forked from OSchip/llvm-project
707ce34b06
Add methods for loop unrolling to the OpenMPIRBuilder class and use them in Clang if `-fopenmp-enable-irbuilder` is enabled. The unrolling methods are: * `unrollLoopFull` * `unrollLoopPartial` * `unrollLoopHeuristic` `unrollLoopPartial` and `unrollLoopHeuristic` can use compiler heuristics to automatically determine the unroll factor. If possible, that is if no CanonicalLoopInfo is required to pass to another method, metadata for LLVM's LoopUnrollPass is added. Otherwise the unroll factor is determined using the same heurstics as user by LoopUnrollPass. Not requiring a CanonicalLoopInfo, especially with `unrollLoopHeuristic` allows greater flexibility. With full unrolling and partial unrolling with known unroll factor, instead of duplicating instructions by the OpenMPIRBuilder, the full unroll is still delegated to the LoopUnrollPass. In case of partial unrolling the loop is first tiled using the existing `tileLoops` methods, then the inner loop fully unrolled using the same mechanism. Reviewed By: jdoerfert, kiranchandramohan Differential Revision: https://reviews.llvm.org/D107764 |
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.. | ||
ABIInfo.h | ||
Address.h | ||
BackendUtil.cpp | ||
CGAtomic.cpp | ||
CGBlocks.cpp | ||
CGBlocks.h | ||
CGBuilder.h | ||
CGBuiltin.cpp | ||
CGCUDANV.cpp | ||
CGCUDARuntime.cpp | ||
CGCUDARuntime.h | ||
CGCXX.cpp | ||
CGCXXABI.cpp | ||
CGCXXABI.h | ||
CGCall.cpp | ||
CGCall.h | ||
CGClass.cpp | ||
CGCleanup.cpp | ||
CGCleanup.h | ||
CGCoroutine.cpp | ||
CGDebugInfo.cpp | ||
CGDebugInfo.h | ||
CGDecl.cpp | ||
CGDeclCXX.cpp | ||
CGException.cpp | ||
CGExpr.cpp | ||
CGExprAgg.cpp | ||
CGExprCXX.cpp | ||
CGExprComplex.cpp | ||
CGExprConstant.cpp | ||
CGExprScalar.cpp | ||
CGGPUBuiltin.cpp | ||
CGLoopInfo.cpp | ||
CGLoopInfo.h | ||
CGNonTrivialStruct.cpp | ||
CGObjC.cpp | ||
CGObjCGNU.cpp | ||
CGObjCMac.cpp | ||
CGObjCRuntime.cpp | ||
CGObjCRuntime.h | ||
CGOpenCLRuntime.cpp | ||
CGOpenCLRuntime.h | ||
CGOpenMPRuntime.cpp | ||
CGOpenMPRuntime.h | ||
CGOpenMPRuntimeAMDGCN.cpp | ||
CGOpenMPRuntimeAMDGCN.h | ||
CGOpenMPRuntimeGPU.cpp | ||
CGOpenMPRuntimeGPU.h | ||
CGOpenMPRuntimeNVPTX.cpp | ||
CGOpenMPRuntimeNVPTX.h | ||
CGRecordLayout.h | ||
CGRecordLayoutBuilder.cpp | ||
CGStmt.cpp | ||
CGStmtOpenMP.cpp | ||
CGVTT.cpp | ||
CGVTables.cpp | ||
CGVTables.h | ||
CGValue.h | ||
CMakeLists.txt | ||
CodeGenABITypes.cpp | ||
CodeGenAction.cpp | ||
CodeGenFunction.cpp | ||
CodeGenFunction.h | ||
CodeGenModule.cpp | ||
CodeGenModule.h | ||
CodeGenPGO.cpp | ||
CodeGenPGO.h | ||
CodeGenTBAA.cpp | ||
CodeGenTBAA.h | ||
CodeGenTypeCache.h | ||
CodeGenTypes.cpp | ||
CodeGenTypes.h | ||
ConstantEmitter.h | ||
ConstantInitBuilder.cpp | ||
CoverageMappingGen.cpp | ||
CoverageMappingGen.h | ||
EHScopeStack.h | ||
ItaniumCXXABI.cpp | ||
MacroPPCallbacks.cpp | ||
MacroPPCallbacks.h | ||
MicrosoftCXXABI.cpp | ||
ModuleBuilder.cpp | ||
ObjectFilePCHContainerOperations.cpp | ||
PatternInit.cpp | ||
PatternInit.h | ||
README.txt | ||
SanitizerMetadata.cpp | ||
SanitizerMetadata.h | ||
SwiftCallingConv.cpp | ||
TargetInfo.cpp | ||
TargetInfo.h | ||
VarBypassDetector.cpp | ||
VarBypassDetector.h |
README.txt
IRgen optimization opportunities. //===---------------------------------------------------------------------===// The common pattern of -- short x; // or char, etc (x == 10) -- generates an zext/sext of x which can easily be avoided. //===---------------------------------------------------------------------===// Bitfields accesses can be shifted to simplify masking and sign extension. For example, if the bitfield width is 8 and it is appropriately aligned then is is a lot shorter to just load the char directly. //===---------------------------------------------------------------------===// It may be worth avoiding creation of alloca's for formal arguments for the common situation where the argument is never written to or has its address taken. The idea would be to begin generating code by using the argument directly and if its address is taken or it is stored to then generate the alloca and patch up the existing code. In theory, the same optimization could be a win for block local variables as long as the declaration dominates all statements in the block. NOTE: The main case we care about this for is for -O0 -g compile time performance, and in that scenario we will need to emit the alloca anyway currently to emit proper debug info. So this is blocked by being able to emit debug information which refers to an LLVM temporary, not an alloca. //===---------------------------------------------------------------------===// We should try and avoid generating basic blocks which only contain jumps. At -O0, this penalizes us all the way from IRgen (malloc & instruction overhead), all the way down through code generation and assembly time. On 176.gcc:expr.ll, it looks like over 12% of basic blocks are just direct branches! //===---------------------------------------------------------------------===//