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Krzysztof Drewniak e1da62910e [MLIR][GPU] Define gpu.printf op and its lowerings
- Define a gpu.printf op, which can be lowered to any GPU printf() support (which is present in CUDA, HIP, and OpenCL). This op only supports constant format strings and scalar arguments
- Define the lowering of gpu.pirntf to a call to printf() (which is what is required for AMD GPUs when using OpenCL) as well as to the hostcall interface present in the AMD Open Compute device library, which is the interface present when kernels are running under HIP.
- Add a "runtime" enum that allows specifying which of the possible runtimes a ROCDL kernel will be executed under or that the runtime is unknown. This enum controls how gpu.printf is lowered

This change does not enable lowering for Nvidia GPUs, but such a lowering should be possible in principle.

And:
[MLIR][AMDGPU] Always set amdgpu-implicitarg-num-bytes=56 on kernels

This is something that Clang always sets on both OpenCL and HIP kernels, and failing to include it causes mysterious crashes with printf() support.

In addition, revert the max-flat-work-group-size to (1, 256) to avoid triggering bugs in the AMDGPU backend.

Reviewed By: mehdi_amini

Differential Revision: https://reviews.llvm.org/D110448
2021-12-09 15:54:31 +00:00
.github Disable issues / pull requests via templates in preparation with migration 2021-12-01 21:43:22 +03:00
clang Revert "[xray] add support for hexagon" 2021-12-09 07:30:40 -08:00
clang-tools-extra [clang][clangd] Desugar array type. 2021-12-09 20:12:48 +08:00
cmake/Modules [libunwind] Try to add --unwindlib=none while configuring and building libunwind 2021-11-05 10:10:19 +02:00
compiler-rt Revert "[xray] add support for hexagon" 2021-12-09 07:30:40 -08:00
cross-project-tests [dexter] Fix source-root-dir unittests on Windows 2021-12-08 15:43:02 +00:00
flang [flang] Add CALL FLUSH(n) legacy extension 2021-12-08 08:56:54 -08:00
libc [libc] Add a .clang-tidy file for the toplevel libc directory. 2021-12-09 00:19:25 +00:00
libclc Revert "Use `GNUInstallDirs` to support custom installation dirs. -- LLVM" 2021-11-02 19:11:44 +01:00
libcxx Revert "Reapply [runtimes] Fix building initial libunwind+libcxxabi+libcxx with compiler implied -lunwind" 2021-12-09 12:56:57 +02:00
libcxxabi [libc++][release] Do not force building the runtimes with -fPIC 2021-12-08 11:34:35 -05:00
libunwind [libc++][release] Do not force building the runtimes with -fPIC 2021-12-08 11:34:35 -05:00
lld [lld-macho] Include archive name in bitcode files 2021-12-07 19:11:23 -05:00
lldb [lldb][NFC] clang-format some files as preparation for https://reviews.llvm.org/D114627 2021-12-09 12:38:00 +01:00
llvm [LoopVectorize][AArch64] Add vectoriser cost model tests for gathers/scatters 2021-12-09 15:44:12 +00:00
mlir [MLIR][GPU] Define gpu.printf op and its lowerings 2021-12-09 15:54:31 +00:00
openmp [OpenMP][AMDGPU] Switch host-device memory copy to asynchronous version 2021-12-08 23:02:39 +00:00
polly [Polly][Isl] Fix -Wsign-compare after D113101 2021-11-11 00:17:52 -08:00
pstl [pstl] Fix incorrect usage of std::invoke_result 2021-11-26 17:29:08 +03:00
runtimes Revert "Reapply [runtimes] Fix building initial libunwind+libcxxabi+libcxx with compiler implied -lunwind" 2021-12-09 12:56:57 +02:00
third-party/benchmark Re-Reland "[benchmarks] Move libcxx's fork of google/benchmark and llvm/utils'" 2021-12-07 17:10:41 -08:00
utils [mlir][linalg][bufferize] Add FuncOp bufferization pass 2021-12-07 21:44:26 +09:00
.arcconfig Add modern arc config for default "onto" branch 2021-02-22 11:58:13 -08:00
.arclint PR46997: don't run clang-format on clang's testcases. 2020-08-04 17:53:25 -07:00
.clang-format Revert "Title: [RISCV] Add missing part of instruction vmsge {u}. VX Review By: craig.topper Differential Revision : https://reviews.llvm.org/D100115" 2021-04-14 08:04:37 +01:00
.clang-tidy .clang-tidy: Disable misc-no-recursion in general/across the monorepo 2021-06-08 08:31:33 -07:00
.git-blame-ignore-revs [lldb] Add 9494c510af to .git-blame-ignore-revs 2021-06-10 09:29:59 -07:00
.gitignore [NFC] Add CMakeUserPresets.json filename to .gitignore 2021-01-22 12:45:29 +01:00
.mailmap Add self to .mailmap 2021-10-12 15:51:01 +02:00
CONTRIBUTING.md
README.md Remove unused parallel-libs project 2021-10-21 14:34:39 -07:00
SECURITY.md [docs] Describe reporting security issues on the chromium tracker. 2021-05-19 15:21:50 -07:00

README.md

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • cmake -S llvm -B build -G <generator> [options]

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, compiler-rt,cross-project-tests, flang, libc, libclc, libcxx, libcxxabi, libunwind, lld, lldb, mlir, openmp, polly, or pstl.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build build [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.