forked from OSchip/llvm-project
462 lines
14 KiB
C++
462 lines
14 KiB
C++
//===-- NativeProcessProtocol.cpp -------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Host/common/NativeProcessProtocol.h"
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#include "lldb/lldb-enumerations.h"
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#include "lldb/Core/ArchSpec.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/State.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Host/common/NativeRegisterContext.h"
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#include "lldb/Host/common/NativeThreadProtocol.h"
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#include "lldb/Host/common/SoftwareBreakpoint.h"
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using namespace lldb;
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using namespace lldb_private;
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// -----------------------------------------------------------------------------
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// NativeProcessProtocol Members
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// -----------------------------------------------------------------------------
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NativeProcessProtocol::NativeProcessProtocol(lldb::pid_t pid)
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: m_pid(pid),
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m_threads(),
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m_current_thread_id(LLDB_INVALID_THREAD_ID),
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m_threads_mutex(),
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m_state(lldb::eStateInvalid),
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m_state_mutex(),
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m_exit_type(eExitTypeInvalid),
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m_exit_status(0),
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m_exit_description(),
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m_delegates_mutex(),
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m_delegates(),
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m_breakpoint_list(),
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m_watchpoint_list(),
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m_terminal_fd(-1),
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m_stop_id(0)
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{
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}
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lldb_private::Error
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NativeProcessProtocol::Interrupt ()
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{
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Error error;
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#if !defined (SIGSTOP)
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error.SetErrorString ("local host does not support signaling");
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return error;
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#else
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return Signal (SIGSTOP);
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#endif
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}
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lldb_private::Error
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NativeProcessProtocol::GetMemoryRegionInfo (lldb::addr_t load_addr, MemoryRegionInfo &range_info)
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{
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// Default: not implemented.
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return Error ("not implemented");
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}
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bool
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NativeProcessProtocol::GetExitStatus (ExitType *exit_type, int *status, std::string &exit_description)
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{
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if (m_state == lldb::eStateExited)
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{
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*exit_type = m_exit_type;
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*status = m_exit_status;
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exit_description = m_exit_description;
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return true;
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}
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*status = 0;
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return false;
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}
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bool
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NativeProcessProtocol::SetExitStatus (ExitType exit_type, int status, const char *exit_description, bool bNotifyStateChange)
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{
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Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
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if (log)
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log->Printf ("NativeProcessProtocol::%s(%d, %d, %s, %s) called",
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__FUNCTION__,
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exit_type,
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status,
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exit_description ? exit_description : "nullptr",
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bNotifyStateChange ? "true" : "false");
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// Exit status already set
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if (m_state == lldb::eStateExited)
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{
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if (log)
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log->Printf ("NativeProcessProtocol::%s exit status already set to %d, ignoring new set to %d", __FUNCTION__, m_exit_status, status);
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return false;
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}
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m_state = lldb::eStateExited;
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m_exit_type = exit_type;
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m_exit_status = status;
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if (exit_description && exit_description[0])
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m_exit_description = exit_description;
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else
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m_exit_description.clear();
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if (bNotifyStateChange)
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SynchronouslyNotifyProcessStateChanged (lldb::eStateExited);
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return true;
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}
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NativeThreadProtocolSP
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NativeProcessProtocol::GetThreadAtIndex (uint32_t idx)
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{
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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if (idx < m_threads.size ())
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return m_threads[idx];
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return NativeThreadProtocolSP ();
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}
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NativeThreadProtocolSP
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NativeProcessProtocol::GetThreadByIDUnlocked (lldb::tid_t tid)
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{
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for (auto thread_sp : m_threads)
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{
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if (thread_sp->GetID() == tid)
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return thread_sp;
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}
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return NativeThreadProtocolSP ();
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}
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NativeThreadProtocolSP
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NativeProcessProtocol::GetThreadByID (lldb::tid_t tid)
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{
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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return GetThreadByIDUnlocked (tid);
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}
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bool
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NativeProcessProtocol::IsAlive () const
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{
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return m_state != eStateDetached
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&& m_state != eStateExited
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&& m_state != eStateInvalid
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&& m_state != eStateUnloaded;
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}
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bool
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NativeProcessProtocol::GetByteOrder (lldb::ByteOrder &byte_order) const
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{
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ArchSpec process_arch;
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if (!GetArchitecture (process_arch))
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return false;
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byte_order = process_arch.GetByteOrder ();
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return true;
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}
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const NativeWatchpointList::WatchpointMap&
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NativeProcessProtocol::GetWatchpointMap () const
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{
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return m_watchpoint_list.GetWatchpointMap();
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}
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uint32_t
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NativeProcessProtocol::GetMaxWatchpoints () const
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{
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// This default implementation will return the number of
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// *hardware* breakpoints available. MacOSX and other OS
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// implementations that support software breakpoints will want to
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// override this correctly for their implementation.
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Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
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// get any thread
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NativeThreadProtocolSP thread_sp (const_cast<NativeProcessProtocol*> (this)->GetThreadAtIndex (0));
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if (!thread_sp)
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{
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if (log)
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log->Warning ("NativeProcessProtocol::%s (): failed to find a thread to grab a NativeRegisterContext!", __FUNCTION__);
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return 0;
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}
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NativeRegisterContextSP reg_ctx_sp (thread_sp->GetRegisterContext ());
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if (!reg_ctx_sp)
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{
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if (log)
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log->Warning ("NativeProcessProtocol::%s (): failed to get a RegisterContextNativeProcess from the first thread!", __FUNCTION__);
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return 0;
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}
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return reg_ctx_sp->NumSupportedHardwareWatchpoints ();
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}
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Error
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NativeProcessProtocol::SetWatchpoint (lldb::addr_t addr, size_t size, uint32_t watch_flags, bool hardware)
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{
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// This default implementation assumes setting the watchpoint for
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// the process will require setting the watchpoint for each of the
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// threads. Furthermore, it will track watchpoints set for the
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// process and will add them to each thread that is attached to
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// via the (FIXME implement) OnThreadAttached () method.
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Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
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// Update the thread list
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UpdateThreads ();
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// Keep track of the threads we successfully set the watchpoint
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// for. If one of the thread watchpoint setting operations fails,
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// back off and remove the watchpoint for all the threads that
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// were successfully set so we get back to a consistent state.
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std::vector<NativeThreadProtocolSP> watchpoint_established_threads;
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// Tell each thread to set a watchpoint. In the event that
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// hardware watchpoints are requested but the SetWatchpoint fails,
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// try to set a software watchpoint as a fallback. It's
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// conceivable that if there are more threads than hardware
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// watchpoints available, some of the threads will fail to set
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// hardware watchpoints while software ones may be available.
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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for (auto thread_sp : m_threads)
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{
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assert (thread_sp && "thread list should not have a NULL thread!");
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if (!thread_sp)
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continue;
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Error thread_error = thread_sp->SetWatchpoint (addr, size, watch_flags, hardware);
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if (thread_error.Fail () && hardware)
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{
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// Try software watchpoints since we failed on hardware watchpoint setting
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// and we may have just run out of hardware watchpoints.
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thread_error = thread_sp->SetWatchpoint (addr, size, watch_flags, false);
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if (thread_error.Success ())
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{
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if (log)
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log->Warning ("hardware watchpoint requested but software watchpoint set");
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}
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}
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if (thread_error.Success ())
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{
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// Remember that we set this watchpoint successfully in
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// case we need to clear it later.
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watchpoint_established_threads.push_back (thread_sp);
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}
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else
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{
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// Unset the watchpoint for each thread we successfully
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// set so that we get back to a consistent state of "not
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// set" for the watchpoint.
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for (auto unwatch_thread_sp : watchpoint_established_threads)
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{
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Error remove_error = unwatch_thread_sp->RemoveWatchpoint (addr);
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if (remove_error.Fail () && log)
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{
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log->Warning ("NativeProcessProtocol::%s (): RemoveWatchpoint failed for pid=%" PRIu64 ", tid=%" PRIu64 ": %s",
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__FUNCTION__, GetID (), unwatch_thread_sp->GetID (), remove_error.AsCString ());
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}
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}
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return thread_error;
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}
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}
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return m_watchpoint_list.Add (addr, size, watch_flags, hardware);
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}
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Error
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NativeProcessProtocol::RemoveWatchpoint (lldb::addr_t addr)
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{
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// Update the thread list
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UpdateThreads ();
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Error overall_error;
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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for (auto thread_sp : m_threads)
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{
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assert (thread_sp && "thread list should not have a NULL thread!");
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if (!thread_sp)
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continue;
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const Error thread_error = thread_sp->RemoveWatchpoint (addr);
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if (thread_error.Fail ())
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{
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// Keep track of the first thread error if any threads
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// fail. We want to try to remove the watchpoint from
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// every thread, though, even if one or more have errors.
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if (!overall_error.Fail ())
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overall_error = thread_error;
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}
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}
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const Error error = m_watchpoint_list.Remove(addr);
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return overall_error.Fail() ? overall_error : error;
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}
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bool
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NativeProcessProtocol::RegisterNativeDelegate (NativeDelegate &native_delegate)
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{
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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if (std::find (m_delegates.begin (), m_delegates.end (), &native_delegate) != m_delegates.end ())
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return false;
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m_delegates.push_back (&native_delegate);
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native_delegate.InitializeDelegate (this);
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return true;
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}
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bool
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NativeProcessProtocol::UnregisterNativeDelegate (NativeDelegate &native_delegate)
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{
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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const auto initial_size = m_delegates.size ();
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m_delegates.erase (remove (m_delegates.begin (), m_delegates.end (), &native_delegate), m_delegates.end ());
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// We removed the delegate if the count of delegates shrank after
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// removing all copies of the given native_delegate from the vector.
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return m_delegates.size () < initial_size;
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}
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void
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NativeProcessProtocol::SynchronouslyNotifyProcessStateChanged (lldb::StateType state)
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{
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Log *log (GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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for (auto native_delegate: m_delegates)
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native_delegate->ProcessStateChanged (this, state);
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if (log)
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{
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if (!m_delegates.empty ())
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{
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log->Printf ("NativeProcessProtocol::%s: sent state notification [%s] from process %" PRIu64,
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__FUNCTION__, lldb_private::StateAsCString (state), GetID ());
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}
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else
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{
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log->Printf ("NativeProcessProtocol::%s: would send state notification [%s] from process %" PRIu64 ", but no delegates",
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__FUNCTION__, lldb_private::StateAsCString (state), GetID ());
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}
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}
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}
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void
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NativeProcessProtocol::NotifyDidExec ()
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{
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Log *log (GetLogIfAllCategoriesSet (LIBLLDB_LOG_PROCESS));
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if (log)
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log->Printf ("NativeProcessProtocol::%s - preparing to call delegates", __FUNCTION__);
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{
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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for (auto native_delegate: m_delegates)
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native_delegate->DidExec (this);
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}
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}
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Error
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NativeProcessProtocol::SetSoftwareBreakpoint (lldb::addr_t addr, uint32_t size_hint)
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{
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Log *log (GetLogIfAnyCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
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if (log)
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log->Printf ("NativeProcessProtocol::%s addr = 0x%" PRIx64, __FUNCTION__, addr);
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return m_breakpoint_list.AddRef (addr, size_hint, false,
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[this] (lldb::addr_t addr, size_t size_hint, bool /* hardware */, NativeBreakpointSP &breakpoint_sp)->Error
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{ return SoftwareBreakpoint::CreateSoftwareBreakpoint (*this, addr, size_hint, breakpoint_sp); });
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}
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Error
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NativeProcessProtocol::RemoveBreakpoint (lldb::addr_t addr)
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{
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return m_breakpoint_list.DecRef (addr);
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}
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Error
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NativeProcessProtocol::EnableBreakpoint (lldb::addr_t addr)
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{
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return m_breakpoint_list.EnableBreakpoint (addr);
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}
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Error
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NativeProcessProtocol::DisableBreakpoint (lldb::addr_t addr)
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{
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return m_breakpoint_list.DisableBreakpoint (addr);
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}
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lldb::StateType
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NativeProcessProtocol::GetState () const
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{
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std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
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return m_state;
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}
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void
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NativeProcessProtocol::SetState (lldb::StateType state, bool notify_delegates)
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{
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std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
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if (state == m_state)
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return;
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m_state = state;
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if (StateIsStoppedState (state, false))
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{
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++m_stop_id;
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// Give process a chance to do any stop id bump processing, such as
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// clearing cached data that is invalidated each time the process runs.
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// Note if/when we support some threads running, we'll end up needing
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// to manage this per thread and per process.
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DoStopIDBumped (m_stop_id);
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}
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// Optionally notify delegates of the state change.
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if (notify_delegates)
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SynchronouslyNotifyProcessStateChanged (state);
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}
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uint32_t NativeProcessProtocol::GetStopID () const
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{
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std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
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return m_stop_id;
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}
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void
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NativeProcessProtocol::DoStopIDBumped (uint32_t /* newBumpId */)
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{
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// Default implementation does nothing.
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}
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#ifndef __linux__
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// These need to be implemented to support lldb-gdb-server on a given platform. Stubs are
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// provided to make the rest of the code link on non-supported platforms.
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Error
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NativeProcessProtocol::Launch (ProcessLaunchInfo &launch_info,
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NativeDelegate &native_delegate,
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MainLoop &mainloop,
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NativeProcessProtocolSP &process_sp)
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{
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llvm_unreachable("Platform has no NativeProcessProtocol support");
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}
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Error
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NativeProcessProtocol::Attach (lldb::pid_t pid,
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NativeDelegate &native_delegate,
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MainLoop &mainloop,
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NativeProcessProtocolSP &process_sp)
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{
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llvm_unreachable("Platform has no NativeProcessProtocol support");
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}
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#endif
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