forked from OSchip/llvm-project
404 lines
12 KiB
C++
404 lines
12 KiB
C++
//===- Symbols.h ------------------------------------------------*- C++ -*-===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_COFF_SYMBOLS_H
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#define LLD_COFF_SYMBOLS_H
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#include "Chunks.h"
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#include "Config.h"
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#include "lld/Core/LLVM.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/Object/Archive.h"
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#include "llvm/Object/COFF.h"
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#include <atomic>
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#include <memory>
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#include <vector>
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namespace lld {
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namespace coff {
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using llvm::object::Archive;
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using llvm::object::COFFSymbolRef;
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using llvm::object::coff_import_header;
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using llvm::object::coff_symbol_generic;
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class ArchiveFile;
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class BitcodeFile;
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class InputFile;
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class ObjectFile;
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class SymbolBody;
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// A real symbol object, SymbolBody, is usually accessed indirectly
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// through a Symbol. There's always one Symbol for each symbol name.
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// The resolver updates SymbolBody pointers as it resolves symbols.
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struct Symbol {
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explicit Symbol(SymbolBody *P) : Body(P) {}
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SymbolBody *Body;
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};
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// The base class for real symbol classes.
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class SymbolBody {
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public:
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enum Kind {
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// The order of these is significant. We start with the regular defined
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// symbols as those are the most prevelant and the zero tag is the cheapest
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// to set. Among the defined kinds, the lower the kind is preferred over
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// the higher kind when testing wether one symbol should take precedence
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// over another.
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DefinedRegularKind = 0,
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DefinedCommonKind,
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DefinedLocalImportKind,
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DefinedImportThunkKind,
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DefinedImportDataKind,
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DefinedAbsoluteKind,
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DefinedRelativeKind,
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DefinedBitcodeKind,
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UndefinedKind,
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LazyKind,
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LastDefinedCOFFKind = DefinedCommonKind,
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LastDefinedKind = DefinedBitcodeKind,
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};
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Kind kind() const { return static_cast<Kind>(SymbolKind); }
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// Returns true if this is an external symbol.
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bool isExternal() { return IsExternal; }
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// Returns the symbol name.
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StringRef getName();
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// A SymbolBody has a backreference to a Symbol. Originally they are
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// doubly-linked. A backreference will never change. But the pointer
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// in the Symbol may be mutated by the resolver. If you have a
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// pointer P to a SymbolBody and are not sure whether the resolver
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// has chosen the object among other objects having the same name,
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// you can access P->Backref->Body to get the resolver's result.
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void setBackref(Symbol *P) { Backref = P; }
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SymbolBody *repl() { return Backref ? Backref->Body : this; }
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// Decides which symbol should "win" in the symbol table, this or
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// the Other. Returns 1 if this wins, -1 if the Other wins, or 0 if
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// they are duplicate (conflicting) symbols.
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int compare(SymbolBody *Other);
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// Returns a name of this symbol including source file name.
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// Used only for debugging and logging.
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std::string getDebugName();
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protected:
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explicit SymbolBody(Kind K, StringRef N = "")
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: SymbolKind(K), IsExternal(true), IsCOMDAT(false),
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IsReplaceable(false), Name(N) {}
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const unsigned SymbolKind : 8;
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unsigned IsExternal : 1;
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// This bit is used by the \c DefinedRegular subclass.
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unsigned IsCOMDAT : 1;
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// This bit is used by the \c DefinedBitcode subclass.
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unsigned IsReplaceable : 1;
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StringRef Name;
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Symbol *Backref = nullptr;
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};
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// The base class for any defined symbols, including absolute symbols,
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// etc.
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class Defined : public SymbolBody {
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public:
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Defined(Kind K, StringRef N = "") : SymbolBody(K, N) {}
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static bool classof(const SymbolBody *S) {
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return S->kind() <= LastDefinedKind;
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}
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// Returns the RVA (relative virtual address) of this symbol. The
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// writer sets and uses RVAs.
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uint64_t getRVA();
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// Returns the RVA relative to the beginning of the output section.
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// Used to implement SECREL relocation type.
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uint64_t getSecrel();
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// Returns the output section index.
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// Used to implement SECTION relocation type.
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uint64_t getSectionIndex();
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// Returns true if this symbol points to an executable (e.g. .text) section.
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// Used to implement ARM relocations.
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bool isExecutable();
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};
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// Symbols defined via a COFF object file.
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class DefinedCOFF : public Defined {
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friend SymbolBody;
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public:
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DefinedCOFF(Kind K, ObjectFile *F, COFFSymbolRef S)
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: Defined(K), File(F), Sym(S.getGeneric()) {}
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static bool classof(const SymbolBody *S) {
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return S->kind() <= LastDefinedCOFFKind;
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}
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int getFileIndex() { return File->Index; }
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COFFSymbolRef getCOFFSymbol();
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protected:
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ObjectFile *File;
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const coff_symbol_generic *Sym;
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};
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// Regular defined symbols read from object file symbol tables.
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class DefinedRegular : public DefinedCOFF {
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public:
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DefinedRegular(ObjectFile *F, COFFSymbolRef S, SectionChunk *C)
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: DefinedCOFF(DefinedRegularKind, F, S), Data(&C->Repl) {
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IsExternal = S.isExternal();
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IsCOMDAT = C->isCOMDAT();
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}
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static bool classof(const SymbolBody *S) {
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return S->kind() == DefinedRegularKind;
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}
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uint64_t getRVA() { return (*Data)->getRVA() + Sym->Value; }
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bool isCOMDAT() { return IsCOMDAT; }
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SectionChunk *getChunk() { return *Data; }
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uint32_t getValue() { return Sym->Value; }
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private:
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SectionChunk **Data;
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};
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class DefinedCommon : public DefinedCOFF {
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public:
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DefinedCommon(ObjectFile *F, COFFSymbolRef S, CommonChunk *C)
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: DefinedCOFF(DefinedCommonKind, F, S), Data(C) {
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IsExternal = S.isExternal();
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}
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static bool classof(const SymbolBody *S) {
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return S->kind() == DefinedCommonKind;
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}
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uint64_t getRVA() { return Data->getRVA(); }
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private:
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friend SymbolBody;
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uint64_t getSize() { return Sym->Value; }
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CommonChunk *Data;
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};
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// Absolute symbols.
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class DefinedAbsolute : public Defined {
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public:
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DefinedAbsolute(StringRef N, COFFSymbolRef S)
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: Defined(DefinedAbsoluteKind, N), VA(S.getValue()) {
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IsExternal = S.isExternal();
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}
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DefinedAbsolute(StringRef N, uint64_t V)
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: Defined(DefinedAbsoluteKind, N), VA(V) {}
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static bool classof(const SymbolBody *S) {
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return S->kind() == DefinedAbsoluteKind;
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}
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uint64_t getRVA() { return VA - Config->ImageBase; }
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void setVA(uint64_t V) { VA = V; }
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private:
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uint64_t VA;
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};
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// This is a kind of absolute symbol but relative to the image base.
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// Unlike absolute symbols, relocations referring this kind of symbols
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// are subject of the base relocation. This type is used rarely --
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// mainly for __ImageBase.
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class DefinedRelative : public Defined {
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public:
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explicit DefinedRelative(StringRef Name, uint64_t V = 0)
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: Defined(DefinedRelativeKind, Name), RVA(V) {}
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static bool classof(const SymbolBody *S) {
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return S->kind() == DefinedRelativeKind;
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}
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uint64_t getRVA() { return RVA; }
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void setRVA(uint64_t V) { RVA = V; }
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private:
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uint64_t RVA;
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};
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// This class represents a symbol defined in an archive file. It is
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// created from an archive file header, and it knows how to load an
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// object file from an archive to replace itself with a defined
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// symbol. If the resolver finds both Undefined and Lazy for
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// the same name, it will ask the Lazy to load a file.
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class Lazy : public SymbolBody {
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public:
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Lazy(ArchiveFile *F, const Archive::Symbol S)
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: SymbolBody(LazyKind, S.getName()), File(F), Sym(S) {}
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static bool classof(const SymbolBody *S) { return S->kind() == LazyKind; }
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// Returns an object file for this symbol, or a nullptr if the file
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// was already returned.
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std::unique_ptr<InputFile> getMember();
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int getFileIndex() { return File->Index; }
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private:
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ArchiveFile *File;
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const Archive::Symbol Sym;
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};
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// Undefined symbols.
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class Undefined : public SymbolBody {
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public:
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explicit Undefined(StringRef N) : SymbolBody(UndefinedKind, N) {}
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static bool classof(const SymbolBody *S) {
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return S->kind() == UndefinedKind;
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}
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// An undefined symbol can have a fallback symbol which gives an
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// undefined symbol a second chance if it would remain undefined.
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// If it remains undefined, it'll be replaced with whatever the
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// Alias pointer points to.
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SymbolBody *WeakAlias = nullptr;
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// If this symbol is external weak, try to resolve it to a defined
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// symbol by searching the chain of fallback symbols. Returns the symbol if
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// successful, otherwise returns null.
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Defined *getWeakAlias();
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};
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// Windows-specific classes.
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// This class represents a symbol imported from a DLL. This has two
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// names for internal use and external use. The former is used for
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// name resolution, and the latter is used for the import descriptor
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// table in an output. The former has "__imp_" prefix.
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class DefinedImportData : public Defined {
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public:
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DefinedImportData(StringRef D, StringRef N, StringRef E,
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const coff_import_header *H)
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: Defined(DefinedImportDataKind, N), DLLName(D), ExternalName(E), Hdr(H) {
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}
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static bool classof(const SymbolBody *S) {
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return S->kind() == DefinedImportDataKind;
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}
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uint64_t getRVA() { return Location->getRVA(); }
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StringRef getDLLName() { return DLLName; }
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StringRef getExternalName() { return ExternalName; }
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void setLocation(Chunk *AddressTable) { Location = AddressTable; }
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uint16_t getOrdinal() { return Hdr->OrdinalHint; }
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private:
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StringRef DLLName;
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StringRef ExternalName;
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const coff_import_header *Hdr;
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Chunk *Location = nullptr;
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};
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// This class represents a symbol for a jump table entry which jumps
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// to a function in a DLL. Linker are supposed to create such symbols
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// without "__imp_" prefix for all function symbols exported from
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// DLLs, so that you can call DLL functions as regular functions with
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// a regular name. A function pointer is given as a DefinedImportData.
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class DefinedImportThunk : public Defined {
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public:
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DefinedImportThunk(StringRef Name, DefinedImportData *S, uint16_t Machine);
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static bool classof(const SymbolBody *S) {
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return S->kind() == DefinedImportThunkKind;
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}
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uint64_t getRVA() { return Data->getRVA(); }
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Chunk *getChunk() { return Data.get(); }
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private:
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std::unique_ptr<Chunk> Data;
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};
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// If you have a symbol "__imp_foo" in your object file, a symbol name
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// "foo" becomes automatically available as a pointer to "__imp_foo".
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// This class is for such automatically-created symbols.
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// Yes, this is an odd feature. We didn't intend to implement that.
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// This is here just for compatibility with MSVC.
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class DefinedLocalImport : public Defined {
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public:
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DefinedLocalImport(StringRef N, Defined *S)
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: Defined(DefinedLocalImportKind, N), Data(S) {}
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static bool classof(const SymbolBody *S) {
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return S->kind() == DefinedLocalImportKind;
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}
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uint64_t getRVA() { return Data.getRVA(); }
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Chunk *getChunk() { return &Data; }
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private:
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LocalImportChunk Data;
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};
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class DefinedBitcode : public Defined {
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friend SymbolBody;
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public:
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DefinedBitcode(BitcodeFile *F, StringRef N, bool IsReplaceable)
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: Defined(DefinedBitcodeKind, N), File(F) {
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this->IsReplaceable = IsReplaceable;
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}
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static bool classof(const SymbolBody *S) {
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return S->kind() == DefinedBitcodeKind;
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}
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private:
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BitcodeFile *File;
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};
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inline uint64_t Defined::getRVA() {
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switch (kind()) {
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case DefinedAbsoluteKind:
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return cast<DefinedAbsolute>(this)->getRVA();
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case DefinedRelativeKind:
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return cast<DefinedRelative>(this)->getRVA();
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case DefinedImportDataKind:
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return cast<DefinedImportData>(this)->getRVA();
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case DefinedImportThunkKind:
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return cast<DefinedImportThunk>(this)->getRVA();
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case DefinedLocalImportKind:
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return cast<DefinedLocalImport>(this)->getRVA();
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case DefinedCommonKind:
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return cast<DefinedCommon>(this)->getRVA();
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case DefinedRegularKind:
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return cast<DefinedRegular>(this)->getRVA();
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case DefinedBitcodeKind:
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llvm_unreachable("There is no address for a bitcode symbol.");
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case LazyKind:
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case UndefinedKind:
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llvm_unreachable("Cannot get the address for an undefined symbol.");
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}
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llvm_unreachable("unknown symbol kind");
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}
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} // namespace coff
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} // namespace lld
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#endif
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