this, we round the
// amount of space needed for the outgoing arguments up to the next
// alignment boundary.
unsigned StackAlign = getStackAlignment();
Amount = alignTo(Amount, StackAlign);
MachineModuleInfo &MMI = MF.getMMI();
const Function *Fn = MF.getFunction();
bool WindowsCFI = MF.getTarget().getMCAsmInfo()->usesWindowsCFI();
bool DwarfCFI = !WindowsCFI &&
(MMI.hasDebugInfo() || Fn->needsUnwindTableEntry());
// If we have any exception handlers in this function, and we adjust
// the SP before calls, we may need to indicate this to the unwinder
// using GNU_ARGS_SIZE. Note that this may be necessary even when
// Amount == 0, because the preceding function may have set a non-0
// GNU_ARGS_SIZE.
// TODO: We don't need to reset this between subsequent functions,
// if it didn't change.
bool HasDwarfEHHandlers = !WindowsCFI &&
!MF.getMMI().getLandingPads().empty();
if (HasDwarfEHHandlers && !isDestroy &&
MF.getInfo<X86MachineFunctionInfo>()->getHasPushSequences())
BuildCFI(MBB, I, DL,
MCCFIInstruction::createGnuArgsSize(nullptr, Amount));
if (Amount == 0)
return;
// Factor out the amount that gets handled inside the sequence
// (Pushes of argument for frame setup, callee pops for frame destroy)
Amount -= InternalAmt;
// TODO: This is needed only if we require precise CFA.
// If this is a callee-pop calling convention, emit a CFA adjust for
// the amount the callee popped.
if (isDestroy && InternalAmt && DwarfCFI && !hasFP(MF))
BuildCFI(MBB, I, DL,
MCCFIInstruction::createAdjustCfaOffset(nullptr, -InternalAmt));
if (Amount) {
// Add Amount to SP to destroy a frame, and subtract to setup.
int Offset = isDestroy ? Amount : -Amount;
if (!(Fn->optForMinSize() &&
adjustStackWithPops(MBB, I, DL, Offset)))
BuildStackAdjustment(MBB, I, DL, Offset, /*InEpilogue=*/false);
}
if (DwarfCFI && !hasFP(MF)) {
// If we don't have FP, but need to generate unwind information,
// we need to set the correct CFA offset after the stack adjustment.
// How much we adjust the CFA offset depends on whether we're emitting
// CFI only for EH purposes or for debugging. EH only requires the CFA
// offset to be correct at each call site, while for debugging we want
// it to be more precise.
int CFAOffset = Amount;
// TODO: When not using precise CFA, we also need to adjust for the
// InternalAmt here.
if (CFAOffset) {
CFAOffset = isDestroy ? -CFAOffset : CFAOffset;
BuildCFI(MBB, I, DL,
MCCFIInstruction::createAdjustCfaOffset(nullptr, CFAOffset));
}
}
return;
}
if (isDestroy && InternalAmt) {
// If we are performing frame pointer elimination and if the callee pops
// something off the stack pointer, add it back. We do this until we have
// more advanced stack pointer tracking ability.
// We are not tracking the stack pointer adjustment by the callee, so make
// sure we restore the stack pointer immediately after the call, there may
// be spill code inserted between the CALL and ADJCALLSTACKUP instructions.
MachineBasicBlock::iterator B = MBB.begin();
while (I != B && !std::prev(I)->isCall())
--I;
BuildStackAdjustment(MBB, I, DL, -InternalAmt, /*InEpilogue=*/false);
}
}
bool X86FrameLowering::canUseAsEpilogue(const MachineBasicBlock &MBB) const {
assert(MBB.getParent() && "Block is not attached to a function!");
// Win64 has strict requirements in terms of epilogue and we are
// not taking a chance at messing with them.
// I.e., unless this block is already an exit block, we can't use
// it as an epilogue.
if (STI.isTargetWin64() && !MBB.succ_empty() && !MBB.isReturnBlock())
return false;
if (canUseLEAForSPInEpilogue(*MBB.getParent()))
return true;
// If we cannot use LEA to adjust SP, we may need to use ADD, which
// clobbers the EFLAGS. Check that we do not need to preserve it,
// otherwise, conservatively assume this is not
// safe to insert the epilogue here.
return !flagsNeedToBePreservedBeforeTheTerminators(MBB);
}
bool X86FrameLowering::enableShrinkWrapping(const MachineFunction &MF) const {
// If we may need to emit frameless compact unwind information, give
// up as this is currently broken: PR25614.
return (MF.getFunction()->hasFnAttribute(Attribute::NoUnwind) || hasFP(MF)) &&
// The lowering of segmented stack and HiPE only support entry blocks
// as prologue blocks: PR26107.
// This limitation may be lifted if we fix:
// - adjustForSegmentedStacks
// - adjustForHiPEPrologue
MF.getFunction()->getCallingConv() != CallingConv::HiPE &&
!MF.shouldSplitStack();
}
MachineBasicBlock::iterator X86FrameLowering::restoreWin32EHStackPointers(
MachineBasicBlock &MBB, MachineBasicBlock::iterator MBBI,
DebugLoc DL, bool RestoreSP) const {
assert(STI.isTargetWindowsMSVC() && "funclets only supported in MSVC env");
assert(STI.isTargetWin32() && "EBP/ESI restoration only required on win32");
assert(STI.is32Bit() && !Uses64BitFramePtr &&
"restoring EBP/ESI on non-32-bit target");
MachineFunction &MF = *MBB.getParent();
unsigned FramePtr = TRI->getFrameRegister(MF);
unsigned BasePtr = TRI->getBaseRegister();
WinEHFuncInfo &FuncInfo = *MF.getWinEHFuncInfo();
X86MachineFunctionInfo *X86FI = MF.getInfo<X86MachineFunctionInfo>();
MachineFrameInfo *MFI = MF.getFrameInfo();
// FIXME: Don't set FrameSetup flag in catchret case.
int FI = FuncInfo.EHRegNodeFrameIndex;
int EHRegSize = MFI->getObjectSize(FI);
if (RestoreSP) {
// MOV32rm -EHRegSize(%ebp), %esp
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::MOV32rm), X86::ESP),
X86::EBP, true, -EHRegSize)
.setMIFlag(MachineInstr::FrameSetup);
}
unsigned UsedReg;
int EHRegOffset = getFrameIndexReference(MF, FI, UsedReg);
int EndOffset = -EHRegOffset - EHRegSize;
FuncInfo.EHRegNodeEndOffset = EndOffset;
if (UsedReg == FramePtr) {
// ADD $offset, %ebp
unsigned ADDri = getADDriOpcode(false, EndOffset);
BuildMI(MBB, MBBI, DL, TII.get(ADDri), FramePtr)
.addReg(FramePtr)
.addImm(EndOffset)
.setMIFlag(MachineInstr::FrameSetup)
->getOperand(3)
.setIsDead();
assert(EndOffset >= 0 &&
"end of registration object above normal EBP position!");
} else if (UsedReg == BasePtr) {
// LEA offset(%ebp), %esi
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::LEA32r), BasePtr),
FramePtr, false, EndOffset)
.setMIFlag(MachineInstr::FrameSetup);
// MOV32rm SavedEBPOffset(%esi), %ebp
assert(X86FI->getHasSEHFramePtrSave());
int Offset =
getFrameIndexReference(MF, X86FI->getSEHFramePtrSaveIndex(), UsedReg);
assert(UsedReg == BasePtr);
addRegOffset(BuildMI(MBB, MBBI, DL, TII.get(X86::MOV32rm), FramePtr),
UsedReg, true, Offset)
.setMIFlag(MachineInstr::FrameSetup);
} else {
llvm_unreachable("32-bit frames with WinEH must use FramePtr or BasePtr");
}
return MBBI;
}
namespace {
// Struct used by orderFrameObjects to help sort the stack objects.
struct X86FrameSortingObject {
bool IsValid = false; // true if we care about this Object.
unsigned ObjectIndex = 0; // Index of Object into MFI list.
unsigned ObjectSize = 0; // Size of Object in bytes.
unsigned ObjectAlignment = 1; // Alignment of Object in bytes.
unsigned ObjectNumUses = 0; // Object static number of uses.
};
// The comparison function we use for std::sort to order our local
// stack symbols. The current algorithm is to use an estimated
// "density". This takes into consideration the size and number of
// uses each object has in order to roughly minimize code size.
// So, for example, an object of size 16B that is referenced 5 times
// will get higher priority than 4 4B objects referenced 1 time each.
// It's not perfect and we may be able to squeeze a few more bytes out of
// it (for example : 0(esp) requires fewer bytes, symbols allocated at the
// fringe end can have special consideration, given their size is less
// important, etc.), but the algorithmic complexity grows too much to be
// worth the extra gains we get. This gets us pretty close.
// The final order leaves us with objects with highest priority going
// at the end of our list.
struct X86FrameSortingComparator {
inline bool operator()(const X86FrameSortingObject &A,
const X86FrameSortingObject &B) {
uint64_t DensityAScaled, DensityBScaled;
// For consistency in our comparison, all invalid objects are placed
// at the end. This also allows us to stop walking when we hit the
// first invalid item after it's all sorted.
if (!A.IsValid)
return false;
if (!B.IsValid)
return true;
// The density is calculated by doing :
// (double)DensityA = A.ObjectNumUses / A.ObjectSize
// (double)DensityB = B.ObjectNumUses / B.ObjectSize
// Since this approach may cause inconsistencies in
// the floating point <, >, == comparisons, depending on the floating
// point model with which the compiler was built, we're going
// to scale both sides by multiplying with
// A.ObjectSize * B.ObjectSize. This ends up factoring away
// the division and, with it, the need for any floating point
// arithmetic.
DensityAScaled = static_cast<uint64_t>(A.ObjectNumUses) *
static_cast<uint64_t>(B.ObjectSize);
DensityBScaled = static_cast<uint64_t>(B.ObjectNumUses) *
static_cast<uint64_t>(A.ObjectSize);
// If the two densities are equal, prioritize highest alignment
// objects. This allows for similar alignment objects
// to be packed together (given the same density).
// There's room for improvement here, also, since we can pack
// similar alignment (different density) objects next to each
// other to save padding. This will also require further
// complexity/iterations, and the overall gain isn't worth it,
// in general. Something to keep in mind, though.
if (DensityAScaled == DensityBScaled)
return A.ObjectAlignment < B.ObjectAlignment;
return DensityAScaled < DensityBScaled;
}
};
} // namespace
// Order the symbols in the local stack.
// We want to place the local stack objects in some sort of sensible order.
// The heuristic we use is to try and pack them according to static number
// of uses and size of object in order to minimize code size.
void X86FrameLowering::orderFrameObjects(
const MachineFunction &MF, SmallVectorImpl<int> &ObjectsToAllocate) const {
const MachineFrameInfo *MFI = MF.getFrameInfo();
// Don't waste time if there's nothing to do.
if (ObjectsToAllocate.empty())
return;
// Create an array of all MFI objects. We won't need all of these
// objects, but we're going to create a full array of them to make
// it easier to index into when we're counting "uses" down below.
// We want to be able to easily/cheaply access an object by simply
// indexing into it, instead of having to search for it every time.
std::vector<X86FrameSortingObject> SortingObjects(MFI->getObjectIndexEnd());
// Walk the objects we care about and mark them as such in our working
// struct.
for (auto &Obj : ObjectsToAllocate) {
SortingObjects[Obj].IsValid = true;
SortingObjects[Obj].ObjectIndex = Obj;
SortingObjects[Obj].ObjectAlignment = MFI->getObjectAlignment(Obj);
// Set the size.
int ObjectSize = MFI->getObjectSize(Obj);
if (ObjectSize == 0)
// Variable size. Just use 4.
SortingObjects[Obj].ObjectSize = 4;
else
SortingObjects[Obj].ObjectSize = ObjectSize;
}
// Count the number of uses for each object.
for (auto &MBB : MF) {
for (auto &MI : MBB) {
for (const MachineOperand &MO : MI.operands()) {
// Check to see if it's a local stack symbol.
if (!MO.isFI())
continue;
int Index = MO.getIndex();
// Check to see if it falls within our range, and is tagged
// to require ordering.
if (Index >= 0 && Index < MFI->getObjectIndexEnd() &&
SortingObjects[Index].IsValid)
SortingObjects[Index].ObjectNumUses++;
}
}
}
// Sort the objects using X86FrameSortingAlgorithm (see its comment for
// info).
std::stable_sort(SortingObjects.begin(), SortingObjects.end(),
X86FrameSortingComparator());
// Now modify the original list to represent the final order that
// we want. The order will depend on whether we're going to access them
// from the stack pointer or the frame pointer. For SP, the list should
// end up with the END containing objects that we want with smaller offsets.
// For FP, it should be flipped.
int i = 0;
for (auto &Obj : SortingObjects) {
// All invalid items are sorted at the end, so it's safe to stop.
if (!Obj.IsValid)
break;
ObjectsToAllocate[i++] = Obj.ObjectIndex;
}
// Flip it if we're accessing off of the FP.
if (!TRI->needsStackRealignment(MF) && hasFP(MF))
std::reverse(ObjectsToAllocate.begin(), ObjectsToAllocate.end());
}
unsigned X86FrameLowering::getWinEHParentFrameOffset(const MachineFunction &MF) const {
// RDX, the parent frame pointer, is homed into 16(%rsp) in the prologue.
unsigned Offset = 16;
// RBP is immediately pushed.
Offset += SlotSize;
// All callee-saved registers are then pushed.
Offset += MF.getInfo<X86MachineFunctionInfo>()->getCalleeSavedFrameSize();
// Every funclet allocates enough stack space for the largest outgoing call.
Offset += getWinEHFuncletFrameSize(MF);
return Offset;
}
void X86FrameLowering::processFunctionBeforeFrameFinalized(
MachineFunction &MF, RegScavenger *RS) const {
// If this function isn't doing Win64-style C++ EH, we don't need to do
// anything.
const Function *Fn = MF.getFunction();
if (!STI.is64Bit() || !MF.getMMI().hasEHFunclets() ||
classifyEHPersonality(Fn->getPersonalityFn()) != EHPersonality::MSVC_CXX)
return;
// Win64 C++ EH needs to allocate the UnwindHelp object at some fixed offset
// relative to RSP after the prologue. Find the offset of the last fixed
// object, so that we can allocate a slot immediately following it. If there
// were no fixed objects, use offset -SlotSize, which is immediately after the
// return address. Fixed objects have negative frame indices.
MachineFrameInfo *MFI = MF.getFrameInfo();
int64_t MinFixedObjOffset = -SlotSize;
for (int I = MFI->getObjectIndexBegin(); I < 0; ++I)
MinFixedObjOffset = std::min(MinFixedObjOffset, MFI->getObjectOffset(I));
int64_t UnwindHelpOffset = MinFixedObjOffset - SlotSize;
int UnwindHelpFI =
MFI->CreateFixedObject(SlotSize, UnwindHelpOffset, /*Immutable=*/false);
MF.getWinEHFuncInfo()->UnwindHelpFrameIdx = UnwindHelpFI;
// Store -2 into UnwindHelp on function entry. We have to scan forwards past
// other frame setup instructions.
MachineBasicBlock &MBB = MF.front();
auto MBBI = MBB.begin();
while (MBBI != MBB.end() && MBBI->getFlag(MachineInstr::FrameSetup))
++MBBI;
DebugLoc DL = MBB.findDebugLoc(MBBI);
addFrameReference(BuildMI(MBB, MBBI, DL, TII.get(X86::MOV64mi32)),
UnwindHelpFI)
.addImm(-2);
}