forked from OSchip/llvm-project
519 lines
16 KiB
C++
519 lines
16 KiB
C++
//===- Chunks.h -------------------------------------------------*- C++ -*-===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_COFF_CHUNKS_H
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#define LLD_COFF_CHUNKS_H
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#include "Config.h"
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#include "InputFiles.h"
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#include "lld/Common/LLVM.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/iterator.h"
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/MC/StringTableBuilder.h"
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#include "llvm/Object/COFF.h"
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#include <utility>
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#include <vector>
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namespace lld {
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namespace coff {
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using llvm::COFF::ImportDirectoryTableEntry;
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using llvm::object::COFFSymbolRef;
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using llvm::object::SectionRef;
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using llvm::object::coff_relocation;
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using llvm::object::coff_section;
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class Baserel;
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class Defined;
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class DefinedImportData;
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class DefinedRegular;
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class ObjFile;
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class OutputSection;
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class RuntimePseudoReloc;
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class Symbol;
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// Mask for permissions (discardable, writable, readable, executable, etc).
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const uint32_t PermMask = 0xFE000000;
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// Mask for section types (code, data, bss).
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const uint32_t TypeMask = 0x000000E0;
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// A Chunk represents a chunk of data that will occupy space in the
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// output (if the resolver chose that). It may or may not be backed by
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// a section of an input file. It could be linker-created data, or
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// doesn't even have actual data (if common or bss).
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class Chunk {
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public:
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enum Kind { SectionKind, OtherKind };
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Kind kind() const { return ChunkKind; }
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virtual ~Chunk() = default;
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// Returns the size of this chunk (even if this is a common or BSS.)
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virtual size_t getSize() const = 0;
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// Write this chunk to a mmap'ed file, assuming Buf is pointing to
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// beginning of the file. Because this function may use RVA values
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// of other chunks for relocations, you need to set them properly
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// before calling this function.
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virtual void writeTo(uint8_t *Buf) const {}
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// Called by the writer once before assigning addresses and writing
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// the output.
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virtual void readRelocTargets() {}
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// Called if restarting thunk addition.
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virtual void resetRelocTargets() {}
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// Called by the writer after an RVA is assigned, but before calling
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// getSize().
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virtual void finalizeContents() {}
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// The writer sets and uses the addresses.
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uint64_t getRVA() const { return RVA; }
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void setRVA(uint64_t V) { RVA = V; }
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// Returns true if this has non-zero data. BSS chunks return
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// false. If false is returned, the space occupied by this chunk
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// will be filled with zeros.
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virtual bool hasData() const { return true; }
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// Returns readable/writable/executable bits.
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virtual uint32_t getOutputCharacteristics() const { return 0; }
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// Returns the section name if this is a section chunk.
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// It is illegal to call this function on non-section chunks.
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virtual StringRef getSectionName() const {
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llvm_unreachable("unimplemented getSectionName");
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}
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// An output section has pointers to chunks in the section, and each
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// chunk has a back pointer to an output section.
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void setOutputSection(OutputSection *O) { Out = O; }
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OutputSection *getOutputSection() const { return Out; }
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// Windows-specific.
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// Collect all locations that contain absolute addresses for base relocations.
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virtual void getBaserels(std::vector<Baserel> *Res) {}
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// Returns a human-readable name of this chunk. Chunks are unnamed chunks of
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// bytes, so this is used only for logging or debugging.
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virtual StringRef getDebugName() { return ""; }
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// The alignment of this chunk. The writer uses the value.
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uint32_t Alignment = 1;
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protected:
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Chunk(Kind K = OtherKind) : ChunkKind(K) {}
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const Kind ChunkKind;
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// The RVA of this chunk in the output. The writer sets a value.
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uint64_t RVA = 0;
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// The output section for this chunk.
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OutputSection *Out = nullptr;
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public:
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// The offset from beginning of the output section. The writer sets a value.
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uint64_t OutputSectionOff = 0;
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// Whether this section needs to be kept distinct from other sections during
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// ICF. This is set by the driver using address-significance tables.
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bool KeepUnique = false;
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};
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// A chunk corresponding a section of an input file.
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class SectionChunk final : public Chunk {
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// Identical COMDAT Folding feature accesses section internal data.
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friend class ICF;
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public:
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class symbol_iterator : public llvm::iterator_adaptor_base<
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symbol_iterator, const coff_relocation *,
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std::random_access_iterator_tag, Symbol *> {
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friend SectionChunk;
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ObjFile *File;
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symbol_iterator(ObjFile *File, const coff_relocation *I)
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: symbol_iterator::iterator_adaptor_base(I), File(File) {}
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public:
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symbol_iterator() = default;
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Symbol *operator*() const { return File->getSymbol(I->SymbolTableIndex); }
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};
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SectionChunk(ObjFile *File, const coff_section *Header);
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static bool classof(const Chunk *C) { return C->kind() == SectionKind; }
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void readRelocTargets() override;
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void resetRelocTargets() override;
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size_t getSize() const override { return Header->SizeOfRawData; }
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ArrayRef<uint8_t> getContents() const;
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void writeTo(uint8_t *Buf) const override;
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bool hasData() const override;
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uint32_t getOutputCharacteristics() const override;
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StringRef getSectionName() const override { return SectionName; }
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void getBaserels(std::vector<Baserel> *Res) override;
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bool isCOMDAT() const;
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void applyRelX64(uint8_t *Off, uint16_t Type, OutputSection *OS, uint64_t S,
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uint64_t P) const;
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void applyRelX86(uint8_t *Off, uint16_t Type, OutputSection *OS, uint64_t S,
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uint64_t P) const;
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void applyRelARM(uint8_t *Off, uint16_t Type, OutputSection *OS, uint64_t S,
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uint64_t P) const;
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void applyRelARM64(uint8_t *Off, uint16_t Type, OutputSection *OS, uint64_t S,
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uint64_t P) const;
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void getRuntimePseudoRelocs(std::vector<RuntimePseudoReloc> &Res);
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// Called if the garbage collector decides to not include this chunk
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// in a final output. It's supposed to print out a log message to stdout.
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void printDiscardedMessage() const;
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// Adds COMDAT associative sections to this COMDAT section. A chunk
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// and its children are treated as a group by the garbage collector.
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void addAssociative(SectionChunk *Child);
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StringRef getDebugName() override;
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// True if this is a codeview debug info chunk. These will not be laid out in
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// the image. Instead they will end up in the PDB, if one is requested.
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bool isCodeView() const {
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return SectionName == ".debug" || SectionName.startswith(".debug$");
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}
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// True if this is a DWARF debug info or exception handling chunk.
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bool isDWARF() const {
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return SectionName.startswith(".debug_") || SectionName == ".eh_frame";
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}
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// Allow iteration over the bodies of this chunk's relocated symbols.
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llvm::iterator_range<symbol_iterator> symbols() const {
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return llvm::make_range(symbol_iterator(File, Relocs.begin()),
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symbol_iterator(File, Relocs.end()));
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}
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// Allow iteration over the associated child chunks for this section.
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ArrayRef<SectionChunk *> children() const { return AssocChildren; }
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// The section ID this chunk belongs to in its Obj.
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uint32_t getSectionNumber() const;
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// A pointer pointing to a replacement for this chunk.
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// Initially it points to "this" object. If this chunk is merged
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// with other chunk by ICF, it points to another chunk,
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// and this chunk is considered as dead.
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SectionChunk *Repl;
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// The CRC of the contents as described in the COFF spec 4.5.5.
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// Auxiliary Format 5: Section Definitions. Used for ICF.
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uint32_t Checksum = 0;
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const coff_section *Header;
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// The file that this chunk was created from.
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ObjFile *File;
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// The COMDAT leader symbol if this is a COMDAT chunk.
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DefinedRegular *Sym = nullptr;
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ArrayRef<coff_relocation> Relocs;
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// Used by the garbage collector.
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bool Live;
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// When inserting a thunk, we need to adjust a relocation to point to
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// the thunk instead of the actual original target Symbol.
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std::vector<Symbol *> RelocTargets;
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private:
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StringRef SectionName;
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std::vector<SectionChunk *> AssocChildren;
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// Used for ICF (Identical COMDAT Folding)
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void replace(SectionChunk *Other);
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uint32_t Class[2] = {0, 0};
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};
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// This class is used to implement an lld-specific feature (not implemented in
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// MSVC) that minimizes the output size by finding string literals sharing tail
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// parts and merging them.
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//
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// If string tail merging is enabled and a section is identified as containing a
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// string literal, it is added to a MergeChunk with an appropriate alignment.
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// The MergeChunk then tail merges the strings using the StringTableBuilder
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// class and assigns RVAs and section offsets to each of the member chunks based
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// on the offsets assigned by the StringTableBuilder.
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class MergeChunk : public Chunk {
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public:
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MergeChunk(uint32_t Alignment);
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static void addSection(SectionChunk *C);
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void finalizeContents() override;
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uint32_t getOutputCharacteristics() const override;
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StringRef getSectionName() const override { return ".rdata"; }
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size_t getSize() const override;
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void writeTo(uint8_t *Buf) const override;
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static std::map<uint32_t, MergeChunk *> Instances;
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std::vector<SectionChunk *> Sections;
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private:
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llvm::StringTableBuilder Builder;
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bool Finalized = false;
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};
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// A chunk for common symbols. Common chunks don't have actual data.
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class CommonChunk : public Chunk {
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public:
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CommonChunk(const COFFSymbolRef Sym);
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size_t getSize() const override { return Sym.getValue(); }
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bool hasData() const override { return false; }
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uint32_t getOutputCharacteristics() const override;
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StringRef getSectionName() const override { return ".bss"; }
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private:
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const COFFSymbolRef Sym;
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};
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// A chunk for linker-created strings.
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class StringChunk : public Chunk {
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public:
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explicit StringChunk(StringRef S) : Str(S) {}
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size_t getSize() const override { return Str.size() + 1; }
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void writeTo(uint8_t *Buf) const override;
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private:
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StringRef Str;
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};
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static const uint8_t ImportThunkX86[] = {
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0xff, 0x25, 0x00, 0x00, 0x00, 0x00, // JMP *0x0
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};
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static const uint8_t ImportThunkARM[] = {
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0x40, 0xf2, 0x00, 0x0c, // mov.w ip, #0
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0xc0, 0xf2, 0x00, 0x0c, // mov.t ip, #0
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0xdc, 0xf8, 0x00, 0xf0, // ldr.w pc, [ip]
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};
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static const uint8_t ImportThunkARM64[] = {
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0x10, 0x00, 0x00, 0x90, // adrp x16, #0
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0x10, 0x02, 0x40, 0xf9, // ldr x16, [x16]
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0x00, 0x02, 0x1f, 0xd6, // br x16
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};
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// Windows-specific.
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// A chunk for DLL import jump table entry. In a final output, its
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// contents will be a JMP instruction to some __imp_ symbol.
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class ImportThunkChunkX64 : public Chunk {
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public:
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explicit ImportThunkChunkX64(Defined *S);
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size_t getSize() const override { return sizeof(ImportThunkX86); }
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void writeTo(uint8_t *Buf) const override;
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private:
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Defined *ImpSymbol;
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};
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class ImportThunkChunkX86 : public Chunk {
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public:
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explicit ImportThunkChunkX86(Defined *S) : ImpSymbol(S) {}
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size_t getSize() const override { return sizeof(ImportThunkX86); }
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void getBaserels(std::vector<Baserel> *Res) override;
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void writeTo(uint8_t *Buf) const override;
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private:
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Defined *ImpSymbol;
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};
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class ImportThunkChunkARM : public Chunk {
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public:
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explicit ImportThunkChunkARM(Defined *S) : ImpSymbol(S) {}
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size_t getSize() const override { return sizeof(ImportThunkARM); }
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void getBaserels(std::vector<Baserel> *Res) override;
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void writeTo(uint8_t *Buf) const override;
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private:
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Defined *ImpSymbol;
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};
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class ImportThunkChunkARM64 : public Chunk {
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public:
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explicit ImportThunkChunkARM64(Defined *S) : ImpSymbol(S) {}
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size_t getSize() const override { return sizeof(ImportThunkARM64); }
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void writeTo(uint8_t *Buf) const override;
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private:
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Defined *ImpSymbol;
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};
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class RangeExtensionThunk : public Chunk {
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public:
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explicit RangeExtensionThunk(Defined *T) : Target(T) {}
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size_t getSize() const override;
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void writeTo(uint8_t *Buf) const override;
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Defined *Target;
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};
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// Windows-specific.
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// See comments for DefinedLocalImport class.
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class LocalImportChunk : public Chunk {
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public:
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explicit LocalImportChunk(Defined *S) : Sym(S) {
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Alignment = Config->Wordsize;
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}
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size_t getSize() const override;
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void getBaserels(std::vector<Baserel> *Res) override;
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void writeTo(uint8_t *Buf) const override;
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private:
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Defined *Sym;
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};
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// Duplicate RVAs are not allowed in RVA tables, so unique symbols by chunk and
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// offset into the chunk. Order does not matter as the RVA table will be sorted
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// later.
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struct ChunkAndOffset {
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Chunk *InputChunk;
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uint32_t Offset;
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struct DenseMapInfo {
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static ChunkAndOffset getEmptyKey() {
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return {llvm::DenseMapInfo<Chunk *>::getEmptyKey(), 0};
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}
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static ChunkAndOffset getTombstoneKey() {
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return {llvm::DenseMapInfo<Chunk *>::getTombstoneKey(), 0};
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}
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static unsigned getHashValue(const ChunkAndOffset &CO) {
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return llvm::DenseMapInfo<std::pair<Chunk *, uint32_t>>::getHashValue(
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{CO.InputChunk, CO.Offset});
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}
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static bool isEqual(const ChunkAndOffset &LHS, const ChunkAndOffset &RHS) {
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return LHS.InputChunk == RHS.InputChunk && LHS.Offset == RHS.Offset;
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}
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};
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};
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using SymbolRVASet = llvm::DenseSet<ChunkAndOffset>;
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// Table which contains symbol RVAs. Used for /safeseh and /guard:cf.
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class RVATableChunk : public Chunk {
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public:
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explicit RVATableChunk(SymbolRVASet S) : Syms(std::move(S)) {}
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size_t getSize() const override { return Syms.size() * 4; }
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void writeTo(uint8_t *Buf) const override;
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private:
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SymbolRVASet Syms;
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};
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// Windows-specific.
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// This class represents a block in .reloc section.
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// See the PE/COFF spec 5.6 for details.
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class BaserelChunk : public Chunk {
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public:
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BaserelChunk(uint32_t Page, Baserel *Begin, Baserel *End);
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size_t getSize() const override { return Data.size(); }
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void writeTo(uint8_t *Buf) const override;
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private:
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std::vector<uint8_t> Data;
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};
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class Baserel {
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public:
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Baserel(uint32_t V, uint8_t Ty) : RVA(V), Type(Ty) {}
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explicit Baserel(uint32_t V) : Baserel(V, getDefaultType()) {}
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uint8_t getDefaultType();
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uint32_t RVA;
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uint8_t Type;
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};
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// This is a placeholder Chunk, to allow attaching a DefinedSynthetic to a
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// specific place in a section, without any data. This is used for the MinGW
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// specific symbol __RUNTIME_PSEUDO_RELOC_LIST_END__, even though the concept
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// of an empty chunk isn't MinGW specific.
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class EmptyChunk : public Chunk {
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public:
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EmptyChunk() {}
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size_t getSize() const override { return 0; }
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void writeTo(uint8_t *Buf) const override {}
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};
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// MinGW specific, for the "automatic import of variables from DLLs" feature.
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// This provides the table of runtime pseudo relocations, for variable
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// references that turned out to need to be imported from a DLL even though
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// the reference didn't use the dllimport attribute. The MinGW runtime will
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// process this table after loading, before handling control over to user
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// code.
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class PseudoRelocTableChunk : public Chunk {
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public:
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PseudoRelocTableChunk(std::vector<RuntimePseudoReloc> &Relocs)
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: Relocs(std::move(Relocs)) {
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Alignment = 4;
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}
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size_t getSize() const override;
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void writeTo(uint8_t *Buf) const override;
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private:
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std::vector<RuntimePseudoReloc> Relocs;
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};
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// MinGW specific; information about one individual location in the image
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// that needs to be fixed up at runtime after loading. This represents
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// one individual element in the PseudoRelocTableChunk table.
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class RuntimePseudoReloc {
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public:
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RuntimePseudoReloc(Defined *Sym, SectionChunk *Target, uint32_t TargetOffset,
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int Flags)
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: Sym(Sym), Target(Target), TargetOffset(TargetOffset), Flags(Flags) {}
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Defined *Sym;
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SectionChunk *Target;
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uint32_t TargetOffset;
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// The Flags field contains the size of the relocation, in bits. No other
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// flags are currently defined.
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int Flags;
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};
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// MinGW specific. A Chunk that contains one pointer-sized absolute value.
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class AbsolutePointerChunk : public Chunk {
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public:
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AbsolutePointerChunk(uint64_t Value) : Value(Value) {
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Alignment = getSize();
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}
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size_t getSize() const override;
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void writeTo(uint8_t *Buf) const override;
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private:
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uint64_t Value;
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};
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void applyMOV32T(uint8_t *Off, uint32_t V);
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void applyBranch24T(uint8_t *Off, int32_t V);
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void applyArm64Addr(uint8_t *Off, uint64_t S, uint64_t P, int Shift);
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void applyArm64Imm(uint8_t *Off, uint64_t Imm, uint32_t RangeLimit);
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void applyArm64Branch26(uint8_t *Off, int64_t V);
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} // namespace coff
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} // namespace lld
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namespace llvm {
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template <>
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struct DenseMapInfo<lld::coff::ChunkAndOffset>
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: lld::coff::ChunkAndOffset::DenseMapInfo {};
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}
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#endif
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