forked from OSchip/llvm-project
176 lines
4.0 KiB
C++
176 lines
4.0 KiB
C++
// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin9 | FileCheck %s
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struct A { int a; void f(); virtual void vf1(); virtual void vf2(); };
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struct B { int b; virtual void g(); };
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struct C : B, A { };
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void (A::*pa)();
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void (A::*volatile vpa)();
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void (B::*pb)();
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void (C::*pc)();
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// CHECK: @pa2 = global %0 { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 0 }, align 8
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void (A::*pa2)() = &A::f;
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// CHECK: @pa3 = global %0 { i64 1, i64 0 }, align 8
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void (A::*pa3)() = &A::vf1;
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// CHECK: @pa4 = global %0 { i64 9, i64 0 }, align 8
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void (A::*pa4)() = &A::vf2;
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// CHECK: @pc2 = global %0 { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 16 }, align 8
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void (C::*pc2)() = &C::f;
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// CHECK: @pc3 = global %0 { i64 1, i64 0 }, align 8
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void (A::*pc3)() = &A::vf1;
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void f() {
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// CHECK: store i64 0, i64* getelementptr inbounds (%0* @pa, i32 0, i32 0)
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// CHECK: store i64 0, i64* getelementptr inbounds (%0* @pa, i32 0, i32 1)
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pa = 0;
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// CHECK: volatile store i64 0, i64* getelementptr inbounds (%0* @vpa, i32 0, i32 0)
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// CHECK: volatile store i64 0, i64* getelementptr inbounds (%0* @vpa, i32 0, i32 1)
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vpa = 0;
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// CHECK: store i64 {{.*}}, i64* getelementptr inbounds (%0* @pc, i32 0, i32 0)
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// CHECK: [[ADJ:%[a-zA-Z0-9\.]+]] = add i64 {{.*}}, 16
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// CHECK: store i64 [[ADJ]], i64* getelementptr inbounds (%0* @pc, i32 0, i32 1)
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pc = pa;
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// CHECK: store i64 {{.*}}, i64* getelementptr inbounds (%0* @pa, i32 0, i32 0)
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// CHECK: [[ADJ:%[a-zA-Z0-9\.]+]] = sub i64 {{.*}}, 16
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// CHECK: store i64 [[ADJ]], i64* getelementptr inbounds (%0* @pa, i32 0, i32 1)
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pa = static_cast<void (A::*)()>(pc);
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}
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void f2() {
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// CHECK: [[pa2ptr:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa2, i32 0, i32 0
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// CHECK: store i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64* [[pa2ptr]]
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// CHECK: [[pa2adj:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa2, i32 0, i32 1
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// CHECK: store i64 0, i64* [[pa2adj]]
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void (A::*pa2)() = &A::f;
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// CHECK: [[pa3ptr:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa3, i32 0, i32 0
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// CHECK: store i64 1, i64* [[pa3ptr]]
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// CHECK: [[pa3adj:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa3, i32 0, i32 1
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// CHECK: store i64 0, i64* [[pa3adj]]
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void (A::*pa3)() = &A::vf1;
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// CHECK: [[pa4ptr:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa4, i32 0, i32 0
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// CHECK: store i64 9, i64* [[pa4ptr]]
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// CHECK: [[pa4adj:%[a-zA-Z0-9\.]+]] = getelementptr inbounds %0* %pa4, i32 0, i32 1
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// CHECK: store i64 0, i64* [[pa4adj]]
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void (A::*pa4)() = &A::vf2;
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}
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void f3(A *a, A &ar) {
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(a->*pa)();
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(ar.*pa)();
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}
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bool f4() {
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return pa;
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}
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// PR5177
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namespace PR5177 {
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struct A {
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bool foo(int*) const;
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} a;
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struct B1 {
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bool (A::*pmf)(int*) const;
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const A* pa;
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B1() : pmf(&A::foo), pa(&a) {}
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bool operator()() const { return (pa->*pmf)(new int); }
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};
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void bar(B1 b2) { while (b2()) ; }
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}
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// PR5138
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namespace PR5138 {
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struct foo {
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virtual void bar(foo *);
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};
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extern "C" {
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void baz(foo *);
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}
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void (foo::*ptr1)(void *) = (void (foo::*)(void *))&foo::bar;
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void (*ptr2)(void *) = (void (*)(void *))&baz;
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void (foo::*ptr3)(void) = (void (foo::*)(void))&foo::bar;
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}
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// PR5593
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namespace PR5593 {
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struct A { };
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bool f(void (A::*f)()) {
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return f && f;
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}
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}
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namespace PR5718 {
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struct A { };
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bool f(void (A::*f)(), void (A::*g)()) {
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return f == g;
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}
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}
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namespace BoolMemberPointer {
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struct A { };
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bool f(void (A::*f)()) {
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return !f;
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}
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bool g(void (A::*f)()) {
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if (!!f)
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return true;
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return false;
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}
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}
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// PR5940
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namespace PR5940 {
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class foo {
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public:
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virtual void baz(void);
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};
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void foo::baz(void) {
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void (foo::*ptr)(void) = &foo::baz;
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}
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}
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namespace MemberPointerImpCast {
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struct A {
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int x;
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};
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struct B : public A {
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};
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void f(B* obj, void (A::*method)()) {
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(obj->*method)();
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}
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}
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// PR6258
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namespace PR6258 {
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struct A {
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void f(bool);
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};
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void (A::*pf)(bool) = &A::f;
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void f() {
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void (A::*pf)(bool) = &A::f;
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}
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}
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