forked from OSchip/llvm-project
104 lines
4.2 KiB
C++
104 lines
4.2 KiB
C++
//===--- HeuristicResolver.h - Resolution of dependent names -----*- C++-*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_HEURISTICRESOLVER_H
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#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_HEURISTICRESOLVER_H
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#include "clang/AST/Decl.h"
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#include "llvm/ADT/STLExtras.h"
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#include <vector>
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namespace clang {
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class ASTContext;
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class CallExpr;
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class CXXDependentScopeMemberExpr;
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class DeclarationName;
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class DependentScopeDeclRefExpr;
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class NamedDecl;
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class Type;
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class UnresolvedUsingValueDecl;
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namespace clangd {
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// This class heuristic resolution of declarations and types in template code.
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//
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// As a compiler, clang only needs to perform certain types of processing on
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// template code (such as resolving dependent names to declarations, or
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// resolving the type of a dependent expression) after instantiation. Indeed,
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// C++ language features such as template specialization mean such resolution
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// cannot be done accurately before instantiation
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//
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// However, template code is written and read in uninstantiated form, and clangd
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// would like to provide editor features like go-to-definition in template code
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// where possible. To this end, clangd attempts to resolve declarations and
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// types in uninstantiated code by using heuristics, understanding that the
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// results may not be fully accurate but that this is better than nothing.
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//
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// At this time, the heuristic used is a simple but effective one: assume that
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// template instantiations are based on the primary template definition and not
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// not a specialization. More advanced heuristics may be added in the future.
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class HeuristicResolver {
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public:
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HeuristicResolver(ASTContext &Ctx) : Ctx(Ctx) {}
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// Try to heuristically resolve certain types of expressions, declarations, or
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// types to one or more likely-referenced declarations.
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std::vector<const NamedDecl *>
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resolveMemberExpr(const CXXDependentScopeMemberExpr *ME) const;
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std::vector<const NamedDecl *>
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resolveDeclRefExpr(const DependentScopeDeclRefExpr *RE) const;
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std::vector<const NamedDecl *>
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resolveTypeOfCallExpr(const CallExpr *CE) const;
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std::vector<const NamedDecl *>
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resolveCalleeOfCallExpr(const CallExpr *CE) const;
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std::vector<const NamedDecl *>
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resolveUsingValueDecl(const UnresolvedUsingValueDecl *UUVD) const;
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std::vector<const NamedDecl *>
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resolveDependentNameType(const DependentNameType *DNT) const;
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std::vector<const NamedDecl *> resolveTemplateSpecializationType(
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const DependentTemplateSpecializationType *DTST) const;
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// Try to heuristically resolve a dependent nested name specifier
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// to the type it likely denotes. Note that *dependent* name specifiers always
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// denote types, not namespaces.
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const Type *
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resolveNestedNameSpecifierToType(const NestedNameSpecifier *NNS) const;
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private:
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ASTContext &Ctx;
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// Given a tag-decl type and a member name, heuristically resolve the
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// name to one or more declarations.
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// The current heuristic is simply to look up the name in the primary
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// template. This is a heuristic because the template could potentially
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// have specializations that declare different members.
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// Multiple declarations could be returned if the name is overloaded
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// (e.g. an overloaded method in the primary template).
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// This heuristic will give the desired answer in many cases, e.g.
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// for a call to vector<T>::size().
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std::vector<const NamedDecl *> resolveDependentMember(
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const Type *T, DeclarationName Name,
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llvm::function_ref<bool(const NamedDecl *ND)> Filter) const;
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// Try to heuristically resolve the type of a possibly-dependent expression
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// `E`.
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const Type *resolveExprToType(const Expr *E) const;
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std::vector<const NamedDecl *> resolveExprToDecls(const Expr *E) const;
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// Given the type T of a dependent expression that appears of the LHS of a
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// "->", heuristically find a corresponding pointee type in whose scope we
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// could look up the name appearing on the RHS.
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const Type *getPointeeType(const Type *T) const;
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};
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} // namespace clangd
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} // namespace clang
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#endif
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