forked from OSchip/llvm-project
614 lines
23 KiB
C++
614 lines
23 KiB
C++
//===-- Background.cpp - Build an index in a background thread ------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "index/Background.h"
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#include "ClangdUnit.h"
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#include "Compiler.h"
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#include "Logger.h"
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#include "SourceCode.h"
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#include "Threading.h"
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#include "Trace.h"
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#include "URI.h"
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#include "index/IndexAction.h"
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#include "index/MemIndex.h"
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#include "index/Serialization.h"
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#include "index/SymbolCollector.h"
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#include "clang/Basic/SourceLocation.h"
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#include "clang/Basic/SourceManager.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/ScopeExit.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/SHA1.h"
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#include <chrono>
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#include <memory>
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#include <numeric>
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#include <queue>
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#include <random>
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#include <string>
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#include <thread>
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namespace clang {
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namespace clangd {
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namespace {
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// Resolves URI to file paths with cache.
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class URIToFileCache {
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public:
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URIToFileCache(llvm::StringRef HintPath) : HintPath(HintPath) {}
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llvm::StringRef resolve(llvm::StringRef FileURI) {
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auto I = URIToPathCache.try_emplace(FileURI);
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if (I.second) {
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auto U = URI::parse(FileURI);
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if (!U) {
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elog("Failed to parse URI {0}: {1}", FileURI, U.takeError());
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assert(false && "Failed to parse URI");
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return "";
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}
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auto Path = URI::resolve(*U, HintPath);
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if (!Path) {
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elog("Failed to resolve URI {0}: {1}", FileURI, Path.takeError());
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assert(false && "Failed to resolve URI");
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return "";
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}
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I.first->second = *Path;
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}
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return I.first->second;
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}
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private:
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std::string HintPath;
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llvm::StringMap<std::string> URIToPathCache;
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};
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// We keep only the node "U" and its edges. Any node other than "U" will be
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// empty in the resultant graph.
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IncludeGraph getSubGraph(const URI &U, const IncludeGraph &FullGraph) {
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IncludeGraph IG;
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std::string FileURI = U.toString();
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auto Entry = IG.try_emplace(FileURI).first;
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auto &Node = Entry->getValue();
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Node = FullGraph.lookup(Entry->getKey());
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Node.URI = Entry->getKey();
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// URIs inside nodes must point into the keys of the same IncludeGraph.
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for (auto &Include : Node.DirectIncludes) {
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auto I = IG.try_emplace(Include).first;
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I->getValue().URI = I->getKey();
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Include = I->getKey();
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}
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return IG;
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}
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// Creates a filter to not collect index results from files with unchanged
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// digests.
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// \p FileDigests contains file digests for the current indexed files.
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decltype(SymbolCollector::Options::FileFilter)
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createFileFilter(const llvm::StringMap<FileDigest> &FileDigests) {
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return [&FileDigests](const SourceManager &SM, FileID FID) {
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const auto *F = SM.getFileEntryForID(FID);
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if (!F)
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return false; // Skip invalid files.
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auto AbsPath = getCanonicalPath(F, SM);
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if (!AbsPath)
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return false; // Skip files without absolute path.
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auto Digest = digestFile(SM, FID);
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if (!Digest)
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return false;
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auto D = FileDigests.find(*AbsPath);
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if (D != FileDigests.end() && D->second == Digest)
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return false; // Skip files that haven't changed.
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return true;
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};
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}
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// We cannot use vfs->makeAbsolute because Cmd.FileName is either absolute or
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// relative to Cmd.Directory, which might not be the same as current working
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// directory.
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llvm::SmallString<128> getAbsolutePath(const tooling::CompileCommand &Cmd) {
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llvm::SmallString<128> AbsolutePath;
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if (llvm::sys::path::is_absolute(Cmd.Filename)) {
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AbsolutePath = Cmd.Filename;
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} else {
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AbsolutePath = Cmd.Directory;
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llvm::sys::path::append(AbsolutePath, Cmd.Filename);
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}
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return AbsolutePath;
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}
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} // namespace
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BackgroundIndex::BackgroundIndex(
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Context BackgroundContext, llvm::StringRef ResourceDir,
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const FileSystemProvider &FSProvider, const GlobalCompilationDatabase &CDB,
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BackgroundIndexStorage::Factory IndexStorageFactory,
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size_t BuildIndexPeriodMs, size_t ThreadPoolSize)
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: SwapIndex(llvm::make_unique<MemIndex>()), ResourceDir(ResourceDir),
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FSProvider(FSProvider), CDB(CDB),
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BackgroundContext(std::move(BackgroundContext)),
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BuildIndexPeriodMs(BuildIndexPeriodMs),
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SymbolsUpdatedSinceLastIndex(false),
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IndexStorageFactory(std::move(IndexStorageFactory)),
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CommandsChanged(
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CDB.watch([&](const std::vector<std::string> &ChangedFiles) {
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enqueue(ChangedFiles);
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})) {
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assert(ThreadPoolSize > 0 && "Thread pool size can't be zero.");
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assert(this->IndexStorageFactory && "Storage factory can not be null!");
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while (ThreadPoolSize--)
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ThreadPool.emplace_back([this] { run(); });
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if (BuildIndexPeriodMs > 0) {
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log("BackgroundIndex: build symbol index periodically every {0} ms.",
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BuildIndexPeriodMs);
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ThreadPool.emplace_back([this] { buildIndex(); });
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}
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}
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BackgroundIndex::~BackgroundIndex() {
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stop();
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for (auto &Thread : ThreadPool)
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Thread.join();
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}
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void BackgroundIndex::stop() {
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{
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std::lock_guard<std::mutex> QueueLock(QueueMu);
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std::lock_guard<std::mutex> IndexLock(IndexMu);
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ShouldStop = true;
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}
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QueueCV.notify_all();
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IndexCV.notify_all();
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}
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void BackgroundIndex::run() {
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WithContext Background(BackgroundContext.clone());
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while (true) {
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llvm::Optional<Task> Task;
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ThreadPriority Priority;
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{
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std::unique_lock<std::mutex> Lock(QueueMu);
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QueueCV.wait(Lock, [&] { return ShouldStop || !Queue.empty(); });
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if (ShouldStop) {
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Queue.clear();
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QueueCV.notify_all();
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return;
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}
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++NumActiveTasks;
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std::tie(Task, Priority) = std::move(Queue.front());
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Queue.pop_front();
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}
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if (Priority != ThreadPriority::Normal)
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setCurrentThreadPriority(Priority);
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(*Task)();
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if (Priority != ThreadPriority::Normal)
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setCurrentThreadPriority(ThreadPriority::Normal);
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{
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std::unique_lock<std::mutex> Lock(QueueMu);
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assert(NumActiveTasks > 0 && "before decrementing");
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--NumActiveTasks;
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}
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QueueCV.notify_all();
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}
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}
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bool BackgroundIndex::blockUntilIdleForTest(
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llvm::Optional<double> TimeoutSeconds) {
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std::unique_lock<std::mutex> Lock(QueueMu);
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return wait(Lock, QueueCV, timeoutSeconds(TimeoutSeconds),
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[&] { return Queue.empty() && NumActiveTasks == 0; });
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}
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void BackgroundIndex::enqueue(const std::vector<std::string> &ChangedFiles) {
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enqueueTask(
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[this, ChangedFiles] {
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trace::Span Tracer("BackgroundIndexEnqueue");
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// We're doing this asynchronously, because we'll read shards here too.
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log("Enqueueing {0} commands for indexing", ChangedFiles.size());
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SPAN_ATTACH(Tracer, "files", int64_t(ChangedFiles.size()));
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auto NeedsReIndexing = loadShards(std::move(ChangedFiles));
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// Run indexing for files that need to be updated.
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std::shuffle(NeedsReIndexing.begin(), NeedsReIndexing.end(),
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std::mt19937(std::random_device{}()));
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for (auto &Elem : NeedsReIndexing)
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enqueue(std::move(Elem.first), Elem.second);
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},
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ThreadPriority::Normal);
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}
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void BackgroundIndex::enqueue(tooling::CompileCommand Cmd,
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BackgroundIndexStorage *Storage) {
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enqueueTask(Bind(
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[this, Storage](tooling::CompileCommand Cmd) {
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Cmd.CommandLine.push_back("-resource-dir=" + ResourceDir);
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// We can't use llvm::StringRef here since we are going to
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// move from Cmd during the call below.
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const std::string FileName = Cmd.Filename;
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if (auto Error = index(std::move(Cmd), Storage))
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elog("Indexing {0} failed: {1}", FileName,
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std::move(Error));
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},
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std::move(Cmd)),
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ThreadPriority::Low);
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}
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void BackgroundIndex::enqueueTask(Task T, ThreadPriority Priority) {
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{
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std::lock_guard<std::mutex> Lock(QueueMu);
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auto I = Queue.end();
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// We first store the tasks with Normal priority in the front of the queue.
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// Then we store low priority tasks. Normal priority tasks are pretty rare,
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// they should not grow beyond single-digit numbers, so it is OK to do
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// linear search and insert after that.
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if (Priority == ThreadPriority::Normal) {
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I = llvm::find_if(Queue, [](const std::pair<Task, ThreadPriority> &Elem) {
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return Elem.second == ThreadPriority::Low;
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});
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}
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Queue.insert(I, {std::move(T), Priority});
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}
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QueueCV.notify_all();
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}
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/// Given index results from a TU, only update symbols coming from files that
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/// are different or missing from than \p DigestsSnapshot. Also stores new index
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/// information on IndexStorage.
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void BackgroundIndex::update(llvm::StringRef MainFile, IndexFileIn Index,
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const llvm::StringMap<FileDigest> &DigestsSnapshot,
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BackgroundIndexStorage *IndexStorage) {
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// Partition symbols/references into files.
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struct File {
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llvm::DenseSet<const Symbol *> Symbols;
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llvm::DenseSet<const Ref *> Refs;
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FileDigest Digest;
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};
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llvm::StringMap<File> Files;
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URIToFileCache URICache(MainFile);
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for (const auto &IndexIt : *Index.Sources) {
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const auto &IGN = IndexIt.getValue();
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const auto AbsPath = URICache.resolve(IGN.URI);
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const auto DigestIt = DigestsSnapshot.find(AbsPath);
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// File has different contents.
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if (DigestIt == DigestsSnapshot.end() || DigestIt->getValue() != IGN.Digest)
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Files.try_emplace(AbsPath).first->getValue().Digest = IGN.Digest;
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}
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for (const auto &Sym : *Index.Symbols) {
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if (Sym.CanonicalDeclaration) {
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auto DeclPath = URICache.resolve(Sym.CanonicalDeclaration.FileURI);
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const auto FileIt = Files.find(DeclPath);
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if (FileIt != Files.end())
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FileIt->second.Symbols.insert(&Sym);
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}
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// For symbols with different declaration and definition locations, we store
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// the full symbol in both the header file and the implementation file, so
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// that merging can tell the preferred symbols (from canonical headers) from
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// other symbols (e.g. forward declarations).
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if (Sym.Definition &&
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Sym.Definition.FileURI != Sym.CanonicalDeclaration.FileURI) {
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auto DefPath = URICache.resolve(Sym.Definition.FileURI);
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const auto FileIt = Files.find(DefPath);
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if (FileIt != Files.end())
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FileIt->second.Symbols.insert(&Sym);
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}
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}
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llvm::DenseMap<const Ref *, SymbolID> RefToIDs;
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for (const auto &SymRefs : *Index.Refs) {
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for (const auto &R : SymRefs.second) {
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auto Path = URICache.resolve(R.Location.FileURI);
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const auto FileIt = Files.find(Path);
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if (FileIt != Files.end()) {
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auto &F = FileIt->getValue();
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RefToIDs[&R] = SymRefs.first;
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F.Refs.insert(&R);
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}
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}
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}
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// Build and store new slabs for each updated file.
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for (const auto &FileIt : Files) {
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llvm::StringRef Path = FileIt.getKey();
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SymbolSlab::Builder Syms;
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RefSlab::Builder Refs;
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for (const auto *S : FileIt.second.Symbols)
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Syms.insert(*S);
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for (const auto *R : FileIt.second.Refs)
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Refs.insert(RefToIDs[R], *R);
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auto SS = llvm::make_unique<SymbolSlab>(std::move(Syms).build());
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auto RS = llvm::make_unique<RefSlab>(std::move(Refs).build());
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auto IG = llvm::make_unique<IncludeGraph>(
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getSubGraph(URI::create(Path), Index.Sources.getValue()));
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// We need to store shards before updating the index, since the latter
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// consumes slabs.
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if (IndexStorage) {
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IndexFileOut Shard;
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Shard.Symbols = SS.get();
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Shard.Refs = RS.get();
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Shard.Sources = IG.get();
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if (auto Error = IndexStorage->storeShard(Path, Shard))
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elog("Failed to write background-index shard for file {0}: {1}", Path,
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std::move(Error));
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}
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{
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std::lock_guard<std::mutex> Lock(DigestsMu);
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auto Hash = FileIt.second.Digest;
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// Skip if file is already up to date.
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auto DigestIt = IndexedFileDigests.try_emplace(Path);
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if (!DigestIt.second && DigestIt.first->second == Hash)
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continue;
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DigestIt.first->second = Hash;
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// This can override a newer version that is added in another thread, if
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// this thread sees the older version but finishes later. This should be
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// rare in practice.
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IndexedSymbols.update(Path, std::move(SS), std::move(RS));
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}
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}
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}
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void BackgroundIndex::buildIndex() {
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assert(BuildIndexPeriodMs > 0);
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while (true) {
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{
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std::unique_lock<std::mutex> Lock(IndexMu);
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if (ShouldStop) // Avoid waiting if stopped.
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break;
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// Wait until this is notified to stop or `BuildIndexPeriodMs` has past.
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IndexCV.wait_for(Lock, std::chrono::milliseconds(BuildIndexPeriodMs));
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if (ShouldStop) // Avoid rebuilding index if stopped.
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break;
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}
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if (!SymbolsUpdatedSinceLastIndex.exchange(false))
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continue;
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// There can be symbol update right after the flag is reset above and before
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// index is rebuilt below. The new index would contain the updated symbols
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// but the flag would still be true. This is fine as we would simply run an
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// extra index build.
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reset(
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IndexedSymbols.buildIndex(IndexType::Heavy, DuplicateHandling::Merge));
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log("BackgroundIndex: rebuilt symbol index.");
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}
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}
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llvm::Error BackgroundIndex::index(tooling::CompileCommand Cmd,
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BackgroundIndexStorage *IndexStorage) {
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trace::Span Tracer("BackgroundIndex");
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SPAN_ATTACH(Tracer, "file", Cmd.Filename);
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auto AbsolutePath = getAbsolutePath(Cmd);
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auto FS = FSProvider.getFileSystem();
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auto Buf = FS->getBufferForFile(AbsolutePath);
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if (!Buf)
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return llvm::errorCodeToError(Buf.getError());
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auto Hash = digest(Buf->get()->getBuffer());
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// Take a snapshot of the digests to avoid locking for each file in the TU.
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llvm::StringMap<FileDigest> DigestsSnapshot;
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{
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std::lock_guard<std::mutex> Lock(DigestsMu);
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DigestsSnapshot = IndexedFileDigests;
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}
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vlog("Indexing {0} (digest:={1})", Cmd.Filename, llvm::toHex(Hash));
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ParseInputs Inputs;
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Inputs.FS = std::move(FS);
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Inputs.FS->setCurrentWorkingDirectory(Cmd.Directory);
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Inputs.CompileCommand = std::move(Cmd);
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auto CI = buildCompilerInvocation(Inputs);
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if (!CI)
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return llvm::createStringError(llvm::inconvertibleErrorCode(),
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"Couldn't build compiler invocation");
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IgnoreDiagnostics IgnoreDiags;
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auto Clang = prepareCompilerInstance(
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std::move(CI), /*Preamble=*/nullptr, std::move(*Buf),
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std::make_shared<PCHContainerOperations>(), Inputs.FS, IgnoreDiags);
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if (!Clang)
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return llvm::createStringError(llvm::inconvertibleErrorCode(),
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"Couldn't build compiler instance");
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SymbolCollector::Options IndexOpts;
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IndexOpts.FileFilter = createFileFilter(DigestsSnapshot);
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IndexFileIn Index;
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auto Action = createStaticIndexingAction(
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IndexOpts, [&](SymbolSlab S) { Index.Symbols = std::move(S); },
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[&](RefSlab R) { Index.Refs = std::move(R); },
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[&](IncludeGraph IG) { Index.Sources = std::move(IG); });
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// We're going to run clang here, and it could potentially crash.
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// We could use CrashRecoveryContext to try to make indexing crashes nonfatal,
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// but the leaky "recovery" is pretty scary too in a long-running process.
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// If crashes are a real problem, maybe we should fork a child process.
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const FrontendInputFile &Input = Clang->getFrontendOpts().Inputs.front();
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if (!Action->BeginSourceFile(*Clang, Input))
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return llvm::createStringError(llvm::inconvertibleErrorCode(),
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"BeginSourceFile() failed");
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if (!Action->Execute())
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return llvm::createStringError(llvm::inconvertibleErrorCode(),
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"Execute() failed");
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Action->EndSourceFile();
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if (Clang->hasDiagnostics() &&
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Clang->getDiagnostics().hasUncompilableErrorOccurred()) {
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return llvm::createStringError(
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llvm::inconvertibleErrorCode(),
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"IndexingAction failed: has uncompilable errors");
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}
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assert(Index.Symbols && Index.Refs && Index.Sources &&
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"Symbols, Refs and Sources must be set.");
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log("Indexed {0} ({1} symbols, {2} refs, {3} files)",
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Inputs.CompileCommand.Filename, Index.Symbols->size(),
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Index.Refs->numRefs(), Index.Sources->size());
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SPAN_ATTACH(Tracer, "symbols", int(Index.Symbols->size()));
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SPAN_ATTACH(Tracer, "refs", int(Index.Refs->numRefs()));
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SPAN_ATTACH(Tracer, "sources", int(Index.Sources->size()));
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update(AbsolutePath, std::move(Index), DigestsSnapshot, IndexStorage);
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if (BuildIndexPeriodMs > 0)
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SymbolsUpdatedSinceLastIndex = true;
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else
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reset(
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IndexedSymbols.buildIndex(IndexType::Light, DuplicateHandling::Merge));
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return llvm::Error::success();
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}
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std::vector<BackgroundIndex::Source>
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BackgroundIndex::loadShard(const tooling::CompileCommand &Cmd,
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BackgroundIndexStorage *IndexStorage,
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llvm::StringSet<> &LoadedShards) {
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struct ShardInfo {
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std::string AbsolutePath;
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std::unique_ptr<IndexFileIn> Shard;
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FileDigest Digest;
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};
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std::vector<ShardInfo> IntermediateSymbols;
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// Make sure we don't have duplicate elements in the queue. Keys are absolute
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// paths.
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llvm::StringSet<> InQueue;
|
|
auto FS = FSProvider.getFileSystem();
|
|
// Dependencies of this TU, paired with the information about whether they
|
|
// need to be re-indexed or not.
|
|
std::vector<Source> Dependencies;
|
|
std::queue<Source> ToVisit;
|
|
std::string AbsolutePath = getAbsolutePath(Cmd).str();
|
|
// Up until we load the shard related to a dependency it needs to be
|
|
// re-indexed.
|
|
ToVisit.emplace(AbsolutePath, true);
|
|
InQueue.insert(AbsolutePath);
|
|
// Goes over each dependency.
|
|
while (!ToVisit.empty()) {
|
|
Dependencies.push_back(std::move(ToVisit.front()));
|
|
// Dependencies is not modified during the rest of the loop, so it is safe
|
|
// to keep the reference.
|
|
auto &CurDependency = Dependencies.back();
|
|
ToVisit.pop();
|
|
// If we have already seen this shard before(either loaded or failed) don't
|
|
// re-try again. Since the information in the shard won't change from one TU
|
|
// to another.
|
|
if (!LoadedShards.try_emplace(CurDependency.Path).second) {
|
|
// If the dependency needs to be re-indexed, first occurence would already
|
|
// have detected that, so we don't need to issue it again.
|
|
CurDependency.NeedsReIndexing = false;
|
|
continue;
|
|
}
|
|
|
|
auto Shard = IndexStorage->loadShard(CurDependency.Path);
|
|
if (!Shard || !Shard->Sources) {
|
|
// File will be returned as requiring re-indexing to caller.
|
|
vlog("Failed to load shard: {0}", CurDependency.Path);
|
|
continue;
|
|
}
|
|
// These are the edges in the include graph for current dependency.
|
|
for (const auto &I : *Shard->Sources) {
|
|
auto U = URI::parse(I.getKey());
|
|
if (!U)
|
|
continue;
|
|
auto AbsolutePath = URI::resolve(*U, CurDependency.Path);
|
|
if (!AbsolutePath)
|
|
continue;
|
|
// Add file as dependency if haven't seen before.
|
|
if (InQueue.try_emplace(*AbsolutePath).second)
|
|
ToVisit.emplace(*AbsolutePath, true);
|
|
// The node contains symbol information only for current file, the rest is
|
|
// just edges.
|
|
if (*AbsolutePath != CurDependency.Path)
|
|
continue;
|
|
|
|
// We found source file info for current dependency.
|
|
assert(I.getValue().Digest != FileDigest{{0}} && "Digest is empty?");
|
|
ShardInfo SI;
|
|
SI.AbsolutePath = CurDependency.Path;
|
|
SI.Shard = std::move(Shard);
|
|
SI.Digest = I.getValue().Digest;
|
|
IntermediateSymbols.push_back(std::move(SI));
|
|
// Check if the source needs re-indexing.
|
|
// Get the digest, skip it if file doesn't exist.
|
|
auto Buf = FS->getBufferForFile(CurDependency.Path);
|
|
if (!Buf) {
|
|
elog("Couldn't get buffer for file: {0}: {1}", CurDependency.Path,
|
|
Buf.getError().message());
|
|
continue;
|
|
}
|
|
// If digests match then dependency doesn't need re-indexing.
|
|
CurDependency.NeedsReIndexing =
|
|
digest(Buf->get()->getBuffer()) != I.getValue().Digest;
|
|
}
|
|
}
|
|
// Load shard information into background-index.
|
|
{
|
|
std::lock_guard<std::mutex> Lock(DigestsMu);
|
|
// This can override a newer version that is added in another thread,
|
|
// if this thread sees the older version but finishes later. This
|
|
// should be rare in practice.
|
|
for (const ShardInfo &SI : IntermediateSymbols) {
|
|
auto SS =
|
|
SI.Shard->Symbols
|
|
? llvm::make_unique<SymbolSlab>(std::move(*SI.Shard->Symbols))
|
|
: nullptr;
|
|
auto RS = SI.Shard->Refs
|
|
? llvm::make_unique<RefSlab>(std::move(*SI.Shard->Refs))
|
|
: nullptr;
|
|
IndexedFileDigests[SI.AbsolutePath] = SI.Digest;
|
|
IndexedSymbols.update(SI.AbsolutePath, std::move(SS), std::move(RS));
|
|
}
|
|
}
|
|
|
|
return Dependencies;
|
|
}
|
|
|
|
// Goes over each changed file and loads them from index. Returns the list of
|
|
// TUs that had out-of-date/no shards.
|
|
std::vector<std::pair<tooling::CompileCommand, BackgroundIndexStorage *>>
|
|
BackgroundIndex::loadShards(std::vector<std::string> ChangedFiles) {
|
|
std::vector<std::pair<tooling::CompileCommand, BackgroundIndexStorage *>>
|
|
NeedsReIndexing;
|
|
// Keeps track of the files that will be reindexed, to make sure we won't
|
|
// re-index same dependencies more than once. Keys are AbsolutePaths.
|
|
llvm::StringSet<> FilesToIndex;
|
|
// Keeps track of the loaded shards to make sure we don't perform redundant
|
|
// disk IO. Keys are absolute paths.
|
|
llvm::StringSet<> LoadedShards;
|
|
for (const auto &File : ChangedFiles) {
|
|
ProjectInfo PI;
|
|
auto Cmd = CDB.getCompileCommand(File, &PI);
|
|
if (!Cmd)
|
|
continue;
|
|
BackgroundIndexStorage *IndexStorage = IndexStorageFactory(PI.SourceRoot);
|
|
auto Dependencies = loadShard(*Cmd, IndexStorage, LoadedShards);
|
|
for (const auto &Dependency : Dependencies) {
|
|
if (!Dependency.NeedsReIndexing || FilesToIndex.count(Dependency.Path))
|
|
continue;
|
|
// FIXME: Currently, we simply schedule indexing on a TU whenever any of
|
|
// its dependencies needs re-indexing. We might do it smarter by figuring
|
|
// out a minimal set of TUs that will cover all the stale dependencies.
|
|
vlog("Enqueueing TU {0} because its dependency {1} needs re-indexing.",
|
|
Cmd->Filename, Dependency.Path);
|
|
NeedsReIndexing.push_back({std::move(*Cmd), IndexStorage});
|
|
// Mark all of this TU's dependencies as to-be-indexed so that we won't
|
|
// try to re-index those.
|
|
for (const auto &Dependency : Dependencies)
|
|
FilesToIndex.insert(Dependency.Path);
|
|
break;
|
|
}
|
|
}
|
|
vlog("Loaded all shards");
|
|
reset(IndexedSymbols.buildIndex(IndexType::Light, DuplicateHandling::Merge));
|
|
|
|
return NeedsReIndexing;
|
|
}
|
|
|
|
} // namespace clangd
|
|
} // namespace clang
|