llvm-project/lldb/cmake/modules
Jonas Devlieghere 2861324208 [lldb/Lua] Implement a Simple Lua Script Interpreter Prototype
This implements a very elementary Lua script interpreter. It supports
running a single command as well as running interactively. It uses
editline if available. It's still missing a bunch of stuff though. Some
things that I intentionally ingored for now are that I/O isn't properly
hooked up (so every print goes to stdout) and the non-editline support
which is not handling a bunch of corner cases. The latter is a matter of
reusing existing code in the Python interpreter.

Discussion on the mailing list:
http://lists.llvm.org/pipermail/lldb-dev/2019-December/015812.html

Differential revision: https://reviews.llvm.org/D71234
2019-12-20 11:19:47 -08:00
..
AddLLDB.cmake [LLDB] Remove debug message in AddLLDB.cmake 2019-11-12 15:33:03 -08:00
FindLibEdit.cmake Fix a typo in FindLibEdit.cmake 2019-03-15 14:03:52 +00:00
LLDBConfig.cmake [lldb/Lua] Implement a Simple Lua Script Interpreter Prototype 2019-12-20 11:19:47 -08:00
LLDBFramework.cmake Add rpath to liblldb so vendors can ship their own python framework (or others) 2019-11-11 19:23:10 -08:00
LLDBGenerateConfig.cmake [lldb/CMake] Initialize LLDB_ENABLE_POSIX based on the UNIX variable. 2019-12-13 13:46:43 -08:00
LLDBStandalone.cmake [lldb][CMake] Infer `Clang_DIR` if not passed explicitly 2019-09-18 10:20:28 +00:00
debugserverConfig.cmake [CMake] Move debugserver options to separate debugserverConfig.cmake 2019-01-04 12:46:38 +00:00