llvm-project/llvm/test/CodeGen/AArch64/sve-int-mulh-pred.ll

141 lines
5.7 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=aarch64-linux-gnu < %s | FileCheck %s
;
; SMULH
;
define <vscale x 16 x i8> @smulh_i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #0 {
; CHECK-LABEL: smulh_i8:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.b
; CHECK-NEXT: smulh z0.b, p0/m, z0.b, z1.b
; CHECK-NEXT: ret
%insert = insertelement <vscale x 16 x i16> undef, i16 8, i64 0
%splat = shufflevector <vscale x 16 x i16> %insert, <vscale x 16 x i16> undef, <vscale x 16 x i32> zeroinitializer
%1 = sext <vscale x 16 x i8> %a to <vscale x 16 x i16>
%2 = sext <vscale x 16 x i8> %b to <vscale x 16 x i16>
%mul = mul <vscale x 16 x i16> %1, %2
%shr = lshr <vscale x 16 x i16> %mul, %splat
%tr = trunc <vscale x 16 x i16> %shr to <vscale x 16 x i8>
ret <vscale x 16 x i8> %tr
}
define <vscale x 8 x i16> @smulh_i16(<vscale x 8 x i16> %a, <vscale x 8 x i16> %b) #0 {
; CHECK-LABEL: smulh_i16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: smulh z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: ret
%insert = insertelement <vscale x 8 x i32> undef, i32 16, i64 0
%splat = shufflevector <vscale x 8 x i32> %insert, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer
%1 = sext <vscale x 8 x i16> %a to <vscale x 8 x i32>
%2 = sext <vscale x 8 x i16> %b to <vscale x 8 x i32>
%mul = mul <vscale x 8 x i32> %1, %2
%shr = lshr <vscale x 8 x i32> %mul, %splat
%tr = trunc <vscale x 8 x i32> %shr to <vscale x 8 x i16>
ret <vscale x 8 x i16> %tr
}
define <vscale x 4 x i32> @smulh_i32(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b) #0 {
; CHECK-LABEL: smulh_i32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: smulh z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: ret
%insert = insertelement <vscale x 4 x i64> undef, i64 32, i64 0
%splat = shufflevector <vscale x 4 x i64> %insert, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer
%1 = sext <vscale x 4 x i32> %a to <vscale x 4 x i64>
%2 = sext <vscale x 4 x i32> %b to <vscale x 4 x i64>
%mul = mul <vscale x 4 x i64> %1, %2
%shr = lshr <vscale x 4 x i64> %mul, %splat
%tr = trunc <vscale x 4 x i64> %shr to <vscale x 4 x i32>
ret <vscale x 4 x i32> %tr
}
define <vscale x 2 x i64> @smulh_i64(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b) #0 {
; CHECK-LABEL: smulh_i64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: smulh z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: ret
%insert = insertelement <vscale x 2 x i128> undef, i128 64, i64 0
%splat = shufflevector <vscale x 2 x i128> %insert, <vscale x 2 x i128> undef, <vscale x 2 x i32> zeroinitializer
%1 = sext <vscale x 2 x i64> %a to <vscale x 2 x i128>
%2 = sext <vscale x 2 x i64> %b to <vscale x 2 x i128>
%mul = mul <vscale x 2 x i128> %1, %2
%shr = lshr <vscale x 2 x i128> %mul, %splat
%tr = trunc <vscale x 2 x i128> %shr to <vscale x 2 x i64>
ret <vscale x 2 x i64> %tr
}
;
; UMULH
;
define <vscale x 16 x i8> @umulh_i8(<vscale x 16 x i8> %a, <vscale x 16 x i8> %b) #0 {
; CHECK-LABEL: umulh_i8:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.b
; CHECK-NEXT: umulh z0.b, p0/m, z0.b, z1.b
; CHECK-NEXT: ret
%insert = insertelement <vscale x 16 x i16> undef, i16 8, i64 0
%splat = shufflevector <vscale x 16 x i16> %insert, <vscale x 16 x i16> undef, <vscale x 16 x i32> zeroinitializer
%1 = zext <vscale x 16 x i8> %a to <vscale x 16 x i16>
%2 = zext <vscale x 16 x i8> %b to <vscale x 16 x i16>
%mul = mul <vscale x 16 x i16> %1, %2
%shr = lshr <vscale x 16 x i16> %mul, %splat
%tr = trunc <vscale x 16 x i16> %shr to <vscale x 16 x i8>
ret <vscale x 16 x i8> %tr
}
define <vscale x 8 x i16> @umulh_i16(<vscale x 8 x i16> %a, <vscale x 8 x i16> %b) #0 {
; CHECK-LABEL: umulh_i16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: umulh z0.h, p0/m, z0.h, z1.h
; CHECK-NEXT: ret
%insert = insertelement <vscale x 8 x i32> undef, i32 16, i64 0
%splat = shufflevector <vscale x 8 x i32> %insert, <vscale x 8 x i32> undef, <vscale x 8 x i32> zeroinitializer
%1 = zext <vscale x 8 x i16> %a to <vscale x 8 x i32>
%2 = zext <vscale x 8 x i16> %b to <vscale x 8 x i32>
%mul = mul <vscale x 8 x i32> %1, %2
%shr = lshr <vscale x 8 x i32> %mul, %splat
%tr = trunc <vscale x 8 x i32> %shr to <vscale x 8 x i16>
ret <vscale x 8 x i16> %tr
}
define <vscale x 4 x i32> @umulh_i32(<vscale x 4 x i32> %a, <vscale x 4 x i32> %b) #0 {
; CHECK-LABEL: umulh_i32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: umulh z0.s, p0/m, z0.s, z1.s
; CHECK-NEXT: ret
%insert = insertelement <vscale x 4 x i64> undef, i64 32, i64 0
%splat = shufflevector <vscale x 4 x i64> %insert, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer
%1 = zext <vscale x 4 x i32> %a to <vscale x 4 x i64>
%2 = zext <vscale x 4 x i32> %b to <vscale x 4 x i64>
%mul = mul <vscale x 4 x i64> %1, %2
%shr = lshr <vscale x 4 x i64> %mul, %splat
%tr = trunc <vscale x 4 x i64> %shr to <vscale x 4 x i32>
ret <vscale x 4 x i32> %tr
}
define <vscale x 2 x i64> @umulh_i64(<vscale x 2 x i64> %a, <vscale x 2 x i64> %b) #0 {
; CHECK-LABEL: umulh_i64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: umulh z0.d, p0/m, z0.d, z1.d
; CHECK-NEXT: ret
%insert = insertelement <vscale x 2 x i128> undef, i128 64, i64 0
%splat = shufflevector <vscale x 2 x i128> %insert, <vscale x 2 x i128> undef, <vscale x 2 x i32> zeroinitializer
%1 = zext <vscale x 2 x i64> %a to <vscale x 2 x i128>
%2 = zext <vscale x 2 x i64> %b to <vscale x 2 x i128>
%mul = mul <vscale x 2 x i128> %1, %2
%shr = lshr <vscale x 2 x i128> %mul, %splat
%tr = trunc <vscale x 2 x i128> %shr to <vscale x 2 x i64>
ret <vscale x 2 x i64> %tr
}
attributes #0 = { "target-features"="+sve" }