llvm-project/lldb/source/Plugins/Process/Windows/Common/NativeProcessWindows.cpp

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//===-- NativeProcessWindows.cpp ------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Host/windows/windows.h"
#include <psapi.h>
#include "NativeProcessWindows.h"
#include "NativeThreadWindows.h"
#include "lldb/Host/FileSystem.h"
#include "lldb/Host/HostNativeProcessBase.h"
#include "lldb/Host/HostProcess.h"
#include "lldb/Host/ProcessLaunchInfo.h"
#include "lldb/Host/windows/AutoHandle.h"
#include "lldb/Host/windows/HostThreadWindows.h"
#include "lldb/Host/windows/ProcessLauncherWindows.h"
#include "lldb/Target/MemoryRegionInfo.h"
#include "lldb/Target/Process.h"
#include "lldb/Utility/State.h"
#include "llvm/Support/ConvertUTF.h"
#include "llvm/Support/Errc.h"
#include "llvm/Support/Error.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/Threading.h"
#include "llvm/Support/raw_ostream.h"
#include "DebuggerThread.h"
#include "ExceptionRecord.h"
#include "ProcessWindowsLog.h"
#include <tlhelp32.h>
#pragma warning(disable : 4005)
#include "winternl.h"
#include <ntstatus.h>
using namespace lldb;
using namespace lldb_private;
using namespace llvm;
namespace lldb_private {
NativeProcessWindows::NativeProcessWindows(ProcessLaunchInfo &launch_info,
NativeDelegate &delegate,
llvm::Error &E)
: NativeProcessProtocol(LLDB_INVALID_PROCESS_ID,
launch_info.GetPTY().ReleasePrimaryFileDescriptor(),
delegate),
ProcessDebugger(), m_arch(launch_info.GetArchitecture()) {
ErrorAsOutParameter EOut(&E);
DebugDelegateSP delegate_sp(new NativeDebugDelegate(*this));
E = LaunchProcess(launch_info, delegate_sp).ToError();
if (E)
return;
SetID(GetDebuggedProcessId());
}
NativeProcessWindows::NativeProcessWindows(lldb::pid_t pid, int terminal_fd,
NativeDelegate &delegate,
llvm::Error &E)
: NativeProcessProtocol(pid, terminal_fd, delegate), ProcessDebugger() {
ErrorAsOutParameter EOut(&E);
DebugDelegateSP delegate_sp(new NativeDebugDelegate(*this));
ProcessAttachInfo attach_info;
attach_info.SetProcessID(pid);
E = AttachProcess(pid, attach_info, delegate_sp).ToError();
if (E)
return;
SetID(GetDebuggedProcessId());
ProcessInstanceInfo info;
if (!Host::GetProcessInfo(pid, info)) {
E = createStringError(inconvertibleErrorCode(),
"Cannot get process information");
return;
}
m_arch = info.GetArchitecture();
}
Status NativeProcessWindows::Resume(const ResumeActionList &resume_actions) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
Status error;
llvm::sys::ScopedLock lock(m_mutex);
StateType state = GetState();
if (state == eStateStopped || state == eStateCrashed) {
LLDB_LOG(log, "process {0} is in state {1}. Resuming...",
GetDebuggedProcessId(), state);
LLDB_LOG(log, "resuming {0} threads.", m_threads.size());
bool failed = false;
for (uint32_t i = 0; i < m_threads.size(); ++i) {
auto thread = static_cast<NativeThreadWindows *>(m_threads[i].get());
const ResumeAction *const action =
resume_actions.GetActionForThread(thread->GetID(), true);
if (action == nullptr)
continue;
switch (action->state) {
case eStateRunning:
case eStateStepping: {
Status result = thread->DoResume(action->state);
if (result.Fail()) {
failed = true;
LLDB_LOG(log,
"Trying to resume thread at index {0}, but failed with "
"error {1}.",
i, result);
}
break;
}
case eStateSuspended:
case eStateStopped:
llvm_unreachable("Unexpected state");
default:
return Status(
"NativeProcessWindows::%s (): unexpected state %s specified "
"for pid %" PRIu64 ", tid %" PRIu64,
__FUNCTION__, StateAsCString(action->state), GetID(),
thread->GetID());
}
}
if (failed) {
error.SetErrorString("NativeProcessWindows::DoResume failed");
} else {
SetState(eStateRunning);
}
// Resume the debug loop.
ExceptionRecordSP active_exception =
m_session_data->m_debugger->GetActiveException().lock();
if (active_exception) {
// Resume the process and continue processing debug events. Mask the
// exception so that from the process's view, there is no indication that
// anything happened.
m_session_data->m_debugger->ContinueAsyncException(
ExceptionResult::MaskException);
}
} else {
LLDB_LOG(log, "error: process {0} is in state {1}. Returning...",
GetDebuggedProcessId(), GetState());
}
return error;
}
NativeThreadWindows *
NativeProcessWindows::GetThreadByID(lldb::tid_t thread_id) {
return static_cast<NativeThreadWindows *>(
NativeProcessProtocol::GetThreadByID(thread_id));
}
Status NativeProcessWindows::Halt() {
bool caused_stop = false;
StateType state = GetState();
if (state != eStateStopped)
return HaltProcess(caused_stop);
return Status();
}
Status NativeProcessWindows::Detach() {
Status error;
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
StateType state = GetState();
if (state != eStateExited && state != eStateDetached) {
error = DetachProcess();
if (error.Success())
SetState(eStateDetached);
else
LLDB_LOG(log, "Detaching process error: {0}", error);
} else {
error.SetErrorStringWithFormatv("error: process {0} in state = {1}, but "
"cannot detach it in this state.",
GetID(), state);
LLDB_LOG(log, "error: {0}", error);
}
return error;
}
Status NativeProcessWindows::Signal(int signo) {
Status error;
error.SetErrorString("Windows does not support sending signals to processes");
return error;
}
Status NativeProcessWindows::Interrupt() { return Halt(); }
Status NativeProcessWindows::Kill() {
StateType state = GetState();
return DestroyProcess(state);
}
Status NativeProcessWindows::IgnoreSignals(llvm::ArrayRef<int> signals) {
return Status();
}
Status NativeProcessWindows::GetMemoryRegionInfo(lldb::addr_t load_addr,
MemoryRegionInfo &range_info) {
return ProcessDebugger::GetMemoryRegionInfo(load_addr, range_info);
}
Status NativeProcessWindows::ReadMemory(lldb::addr_t addr, void *buf,
size_t size, size_t &bytes_read) {
return ProcessDebugger::ReadMemory(addr, buf, size, bytes_read);
}
Status NativeProcessWindows::WriteMemory(lldb::addr_t addr, const void *buf,
size_t size, size_t &bytes_written) {
return ProcessDebugger::WriteMemory(addr, buf, size, bytes_written);
}
Status NativeProcessWindows::AllocateMemory(size_t size, uint32_t permissions,
lldb::addr_t &addr) {
return ProcessDebugger::AllocateMemory(size, permissions, addr);
}
Status NativeProcessWindows::DeallocateMemory(lldb::addr_t addr) {
return ProcessDebugger::DeallocateMemory(addr);
}
lldb::addr_t NativeProcessWindows::GetSharedLibraryInfoAddress() { return 0; }
bool NativeProcessWindows::IsAlive() const {
StateType state = GetState();
switch (state) {
case eStateCrashed:
case eStateDetached:
case eStateExited:
case eStateInvalid:
case eStateUnloaded:
return false;
default:
return true;
}
}
void NativeProcessWindows::SetStopReasonForThread(NativeThreadWindows &thread,
lldb::StopReason reason,
std::string description) {
SetCurrentThreadID(thread.GetID());
ThreadStopInfo stop_info;
stop_info.reason = reason;
// No signal support on Windows but required to provide a 'valid' signum.
if (reason == StopReason::eStopReasonException) {
stop_info.details.exception.type = 0;
stop_info.details.exception.data_count = 0;
} else {
stop_info.details.signal.signo = SIGTRAP;
}
thread.SetStopReason(stop_info, description);
}
void NativeProcessWindows::StopThread(lldb::tid_t thread_id,
lldb::StopReason reason,
std::string description) {
NativeThreadWindows *thread = GetThreadByID(thread_id);
if (!thread)
return;
for (uint32_t i = 0; i < m_threads.size(); ++i) {
auto t = static_cast<NativeThreadWindows *>(m_threads[i].get());
Status error = t->DoStop();
if (error.Fail())
exit(1);
}
SetStopReasonForThread(*thread, reason, description);
}
size_t NativeProcessWindows::UpdateThreads() { return m_threads.size(); }
llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
NativeProcessWindows::GetAuxvData() const {
// Not available on this target.
return llvm::errc::not_supported;
}
bool NativeProcessWindows::FindSoftwareBreakpoint(lldb::addr_t addr) {
auto it = m_software_breakpoints.find(addr);
if (it == m_software_breakpoints.end())
return false;
return true;
}
Status NativeProcessWindows::SetBreakpoint(lldb::addr_t addr, uint32_t size,
bool hardware) {
if (hardware)
return SetHardwareBreakpoint(addr, size);
return SetSoftwareBreakpoint(addr, size);
}
Status NativeProcessWindows::RemoveBreakpoint(lldb::addr_t addr,
bool hardware) {
if (hardware)
return RemoveHardwareBreakpoint(addr);
return RemoveSoftwareBreakpoint(addr);
}
Status NativeProcessWindows::CacheLoadedModules() {
Status error;
if (!m_loaded_modules.empty())
return Status();
// Retrieve loaded modules by a Target/Module free implemenation.
AutoHandle snapshot(CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetID()));
if (snapshot.IsValid()) {
MODULEENTRY32W me;
me.dwSize = sizeof(MODULEENTRY32W);
if (Module32FirstW(snapshot.get(), &me)) {
do {
std::string path;
if (!llvm::convertWideToUTF8(me.szExePath, path))
continue;
FileSpec file_spec(path);
FileSystem::Instance().Resolve(file_spec);
m_loaded_modules[file_spec] = (addr_t)me.modBaseAddr;
} while (Module32Next(snapshot.get(), &me));
}
if (!m_loaded_modules.empty())
return Status();
}
error.SetError(::GetLastError(), lldb::ErrorType::eErrorTypeWin32);
return error;
}
Status NativeProcessWindows::GetLoadedModuleFileSpec(const char *module_path,
FileSpec &file_spec) {
Status error = CacheLoadedModules();
if (error.Fail())
return error;
FileSpec module_file_spec(module_path);
FileSystem::Instance().Resolve(module_file_spec);
for (auto &it : m_loaded_modules) {
if (it.first == module_file_spec) {
file_spec = it.first;
return Status();
}
}
return Status("Module (%s) not found in process %" PRIu64 "!",
module_file_spec.GetCString(), GetID());
}
Status
NativeProcessWindows::GetFileLoadAddress(const llvm::StringRef &file_name,
lldb::addr_t &load_addr) {
Status error = CacheLoadedModules();
if (error.Fail())
return error;
load_addr = LLDB_INVALID_ADDRESS;
FileSpec file_spec(file_name);
FileSystem::Instance().Resolve(file_spec);
for (auto &it : m_loaded_modules) {
if (it.first == file_spec) {
load_addr = it.second;
return Status();
}
}
return Status("Can't get loaded address of file (%s) in process %" PRIu64 "!",
file_spec.GetCString(), GetID());
}
void NativeProcessWindows::OnExitProcess(uint32_t exit_code) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
LLDB_LOG(log, "Process {0} exited with code {1}", GetID(), exit_code);
ProcessDebugger::OnExitProcess(exit_code);
// No signal involved. It is just an exit event.
WaitStatus wait_status(WaitStatus::Exit, exit_code);
SetExitStatus(wait_status, true);
// Notify the native delegate.
SetState(eStateExited, true);
}
void NativeProcessWindows::OnDebuggerConnected(lldb::addr_t image_base) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
LLDB_LOG(log, "Debugger connected to process {0}. Image base = {1:x}",
GetDebuggedProcessId(), image_base);
// This is the earliest chance we can resolve the process ID and
// architecture if we don't know them yet.
if (GetID() == LLDB_INVALID_PROCESS_ID)
SetID(GetDebuggedProcessId());
if (GetArchitecture().GetMachine() == llvm::Triple::UnknownArch) {
ProcessInstanceInfo process_info;
if (!Host::GetProcessInfo(GetDebuggedProcessId(), process_info)) {
LLDB_LOG(log, "Cannot get process information during debugger connecting "
"to process");
return;
}
SetArchitecture(process_info.GetArchitecture());
}
// The very first one shall always be the main thread.
assert(m_threads.empty());
m_threads.push_back(std::make_unique<NativeThreadWindows>(
*this, m_session_data->m_debugger->GetMainThread()));
}
ExceptionResult
NativeProcessWindows::OnDebugException(bool first_chance,
const ExceptionRecord &record) {
Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EXCEPTION);
llvm::sys::ScopedLock lock(m_mutex);
// Let the debugger establish the internal status.
ProcessDebugger::OnDebugException(first_chance, record);
static bool initial_stop = false;
if (!first_chance) {
SetState(eStateStopped, false);
}
ExceptionResult result = ExceptionResult::SendToApplication;
switch (record.GetExceptionCode()) {
case DWORD(STATUS_SINGLE_STEP):
case STATUS_WX86_SINGLE_STEP: {
uint32_t wp_id = LLDB_INVALID_INDEX32;
if (NativeThreadWindows *thread = GetThreadByID(record.GetThreadID())) {
NativeRegisterContextWindows &reg_ctx = thread->GetRegisterContext();
Status error =
reg_ctx.GetWatchpointHitIndex(wp_id, record.GetExceptionAddress());
if (error.Fail())
LLDB_LOG(log,
"received error while checking for watchpoint hits, pid = "
"{0}, error = {1}",
thread->GetID(), error);
if (wp_id != LLDB_INVALID_INDEX32) {
addr_t wp_addr = reg_ctx.GetWatchpointAddress(wp_id);
addr_t wp_hit_addr = reg_ctx.GetWatchpointHitAddress(wp_id);
std::string desc =
formatv("{0} {1} {2}", wp_addr, wp_id, wp_hit_addr).str();
StopThread(record.GetThreadID(), StopReason::eStopReasonWatchpoint,
desc);
}
}
if (wp_id == LLDB_INVALID_INDEX32)
StopThread(record.GetThreadID(), StopReason::eStopReasonTrace);
SetState(eStateStopped, true);
// Continue the debugger.
return ExceptionResult::MaskException;
}
case DWORD(STATUS_BREAKPOINT):
case STATUS_WX86_BREAKPOINT:
if (FindSoftwareBreakpoint(record.GetExceptionAddress())) {
LLDB_LOG(log, "Hit non-loader breakpoint at address {0:x}.",
record.GetExceptionAddress());
StopThread(record.GetThreadID(), StopReason::eStopReasonBreakpoint);
if (NativeThreadWindows *stop_thread =
GetThreadByID(record.GetThreadID())) {
auto &register_context = stop_thread->GetRegisterContext();
// The current EIP is AFTER the BP opcode, which is one byte '0xCC'
uint64_t pc = register_context.GetPC() - 1;
register_context.SetPC(pc);
}
SetState(eStateStopped, true);
return ExceptionResult::MaskException;
}
if (!initial_stop) {
initial_stop = true;
LLDB_LOG(log,
"Hit loader breakpoint at address {0:x}, setting initial stop "
"event.",
record.GetExceptionAddress());
// We are required to report the reason for the first stop after
// launching or being attached.
if (NativeThreadWindows *thread = GetThreadByID(record.GetThreadID()))
SetStopReasonForThread(*thread, StopReason::eStopReasonBreakpoint);
// Do not notify the native delegate (e.g. llgs) since at this moment
// the program hasn't returned from Factory::Launch() and the delegate
// might not have an valid native process to operate on.
SetState(eStateStopped, false);
// Hit the initial stop. Continue the application.
return ExceptionResult::BreakInDebugger;
}
LLVM_FALLTHROUGH;
default:
LLDB_LOG(log,
"Debugger thread reported exception {0:x} at address {1:x} "
"(first_chance={2})",
record.GetExceptionCode(), record.GetExceptionAddress(),
first_chance);
{
std::string desc;
llvm::raw_string_ostream desc_stream(desc);
desc_stream << "Exception "
<< llvm::format_hex(record.GetExceptionCode(), 8)
<< " encountered at address "
<< llvm::format_hex(record.GetExceptionAddress(), 8);
StopThread(record.GetThreadID(), StopReason::eStopReasonException,
desc_stream.str().c_str());
SetState(eStateStopped, true);
}
// For non-breakpoints, give the application a chance to handle the
// exception first.
if (first_chance)
result = ExceptionResult::SendToApplication;
else
result = ExceptionResult::BreakInDebugger;
}
return result;
}
void NativeProcessWindows::OnCreateThread(const HostThread &new_thread) {
llvm::sys::ScopedLock lock(m_mutex);
auto thread = std::make_unique<NativeThreadWindows>(*this, new_thread);
thread->GetRegisterContext().ClearAllHardwareWatchpoints();
for (const auto &pair : GetWatchpointMap()) {
const NativeWatchpoint &wp = pair.second;
thread->SetWatchpoint(wp.m_addr, wp.m_size, wp.m_watch_flags,
wp.m_hardware);
}
m_threads.push_back(std::move(thread));
}
void NativeProcessWindows::OnExitThread(lldb::tid_t thread_id,
uint32_t exit_code) {
llvm::sys::ScopedLock lock(m_mutex);
NativeThreadWindows *thread = GetThreadByID(thread_id);
if (!thread)
return;
for (auto t = m_threads.begin(); t != m_threads.end();) {
if ((*t)->GetID() == thread_id) {
t = m_threads.erase(t);
} else {
++t;
}
}
}
void NativeProcessWindows::OnLoadDll(const ModuleSpec &module_spec,
lldb::addr_t module_addr) {
// Simply invalidate the cached loaded modules.
if (!m_loaded_modules.empty())
m_loaded_modules.clear();
}
void NativeProcessWindows::OnUnloadDll(lldb::addr_t module_addr) {
if (!m_loaded_modules.empty())
m_loaded_modules.clear();
}
llvm::Expected<std::unique_ptr<NativeProcessProtocol>>
NativeProcessWindows::Factory::Launch(
ProcessLaunchInfo &launch_info,
NativeProcessProtocol::NativeDelegate &native_delegate,
MainLoop &mainloop) const {
Error E = Error::success();
auto process_up = std::unique_ptr<NativeProcessWindows>(
new NativeProcessWindows(launch_info, native_delegate, E));
if (E)
return std::move(E);
return std::move(process_up);
}
llvm::Expected<std::unique_ptr<NativeProcessProtocol>>
NativeProcessWindows::Factory::Attach(
lldb::pid_t pid, NativeProcessProtocol::NativeDelegate &native_delegate,
MainLoop &mainloop) const {
Error E = Error::success();
// Set pty master fd invalid since it is not available.
auto process_up = std::unique_ptr<NativeProcessWindows>(
new NativeProcessWindows(pid, -1, native_delegate, E));
if (E)
return std::move(E);
return std::move(process_up);
}
} // namespace lldb_private