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220 lines
9.2 KiB
ReStructuredText
220 lines
9.2 KiB
ReStructuredText
.. _gmir:
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Generic Machine IR
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==================
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.. contents::
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:local:
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Generic MIR (gMIR) is an intermediate representation that shares the same data
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structures as :doc:`MachineIR (MIR) <../MIRLangRef>` but has more relaxed
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constraints. As the compilation pipeline proceeds, these constraints are
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gradually tightened until gMIR has become MIR.
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The rest of this document will assume that you are familiar with the concepts
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in :doc:`MachineIR (MIR) <../MIRLangRef>` and will highlight the differences
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between MIR and gMIR.
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.. _gmir-instructions:
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Generic Machine Instructions
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----------------------------
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.. note::
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This section expands on :ref:`mir-instructions` from the MIR Language
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Reference.
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Whereas MIR deals largely in Target Instructions and only has a small set of
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target independent opcodes such as ``COPY``, ``PHI``, and ``REG_SEQUENCE``,
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gMIR defines a rich collection of ``Generic Opcodes`` which are target
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independent and describe operations which are typically supported by targets.
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One example is ``G_ADD`` which is the generic opcode for an integer addition.
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More information on each of the generic opcodes can be found at
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:doc:`GenericOpcode`.
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The ``MachineIRBuilder`` class wraps the ``MachineInstrBuilder`` and provides
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a convenient way to create these generic instructions.
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.. _gmir-gvregs:
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Generic Virtual Registers
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-------------------------
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.. note::
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This section expands on :ref:`mir-registers` from the MIR Language
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Reference.
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Generic virtual registers are like virtual registers but they are not assigned a
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Register Class constraint. Instead, generic virtual registers have less strict
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constraints starting with a :ref:`gmir-llt` and then further constrained to a
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:ref:`gmir-regbank`. Eventually they will be constrained to a register class
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at which point they become normal virtual registers.
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Generic virtual registers can be used with all the virtual register API's
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provided by ``MachineRegisterInfo``. In particular, the def-use chain API's can
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be used without needing to distinguish them from non-generic virtual registers.
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For simplicity, most generic instructions only accept virtual registers (both
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generic and non-generic). There are some exceptions to this but in general:
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* instead of immediates, they use a generic virtual register defined by an
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instruction that materializes the immediate value (see
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:ref:`irtranslator-constants`). Typically this is a G_CONSTANT or a
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G_FCONSTANT. One example of an exception to this rule is G_SEXT_INREG where
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having an immediate is mandatory.
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* instead of physical register, they use a generic virtual register that is
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either defined by a ``COPY`` from the physical register or used by a ``COPY``
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that defines the physical register.
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.. admonition:: Historical Note
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We started with an alternative representation, where MRI tracks a size for
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each generic virtual register, and instructions have lists of types.
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That had two flaws: the type and size are redundant, and there was no generic
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way of getting a given operand's type (as there was no 1:1 mapping between
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instruction types and operands).
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We considered putting the type in some variant of MCInstrDesc instead:
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See `PR26576 <https://llvm.org/PR26576>`_: [GlobalISel] Generic MachineInstrs
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need a type but this increases the memory footprint of the related objects
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.. _gmir-regbank:
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Register Bank
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-------------
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A Register Bank is a set of register classes defined by the target. This
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definition is rather loose so let's talk about what they can achieve.
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Suppose we have a processor that has two register files, A and B. These are
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equal in every way and support the same instructions for the same cost. They're
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just physically stored apart and each instruction can only access registers from
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A or B but never a mix of the two. If we want to perform an operation on data
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that's in split between the two register files, we must first copy all the data
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into a single register file.
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Given a processor like this, we would benefit from clustering related data
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together into one register file so that we minimize the cost of copying data
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back and forth to satisfy the (possibly conflicting) requirements of all the
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instructions. Register Banks are a means to constrain the register allocator to
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use a particular register file for a virtual register.
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In practice, register files A and B are rarely equal. They can typically store
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the same data but there's usually some restrictions on what operations you can
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do on each register file. A fairly common pattern is for one of them to be
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accessible to integer operations and the other accessible to floating point
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operations. To accomodate this, let's rename A and B to GPR (general purpose
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registers) and FPR (floating point registers).
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We now have some additional constraints that limit us. An operation like G_FMUL
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has to happen in FPR and G_ADD has to happen in GPR. However, even though this
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prescribes a lot of the assignments we still have some freedom. A G_LOAD can
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happen in both GPR and FPR, and which we want depends on who is going to consume
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the loaded data. Similarly, G_FNEG can happen in both GPR and FPR. If we assign
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it to FPR, then we'll use floating point negation. However, if we assign it to
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GPR then we can equivalently G_XOR the sign bit with 1 to invert it.
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In summary, Register Banks are a means of disambiguating between seemingly
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equivalent choices based on some analysis of the differences when each choice
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is applied in a given context.
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To give some concrete examples:
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AArch64
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AArch64 has three main banks. GPR for integer operations, FPR for floating
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point and also for the NEON vector instruction set. The third is CCR and
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describes the condition code register used for predication.
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MIPS
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MIPS has five main banks of which many programs only really use one or two.
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GPR is the general purpose bank for integer operations. FGR or CP1 is for
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the floating point operations as well as the MSA vector instructions and a
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few other application specific extensions. CP0 is for system registers and
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few programs will use it. CP2 and CP3 are for any application specific
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coprocessors that may be present in the chip. Arguably, there is also a sixth
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for the LO and HI registers but these are only used for the result of a few
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operations and it's of questionable value to model distinctly from GPR.
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X86
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X86 can be seen as having 3 main banks: general-purpose, x87, and
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vector (which could be further split into a bank per domain for single vs
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double precision instructions). It also looks like there's arguably a few
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more potential banks such as one for the AVX512 Mask Registers.
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Register banks are described by a target-provided API,
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:ref:`RegisterBankInfo <api-registerbankinfo>`.
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.. _gmir-llt:
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Low Level Type
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--------------
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Additionally, every generic virtual register has a type, represented by an
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instance of the ``LLT`` class.
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Like ``EVT``/``MVT``/``Type``, it has no distinction between unsigned and signed
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integer types. Furthermore, it also has no distinction between integer and
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floating-point types: it mainly conveys absolutely necessary information, such
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as size and number of vector lanes:
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* ``sN`` for scalars
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* ``pN`` for pointers
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* ``<N x sM>`` for vectors
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``LLT`` is intended to replace the usage of ``EVT`` in SelectionDAG.
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Here are some LLT examples and their ``EVT`` and ``Type`` equivalents:
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============= ========= ======================================
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LLT EVT IR Type
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============= ========= ======================================
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``s1`` ``i1`` ``i1``
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``s8`` ``i8`` ``i8``
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``s32`` ``i32`` ``i32``
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``s32`` ``f32`` ``float``
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``s17`` ``i17`` ``i17``
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``s16`` N/A ``{i8, i8}`` [#abi-dependent]_
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``s32`` N/A ``[4 x i8]`` [#abi-dependent]_
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``p0`` ``iPTR`` ``i8*``, ``i32*``, ``%opaque*``
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``p2`` ``iPTR`` ``i8 addrspace(2)*``
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``<4 x s32>`` ``v4f32`` ``<4 x float>``
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``s64`` ``v1f64`` ``<1 x double>``
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``<3 x s32>`` ``v3i32`` ``<3 x i32>``
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============= ========= ======================================
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Rationale: instructions already encode a specific interpretation of types
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(e.g., ``add`` vs. ``fadd``, or ``sdiv`` vs. ``udiv``). Also encoding that
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information in the type system requires introducing bitcast with no real
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advantage for the selector.
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Pointer types are distinguished by address space. This matches IR, as opposed
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to SelectionDAG where address space is an attribute on operations.
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This representation better supports pointers having different sizes depending
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on their addressspace.
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.. note::
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.. caution::
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Is this still true? I thought we'd removed the 1-element vector concept.
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Hypothetically, it could be distinct from a scalar but I think we failed to
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find a real occurrence.
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Currently, LLT requires at least 2 elements in vectors, but some targets have
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the concept of a '1-element vector'. Representing them as their underlying
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scalar type is a nice simplification.
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.. rubric:: Footnotes
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.. [#abi-dependent] This mapping is ABI dependent. Here we've assumed no additional padding is required.
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Generic Opcode Reference
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------------------------
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The Generic Opcodes that are available are described at :doc:`GenericOpcode`.
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