llvm-project/llvm/lib/Target/AMDGPU/SILowerControlFlow.cpp

389 lines
11 KiB
C++

//===-- SILowerControlFlow.cpp - Use predicates for control flow ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
/// \brief This pass lowers the pseudo control flow instructions to real
/// machine instructions.
///
/// All control flow is handled using predicated instructions and
/// a predicate stack. Each Scalar ALU controls the operations of 64 Vector
/// ALUs. The Scalar ALU can update the predicate for any of the Vector ALUs
/// by writting to the 64-bit EXEC register (each bit corresponds to a
/// single vector ALU). Typically, for predicates, a vector ALU will write
/// to its bit of the VCC register (like EXEC VCC is 64-bits, one for each
/// Vector ALU) and then the ScalarALU will AND the VCC register with the
/// EXEC to update the predicates.
///
/// For example:
/// %VCC = V_CMP_GT_F32 %VGPR1, %VGPR2
/// %SGPR0 = SI_IF %VCC
/// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0
/// %SGPR0 = SI_ELSE %SGPR0
/// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR0
/// SI_END_CF %SGPR0
///
/// becomes:
///
/// %SGPR0 = S_AND_SAVEEXEC_B64 %VCC // Save and update the exec mask
/// %SGPR0 = S_XOR_B64 %SGPR0, %EXEC // Clear live bits from saved exec mask
/// S_CBRANCH_EXECZ label0 // This instruction is an optional
/// // optimization which allows us to
/// // branch if all the bits of
/// // EXEC are zero.
/// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0 // Do the IF block of the branch
///
/// label0:
/// %SGPR0 = S_OR_SAVEEXEC_B64 %EXEC // Restore the exec mask for the Then block
/// %EXEC = S_XOR_B64 %SGPR0, %EXEC // Clear live bits from saved exec mask
/// S_BRANCH_EXECZ label1 // Use our branch optimization
/// // instruction again.
/// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR // Do the THEN block
/// label1:
/// %EXEC = S_OR_B64 %EXEC, %SGPR0 // Re-enable saved exec mask bits
//===----------------------------------------------------------------------===//
#include "AMDGPU.h"
#include "AMDGPUSubtarget.h"
#include "SIInstrInfo.h"
#include "SIMachineFunctionInfo.h"
#include "llvm/CodeGen/LivePhysRegs.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
using namespace llvm;
#define DEBUG_TYPE "si-lower-control-flow"
namespace {
class SILowerControlFlow : public MachineFunctionPass {
private:
const SIRegisterInfo *TRI;
const SIInstrInfo *TII;
LiveIntervals *LIS;
MachineRegisterInfo *MRI;
void emitIf(MachineInstr &MI);
void emitElse(MachineInstr &MI);
void emitBreak(MachineInstr &MI);
void emitIfBreak(MachineInstr &MI);
void emitElseBreak(MachineInstr &MI);
void emitLoop(MachineInstr &MI);
void emitEndCf(MachineInstr &MI);
public:
static char ID;
SILowerControlFlow() :
MachineFunctionPass(ID),
TRI(nullptr),
TII(nullptr),
LIS(nullptr),
MRI(nullptr) {}
bool runOnMachineFunction(MachineFunction &MF) override;
StringRef getPassName() const override {
return "SI Lower control flow pseudo instructions";
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
// Should preserve the same set that TwoAddressInstructions does.
AU.addPreserved<SlotIndexes>();
AU.addPreserved<LiveIntervals>();
AU.addPreservedID(LiveVariablesID);
AU.addPreservedID(MachineLoopInfoID);
AU.addPreservedID(MachineDominatorsID);
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
};
} // End anonymous namespace
char SILowerControlFlow::ID = 0;
INITIALIZE_PASS(SILowerControlFlow, DEBUG_TYPE,
"SI lower control flow", false, false)
static void setImpSCCDefDead(MachineInstr &MI, bool IsDead) {
MachineOperand &ImpDefSCC = MI.getOperand(3);
assert(ImpDefSCC.getReg() == AMDGPU::SCC && ImpDefSCC.isDef());
ImpDefSCC.setIsDead(IsDead);
}
char &llvm::SILowerControlFlowID = SILowerControlFlow::ID;
void SILowerControlFlow::emitIf(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
const DebugLoc &DL = MI.getDebugLoc();
MachineBasicBlock::iterator I(&MI);
MachineOperand &SaveExec = MI.getOperand(0);
MachineOperand &Cond = MI.getOperand(1);
assert(SaveExec.getSubReg() == AMDGPU::NoSubRegister &&
Cond.getSubReg() == AMDGPU::NoSubRegister);
unsigned SaveExecReg = SaveExec.getReg();
MachineOperand &ImpDefSCC = MI.getOperand(4);
assert(ImpDefSCC.getReg() == AMDGPU::SCC && ImpDefSCC.isDef());
// Add an implicit def of exec to discourage scheduling VALU after this which
// will interfere with trying to form s_and_saveexec_b64 later.
MachineInstr *CopyExec =
BuildMI(MBB, I, DL, TII->get(AMDGPU::COPY), SaveExecReg)
.addReg(AMDGPU::EXEC)
.addReg(AMDGPU::EXEC, RegState::ImplicitDefine);
unsigned Tmp = MRI->createVirtualRegister(&AMDGPU::SReg_64RegClass);
MachineInstr *And =
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_AND_B64), Tmp)
.addReg(SaveExecReg)
//.addReg(AMDGPU::EXEC)
.addReg(Cond.getReg());
setImpSCCDefDead(*And, true);
MachineInstr *Xor =
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_XOR_B64), SaveExecReg)
.addReg(Tmp)
.addReg(SaveExecReg);
setImpSCCDefDead(*Xor, ImpDefSCC.isDead());
// Use a copy that is a terminator to get correct spill code placement it with
// fast regalloc.
MachineInstr *SetExec =
BuildMI(MBB, I, DL, TII->get(AMDGPU::S_MOV_B64_term), AMDGPU::EXEC)
.addReg(Tmp, RegState::Kill);
// Insert a pseudo terminator to help keep the verifier happy. This will also
// be used later when inserting skips.
MachineInstr *NewBr =
BuildMI(MBB, I, DL, TII->get(AMDGPU::SI_MASK_BRANCH))
.addOperand(MI.getOperand(2));
if (!LIS) {
MI.eraseFromParent();
return;
}
LIS->InsertMachineInstrInMaps(*CopyExec);
// Replace with and so we don't need to fix the live interval for condition
// register.
LIS->ReplaceMachineInstrInMaps(MI, *And);
LIS->InsertMachineInstrInMaps(*Xor);
LIS->InsertMachineInstrInMaps(*SetExec);
LIS->InsertMachineInstrInMaps(*NewBr);
LIS->removeRegUnit(*MCRegUnitIterator(AMDGPU::EXEC, TRI));
MI.eraseFromParent();
// FIXME: Is there a better way of adjusting the liveness? It shouldn't be
// hard to add another def here but I'm not sure how to correctly update the
// valno.
LIS->removeInterval(SaveExecReg);
LIS->createAndComputeVirtRegInterval(SaveExecReg);
LIS->createAndComputeVirtRegInterval(Tmp);
}
void SILowerControlFlow::emitElse(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
const DebugLoc &DL = MI.getDebugLoc();
unsigned DstReg = MI.getOperand(0).getReg();
assert(MI.getOperand(0).getSubReg() == AMDGPU::NoSubRegister);
bool ExecModified = MI.getOperand(3).getImm() != 0;
MachineBasicBlock::iterator Start = MBB.begin();
// We are running before TwoAddressInstructions, and si_else's operands are
// tied. In order to correctly tie the registers, split this into a copy of
// the src like it does.
BuildMI(MBB, Start, DL, TII->get(AMDGPU::COPY), DstReg)
.addOperand(MI.getOperand(1)); // Saved EXEC
// This must be inserted before phis and any spill code inserted before the
// else.
MachineInstr *OrSaveExec =
BuildMI(MBB, Start, DL, TII->get(AMDGPU::S_OR_SAVEEXEC_B64), DstReg)
.addReg(DstReg);
MachineBasicBlock *DestBB = MI.getOperand(2).getMBB();
MachineBasicBlock::iterator ElsePt(MI);
if (ExecModified) {
MachineInstr *And =
BuildMI(MBB, ElsePt, DL, TII->get(AMDGPU::S_AND_B64), DstReg)
.addReg(AMDGPU::EXEC)
.addReg(DstReg);
if (LIS)
LIS->InsertMachineInstrInMaps(*And);
}
MachineInstr *Xor =
BuildMI(MBB, ElsePt, DL, TII->get(AMDGPU::S_XOR_B64_term), AMDGPU::EXEC)
.addReg(AMDGPU::EXEC)
.addReg(DstReg);
MachineInstr *Branch =
BuildMI(MBB, ElsePt, DL, TII->get(AMDGPU::SI_MASK_BRANCH))
.addMBB(DestBB);
if (!LIS) {
MI.eraseFromParent();
return;
}
LIS->RemoveMachineInstrFromMaps(MI);
MI.eraseFromParent();
LIS->InsertMachineInstrInMaps(*OrSaveExec);
LIS->InsertMachineInstrInMaps(*Xor);
LIS->InsertMachineInstrInMaps(*Branch);
// src reg is tied to dst reg.
LIS->removeInterval(DstReg);
LIS->createAndComputeVirtRegInterval(DstReg);
// Let this be recomputed.
LIS->removeRegUnit(*MCRegUnitIterator(AMDGPU::EXEC, TRI));
}
void SILowerControlFlow::emitBreak(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
const DebugLoc &DL = MI.getDebugLoc();
unsigned Dst = MI.getOperand(0).getReg();
MachineInstr *Or =
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
.addReg(AMDGPU::EXEC)
.addOperand(MI.getOperand(1));
if (LIS)
LIS->ReplaceMachineInstrInMaps(MI, *Or);
MI.eraseFromParent();
}
void SILowerControlFlow::emitIfBreak(MachineInstr &MI) {
MI.setDesc(TII->get(AMDGPU::S_OR_B64));
}
void SILowerControlFlow::emitElseBreak(MachineInstr &MI) {
MI.setDesc(TII->get(AMDGPU::S_OR_B64));
}
void SILowerControlFlow::emitLoop(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
const DebugLoc &DL = MI.getDebugLoc();
MachineInstr *AndN2 =
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ANDN2_B64_term), AMDGPU::EXEC)
.addReg(AMDGPU::EXEC)
.addOperand(MI.getOperand(0));
MachineInstr *Branch =
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
.addOperand(MI.getOperand(1));
if (LIS) {
LIS->ReplaceMachineInstrInMaps(MI, *AndN2);
LIS->InsertMachineInstrInMaps(*Branch);
}
MI.eraseFromParent();
}
void SILowerControlFlow::emitEndCf(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
const DebugLoc &DL = MI.getDebugLoc();
MachineBasicBlock::iterator InsPt = MBB.begin();
MachineInstr *NewMI =
BuildMI(MBB, InsPt, DL, TII->get(AMDGPU::S_OR_B64), AMDGPU::EXEC)
.addReg(AMDGPU::EXEC)
.addOperand(MI.getOperand(0));
if (LIS)
LIS->ReplaceMachineInstrInMaps(MI, *NewMI);
MI.eraseFromParent();
if (LIS)
LIS->handleMove(*NewMI);
}
bool SILowerControlFlow::runOnMachineFunction(MachineFunction &MF) {
const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
TII = ST.getInstrInfo();
TRI = &TII->getRegisterInfo();
// This doesn't actually need LiveIntervals, but we can preserve them.
LIS = getAnalysisIfAvailable<LiveIntervals>();
MRI = &MF.getRegInfo();
MachineFunction::iterator NextBB;
for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
BI != BE; BI = NextBB) {
NextBB = std::next(BI);
MachineBasicBlock &MBB = *BI;
MachineBasicBlock::iterator I, Next;
for (I = MBB.begin(); I != MBB.end(); I = Next) {
Next = std::next(I);
MachineInstr &MI = *I;
switch (MI.getOpcode()) {
case AMDGPU::SI_IF:
emitIf(MI);
break;
case AMDGPU::SI_ELSE:
emitElse(MI);
break;
case AMDGPU::SI_BREAK:
emitBreak(MI);
break;
case AMDGPU::SI_IF_BREAK:
emitIfBreak(MI);
break;
case AMDGPU::SI_ELSE_BREAK:
emitElseBreak(MI);
break;
case AMDGPU::SI_LOOP:
emitLoop(MI);
break;
case AMDGPU::SI_END_CF:
emitEndCf(MI);
break;
default:
break;
}
}
}
return true;
}