forked from OSchip/llvm-project
1651 lines
60 KiB
C++
1651 lines
60 KiB
C++
//===---- ScheduleDAGInstrs.cpp - MachineInstr Rescheduling ---------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements the ScheduleDAGInstrs class, which implements re-scheduling
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// of MachineInstrs.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/ScheduleDAGInstrs.h"
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#include "llvm/ADT/IntEqClasses.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/CodeGen/RegisterPressure.h"
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#include "llvm/CodeGen/ScheduleDFS.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Type.h"
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#include "llvm/IR/Operator.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/Format.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetSubtargetInfo.h"
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using namespace llvm;
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#define DEBUG_TYPE "misched"
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static cl::opt<bool> EnableAASchedMI("enable-aa-sched-mi", cl::Hidden,
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cl::ZeroOrMore, cl::init(false),
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cl::desc("Enable use of AA during MI DAG construction"));
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static cl::opt<bool> UseTBAA("use-tbaa-in-sched-mi", cl::Hidden,
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cl::init(true), cl::desc("Enable use of TBAA during MI DAG construction"));
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// Note: the two options below might be used in tuning compile time vs
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// output quality. Setting HugeRegion so large that it will never be
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// reached means best-effort, but may be slow.
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// When Stores and Loads maps (or NonAliasStores and NonAliasLoads)
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// together hold this many SUs, a reduction of maps will be done.
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static cl::opt<unsigned> HugeRegion("dag-maps-huge-region", cl::Hidden,
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cl::init(1000), cl::desc("The limit to use while constructing the DAG "
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"prior to scheduling, at which point a trade-off "
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"is made to avoid excessive compile time."));
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static cl::opt<unsigned> ReductionSize(
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"dag-maps-reduction-size", cl::Hidden,
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cl::desc("A huge scheduling region will have maps reduced by this many "
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"nodes at a time. Defaults to HugeRegion / 2."));
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static unsigned getReductionSize() {
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// Always reduce a huge region with half of the elements, except
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// when user sets this number explicitly.
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if (ReductionSize.getNumOccurrences() == 0)
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return HugeRegion / 2;
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return ReductionSize;
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}
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static void dumpSUList(ScheduleDAGInstrs::SUList &L) {
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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dbgs() << "{ ";
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for (const SUnit *su : L) {
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dbgs() << "SU(" << su->NodeNum << ")";
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if (su != L.back())
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dbgs() << ", ";
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}
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dbgs() << "}\n";
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#endif
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}
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ScheduleDAGInstrs::ScheduleDAGInstrs(MachineFunction &mf,
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const MachineLoopInfo *mli,
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bool RemoveKillFlags)
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: ScheduleDAG(mf), MLI(mli), MFI(mf.getFrameInfo()),
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RemoveKillFlags(RemoveKillFlags), CanHandleTerminators(false),
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TrackLaneMasks(false), AAForDep(nullptr), BarrierChain(nullptr),
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UnknownValue(UndefValue::get(
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Type::getVoidTy(mf.getFunction()->getContext()))),
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FirstDbgValue(nullptr) {
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DbgValues.clear();
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const TargetSubtargetInfo &ST = mf.getSubtarget();
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SchedModel.init(ST.getSchedModel(), &ST, TII);
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}
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/// getUnderlyingObjectFromInt - This is the function that does the work of
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/// looking through basic ptrtoint+arithmetic+inttoptr sequences.
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static const Value *getUnderlyingObjectFromInt(const Value *V) {
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do {
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if (const Operator *U = dyn_cast<Operator>(V)) {
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// If we find a ptrtoint, we can transfer control back to the
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// regular getUnderlyingObjectFromInt.
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if (U->getOpcode() == Instruction::PtrToInt)
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return U->getOperand(0);
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// If we find an add of a constant, a multiplied value, or a phi, it's
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// likely that the other operand will lead us to the base
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// object. We don't have to worry about the case where the
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// object address is somehow being computed by the multiply,
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// because our callers only care when the result is an
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// identifiable object.
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if (U->getOpcode() != Instruction::Add ||
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(!isa<ConstantInt>(U->getOperand(1)) &&
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Operator::getOpcode(U->getOperand(1)) != Instruction::Mul &&
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!isa<PHINode>(U->getOperand(1))))
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return V;
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V = U->getOperand(0);
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} else {
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return V;
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}
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assert(V->getType()->isIntegerTy() && "Unexpected operand type!");
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} while (1);
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}
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/// getUnderlyingObjects - This is a wrapper around GetUnderlyingObjects
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/// and adds support for basic ptrtoint+arithmetic+inttoptr sequences.
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static void getUnderlyingObjects(const Value *V,
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SmallVectorImpl<Value *> &Objects,
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const DataLayout &DL) {
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SmallPtrSet<const Value *, 16> Visited;
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SmallVector<const Value *, 4> Working(1, V);
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do {
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V = Working.pop_back_val();
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SmallVector<Value *, 4> Objs;
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GetUnderlyingObjects(const_cast<Value *>(V), Objs, DL);
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for (Value *V : Objs) {
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if (!Visited.insert(V).second)
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continue;
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if (Operator::getOpcode(V) == Instruction::IntToPtr) {
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const Value *O =
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getUnderlyingObjectFromInt(cast<User>(V)->getOperand(0));
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if (O->getType()->isPointerTy()) {
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Working.push_back(O);
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continue;
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}
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}
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Objects.push_back(const_cast<Value *>(V));
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}
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} while (!Working.empty());
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}
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/// getUnderlyingObjectsForInstr - If this machine instr has memory reference
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/// information and it can be tracked to a normal reference to a known
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/// object, return the Value for that object.
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static void getUnderlyingObjectsForInstr(const MachineInstr *MI,
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const MachineFrameInfo &MFI,
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UnderlyingObjectsVector &Objects,
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const DataLayout &DL) {
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auto allMMOsOkay = [&]() {
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for (const MachineMemOperand *MMO : MI->memoperands()) {
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if (MMO->isVolatile())
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return false;
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if (const PseudoSourceValue *PSV = MMO->getPseudoValue()) {
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// Function that contain tail calls don't have unique PseudoSourceValue
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// objects. Two PseudoSourceValues might refer to the same or
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// overlapping locations. The client code calling this function assumes
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// this is not the case. So return a conservative answer of no known
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// object.
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if (MFI.hasTailCall())
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return false;
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// For now, ignore PseudoSourceValues which may alias LLVM IR values
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// because the code that uses this function has no way to cope with
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// such aliases.
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if (PSV->isAliased(&MFI))
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return false;
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bool MayAlias = PSV->mayAlias(&MFI);
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Objects.push_back(UnderlyingObjectsVector::value_type(PSV, MayAlias));
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} else if (const Value *V = MMO->getValue()) {
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SmallVector<Value *, 4> Objs;
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getUnderlyingObjects(V, Objs, DL);
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for (Value *V : Objs) {
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if (!isIdentifiedObject(V))
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return false;
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Objects.push_back(UnderlyingObjectsVector::value_type(V, true));
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}
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} else
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return false;
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}
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return true;
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};
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if (!allMMOsOkay())
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Objects.clear();
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}
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void ScheduleDAGInstrs::startBlock(MachineBasicBlock *bb) {
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BB = bb;
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}
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void ScheduleDAGInstrs::finishBlock() {
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// Subclasses should no longer refer to the old block.
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BB = nullptr;
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}
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/// Initialize the DAG and common scheduler state for the current scheduling
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/// region. This does not actually create the DAG, only clears it. The
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/// scheduling driver may call BuildSchedGraph multiple times per scheduling
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/// region.
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void ScheduleDAGInstrs::enterRegion(MachineBasicBlock *bb,
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MachineBasicBlock::iterator begin,
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MachineBasicBlock::iterator end,
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unsigned regioninstrs) {
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assert(bb == BB && "startBlock should set BB");
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RegionBegin = begin;
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RegionEnd = end;
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NumRegionInstrs = regioninstrs;
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}
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/// Close the current scheduling region. Don't clear any state in case the
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/// driver wants to refer to the previous scheduling region.
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void ScheduleDAGInstrs::exitRegion() {
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// Nothing to do.
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}
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/// addSchedBarrierDeps - Add dependencies from instructions in the current
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/// list of instructions being scheduled to scheduling barrier by adding
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/// the exit SU to the register defs and use list. This is because we want to
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/// make sure instructions which define registers that are either used by
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/// the terminator or are live-out are properly scheduled. This is
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/// especially important when the definition latency of the return value(s)
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/// are too high to be hidden by the branch or when the liveout registers
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/// used by instructions in the fallthrough block.
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void ScheduleDAGInstrs::addSchedBarrierDeps() {
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MachineInstr *ExitMI = RegionEnd != BB->end() ? &*RegionEnd : nullptr;
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ExitSU.setInstr(ExitMI);
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// Add dependencies on the defs and uses of the instruction.
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if (ExitMI) {
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for (const MachineOperand &MO : ExitMI->operands()) {
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if (!MO.isReg() || MO.isDef()) continue;
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unsigned Reg = MO.getReg();
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if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
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Uses.insert(PhysRegSUOper(&ExitSU, -1, Reg));
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} else if (TargetRegisterInfo::isVirtualRegister(Reg) && MO.readsReg()) {
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addVRegUseDeps(&ExitSU, ExitMI->getOperandNo(&MO));
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}
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}
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}
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if (!ExitMI || (!ExitMI->isCall() && !ExitMI->isBarrier())) {
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// For others, e.g. fallthrough, conditional branch, assume the exit
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// uses all the registers that are livein to the successor blocks.
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for (const MachineBasicBlock *Succ : BB->successors()) {
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for (const auto &LI : Succ->liveins()) {
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if (!Uses.contains(LI.PhysReg))
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Uses.insert(PhysRegSUOper(&ExitSU, -1, LI.PhysReg));
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}
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}
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}
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}
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/// MO is an operand of SU's instruction that defines a physical register. Add
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/// data dependencies from SU to any uses of the physical register.
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void ScheduleDAGInstrs::addPhysRegDataDeps(SUnit *SU, unsigned OperIdx) {
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const MachineOperand &MO = SU->getInstr()->getOperand(OperIdx);
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assert(MO.isDef() && "expect physreg def");
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// Ask the target if address-backscheduling is desirable, and if so how much.
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const TargetSubtargetInfo &ST = MF.getSubtarget();
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for (MCRegAliasIterator Alias(MO.getReg(), TRI, true);
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Alias.isValid(); ++Alias) {
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if (!Uses.contains(*Alias))
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continue;
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for (Reg2SUnitsMap::iterator I = Uses.find(*Alias); I != Uses.end(); ++I) {
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SUnit *UseSU = I->SU;
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if (UseSU == SU)
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continue;
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// Adjust the dependence latency using operand def/use information,
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// then allow the target to perform its own adjustments.
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int UseOp = I->OpIdx;
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MachineInstr *RegUse = nullptr;
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SDep Dep;
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if (UseOp < 0)
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Dep = SDep(SU, SDep::Artificial);
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else {
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// Set the hasPhysRegDefs only for physreg defs that have a use within
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// the scheduling region.
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SU->hasPhysRegDefs = true;
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Dep = SDep(SU, SDep::Data, *Alias);
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RegUse = UseSU->getInstr();
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}
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Dep.setLatency(
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SchedModel.computeOperandLatency(SU->getInstr(), OperIdx, RegUse,
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UseOp));
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ST.adjustSchedDependency(SU, UseSU, Dep);
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UseSU->addPred(Dep);
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}
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}
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}
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/// addPhysRegDeps - Add register dependencies (data, anti, and output) from
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/// this SUnit to following instructions in the same scheduling region that
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/// depend the physical register referenced at OperIdx.
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void ScheduleDAGInstrs::addPhysRegDeps(SUnit *SU, unsigned OperIdx) {
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MachineInstr *MI = SU->getInstr();
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MachineOperand &MO = MI->getOperand(OperIdx);
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unsigned Reg = MO.getReg();
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// We do not need to track any dependencies for constant registers.
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if (MRI.isConstantPhysReg(Reg))
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return;
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// Optionally add output and anti dependencies. For anti
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// dependencies we use a latency of 0 because for a multi-issue
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// target we want to allow the defining instruction to issue
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// in the same cycle as the using instruction.
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// TODO: Using a latency of 1 here for output dependencies assumes
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// there's no cost for reusing registers.
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SDep::Kind Kind = MO.isUse() ? SDep::Anti : SDep::Output;
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for (MCRegAliasIterator Alias(Reg, TRI, true); Alias.isValid(); ++Alias) {
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if (!Defs.contains(*Alias))
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continue;
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for (Reg2SUnitsMap::iterator I = Defs.find(*Alias); I != Defs.end(); ++I) {
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SUnit *DefSU = I->SU;
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if (DefSU == &ExitSU)
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continue;
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if (DefSU != SU &&
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(Kind != SDep::Output || !MO.isDead() ||
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!DefSU->getInstr()->registerDefIsDead(*Alias))) {
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if (Kind == SDep::Anti)
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DefSU->addPred(SDep(SU, Kind, /*Reg=*/*Alias));
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else {
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SDep Dep(SU, Kind, /*Reg=*/*Alias);
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Dep.setLatency(
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SchedModel.computeOutputLatency(MI, OperIdx, DefSU->getInstr()));
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DefSU->addPred(Dep);
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}
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}
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}
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}
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if (!MO.isDef()) {
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SU->hasPhysRegUses = true;
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// Either insert a new Reg2SUnits entry with an empty SUnits list, or
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// retrieve the existing SUnits list for this register's uses.
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// Push this SUnit on the use list.
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Uses.insert(PhysRegSUOper(SU, OperIdx, Reg));
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if (RemoveKillFlags)
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MO.setIsKill(false);
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} else {
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addPhysRegDataDeps(SU, OperIdx);
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// clear this register's use list
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if (Uses.contains(Reg))
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Uses.eraseAll(Reg);
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if (!MO.isDead()) {
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Defs.eraseAll(Reg);
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} else if (SU->isCall) {
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// Calls will not be reordered because of chain dependencies (see
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// below). Since call operands are dead, calls may continue to be added
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// to the DefList making dependence checking quadratic in the size of
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// the block. Instead, we leave only one call at the back of the
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// DefList.
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Reg2SUnitsMap::RangePair P = Defs.equal_range(Reg);
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Reg2SUnitsMap::iterator B = P.first;
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Reg2SUnitsMap::iterator I = P.second;
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for (bool isBegin = I == B; !isBegin; /* empty */) {
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isBegin = (--I) == B;
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if (!I->SU->isCall)
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break;
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I = Defs.erase(I);
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}
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}
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// Defs are pushed in the order they are visited and never reordered.
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Defs.insert(PhysRegSUOper(SU, OperIdx, Reg));
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}
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}
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LaneBitmask ScheduleDAGInstrs::getLaneMaskForMO(const MachineOperand &MO) const
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{
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unsigned Reg = MO.getReg();
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// No point in tracking lanemasks if we don't have interesting subregisters.
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const TargetRegisterClass &RC = *MRI.getRegClass(Reg);
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if (!RC.HasDisjunctSubRegs)
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return ~0u;
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unsigned SubReg = MO.getSubReg();
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if (SubReg == 0)
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return RC.getLaneMask();
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return TRI->getSubRegIndexLaneMask(SubReg);
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}
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/// addVRegDefDeps - Add register output and data dependencies from this SUnit
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/// to instructions that occur later in the same scheduling region if they read
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/// from or write to the virtual register defined at OperIdx.
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///
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/// TODO: Hoist loop induction variable increments. This has to be
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/// reevaluated. Generally, IV scheduling should be done before coalescing.
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void ScheduleDAGInstrs::addVRegDefDeps(SUnit *SU, unsigned OperIdx) {
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MachineInstr *MI = SU->getInstr();
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MachineOperand &MO = MI->getOperand(OperIdx);
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unsigned Reg = MO.getReg();
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LaneBitmask DefLaneMask;
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LaneBitmask KillLaneMask;
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if (TrackLaneMasks) {
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bool IsKill = MO.getSubReg() == 0 || MO.isUndef();
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DefLaneMask = getLaneMaskForMO(MO);
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// If we have a <read-undef> flag, none of the lane values comes from an
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// earlier instruction.
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KillLaneMask = IsKill ? ~0u : DefLaneMask;
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// Clear undef flag, we'll re-add it later once we know which subregister
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// Def is first.
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MO.setIsUndef(false);
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} else {
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DefLaneMask = ~0u;
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KillLaneMask = ~0u;
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}
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if (MO.isDead()) {
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assert(CurrentVRegUses.find(Reg) == CurrentVRegUses.end() &&
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"Dead defs should have no uses");
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} else {
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// Add data dependence to all uses we found so far.
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const TargetSubtargetInfo &ST = MF.getSubtarget();
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for (VReg2SUnitOperIdxMultiMap::iterator I = CurrentVRegUses.find(Reg),
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E = CurrentVRegUses.end(); I != E; /*empty*/) {
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LaneBitmask LaneMask = I->LaneMask;
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// Ignore uses of other lanes.
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if ((LaneMask & KillLaneMask) == 0) {
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++I;
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continue;
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}
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if ((LaneMask & DefLaneMask) != 0) {
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SUnit *UseSU = I->SU;
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MachineInstr *Use = UseSU->getInstr();
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SDep Dep(SU, SDep::Data, Reg);
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Dep.setLatency(SchedModel.computeOperandLatency(MI, OperIdx, Use,
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I->OperandIndex));
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ST.adjustSchedDependency(SU, UseSU, Dep);
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UseSU->addPred(Dep);
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}
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LaneMask &= ~KillLaneMask;
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// If we found a Def for all lanes of this use, remove it from the list.
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if (LaneMask != 0) {
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I->LaneMask = LaneMask;
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++I;
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} else
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|
I = CurrentVRegUses.erase(I);
|
|
}
|
|
}
|
|
|
|
// Shortcut: Singly defined vregs do not have output/anti dependencies.
|
|
if (MRI.hasOneDef(Reg))
|
|
return;
|
|
|
|
// Add output dependence to the next nearest defs of this vreg.
|
|
//
|
|
// Unless this definition is dead, the output dependence should be
|
|
// transitively redundant with antidependencies from this definition's
|
|
// uses. We're conservative for now until we have a way to guarantee the uses
|
|
// are not eliminated sometime during scheduling. The output dependence edge
|
|
// is also useful if output latency exceeds def-use latency.
|
|
LaneBitmask LaneMask = DefLaneMask;
|
|
for (VReg2SUnit &V2SU : make_range(CurrentVRegDefs.find(Reg),
|
|
CurrentVRegDefs.end())) {
|
|
// Ignore defs for other lanes.
|
|
if ((V2SU.LaneMask & LaneMask) == 0)
|
|
continue;
|
|
// Add an output dependence.
|
|
SUnit *DefSU = V2SU.SU;
|
|
// Ignore additional defs of the same lanes in one instruction. This can
|
|
// happen because lanemasks are shared for targets with too many
|
|
// subregisters. We also use some representration tricks/hacks where we
|
|
// add super-register defs/uses, to imply that although we only access parts
|
|
// of the reg we care about the full one.
|
|
if (DefSU == SU)
|
|
continue;
|
|
SDep Dep(SU, SDep::Output, Reg);
|
|
Dep.setLatency(
|
|
SchedModel.computeOutputLatency(MI, OperIdx, DefSU->getInstr()));
|
|
DefSU->addPred(Dep);
|
|
|
|
// Update current definition. This can get tricky if the def was about a
|
|
// bigger lanemask before. We then have to shrink it and create a new
|
|
// VReg2SUnit for the non-overlapping part.
|
|
LaneBitmask OverlapMask = V2SU.LaneMask & LaneMask;
|
|
LaneBitmask NonOverlapMask = V2SU.LaneMask & ~LaneMask;
|
|
V2SU.SU = SU;
|
|
V2SU.LaneMask = OverlapMask;
|
|
if (NonOverlapMask != 0)
|
|
CurrentVRegDefs.insert(VReg2SUnit(Reg, NonOverlapMask, DefSU));
|
|
}
|
|
// If there was no CurrentVRegDefs entry for some lanes yet, create one.
|
|
if (LaneMask != 0)
|
|
CurrentVRegDefs.insert(VReg2SUnit(Reg, LaneMask, SU));
|
|
}
|
|
|
|
/// addVRegUseDeps - Add a register data dependency if the instruction that
|
|
/// defines the virtual register used at OperIdx is mapped to an SUnit. Add a
|
|
/// register antidependency from this SUnit to instructions that occur later in
|
|
/// the same scheduling region if they write the virtual register.
|
|
///
|
|
/// TODO: Handle ExitSU "uses" properly.
|
|
void ScheduleDAGInstrs::addVRegUseDeps(SUnit *SU, unsigned OperIdx) {
|
|
const MachineInstr *MI = SU->getInstr();
|
|
const MachineOperand &MO = MI->getOperand(OperIdx);
|
|
unsigned Reg = MO.getReg();
|
|
|
|
// Remember the use. Data dependencies will be added when we find the def.
|
|
LaneBitmask LaneMask = TrackLaneMasks ? getLaneMaskForMO(MO) : ~0u;
|
|
CurrentVRegUses.insert(VReg2SUnitOperIdx(Reg, LaneMask, OperIdx, SU));
|
|
|
|
// Add antidependences to the following defs of the vreg.
|
|
for (VReg2SUnit &V2SU : make_range(CurrentVRegDefs.find(Reg),
|
|
CurrentVRegDefs.end())) {
|
|
// Ignore defs for unrelated lanes.
|
|
LaneBitmask PrevDefLaneMask = V2SU.LaneMask;
|
|
if ((PrevDefLaneMask & LaneMask) == 0)
|
|
continue;
|
|
if (V2SU.SU == SU)
|
|
continue;
|
|
|
|
V2SU.SU->addPred(SDep(SU, SDep::Anti, Reg));
|
|
}
|
|
}
|
|
|
|
/// Return true if MI is an instruction we are unable to reason about
|
|
/// (like a call or something with unmodeled side effects).
|
|
static inline bool isGlobalMemoryObject(AliasAnalysis *AA, MachineInstr *MI) {
|
|
return MI->isCall() || MI->hasUnmodeledSideEffects() ||
|
|
(MI->hasOrderedMemoryRef() && !MI->isDereferenceableInvariantLoad(AA));
|
|
}
|
|
|
|
/// This returns true if the two MIs need a chain edge between them.
|
|
/// This is called on normal stores and loads.
|
|
static bool MIsNeedChainEdge(AliasAnalysis *AA, const MachineFrameInfo *MFI,
|
|
const DataLayout &DL, MachineInstr *MIa,
|
|
MachineInstr *MIb) {
|
|
const MachineFunction *MF = MIa->getParent()->getParent();
|
|
const TargetInstrInfo *TII = MF->getSubtarget().getInstrInfo();
|
|
|
|
assert ((MIa->mayStore() || MIb->mayStore()) &&
|
|
"Dependency checked between two loads");
|
|
|
|
// Let the target decide if memory accesses cannot possibly overlap.
|
|
if (TII->areMemAccessesTriviallyDisjoint(*MIa, *MIb, AA))
|
|
return false;
|
|
|
|
// To this point analysis is generic. From here on we do need AA.
|
|
if (!AA)
|
|
return true;
|
|
|
|
// FIXME: Need to handle multiple memory operands to support all targets.
|
|
if (!MIa->hasOneMemOperand() || !MIb->hasOneMemOperand())
|
|
return true;
|
|
|
|
MachineMemOperand *MMOa = *MIa->memoperands_begin();
|
|
MachineMemOperand *MMOb = *MIb->memoperands_begin();
|
|
|
|
if (!MMOa->getValue() || !MMOb->getValue())
|
|
return true;
|
|
|
|
// The following interface to AA is fashioned after DAGCombiner::isAlias
|
|
// and operates with MachineMemOperand offset with some important
|
|
// assumptions:
|
|
// - LLVM fundamentally assumes flat address spaces.
|
|
// - MachineOperand offset can *only* result from legalization and
|
|
// cannot affect queries other than the trivial case of overlap
|
|
// checking.
|
|
// - These offsets never wrap and never step outside
|
|
// of allocated objects.
|
|
// - There should never be any negative offsets here.
|
|
//
|
|
// FIXME: Modify API to hide this math from "user"
|
|
// FIXME: Even before we go to AA we can reason locally about some
|
|
// memory objects. It can save compile time, and possibly catch some
|
|
// corner cases not currently covered.
|
|
|
|
assert ((MMOa->getOffset() >= 0) && "Negative MachineMemOperand offset");
|
|
assert ((MMOb->getOffset() >= 0) && "Negative MachineMemOperand offset");
|
|
|
|
int64_t MinOffset = std::min(MMOa->getOffset(), MMOb->getOffset());
|
|
int64_t Overlapa = MMOa->getSize() + MMOa->getOffset() - MinOffset;
|
|
int64_t Overlapb = MMOb->getSize() + MMOb->getOffset() - MinOffset;
|
|
|
|
AliasResult AAResult =
|
|
AA->alias(MemoryLocation(MMOa->getValue(), Overlapa,
|
|
UseTBAA ? MMOa->getAAInfo() : AAMDNodes()),
|
|
MemoryLocation(MMOb->getValue(), Overlapb,
|
|
UseTBAA ? MMOb->getAAInfo() : AAMDNodes()));
|
|
|
|
return (AAResult != NoAlias);
|
|
}
|
|
|
|
/// Check whether two objects need a chain edge and add it if needed.
|
|
void ScheduleDAGInstrs::addChainDependency (SUnit *SUa, SUnit *SUb,
|
|
unsigned Latency) {
|
|
if (MIsNeedChainEdge(AAForDep, &MFI, MF.getDataLayout(), SUa->getInstr(),
|
|
SUb->getInstr())) {
|
|
SDep Dep(SUa, SDep::MayAliasMem);
|
|
Dep.setLatency(Latency);
|
|
SUb->addPred(Dep);
|
|
}
|
|
}
|
|
|
|
/// Create an SUnit for each real instruction, numbered in top-down topological
|
|
/// order. The instruction order A < B, implies that no edge exists from B to A.
|
|
///
|
|
/// Map each real instruction to its SUnit.
|
|
///
|
|
/// After initSUnits, the SUnits vector cannot be resized and the scheduler may
|
|
/// hang onto SUnit pointers. We may relax this in the future by using SUnit IDs
|
|
/// instead of pointers.
|
|
///
|
|
/// MachineScheduler relies on initSUnits numbering the nodes by their order in
|
|
/// the original instruction list.
|
|
void ScheduleDAGInstrs::initSUnits() {
|
|
// We'll be allocating one SUnit for each real instruction in the region,
|
|
// which is contained within a basic block.
|
|
SUnits.reserve(NumRegionInstrs);
|
|
|
|
for (MachineInstr &MI : llvm::make_range(RegionBegin, RegionEnd)) {
|
|
if (MI.isDebugValue())
|
|
continue;
|
|
|
|
SUnit *SU = newSUnit(&MI);
|
|
MISUnitMap[&MI] = SU;
|
|
|
|
SU->isCall = MI.isCall();
|
|
SU->isCommutable = MI.isCommutable();
|
|
|
|
// Assign the Latency field of SU using target-provided information.
|
|
SU->Latency = SchedModel.computeInstrLatency(SU->getInstr());
|
|
|
|
// If this SUnit uses a reserved or unbuffered resource, mark it as such.
|
|
//
|
|
// Reserved resources block an instruction from issuing and stall the
|
|
// entire pipeline. These are identified by BufferSize=0.
|
|
//
|
|
// Unbuffered resources prevent execution of subsequent instructions that
|
|
// require the same resources. This is used for in-order execution pipelines
|
|
// within an out-of-order core. These are identified by BufferSize=1.
|
|
if (SchedModel.hasInstrSchedModel()) {
|
|
const MCSchedClassDesc *SC = getSchedClass(SU);
|
|
for (const MCWriteProcResEntry &PRE :
|
|
make_range(SchedModel.getWriteProcResBegin(SC),
|
|
SchedModel.getWriteProcResEnd(SC))) {
|
|
switch (SchedModel.getProcResource(PRE.ProcResourceIdx)->BufferSize) {
|
|
case 0:
|
|
SU->hasReservedResource = true;
|
|
break;
|
|
case 1:
|
|
SU->isUnbuffered = true;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
class ScheduleDAGInstrs::Value2SUsMap : public MapVector<ValueType, SUList> {
|
|
|
|
/// Current total number of SUs in map.
|
|
unsigned NumNodes;
|
|
|
|
/// 1 for loads, 0 for stores. (see comment in SUList)
|
|
unsigned TrueMemOrderLatency;
|
|
public:
|
|
|
|
Value2SUsMap(unsigned lat = 0) : NumNodes(0), TrueMemOrderLatency(lat) {}
|
|
|
|
/// To keep NumNodes up to date, insert() is used instead of
|
|
/// this operator w/ push_back().
|
|
ValueType &operator[](const SUList &Key) {
|
|
llvm_unreachable("Don't use. Use insert() instead."); };
|
|
|
|
/// Add SU to the SUList of V. If Map grows huge, reduce its size
|
|
/// by calling reduce().
|
|
void inline insert(SUnit *SU, ValueType V) {
|
|
MapVector::operator[](V).push_back(SU);
|
|
NumNodes++;
|
|
}
|
|
|
|
/// Clears the list of SUs mapped to V.
|
|
void inline clearList(ValueType V) {
|
|
iterator Itr = find(V);
|
|
if (Itr != end()) {
|
|
assert (NumNodes >= Itr->second.size());
|
|
NumNodes -= Itr->second.size();
|
|
|
|
Itr->second.clear();
|
|
}
|
|
}
|
|
|
|
/// Clears map from all contents.
|
|
void clear() {
|
|
MapVector<ValueType, SUList>::clear();
|
|
NumNodes = 0;
|
|
}
|
|
|
|
unsigned inline size() const { return NumNodes; }
|
|
|
|
/// Count the number of SUs in this map after a reduction.
|
|
void reComputeSize(void) {
|
|
NumNodes = 0;
|
|
for (auto &I : *this)
|
|
NumNodes += I.second.size();
|
|
}
|
|
|
|
unsigned inline getTrueMemOrderLatency() const {
|
|
return TrueMemOrderLatency;
|
|
}
|
|
|
|
void dump();
|
|
};
|
|
|
|
void ScheduleDAGInstrs::addChainDependencies(SUnit *SU,
|
|
Value2SUsMap &Val2SUsMap) {
|
|
for (auto &I : Val2SUsMap)
|
|
addChainDependencies(SU, I.second,
|
|
Val2SUsMap.getTrueMemOrderLatency());
|
|
}
|
|
|
|
void ScheduleDAGInstrs::addChainDependencies(SUnit *SU,
|
|
Value2SUsMap &Val2SUsMap,
|
|
ValueType V) {
|
|
Value2SUsMap::iterator Itr = Val2SUsMap.find(V);
|
|
if (Itr != Val2SUsMap.end())
|
|
addChainDependencies(SU, Itr->second,
|
|
Val2SUsMap.getTrueMemOrderLatency());
|
|
}
|
|
|
|
void ScheduleDAGInstrs::addBarrierChain(Value2SUsMap &map) {
|
|
assert (BarrierChain != nullptr);
|
|
|
|
for (auto &I : map) {
|
|
SUList &sus = I.second;
|
|
for (auto *SU : sus)
|
|
SU->addPredBarrier(BarrierChain);
|
|
}
|
|
map.clear();
|
|
}
|
|
|
|
void ScheduleDAGInstrs::insertBarrierChain(Value2SUsMap &map) {
|
|
assert (BarrierChain != nullptr);
|
|
|
|
// Go through all lists of SUs.
|
|
for (Value2SUsMap::iterator I = map.begin(), EE = map.end(); I != EE;) {
|
|
Value2SUsMap::iterator CurrItr = I++;
|
|
SUList &sus = CurrItr->second;
|
|
SUList::iterator SUItr = sus.begin(), SUEE = sus.end();
|
|
for (; SUItr != SUEE; ++SUItr) {
|
|
// Stop on BarrierChain or any instruction above it.
|
|
if ((*SUItr)->NodeNum <= BarrierChain->NodeNum)
|
|
break;
|
|
|
|
(*SUItr)->addPredBarrier(BarrierChain);
|
|
}
|
|
|
|
// Remove also the BarrierChain from list if present.
|
|
if (SUItr != SUEE && *SUItr == BarrierChain)
|
|
SUItr++;
|
|
|
|
// Remove all SUs that are now successors of BarrierChain.
|
|
if (SUItr != sus.begin())
|
|
sus.erase(sus.begin(), SUItr);
|
|
}
|
|
|
|
// Remove all entries with empty su lists.
|
|
map.remove_if([&](std::pair<ValueType, SUList> &mapEntry) {
|
|
return (mapEntry.second.empty()); });
|
|
|
|
// Recompute the size of the map (NumNodes).
|
|
map.reComputeSize();
|
|
}
|
|
|
|
/// If RegPressure is non-null, compute register pressure as a side effect. The
|
|
/// DAG builder is an efficient place to do it because it already visits
|
|
/// operands.
|
|
void ScheduleDAGInstrs::buildSchedGraph(AliasAnalysis *AA,
|
|
RegPressureTracker *RPTracker,
|
|
PressureDiffs *PDiffs,
|
|
LiveIntervals *LIS,
|
|
bool TrackLaneMasks) {
|
|
const TargetSubtargetInfo &ST = MF.getSubtarget();
|
|
bool UseAA = EnableAASchedMI.getNumOccurrences() > 0 ? EnableAASchedMI
|
|
: ST.useAA();
|
|
AAForDep = UseAA ? AA : nullptr;
|
|
|
|
BarrierChain = nullptr;
|
|
|
|
this->TrackLaneMasks = TrackLaneMasks;
|
|
MISUnitMap.clear();
|
|
ScheduleDAG::clearDAG();
|
|
|
|
// Create an SUnit for each real instruction.
|
|
initSUnits();
|
|
|
|
if (PDiffs)
|
|
PDiffs->init(SUnits.size());
|
|
|
|
// We build scheduling units by walking a block's instruction list
|
|
// from bottom to top.
|
|
|
|
// Each MIs' memory operand(s) is analyzed to a list of underlying
|
|
// objects. The SU is then inserted in the SUList(s) mapped from the
|
|
// Value(s). Each Value thus gets mapped to lists of SUs depending
|
|
// on it, stores and loads kept separately. Two SUs are trivially
|
|
// non-aliasing if they both depend on only identified Values and do
|
|
// not share any common Value.
|
|
Value2SUsMap Stores, Loads(1 /*TrueMemOrderLatency*/);
|
|
|
|
// Certain memory accesses are known to not alias any SU in Stores
|
|
// or Loads, and have therefore their own 'NonAlias'
|
|
// domain. E.g. spill / reload instructions never alias LLVM I/R
|
|
// Values. It would be nice to assume that this type of memory
|
|
// accesses always have a proper memory operand modelling, and are
|
|
// therefore never unanalyzable, but this is conservatively not
|
|
// done.
|
|
Value2SUsMap NonAliasStores, NonAliasLoads(1 /*TrueMemOrderLatency*/);
|
|
|
|
// Remove any stale debug info; sometimes BuildSchedGraph is called again
|
|
// without emitting the info from the previous call.
|
|
DbgValues.clear();
|
|
FirstDbgValue = nullptr;
|
|
|
|
assert(Defs.empty() && Uses.empty() &&
|
|
"Only BuildGraph should update Defs/Uses");
|
|
Defs.setUniverse(TRI->getNumRegs());
|
|
Uses.setUniverse(TRI->getNumRegs());
|
|
|
|
assert(CurrentVRegDefs.empty() && "nobody else should use CurrentVRegDefs");
|
|
assert(CurrentVRegUses.empty() && "nobody else should use CurrentVRegUses");
|
|
unsigned NumVirtRegs = MRI.getNumVirtRegs();
|
|
CurrentVRegDefs.setUniverse(NumVirtRegs);
|
|
CurrentVRegUses.setUniverse(NumVirtRegs);
|
|
|
|
// Model data dependencies between instructions being scheduled and the
|
|
// ExitSU.
|
|
addSchedBarrierDeps();
|
|
|
|
// Walk the list of instructions, from bottom moving up.
|
|
MachineInstr *DbgMI = nullptr;
|
|
for (MachineBasicBlock::iterator MII = RegionEnd, MIE = RegionBegin;
|
|
MII != MIE; --MII) {
|
|
MachineInstr &MI = *std::prev(MII);
|
|
if (DbgMI) {
|
|
DbgValues.push_back(std::make_pair(DbgMI, &MI));
|
|
DbgMI = nullptr;
|
|
}
|
|
|
|
if (MI.isDebugValue()) {
|
|
DbgMI = &MI;
|
|
continue;
|
|
}
|
|
SUnit *SU = MISUnitMap[&MI];
|
|
assert(SU && "No SUnit mapped to this MI");
|
|
|
|
if (RPTracker) {
|
|
RegisterOperands RegOpers;
|
|
RegOpers.collect(MI, *TRI, MRI, TrackLaneMasks, false);
|
|
if (TrackLaneMasks) {
|
|
SlotIndex SlotIdx = LIS->getInstructionIndex(MI);
|
|
RegOpers.adjustLaneLiveness(*LIS, MRI, SlotIdx);
|
|
}
|
|
if (PDiffs != nullptr)
|
|
PDiffs->addInstruction(SU->NodeNum, RegOpers, MRI);
|
|
|
|
RPTracker->recedeSkipDebugValues();
|
|
assert(&*RPTracker->getPos() == &MI && "RPTracker in sync");
|
|
RPTracker->recede(RegOpers);
|
|
}
|
|
|
|
assert(
|
|
(CanHandleTerminators || (!MI.isTerminator() && !MI.isPosition())) &&
|
|
"Cannot schedule terminators or labels!");
|
|
|
|
// Add register-based dependencies (data, anti, and output).
|
|
// For some instructions (calls, returns, inline-asm, etc.) there can
|
|
// be explicit uses and implicit defs, in which case the use will appear
|
|
// on the operand list before the def. Do two passes over the operand
|
|
// list to make sure that defs are processed before any uses.
|
|
bool HasVRegDef = false;
|
|
for (unsigned j = 0, n = MI.getNumOperands(); j != n; ++j) {
|
|
const MachineOperand &MO = MI.getOperand(j);
|
|
if (!MO.isReg() || !MO.isDef())
|
|
continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
|
|
addPhysRegDeps(SU, j);
|
|
} else if (TargetRegisterInfo::isVirtualRegister(Reg)) {
|
|
HasVRegDef = true;
|
|
addVRegDefDeps(SU, j);
|
|
}
|
|
}
|
|
// Now process all uses.
|
|
for (unsigned j = 0, n = MI.getNumOperands(); j != n; ++j) {
|
|
const MachineOperand &MO = MI.getOperand(j);
|
|
// Only look at use operands.
|
|
// We do not need to check for MO.readsReg() here because subsequent
|
|
// subregister defs will get output dependence edges and need no
|
|
// additional use dependencies.
|
|
if (!MO.isReg() || !MO.isUse())
|
|
continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
|
|
addPhysRegDeps(SU, j);
|
|
} else if (TargetRegisterInfo::isVirtualRegister(Reg) && MO.readsReg()) {
|
|
addVRegUseDeps(SU, j);
|
|
}
|
|
}
|
|
|
|
// If we haven't seen any uses in this scheduling region, create a
|
|
// dependence edge to ExitSU to model the live-out latency. This is required
|
|
// for vreg defs with no in-region use, and prefetches with no vreg def.
|
|
//
|
|
// FIXME: NumDataSuccs would be more precise than NumSuccs here. This
|
|
// check currently relies on being called before adding chain deps.
|
|
if (SU->NumSuccs == 0 && SU->Latency > 1 && (HasVRegDef || MI.mayLoad())) {
|
|
SDep Dep(SU, SDep::Artificial);
|
|
Dep.setLatency(SU->Latency - 1);
|
|
ExitSU.addPred(Dep);
|
|
}
|
|
|
|
// Add memory dependencies (Note: isStoreToStackSlot and
|
|
// isLoadFromStackSLot are not usable after stack slots are lowered to
|
|
// actual addresses).
|
|
|
|
// This is a barrier event that acts as a pivotal node in the DAG.
|
|
if (isGlobalMemoryObject(AA, &MI)) {
|
|
|
|
// Become the barrier chain.
|
|
if (BarrierChain)
|
|
BarrierChain->addPredBarrier(SU);
|
|
BarrierChain = SU;
|
|
|
|
DEBUG(dbgs() << "Global memory object and new barrier chain: SU("
|
|
<< BarrierChain->NodeNum << ").\n";);
|
|
|
|
// Add dependencies against everything below it and clear maps.
|
|
addBarrierChain(Stores);
|
|
addBarrierChain(Loads);
|
|
addBarrierChain(NonAliasStores);
|
|
addBarrierChain(NonAliasLoads);
|
|
|
|
continue;
|
|
}
|
|
|
|
// If it's not a store or a variant load, we're done.
|
|
if (!MI.mayStore() &&
|
|
!(MI.mayLoad() && !MI.isDereferenceableInvariantLoad(AA)))
|
|
continue;
|
|
|
|
// Always add dependecy edge to BarrierChain if present.
|
|
if (BarrierChain)
|
|
BarrierChain->addPredBarrier(SU);
|
|
|
|
// Find the underlying objects for MI. The Objs vector is either
|
|
// empty, or filled with the Values of memory locations which this
|
|
// SU depends on. An empty vector means the memory location is
|
|
// unknown, and may alias anything.
|
|
UnderlyingObjectsVector Objs;
|
|
getUnderlyingObjectsForInstr(&MI, MFI, Objs, MF.getDataLayout());
|
|
|
|
if (MI.mayStore()) {
|
|
if (Objs.empty()) {
|
|
// An unknown store depends on all stores and loads.
|
|
addChainDependencies(SU, Stores);
|
|
addChainDependencies(SU, NonAliasStores);
|
|
addChainDependencies(SU, Loads);
|
|
addChainDependencies(SU, NonAliasLoads);
|
|
|
|
// Map this store to 'UnknownValue'.
|
|
Stores.insert(SU, UnknownValue);
|
|
} else {
|
|
// Add precise dependencies against all previously seen memory
|
|
// accesses mapped to the same Value(s).
|
|
for (const UnderlyingObject &UnderlObj : Objs) {
|
|
ValueType V = UnderlObj.getValue();
|
|
bool ThisMayAlias = UnderlObj.mayAlias();
|
|
|
|
// Add dependencies to previous stores and loads mapped to V.
|
|
addChainDependencies(SU, (ThisMayAlias ? Stores : NonAliasStores), V);
|
|
addChainDependencies(SU, (ThisMayAlias ? Loads : NonAliasLoads), V);
|
|
}
|
|
// Update the store map after all chains have been added to avoid adding
|
|
// self-loop edge if multiple underlying objects are present.
|
|
for (const UnderlyingObject &UnderlObj : Objs) {
|
|
ValueType V = UnderlObj.getValue();
|
|
bool ThisMayAlias = UnderlObj.mayAlias();
|
|
|
|
// Map this store to V.
|
|
(ThisMayAlias ? Stores : NonAliasStores).insert(SU, V);
|
|
}
|
|
// The store may have dependencies to unanalyzable loads and
|
|
// stores.
|
|
addChainDependencies(SU, Loads, UnknownValue);
|
|
addChainDependencies(SU, Stores, UnknownValue);
|
|
}
|
|
} else { // SU is a load.
|
|
if (Objs.empty()) {
|
|
// An unknown load depends on all stores.
|
|
addChainDependencies(SU, Stores);
|
|
addChainDependencies(SU, NonAliasStores);
|
|
|
|
Loads.insert(SU, UnknownValue);
|
|
} else {
|
|
for (const UnderlyingObject &UnderlObj : Objs) {
|
|
ValueType V = UnderlObj.getValue();
|
|
bool ThisMayAlias = UnderlObj.mayAlias();
|
|
|
|
// Add precise dependencies against all previously seen stores
|
|
// mapping to the same Value(s).
|
|
addChainDependencies(SU, (ThisMayAlias ? Stores : NonAliasStores), V);
|
|
|
|
// Map this load to V.
|
|
(ThisMayAlias ? Loads : NonAliasLoads).insert(SU, V);
|
|
}
|
|
// The load may have dependencies to unanalyzable stores.
|
|
addChainDependencies(SU, Stores, UnknownValue);
|
|
}
|
|
}
|
|
|
|
// Reduce maps if they grow huge.
|
|
if (Stores.size() + Loads.size() >= HugeRegion) {
|
|
DEBUG(dbgs() << "Reducing Stores and Loads maps.\n";);
|
|
reduceHugeMemNodeMaps(Stores, Loads, getReductionSize());
|
|
}
|
|
if (NonAliasStores.size() + NonAliasLoads.size() >= HugeRegion) {
|
|
DEBUG(dbgs() << "Reducing NonAliasStores and NonAliasLoads maps.\n";);
|
|
reduceHugeMemNodeMaps(NonAliasStores, NonAliasLoads, getReductionSize());
|
|
}
|
|
}
|
|
|
|
if (DbgMI)
|
|
FirstDbgValue = DbgMI;
|
|
|
|
Defs.clear();
|
|
Uses.clear();
|
|
CurrentVRegDefs.clear();
|
|
CurrentVRegUses.clear();
|
|
}
|
|
|
|
raw_ostream &llvm::operator<<(raw_ostream &OS, const PseudoSourceValue* PSV) {
|
|
PSV->printCustom(OS);
|
|
return OS;
|
|
}
|
|
|
|
void ScheduleDAGInstrs::Value2SUsMap::dump() {
|
|
for (auto &Itr : *this) {
|
|
if (Itr.first.is<const Value*>()) {
|
|
const Value *V = Itr.first.get<const Value*>();
|
|
if (isa<UndefValue>(V))
|
|
dbgs() << "Unknown";
|
|
else
|
|
V->printAsOperand(dbgs());
|
|
}
|
|
else if (Itr.first.is<const PseudoSourceValue*>())
|
|
dbgs() << Itr.first.get<const PseudoSourceValue*>();
|
|
else
|
|
llvm_unreachable("Unknown Value type.");
|
|
|
|
dbgs() << " : ";
|
|
dumpSUList(Itr.second);
|
|
}
|
|
}
|
|
|
|
/// Reduce maps in FIFO order, by N SUs. This is better than turning
|
|
/// every Nth memory SU into BarrierChain in buildSchedGraph(), since
|
|
/// it avoids unnecessary edges between seen SUs above the new
|
|
/// BarrierChain, and those below it.
|
|
void ScheduleDAGInstrs::reduceHugeMemNodeMaps(Value2SUsMap &stores,
|
|
Value2SUsMap &loads, unsigned N) {
|
|
DEBUG(dbgs() << "Before reduction:\nStoring SUnits:\n";
|
|
stores.dump();
|
|
dbgs() << "Loading SUnits:\n";
|
|
loads.dump());
|
|
|
|
// Insert all SU's NodeNums into a vector and sort it.
|
|
std::vector<unsigned> NodeNums;
|
|
NodeNums.reserve(stores.size() + loads.size());
|
|
for (auto &I : stores)
|
|
for (auto *SU : I.second)
|
|
NodeNums.push_back(SU->NodeNum);
|
|
for (auto &I : loads)
|
|
for (auto *SU : I.second)
|
|
NodeNums.push_back(SU->NodeNum);
|
|
std::sort(NodeNums.begin(), NodeNums.end());
|
|
|
|
// The N last elements in NodeNums will be removed, and the SU with
|
|
// the lowest NodeNum of them will become the new BarrierChain to
|
|
// let the not yet seen SUs have a dependency to the removed SUs.
|
|
assert (N <= NodeNums.size());
|
|
SUnit *newBarrierChain = &SUnits[*(NodeNums.end() - N)];
|
|
if (BarrierChain) {
|
|
// The aliasing and non-aliasing maps reduce independently of each
|
|
// other, but share a common BarrierChain. Check if the
|
|
// newBarrierChain is above the former one. If it is not, it may
|
|
// introduce a loop to use newBarrierChain, so keep the old one.
|
|
if (newBarrierChain->NodeNum < BarrierChain->NodeNum) {
|
|
BarrierChain->addPredBarrier(newBarrierChain);
|
|
BarrierChain = newBarrierChain;
|
|
DEBUG(dbgs() << "Inserting new barrier chain: SU("
|
|
<< BarrierChain->NodeNum << ").\n";);
|
|
}
|
|
else
|
|
DEBUG(dbgs() << "Keeping old barrier chain: SU("
|
|
<< BarrierChain->NodeNum << ").\n";);
|
|
}
|
|
else
|
|
BarrierChain = newBarrierChain;
|
|
|
|
insertBarrierChain(stores);
|
|
insertBarrierChain(loads);
|
|
|
|
DEBUG(dbgs() << "After reduction:\nStoring SUnits:\n";
|
|
stores.dump();
|
|
dbgs() << "Loading SUnits:\n";
|
|
loads.dump());
|
|
}
|
|
|
|
/// \brief Initialize register live-range state for updating kills.
|
|
void ScheduleDAGInstrs::startBlockForKills(MachineBasicBlock *BB) {
|
|
// Start with no live registers.
|
|
LiveRegs.reset();
|
|
|
|
// Examine the live-in regs of all successors.
|
|
for (const MachineBasicBlock *Succ : BB->successors()) {
|
|
for (const auto &LI : Succ->liveins()) {
|
|
// Repeat, for reg and all subregs.
|
|
for (MCSubRegIterator SubRegs(LI.PhysReg, TRI, /*IncludeSelf=*/true);
|
|
SubRegs.isValid(); ++SubRegs)
|
|
LiveRegs.set(*SubRegs);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// \brief If we change a kill flag on the bundle instruction implicit register
|
|
/// operands, then we also need to propagate that to any instructions inside
|
|
/// the bundle which had the same kill state.
|
|
static void toggleBundleKillFlag(MachineInstr *MI, unsigned Reg,
|
|
bool NewKillState,
|
|
const TargetRegisterInfo *TRI) {
|
|
if (MI->getOpcode() != TargetOpcode::BUNDLE)
|
|
return;
|
|
|
|
// Walk backwards from the last instruction in the bundle to the first.
|
|
// Once we set a kill flag on an instruction, we bail out, as otherwise we
|
|
// might set it on too many operands. We will clear as many flags as we
|
|
// can though.
|
|
MachineBasicBlock::instr_iterator Begin = MI->getIterator();
|
|
MachineBasicBlock::instr_iterator End = getBundleEnd(Begin);
|
|
while (Begin != End) {
|
|
if (NewKillState) {
|
|
if ((--End)->addRegisterKilled(Reg, TRI, /* addIfNotFound= */ false))
|
|
return;
|
|
} else
|
|
(--End)->clearRegisterKills(Reg, TRI);
|
|
}
|
|
}
|
|
|
|
bool ScheduleDAGInstrs::toggleKillFlag(MachineInstr *MI, MachineOperand &MO) {
|
|
// Setting kill flag...
|
|
if (!MO.isKill()) {
|
|
MO.setIsKill(true);
|
|
toggleBundleKillFlag(MI, MO.getReg(), true, TRI);
|
|
return false;
|
|
}
|
|
|
|
// If MO itself is live, clear the kill flag...
|
|
if (LiveRegs.test(MO.getReg())) {
|
|
MO.setIsKill(false);
|
|
toggleBundleKillFlag(MI, MO.getReg(), false, TRI);
|
|
return false;
|
|
}
|
|
|
|
// If any subreg of MO is live, then create an imp-def for that
|
|
// subreg and keep MO marked as killed.
|
|
MO.setIsKill(false);
|
|
toggleBundleKillFlag(MI, MO.getReg(), false, TRI);
|
|
bool AllDead = true;
|
|
const unsigned SuperReg = MO.getReg();
|
|
MachineInstrBuilder MIB(MF, MI);
|
|
for (MCSubRegIterator SubRegs(SuperReg, TRI); SubRegs.isValid(); ++SubRegs) {
|
|
if (LiveRegs.test(*SubRegs)) {
|
|
MIB.addReg(*SubRegs, RegState::ImplicitDefine);
|
|
AllDead = false;
|
|
}
|
|
}
|
|
|
|
if(AllDead) {
|
|
MO.setIsKill(true);
|
|
toggleBundleKillFlag(MI, MO.getReg(), true, TRI);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// FIXME: Reuse the LivePhysRegs utility for this.
|
|
void ScheduleDAGInstrs::fixupKills(MachineBasicBlock *MBB) {
|
|
DEBUG(dbgs() << "Fixup kills for BB#" << MBB->getNumber() << '\n');
|
|
|
|
LiveRegs.resize(TRI->getNumRegs());
|
|
BitVector killedRegs(TRI->getNumRegs());
|
|
|
|
startBlockForKills(MBB);
|
|
|
|
// Examine block from end to start...
|
|
unsigned Count = MBB->size();
|
|
for (MachineBasicBlock::iterator I = MBB->end(), E = MBB->begin();
|
|
I != E; --Count) {
|
|
MachineInstr &MI = *--I;
|
|
if (MI.isDebugValue())
|
|
continue;
|
|
|
|
// Update liveness. Registers that are defed but not used in this
|
|
// instruction are now dead. Mark register and all subregs as they
|
|
// are completely defined.
|
|
for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
|
|
MachineOperand &MO = MI.getOperand(i);
|
|
if (MO.isRegMask())
|
|
LiveRegs.clearBitsNotInMask(MO.getRegMask());
|
|
if (!MO.isReg()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (Reg == 0) continue;
|
|
if (!MO.isDef()) continue;
|
|
// Ignore two-addr defs.
|
|
if (MI.isRegTiedToUseOperand(i)) continue;
|
|
|
|
// Repeat for reg and all subregs.
|
|
for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
|
|
SubRegs.isValid(); ++SubRegs)
|
|
LiveRegs.reset(*SubRegs);
|
|
}
|
|
|
|
// Examine all used registers and set/clear kill flag. When a
|
|
// register is used multiple times we only set the kill flag on
|
|
// the first use. Don't set kill flags on undef operands.
|
|
killedRegs.reset();
|
|
|
|
// toggleKillFlag can append new operands (implicit defs), so using
|
|
// a range-based loop is not safe. The new operands will be appended
|
|
// at the end of the operand list and they don't need to be visited,
|
|
// so iterating until the currently last operand is ok.
|
|
for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
|
|
MachineOperand &MO = MI.getOperand(i);
|
|
if (!MO.isReg() || !MO.isUse() || MO.isUndef()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if ((Reg == 0) || MRI.isReserved(Reg)) continue;
|
|
|
|
bool kill = false;
|
|
if (!killedRegs.test(Reg)) {
|
|
kill = true;
|
|
// A register is not killed if any subregs are live...
|
|
for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs) {
|
|
if (LiveRegs.test(*SubRegs)) {
|
|
kill = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If subreg is not live, then register is killed if it became
|
|
// live in this instruction
|
|
if (kill)
|
|
kill = !LiveRegs.test(Reg);
|
|
}
|
|
|
|
if (MO.isKill() != kill) {
|
|
DEBUG(dbgs() << "Fixing " << MO << " in ");
|
|
toggleKillFlag(&MI, MO);
|
|
DEBUG(MI.dump());
|
|
DEBUG({
|
|
if (MI.getOpcode() == TargetOpcode::BUNDLE) {
|
|
MachineBasicBlock::instr_iterator Begin = MI.getIterator();
|
|
MachineBasicBlock::instr_iterator End = getBundleEnd(Begin);
|
|
while (++Begin != End)
|
|
DEBUG(Begin->dump());
|
|
}
|
|
});
|
|
}
|
|
|
|
killedRegs.set(Reg);
|
|
}
|
|
|
|
// Mark any used register (that is not using undef) and subregs as
|
|
// now live...
|
|
for (const MachineOperand &MO : MI.operands()) {
|
|
if (!MO.isReg() || !MO.isUse() || MO.isUndef()) continue;
|
|
unsigned Reg = MO.getReg();
|
|
if ((Reg == 0) || MRI.isReserved(Reg)) continue;
|
|
|
|
for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
|
|
SubRegs.isValid(); ++SubRegs)
|
|
LiveRegs.set(*SubRegs);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ScheduleDAGInstrs::dumpNode(const SUnit *SU) const {
|
|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
|
|
SU->getInstr()->dump();
|
|
#endif
|
|
}
|
|
|
|
std::string ScheduleDAGInstrs::getGraphNodeLabel(const SUnit *SU) const {
|
|
std::string s;
|
|
raw_string_ostream oss(s);
|
|
if (SU == &EntrySU)
|
|
oss << "<entry>";
|
|
else if (SU == &ExitSU)
|
|
oss << "<exit>";
|
|
else
|
|
SU->getInstr()->print(oss, /*SkipOpers=*/true);
|
|
return oss.str();
|
|
}
|
|
|
|
/// Return the basic block label. It is not necessarilly unique because a block
|
|
/// contains multiple scheduling regions. But it is fine for visualization.
|
|
std::string ScheduleDAGInstrs::getDAGName() const {
|
|
return "dag." + BB->getFullName();
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// SchedDFSResult Implementation
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
namespace llvm {
|
|
/// \brief Internal state used to compute SchedDFSResult.
|
|
class SchedDFSImpl {
|
|
SchedDFSResult &R;
|
|
|
|
/// Join DAG nodes into equivalence classes by their subtree.
|
|
IntEqClasses SubtreeClasses;
|
|
/// List PredSU, SuccSU pairs that represent data edges between subtrees.
|
|
std::vector<std::pair<const SUnit*, const SUnit*> > ConnectionPairs;
|
|
|
|
struct RootData {
|
|
unsigned NodeID;
|
|
unsigned ParentNodeID; // Parent node (member of the parent subtree).
|
|
unsigned SubInstrCount; // Instr count in this tree only, not children.
|
|
|
|
RootData(unsigned id): NodeID(id),
|
|
ParentNodeID(SchedDFSResult::InvalidSubtreeID),
|
|
SubInstrCount(0) {}
|
|
|
|
unsigned getSparseSetIndex() const { return NodeID; }
|
|
};
|
|
|
|
SparseSet<RootData> RootSet;
|
|
|
|
public:
|
|
SchedDFSImpl(SchedDFSResult &r): R(r), SubtreeClasses(R.DFSNodeData.size()) {
|
|
RootSet.setUniverse(R.DFSNodeData.size());
|
|
}
|
|
|
|
/// Return true if this node been visited by the DFS traversal.
|
|
///
|
|
/// During visitPostorderNode the Node's SubtreeID is assigned to the Node
|
|
/// ID. Later, SubtreeID is updated but remains valid.
|
|
bool isVisited(const SUnit *SU) const {
|
|
return R.DFSNodeData[SU->NodeNum].SubtreeID
|
|
!= SchedDFSResult::InvalidSubtreeID;
|
|
}
|
|
|
|
/// Initialize this node's instruction count. We don't need to flag the node
|
|
/// visited until visitPostorder because the DAG cannot have cycles.
|
|
void visitPreorder(const SUnit *SU) {
|
|
R.DFSNodeData[SU->NodeNum].InstrCount =
|
|
SU->getInstr()->isTransient() ? 0 : 1;
|
|
}
|
|
|
|
/// Called once for each node after all predecessors are visited. Revisit this
|
|
/// node's predecessors and potentially join them now that we know the ILP of
|
|
/// the other predecessors.
|
|
void visitPostorderNode(const SUnit *SU) {
|
|
// Mark this node as the root of a subtree. It may be joined with its
|
|
// successors later.
|
|
R.DFSNodeData[SU->NodeNum].SubtreeID = SU->NodeNum;
|
|
RootData RData(SU->NodeNum);
|
|
RData.SubInstrCount = SU->getInstr()->isTransient() ? 0 : 1;
|
|
|
|
// If any predecessors are still in their own subtree, they either cannot be
|
|
// joined or are large enough to remain separate. If this parent node's
|
|
// total instruction count is not greater than a child subtree by at least
|
|
// the subtree limit, then try to join it now since splitting subtrees is
|
|
// only useful if multiple high-pressure paths are possible.
|
|
unsigned InstrCount = R.DFSNodeData[SU->NodeNum].InstrCount;
|
|
for (const SDep &PredDep : SU->Preds) {
|
|
if (PredDep.getKind() != SDep::Data)
|
|
continue;
|
|
unsigned PredNum = PredDep.getSUnit()->NodeNum;
|
|
if ((InstrCount - R.DFSNodeData[PredNum].InstrCount) < R.SubtreeLimit)
|
|
joinPredSubtree(PredDep, SU, /*CheckLimit=*/false);
|
|
|
|
// Either link or merge the TreeData entry from the child to the parent.
|
|
if (R.DFSNodeData[PredNum].SubtreeID == PredNum) {
|
|
// If the predecessor's parent is invalid, this is a tree edge and the
|
|
// current node is the parent.
|
|
if (RootSet[PredNum].ParentNodeID == SchedDFSResult::InvalidSubtreeID)
|
|
RootSet[PredNum].ParentNodeID = SU->NodeNum;
|
|
}
|
|
else if (RootSet.count(PredNum)) {
|
|
// The predecessor is not a root, but is still in the root set. This
|
|
// must be the new parent that it was just joined to. Note that
|
|
// RootSet[PredNum].ParentNodeID may either be invalid or may still be
|
|
// set to the original parent.
|
|
RData.SubInstrCount += RootSet[PredNum].SubInstrCount;
|
|
RootSet.erase(PredNum);
|
|
}
|
|
}
|
|
RootSet[SU->NodeNum] = RData;
|
|
}
|
|
|
|
/// Called once for each tree edge after calling visitPostOrderNode on the
|
|
/// predecessor. Increment the parent node's instruction count and
|
|
/// preemptively join this subtree to its parent's if it is small enough.
|
|
void visitPostorderEdge(const SDep &PredDep, const SUnit *Succ) {
|
|
R.DFSNodeData[Succ->NodeNum].InstrCount
|
|
+= R.DFSNodeData[PredDep.getSUnit()->NodeNum].InstrCount;
|
|
joinPredSubtree(PredDep, Succ);
|
|
}
|
|
|
|
/// Add a connection for cross edges.
|
|
void visitCrossEdge(const SDep &PredDep, const SUnit *Succ) {
|
|
ConnectionPairs.push_back(std::make_pair(PredDep.getSUnit(), Succ));
|
|
}
|
|
|
|
/// Set each node's subtree ID to the representative ID and record connections
|
|
/// between trees.
|
|
void finalize() {
|
|
SubtreeClasses.compress();
|
|
R.DFSTreeData.resize(SubtreeClasses.getNumClasses());
|
|
assert(SubtreeClasses.getNumClasses() == RootSet.size()
|
|
&& "number of roots should match trees");
|
|
for (const RootData &Root : RootSet) {
|
|
unsigned TreeID = SubtreeClasses[Root.NodeID];
|
|
if (Root.ParentNodeID != SchedDFSResult::InvalidSubtreeID)
|
|
R.DFSTreeData[TreeID].ParentTreeID = SubtreeClasses[Root.ParentNodeID];
|
|
R.DFSTreeData[TreeID].SubInstrCount = Root.SubInstrCount;
|
|
// Note that SubInstrCount may be greater than InstrCount if we joined
|
|
// subtrees across a cross edge. InstrCount will be attributed to the
|
|
// original parent, while SubInstrCount will be attributed to the joined
|
|
// parent.
|
|
}
|
|
R.SubtreeConnections.resize(SubtreeClasses.getNumClasses());
|
|
R.SubtreeConnectLevels.resize(SubtreeClasses.getNumClasses());
|
|
DEBUG(dbgs() << R.getNumSubtrees() << " subtrees:\n");
|
|
for (unsigned Idx = 0, End = R.DFSNodeData.size(); Idx != End; ++Idx) {
|
|
R.DFSNodeData[Idx].SubtreeID = SubtreeClasses[Idx];
|
|
DEBUG(dbgs() << " SU(" << Idx << ") in tree "
|
|
<< R.DFSNodeData[Idx].SubtreeID << '\n');
|
|
}
|
|
for (const std::pair<const SUnit*, const SUnit*> &P : ConnectionPairs) {
|
|
unsigned PredTree = SubtreeClasses[P.first->NodeNum];
|
|
unsigned SuccTree = SubtreeClasses[P.second->NodeNum];
|
|
if (PredTree == SuccTree)
|
|
continue;
|
|
unsigned Depth = P.first->getDepth();
|
|
addConnection(PredTree, SuccTree, Depth);
|
|
addConnection(SuccTree, PredTree, Depth);
|
|
}
|
|
}
|
|
|
|
protected:
|
|
/// Join the predecessor subtree with the successor that is its DFS
|
|
/// parent. Apply some heuristics before joining.
|
|
bool joinPredSubtree(const SDep &PredDep, const SUnit *Succ,
|
|
bool CheckLimit = true) {
|
|
assert(PredDep.getKind() == SDep::Data && "Subtrees are for data edges");
|
|
|
|
// Check if the predecessor is already joined.
|
|
const SUnit *PredSU = PredDep.getSUnit();
|
|
unsigned PredNum = PredSU->NodeNum;
|
|
if (R.DFSNodeData[PredNum].SubtreeID != PredNum)
|
|
return false;
|
|
|
|
// Four is the magic number of successors before a node is considered a
|
|
// pinch point.
|
|
unsigned NumDataSucs = 0;
|
|
for (const SDep &SuccDep : PredSU->Succs) {
|
|
if (SuccDep.getKind() == SDep::Data) {
|
|
if (++NumDataSucs >= 4)
|
|
return false;
|
|
}
|
|
}
|
|
if (CheckLimit && R.DFSNodeData[PredNum].InstrCount > R.SubtreeLimit)
|
|
return false;
|
|
R.DFSNodeData[PredNum].SubtreeID = Succ->NodeNum;
|
|
SubtreeClasses.join(Succ->NodeNum, PredNum);
|
|
return true;
|
|
}
|
|
|
|
/// Called by finalize() to record a connection between trees.
|
|
void addConnection(unsigned FromTree, unsigned ToTree, unsigned Depth) {
|
|
if (!Depth)
|
|
return;
|
|
|
|
do {
|
|
SmallVectorImpl<SchedDFSResult::Connection> &Connections =
|
|
R.SubtreeConnections[FromTree];
|
|
for (SchedDFSResult::Connection &C : Connections) {
|
|
if (C.TreeID == ToTree) {
|
|
C.Level = std::max(C.Level, Depth);
|
|
return;
|
|
}
|
|
}
|
|
Connections.push_back(SchedDFSResult::Connection(ToTree, Depth));
|
|
FromTree = R.DFSTreeData[FromTree].ParentTreeID;
|
|
} while (FromTree != SchedDFSResult::InvalidSubtreeID);
|
|
}
|
|
};
|
|
} // namespace llvm
|
|
|
|
namespace {
|
|
/// \brief Manage the stack used by a reverse depth-first search over the DAG.
|
|
class SchedDAGReverseDFS {
|
|
std::vector<std::pair<const SUnit*, SUnit::const_pred_iterator> > DFSStack;
|
|
public:
|
|
bool isComplete() const { return DFSStack.empty(); }
|
|
|
|
void follow(const SUnit *SU) {
|
|
DFSStack.push_back(std::make_pair(SU, SU->Preds.begin()));
|
|
}
|
|
void advance() { ++DFSStack.back().second; }
|
|
|
|
const SDep *backtrack() {
|
|
DFSStack.pop_back();
|
|
return DFSStack.empty() ? nullptr : std::prev(DFSStack.back().second);
|
|
}
|
|
|
|
const SUnit *getCurr() const { return DFSStack.back().first; }
|
|
|
|
SUnit::const_pred_iterator getPred() const { return DFSStack.back().second; }
|
|
|
|
SUnit::const_pred_iterator getPredEnd() const {
|
|
return getCurr()->Preds.end();
|
|
}
|
|
};
|
|
} // anonymous
|
|
|
|
static bool hasDataSucc(const SUnit *SU) {
|
|
for (const SDep &SuccDep : SU->Succs) {
|
|
if (SuccDep.getKind() == SDep::Data &&
|
|
!SuccDep.getSUnit()->isBoundaryNode())
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// Compute an ILP metric for all nodes in the subDAG reachable via depth-first
|
|
/// search from this root.
|
|
void SchedDFSResult::compute(ArrayRef<SUnit> SUnits) {
|
|
if (!IsBottomUp)
|
|
llvm_unreachable("Top-down ILP metric is unimplemnted");
|
|
|
|
SchedDFSImpl Impl(*this);
|
|
for (const SUnit &SU : SUnits) {
|
|
if (Impl.isVisited(&SU) || hasDataSucc(&SU))
|
|
continue;
|
|
|
|
SchedDAGReverseDFS DFS;
|
|
Impl.visitPreorder(&SU);
|
|
DFS.follow(&SU);
|
|
for (;;) {
|
|
// Traverse the leftmost path as far as possible.
|
|
while (DFS.getPred() != DFS.getPredEnd()) {
|
|
const SDep &PredDep = *DFS.getPred();
|
|
DFS.advance();
|
|
// Ignore non-data edges.
|
|
if (PredDep.getKind() != SDep::Data
|
|
|| PredDep.getSUnit()->isBoundaryNode()) {
|
|
continue;
|
|
}
|
|
// An already visited edge is a cross edge, assuming an acyclic DAG.
|
|
if (Impl.isVisited(PredDep.getSUnit())) {
|
|
Impl.visitCrossEdge(PredDep, DFS.getCurr());
|
|
continue;
|
|
}
|
|
Impl.visitPreorder(PredDep.getSUnit());
|
|
DFS.follow(PredDep.getSUnit());
|
|
}
|
|
// Visit the top of the stack in postorder and backtrack.
|
|
const SUnit *Child = DFS.getCurr();
|
|
const SDep *PredDep = DFS.backtrack();
|
|
Impl.visitPostorderNode(Child);
|
|
if (PredDep)
|
|
Impl.visitPostorderEdge(*PredDep, DFS.getCurr());
|
|
if (DFS.isComplete())
|
|
break;
|
|
}
|
|
}
|
|
Impl.finalize();
|
|
}
|
|
|
|
/// The root of the given SubtreeID was just scheduled. For all subtrees
|
|
/// connected to this tree, record the depth of the connection so that the
|
|
/// nearest connected subtrees can be prioritized.
|
|
void SchedDFSResult::scheduleTree(unsigned SubtreeID) {
|
|
for (const Connection &C : SubtreeConnections[SubtreeID]) {
|
|
SubtreeConnectLevels[C.TreeID] =
|
|
std::max(SubtreeConnectLevels[C.TreeID], C.Level);
|
|
DEBUG(dbgs() << " Tree: " << C.TreeID
|
|
<< " @" << SubtreeConnectLevels[C.TreeID] << '\n');
|
|
}
|
|
}
|
|
|
|
LLVM_DUMP_METHOD
|
|
void ILPValue::print(raw_ostream &OS) const {
|
|
OS << InstrCount << " / " << Length << " = ";
|
|
if (!Length)
|
|
OS << "BADILP";
|
|
else
|
|
OS << format("%g", ((double)InstrCount / Length));
|
|
}
|
|
|
|
LLVM_DUMP_METHOD
|
|
void ILPValue::dump() const {
|
|
dbgs() << *this << '\n';
|
|
}
|
|
|
|
namespace llvm {
|
|
|
|
LLVM_DUMP_METHOD
|
|
raw_ostream &operator<<(raw_ostream &OS, const ILPValue &Val) {
|
|
Val.print(OS);
|
|
return OS;
|
|
}
|
|
|
|
} // namespace llvm
|