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Tobias Hieta e6ff553979 [clang-extdef-mapping] Directly process .ast files
When doing CTU analysis setup you pre-compile .cpp to .ast and then
you run clang-extdef-mapping on the .cpp file as well. This is a
pretty slow process since we have to recompile the file each time.

With this patch you can now run clang-extdef-mapping directly on
the .ast file. That saves a lot of time.

I tried this on llvm/lib/AsmParser/Parser.cpp and running
extdef-mapping on the .cpp file took 5.4s on my machine.

While running it on the .ast file it took 2s.

This can save a lot of time for the setup phase of CTU analysis.

Reviewed By: martong

Differential Revision: https://reviews.llvm.org/D128704
2022-07-05 13:45:52 +02:00
.github
bolt [BOLT] Fix instrumentation problem with floating point 2022-07-01 15:29:36 -07:00
clang [clang-extdef-mapping] Directly process .ast files 2022-07-05 13:45:52 +02:00
clang-tools-extra [clang-tidy] By-pass portability issues in confusable-identifiers test 2022-07-05 12:36:00 +02:00
cmake
compiler-rt [lsan] malloc_usable_size returns 0 for nullptr 2022-07-02 20:16:30 -07:00
cross-project-tests
flang [flang] Avoid opaque pointer issue with character array substring addressing 2022-07-05 09:13:54 +02:00
libc Use add_llvm_install_targets for install-llvmlibc 2022-07-04 17:18:36 +00:00
libclc
libcxx [libc++] Fix __split_buffer::__construct_at_end definition to match declaration 2022-07-05 10:19:21 +02:00
libcxxabi
libunwind
lld [LLD][ELF] Add FORCE_LLD_DIAGNOSTICS_CRASH to force LLD to crash 2022-07-05 09:43:09 +01:00
lldb [LLDB] Fix decorator import in TestTwoHitsOneActual.py 2022-07-05 15:26:26 +04:00
llvm [NFC] Fix wrong comment. 2022-07-05 13:37:44 +02:00
llvm-libgcc
mlir [MLIR][Affine] Allow `<=` in IntegerSet constraints 2022-07-05 12:17:31 +01:00
openmp [NFC][OpenMP][CUDA] Remove unnecessary default label 2022-07-01 09:50:29 -04:00
polly
pstl
runtimes [runtimes] adds llvm-libgcc to the list of runtimes to be sorted 2022-06-30 23:50:24 +00:00
third-party
utils [mlir] Add InferIntRangeInterface to gpu.launch 2022-07-05 07:14:54 +02:00
.arcconfig
.arclint
.clang-format
.clang-tidy
.git-blame-ignore-revs
.gitignore
.mailmap
CONTRIBUTING.md
README.md
SECURITY.md

README.md

The LLVM Compiler Infrastructure

This directory and its sub-directories contain the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from here.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • cmake -S llvm -B build -G <generator> [options]

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some common options:

      • -DLLVM_ENABLE_PROJECTS='...' and -DLLVM_ENABLE_RUNTIMES='...' --- semicolon-separated list of the LLVM sub-projects and runtimes you'd like to additionally build. LLVM_ENABLE_PROJECTS can include any of: clang, clang-tools-extra, cross-project-tests, flang, libc, libclc, lld, lldb, mlir, openmp, polly, or pstl. LLVM_ENABLE_RUNTIMES can include any of libcxx, libcxxabi, libunwind, compiler-rt, libc or openmp. Some runtime projects can be specified either in LLVM_ENABLE_PROJECTS or in LLVM_ENABLE_RUNTIMES.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang" -DLLVM_ENABLE_RUNTIMES="libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local). Be careful if you install runtime libraries: if your system uses those provided by LLVM (like libc++ or libc++abi), you must not overwrite your system's copy of those libraries, since that could render your system unusable. In general, using something like /usr is not advised, but /usr/local is fine.

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build build [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs to run. In most cases, you get the best performance if you specify the number of CPU threads you have. On some Unix systems, you can specify this with -j$(nproc).

    • For more information see CMake.

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.

Getting in touch

Join LLVM Discourse forums, discord chat or #llvm IRC channel on OFTC.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.