forked from OSchip/llvm-project
801 lines
29 KiB
C++
801 lines
29 KiB
C++
//===-- X86WinEHState - Insert EH state updates for win32 exceptions ------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// All functions using an MSVC EH personality use an explicitly updated state
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// number stored in an exception registration stack object. The registration
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// object is linked into a thread-local chain of registrations stored at fs:00.
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// This pass adds the registration object and EH state updates.
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//
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//===----------------------------------------------------------------------===//
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#include "X86.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/Analysis/CFG.h"
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#include "llvm/Analysis/EHPersonalities.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/WinEHFuncInfo.h"
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#include "llvm/IR/CallSite.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/IR/IntrinsicInst.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Debug.h"
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#include <deque>
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using namespace llvm;
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#define DEBUG_TYPE "winehstate"
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namespace {
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const int OverdefinedState = INT_MIN;
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class WinEHStatePass : public FunctionPass {
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public:
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static char ID; // Pass identification, replacement for typeid.
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WinEHStatePass() : FunctionPass(ID) {
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initializeWinEHStatePassPass(*PassRegistry::getPassRegistry());
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}
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bool runOnFunction(Function &Fn) override;
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bool doInitialization(Module &M) override;
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bool doFinalization(Module &M) override;
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void getAnalysisUsage(AnalysisUsage &AU) const override;
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StringRef getPassName() const override {
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return "Windows 32-bit x86 EH state insertion";
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}
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private:
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void emitExceptionRegistrationRecord(Function *F);
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void linkExceptionRegistration(IRBuilder<> &Builder, Function *Handler);
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void unlinkExceptionRegistration(IRBuilder<> &Builder);
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void addStateStores(Function &F, WinEHFuncInfo &FuncInfo);
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void insertStateNumberStore(Instruction *IP, int State);
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Value *emitEHLSDA(IRBuilder<> &Builder, Function *F);
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Function *generateLSDAInEAXThunk(Function *ParentFunc);
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bool isStateStoreNeeded(EHPersonality Personality, CallSite CS);
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void rewriteSetJmpCallSite(IRBuilder<> &Builder, Function &F, CallSite CS,
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Value *State);
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int getBaseStateForBB(DenseMap<BasicBlock *, ColorVector> &BlockColors,
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WinEHFuncInfo &FuncInfo, BasicBlock *BB);
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int getStateForCallSite(DenseMap<BasicBlock *, ColorVector> &BlockColors,
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WinEHFuncInfo &FuncInfo, CallSite CS);
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// Module-level type getters.
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Type *getEHLinkRegistrationType();
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Type *getSEHRegistrationType();
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Type *getCXXEHRegistrationType();
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// Per-module data.
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Module *TheModule = nullptr;
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StructType *EHLinkRegistrationTy = nullptr;
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StructType *CXXEHRegistrationTy = nullptr;
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StructType *SEHRegistrationTy = nullptr;
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Constant *SetJmp3 = nullptr;
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Constant *CxxLongjmpUnwind = nullptr;
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// Per-function state
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EHPersonality Personality = EHPersonality::Unknown;
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Function *PersonalityFn = nullptr;
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bool UseStackGuard = false;
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int ParentBaseState;
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Constant *SehLongjmpUnwind = nullptr;
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Constant *Cookie = nullptr;
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/// The stack allocation containing all EH data, including the link in the
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/// fs:00 chain and the current state.
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AllocaInst *RegNode = nullptr;
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// The allocation containing the EH security guard.
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AllocaInst *EHGuardNode = nullptr;
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/// The index of the state field of RegNode.
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int StateFieldIndex = ~0U;
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/// The linked list node subobject inside of RegNode.
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Value *Link = nullptr;
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};
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}
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FunctionPass *llvm::createX86WinEHStatePass() { return new WinEHStatePass(); }
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char WinEHStatePass::ID = 0;
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INITIALIZE_PASS(WinEHStatePass, "x86-winehstate",
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"Insert stores for EH state numbers", false, false)
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bool WinEHStatePass::doInitialization(Module &M) {
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TheModule = &M;
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return false;
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}
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bool WinEHStatePass::doFinalization(Module &M) {
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assert(TheModule == &M);
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TheModule = nullptr;
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EHLinkRegistrationTy = nullptr;
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CXXEHRegistrationTy = nullptr;
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SEHRegistrationTy = nullptr;
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SetJmp3 = nullptr;
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CxxLongjmpUnwind = nullptr;
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SehLongjmpUnwind = nullptr;
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Cookie = nullptr;
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return false;
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}
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void WinEHStatePass::getAnalysisUsage(AnalysisUsage &AU) const {
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// This pass should only insert a stack allocation, memory accesses, and
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// localrecovers.
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AU.setPreservesCFG();
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}
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bool WinEHStatePass::runOnFunction(Function &F) {
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// Don't insert state stores or exception handler thunks for
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// available_externally functions. The handler needs to reference the LSDA,
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// which will not be emitted in this case.
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if (F.hasAvailableExternallyLinkage())
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return false;
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// Check the personality. Do nothing if this personality doesn't use funclets.
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if (!F.hasPersonalityFn())
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return false;
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PersonalityFn =
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dyn_cast<Function>(F.getPersonalityFn()->stripPointerCasts());
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if (!PersonalityFn)
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return false;
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Personality = classifyEHPersonality(PersonalityFn);
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if (!isFuncletEHPersonality(Personality))
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return false;
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// Skip this function if there are no EH pads and we aren't using IR-level
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// outlining.
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bool HasPads = false;
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for (BasicBlock &BB : F) {
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if (BB.isEHPad()) {
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HasPads = true;
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break;
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}
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}
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if (!HasPads)
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return false;
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Type *Int8PtrType = Type::getInt8PtrTy(TheModule->getContext());
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SetJmp3 = TheModule->getOrInsertFunction(
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"_setjmp3", FunctionType::get(
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Type::getInt32Ty(TheModule->getContext()),
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{Int8PtrType, Type::getInt32Ty(TheModule->getContext())},
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/*isVarArg=*/true));
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// Disable frame pointer elimination in this function.
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// FIXME: Do the nested handlers need to keep the parent ebp in ebp, or can we
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// use an arbitrary register?
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F.addFnAttr("no-frame-pointer-elim", "true");
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emitExceptionRegistrationRecord(&F);
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// The state numbers calculated here in IR must agree with what we calculate
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// later on for the MachineFunction. In particular, if an IR pass deletes an
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// unreachable EH pad after this point before machine CFG construction, we
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// will be in trouble. If this assumption is ever broken, we should turn the
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// numbers into an immutable analysis pass.
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WinEHFuncInfo FuncInfo;
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addStateStores(F, FuncInfo);
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// Reset per-function state.
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PersonalityFn = nullptr;
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Personality = EHPersonality::Unknown;
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UseStackGuard = false;
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RegNode = nullptr;
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EHGuardNode = nullptr;
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return true;
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}
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/// Get the common EH registration subobject:
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/// typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)(
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/// _EXCEPTION_RECORD *, void *, _CONTEXT *, void *);
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/// struct EHRegistrationNode {
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/// EHRegistrationNode *Next;
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/// PEXCEPTION_ROUTINE Handler;
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/// };
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Type *WinEHStatePass::getEHLinkRegistrationType() {
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if (EHLinkRegistrationTy)
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return EHLinkRegistrationTy;
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LLVMContext &Context = TheModule->getContext();
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EHLinkRegistrationTy = StructType::create(Context, "EHRegistrationNode");
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Type *FieldTys[] = {
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EHLinkRegistrationTy->getPointerTo(0), // EHRegistrationNode *Next
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Type::getInt8PtrTy(Context) // EXCEPTION_DISPOSITION (*Handler)(...)
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};
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EHLinkRegistrationTy->setBody(FieldTys, false);
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return EHLinkRegistrationTy;
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}
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/// The __CxxFrameHandler3 registration node:
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/// struct CXXExceptionRegistration {
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/// void *SavedESP;
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/// EHRegistrationNode SubRecord;
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/// int32_t TryLevel;
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/// };
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Type *WinEHStatePass::getCXXEHRegistrationType() {
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if (CXXEHRegistrationTy)
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return CXXEHRegistrationTy;
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LLVMContext &Context = TheModule->getContext();
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Type *FieldTys[] = {
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Type::getInt8PtrTy(Context), // void *SavedESP
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getEHLinkRegistrationType(), // EHRegistrationNode SubRecord
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Type::getInt32Ty(Context) // int32_t TryLevel
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};
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CXXEHRegistrationTy =
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StructType::create(FieldTys, "CXXExceptionRegistration");
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return CXXEHRegistrationTy;
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}
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/// The _except_handler3/4 registration node:
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/// struct EH4ExceptionRegistration {
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/// void *SavedESP;
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/// _EXCEPTION_POINTERS *ExceptionPointers;
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/// EHRegistrationNode SubRecord;
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/// int32_t EncodedScopeTable;
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/// int32_t TryLevel;
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/// };
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Type *WinEHStatePass::getSEHRegistrationType() {
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if (SEHRegistrationTy)
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return SEHRegistrationTy;
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LLVMContext &Context = TheModule->getContext();
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Type *FieldTys[] = {
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Type::getInt8PtrTy(Context), // void *SavedESP
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Type::getInt8PtrTy(Context), // void *ExceptionPointers
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getEHLinkRegistrationType(), // EHRegistrationNode SubRecord
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Type::getInt32Ty(Context), // int32_t EncodedScopeTable
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Type::getInt32Ty(Context) // int32_t TryLevel
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};
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SEHRegistrationTy = StructType::create(FieldTys, "SEHExceptionRegistration");
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return SEHRegistrationTy;
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}
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// Emit an exception registration record. These are stack allocations with the
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// common subobject of two pointers: the previous registration record (the old
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// fs:00) and the personality function for the current frame. The data before
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// and after that is personality function specific.
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void WinEHStatePass::emitExceptionRegistrationRecord(Function *F) {
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assert(Personality == EHPersonality::MSVC_CXX ||
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Personality == EHPersonality::MSVC_X86SEH);
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// Struct type of RegNode. Used for GEPing.
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Type *RegNodeTy;
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IRBuilder<> Builder(&F->getEntryBlock(), F->getEntryBlock().begin());
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Type *Int8PtrType = Builder.getInt8PtrTy();
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Type *Int32Ty = Builder.getInt32Ty();
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Type *VoidTy = Builder.getVoidTy();
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if (Personality == EHPersonality::MSVC_CXX) {
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RegNodeTy = getCXXEHRegistrationType();
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RegNode = Builder.CreateAlloca(RegNodeTy);
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// SavedESP = llvm.stacksave()
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Value *SP = Builder.CreateCall(
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Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {});
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Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
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// TryLevel = -1
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StateFieldIndex = 2;
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ParentBaseState = -1;
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insertStateNumberStore(&*Builder.GetInsertPoint(), ParentBaseState);
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// Handler = __ehhandler$F
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Function *Trampoline = generateLSDAInEAXThunk(F);
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Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 1);
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linkExceptionRegistration(Builder, Trampoline);
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CxxLongjmpUnwind = TheModule->getOrInsertFunction(
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"__CxxLongjmpUnwind",
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FunctionType::get(VoidTy, Int8PtrType, /*isVarArg=*/false));
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cast<Function>(CxxLongjmpUnwind->stripPointerCasts())
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->setCallingConv(CallingConv::X86_StdCall);
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} else if (Personality == EHPersonality::MSVC_X86SEH) {
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// If _except_handler4 is in use, some additional guard checks and prologue
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// stuff is required.
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StringRef PersonalityName = PersonalityFn->getName();
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UseStackGuard = (PersonalityName == "_except_handler4");
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// Allocate local structures.
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RegNodeTy = getSEHRegistrationType();
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RegNode = Builder.CreateAlloca(RegNodeTy);
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if (UseStackGuard)
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EHGuardNode = Builder.CreateAlloca(Int32Ty);
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// SavedESP = llvm.stacksave()
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Value *SP = Builder.CreateCall(
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Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {});
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Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
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// TryLevel = -2 / -1
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StateFieldIndex = 4;
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ParentBaseState = UseStackGuard ? -2 : -1;
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insertStateNumberStore(&*Builder.GetInsertPoint(), ParentBaseState);
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// ScopeTable = llvm.x86.seh.lsda(F)
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Value *LSDA = emitEHLSDA(Builder, F);
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LSDA = Builder.CreatePtrToInt(LSDA, Int32Ty);
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// If using _except_handler4, xor the address of the table with
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// __security_cookie.
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if (UseStackGuard) {
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Cookie = TheModule->getOrInsertGlobal("__security_cookie", Int32Ty);
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Value *Val = Builder.CreateLoad(Int32Ty, Cookie, "cookie");
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LSDA = Builder.CreateXor(LSDA, Val);
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}
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Builder.CreateStore(LSDA, Builder.CreateStructGEP(RegNodeTy, RegNode, 3));
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// If using _except_handler4, the EHGuard contains: FramePtr xor Cookie.
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if (UseStackGuard) {
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Value *Val = Builder.CreateLoad(Int32Ty, Cookie);
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Value *FrameAddr = Builder.CreateCall(
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Intrinsic::getDeclaration(TheModule, Intrinsic::frameaddress),
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Builder.getInt32(0), "frameaddr");
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Value *FrameAddrI32 = Builder.CreatePtrToInt(FrameAddr, Int32Ty);
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FrameAddrI32 = Builder.CreateXor(FrameAddrI32, Val);
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Builder.CreateStore(FrameAddrI32, EHGuardNode);
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}
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// Register the exception handler.
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Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 2);
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linkExceptionRegistration(Builder, PersonalityFn);
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SehLongjmpUnwind = TheModule->getOrInsertFunction(
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UseStackGuard ? "_seh_longjmp_unwind4" : "_seh_longjmp_unwind",
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FunctionType::get(Type::getVoidTy(TheModule->getContext()), Int8PtrType,
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/*isVarArg=*/false));
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cast<Function>(SehLongjmpUnwind->stripPointerCasts())
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->setCallingConv(CallingConv::X86_StdCall);
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} else {
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llvm_unreachable("unexpected personality function");
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}
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// Insert an unlink before all returns.
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for (BasicBlock &BB : *F) {
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Instruction *T = BB.getTerminator();
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if (!isa<ReturnInst>(T))
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continue;
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Builder.SetInsertPoint(T);
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unlinkExceptionRegistration(Builder);
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}
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}
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Value *WinEHStatePass::emitEHLSDA(IRBuilder<> &Builder, Function *F) {
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Value *FI8 = Builder.CreateBitCast(F, Type::getInt8PtrTy(F->getContext()));
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return Builder.CreateCall(
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Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8);
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}
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/// Generate a thunk that puts the LSDA of ParentFunc in EAX and then calls
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/// PersonalityFn, forwarding the parameters passed to PEXCEPTION_ROUTINE:
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/// typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)(
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/// _EXCEPTION_RECORD *, void *, _CONTEXT *, void *);
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/// We essentially want this code:
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/// movl $lsda, %eax
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/// jmpl ___CxxFrameHandler3
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Function *WinEHStatePass::generateLSDAInEAXThunk(Function *ParentFunc) {
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LLVMContext &Context = ParentFunc->getContext();
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Type *Int32Ty = Type::getInt32Ty(Context);
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Type *Int8PtrType = Type::getInt8PtrTy(Context);
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Type *ArgTys[5] = {Int8PtrType, Int8PtrType, Int8PtrType, Int8PtrType,
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Int8PtrType};
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FunctionType *TrampolineTy =
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FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 4),
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/*isVarArg=*/false);
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FunctionType *TargetFuncTy =
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FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 5),
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/*isVarArg=*/false);
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Function *Trampoline =
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Function::Create(TrampolineTy, GlobalValue::InternalLinkage,
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Twine("__ehhandler$") + GlobalValue::dropLLVMManglingEscape(
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ParentFunc->getName()),
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TheModule);
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if (auto *C = ParentFunc->getComdat())
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Trampoline->setComdat(C);
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BasicBlock *EntryBB = BasicBlock::Create(Context, "entry", Trampoline);
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IRBuilder<> Builder(EntryBB);
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Value *LSDA = emitEHLSDA(Builder, ParentFunc);
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Value *CastPersonality =
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Builder.CreateBitCast(PersonalityFn, TargetFuncTy->getPointerTo());
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auto AI = Trampoline->arg_begin();
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Value *Args[5] = {LSDA, &*AI++, &*AI++, &*AI++, &*AI++};
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CallInst *Call = Builder.CreateCall(CastPersonality, Args);
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// Can't use musttail due to prototype mismatch, but we can use tail.
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Call->setTailCall(true);
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// Set inreg so we pass it in EAX.
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Call->addParamAttr(0, Attribute::InReg);
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Builder.CreateRet(Call);
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return Trampoline;
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}
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void WinEHStatePass::linkExceptionRegistration(IRBuilder<> &Builder,
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Function *Handler) {
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// Emit the .safeseh directive for this function.
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Handler->addFnAttr("safeseh");
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Type *LinkTy = getEHLinkRegistrationType();
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// Handler = Handler
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Value *HandlerI8 = Builder.CreateBitCast(Handler, Builder.getInt8PtrTy());
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Builder.CreateStore(HandlerI8, Builder.CreateStructGEP(LinkTy, Link, 1));
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// Next = [fs:00]
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Constant *FSZero =
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Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257));
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Value *Next = Builder.CreateLoad(FSZero);
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Builder.CreateStore(Next, Builder.CreateStructGEP(LinkTy, Link, 0));
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// [fs:00] = Link
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Builder.CreateStore(Link, FSZero);
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}
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void WinEHStatePass::unlinkExceptionRegistration(IRBuilder<> &Builder) {
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// Clone Link into the current BB for better address mode folding.
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if (auto *GEP = dyn_cast<GetElementPtrInst>(Link)) {
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GEP = cast<GetElementPtrInst>(GEP->clone());
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Builder.Insert(GEP);
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Link = GEP;
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}
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Type *LinkTy = getEHLinkRegistrationType();
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// [fs:00] = Link->Next
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Value *Next =
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Builder.CreateLoad(Builder.CreateStructGEP(LinkTy, Link, 0));
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Constant *FSZero =
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Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257));
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Builder.CreateStore(Next, FSZero);
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}
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// Calls to setjmp(p) are lowered to _setjmp3(p, 0) by the frontend.
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// The idea behind _setjmp3 is that it takes an optional number of personality
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// specific parameters to indicate how to restore the personality-specific frame
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// state when longjmp is initiated. Typically, the current TryLevel is saved.
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void WinEHStatePass::rewriteSetJmpCallSite(IRBuilder<> &Builder, Function &F,
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CallSite CS, Value *State) {
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// Don't rewrite calls with a weird number of arguments.
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if (CS.getNumArgOperands() != 2)
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return;
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Instruction *Inst = CS.getInstruction();
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|
|
SmallVector<OperandBundleDef, 1> OpBundles;
|
|
CS.getOperandBundlesAsDefs(OpBundles);
|
|
|
|
SmallVector<Value *, 3> OptionalArgs;
|
|
if (Personality == EHPersonality::MSVC_CXX) {
|
|
OptionalArgs.push_back(CxxLongjmpUnwind);
|
|
OptionalArgs.push_back(State);
|
|
OptionalArgs.push_back(emitEHLSDA(Builder, &F));
|
|
} else if (Personality == EHPersonality::MSVC_X86SEH) {
|
|
OptionalArgs.push_back(SehLongjmpUnwind);
|
|
OptionalArgs.push_back(State);
|
|
if (UseStackGuard)
|
|
OptionalArgs.push_back(Cookie);
|
|
} else {
|
|
llvm_unreachable("unhandled personality!");
|
|
}
|
|
|
|
SmallVector<Value *, 5> Args;
|
|
Args.push_back(
|
|
Builder.CreateBitCast(CS.getArgOperand(0), Builder.getInt8PtrTy()));
|
|
Args.push_back(Builder.getInt32(OptionalArgs.size()));
|
|
Args.append(OptionalArgs.begin(), OptionalArgs.end());
|
|
|
|
CallSite NewCS;
|
|
if (CS.isCall()) {
|
|
auto *CI = cast<CallInst>(Inst);
|
|
CallInst *NewCI = Builder.CreateCall(SetJmp3, Args, OpBundles);
|
|
NewCI->setTailCallKind(CI->getTailCallKind());
|
|
NewCS = NewCI;
|
|
} else {
|
|
auto *II = cast<InvokeInst>(Inst);
|
|
NewCS = Builder.CreateInvoke(
|
|
SetJmp3, II->getNormalDest(), II->getUnwindDest(), Args, OpBundles);
|
|
}
|
|
NewCS.setCallingConv(CS.getCallingConv());
|
|
NewCS.setAttributes(CS.getAttributes());
|
|
NewCS->setDebugLoc(CS->getDebugLoc());
|
|
|
|
Instruction *NewInst = NewCS.getInstruction();
|
|
NewInst->takeName(Inst);
|
|
Inst->replaceAllUsesWith(NewInst);
|
|
Inst->eraseFromParent();
|
|
}
|
|
|
|
// Figure out what state we should assign calls in this block.
|
|
int WinEHStatePass::getBaseStateForBB(
|
|
DenseMap<BasicBlock *, ColorVector> &BlockColors, WinEHFuncInfo &FuncInfo,
|
|
BasicBlock *BB) {
|
|
int BaseState = ParentBaseState;
|
|
auto &BBColors = BlockColors[BB];
|
|
|
|
assert(BBColors.size() == 1 && "multi-color BB not removed by preparation");
|
|
BasicBlock *FuncletEntryBB = BBColors.front();
|
|
if (auto *FuncletPad =
|
|
dyn_cast<FuncletPadInst>(FuncletEntryBB->getFirstNonPHI())) {
|
|
auto BaseStateI = FuncInfo.FuncletBaseStateMap.find(FuncletPad);
|
|
if (BaseStateI != FuncInfo.FuncletBaseStateMap.end())
|
|
BaseState = BaseStateI->second;
|
|
}
|
|
|
|
return BaseState;
|
|
}
|
|
|
|
// Calculate the state a call-site is in.
|
|
int WinEHStatePass::getStateForCallSite(
|
|
DenseMap<BasicBlock *, ColorVector> &BlockColors, WinEHFuncInfo &FuncInfo,
|
|
CallSite CS) {
|
|
if (auto *II = dyn_cast<InvokeInst>(CS.getInstruction())) {
|
|
// Look up the state number of the EH pad this unwinds to.
|
|
assert(FuncInfo.InvokeStateMap.count(II) && "invoke has no state!");
|
|
return FuncInfo.InvokeStateMap[II];
|
|
}
|
|
// Possibly throwing call instructions have no actions to take after
|
|
// an unwind. Ensure they are in the -1 state.
|
|
return getBaseStateForBB(BlockColors, FuncInfo, CS.getParent());
|
|
}
|
|
|
|
// Calculate the intersection of all the FinalStates for a BasicBlock's
|
|
// predecessors.
|
|
static int getPredState(DenseMap<BasicBlock *, int> &FinalStates, Function &F,
|
|
int ParentBaseState, BasicBlock *BB) {
|
|
// The entry block has no predecessors but we know that the prologue always
|
|
// sets us up with a fixed state.
|
|
if (&F.getEntryBlock() == BB)
|
|
return ParentBaseState;
|
|
|
|
// This is an EH Pad, conservatively report this basic block as overdefined.
|
|
if (BB->isEHPad())
|
|
return OverdefinedState;
|
|
|
|
int CommonState = OverdefinedState;
|
|
for (BasicBlock *PredBB : predecessors(BB)) {
|
|
// We didn't manage to get a state for one of these predecessors,
|
|
// conservatively report this basic block as overdefined.
|
|
auto PredEndState = FinalStates.find(PredBB);
|
|
if (PredEndState == FinalStates.end())
|
|
return OverdefinedState;
|
|
|
|
// This code is reachable via exceptional control flow,
|
|
// conservatively report this basic block as overdefined.
|
|
if (isa<CatchReturnInst>(PredBB->getTerminator()))
|
|
return OverdefinedState;
|
|
|
|
int PredState = PredEndState->second;
|
|
assert(PredState != OverdefinedState &&
|
|
"overdefined BBs shouldn't be in FinalStates");
|
|
if (CommonState == OverdefinedState)
|
|
CommonState = PredState;
|
|
|
|
// At least two predecessors have different FinalStates,
|
|
// conservatively report this basic block as overdefined.
|
|
if (CommonState != PredState)
|
|
return OverdefinedState;
|
|
}
|
|
|
|
return CommonState;
|
|
}
|
|
|
|
// Calculate the intersection of all the InitialStates for a BasicBlock's
|
|
// successors.
|
|
static int getSuccState(DenseMap<BasicBlock *, int> &InitialStates, Function &F,
|
|
int ParentBaseState, BasicBlock *BB) {
|
|
// This block rejoins normal control flow,
|
|
// conservatively report this basic block as overdefined.
|
|
if (isa<CatchReturnInst>(BB->getTerminator()))
|
|
return OverdefinedState;
|
|
|
|
int CommonState = OverdefinedState;
|
|
for (BasicBlock *SuccBB : successors(BB)) {
|
|
// We didn't manage to get a state for one of these predecessors,
|
|
// conservatively report this basic block as overdefined.
|
|
auto SuccStartState = InitialStates.find(SuccBB);
|
|
if (SuccStartState == InitialStates.end())
|
|
return OverdefinedState;
|
|
|
|
// This is an EH Pad, conservatively report this basic block as overdefined.
|
|
if (SuccBB->isEHPad())
|
|
return OverdefinedState;
|
|
|
|
int SuccState = SuccStartState->second;
|
|
assert(SuccState != OverdefinedState &&
|
|
"overdefined BBs shouldn't be in FinalStates");
|
|
if (CommonState == OverdefinedState)
|
|
CommonState = SuccState;
|
|
|
|
// At least two successors have different InitialStates,
|
|
// conservatively report this basic block as overdefined.
|
|
if (CommonState != SuccState)
|
|
return OverdefinedState;
|
|
}
|
|
|
|
return CommonState;
|
|
}
|
|
|
|
bool WinEHStatePass::isStateStoreNeeded(EHPersonality Personality,
|
|
CallSite CS) {
|
|
if (!CS)
|
|
return false;
|
|
|
|
// If the function touches memory, it needs a state store.
|
|
if (isAsynchronousEHPersonality(Personality))
|
|
return !CS.doesNotAccessMemory();
|
|
|
|
// If the function throws, it needs a state store.
|
|
return !CS.doesNotThrow();
|
|
}
|
|
|
|
void WinEHStatePass::addStateStores(Function &F, WinEHFuncInfo &FuncInfo) {
|
|
// Mark the registration node. The backend needs to know which alloca it is so
|
|
// that it can recover the original frame pointer.
|
|
IRBuilder<> Builder(RegNode->getNextNode());
|
|
Value *RegNodeI8 = Builder.CreateBitCast(RegNode, Builder.getInt8PtrTy());
|
|
Builder.CreateCall(
|
|
Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_ehregnode),
|
|
{RegNodeI8});
|
|
|
|
if (EHGuardNode) {
|
|
IRBuilder<> Builder(EHGuardNode->getNextNode());
|
|
Value *EHGuardNodeI8 =
|
|
Builder.CreateBitCast(EHGuardNode, Builder.getInt8PtrTy());
|
|
Builder.CreateCall(
|
|
Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_ehguard),
|
|
{EHGuardNodeI8});
|
|
}
|
|
|
|
// Calculate state numbers.
|
|
if (isAsynchronousEHPersonality(Personality))
|
|
calculateSEHStateNumbers(&F, FuncInfo);
|
|
else
|
|
calculateWinCXXEHStateNumbers(&F, FuncInfo);
|
|
|
|
// Iterate all the instructions and emit state number stores.
|
|
DenseMap<BasicBlock *, ColorVector> BlockColors = colorEHFunclets(F);
|
|
ReversePostOrderTraversal<Function *> RPOT(&F);
|
|
|
|
// InitialStates yields the state of the first call-site for a BasicBlock.
|
|
DenseMap<BasicBlock *, int> InitialStates;
|
|
// FinalStates yields the state of the last call-site for a BasicBlock.
|
|
DenseMap<BasicBlock *, int> FinalStates;
|
|
// Worklist used to revisit BasicBlocks with indeterminate
|
|
// Initial/Final-States.
|
|
std::deque<BasicBlock *> Worklist;
|
|
// Fill in InitialStates and FinalStates for BasicBlocks with call-sites.
|
|
for (BasicBlock *BB : RPOT) {
|
|
int InitialState = OverdefinedState;
|
|
int FinalState;
|
|
if (&F.getEntryBlock() == BB)
|
|
InitialState = FinalState = ParentBaseState;
|
|
for (Instruction &I : *BB) {
|
|
CallSite CS(&I);
|
|
if (!isStateStoreNeeded(Personality, CS))
|
|
continue;
|
|
|
|
int State = getStateForCallSite(BlockColors, FuncInfo, CS);
|
|
if (InitialState == OverdefinedState)
|
|
InitialState = State;
|
|
FinalState = State;
|
|
}
|
|
// No call-sites in this basic block? That's OK, we will come back to these
|
|
// in a later pass.
|
|
if (InitialState == OverdefinedState) {
|
|
Worklist.push_back(BB);
|
|
continue;
|
|
}
|
|
LLVM_DEBUG(dbgs() << "X86WinEHState: " << BB->getName()
|
|
<< " InitialState=" << InitialState << '\n');
|
|
LLVM_DEBUG(dbgs() << "X86WinEHState: " << BB->getName()
|
|
<< " FinalState=" << FinalState << '\n');
|
|
InitialStates.insert({BB, InitialState});
|
|
FinalStates.insert({BB, FinalState});
|
|
}
|
|
|
|
// Try to fill-in InitialStates and FinalStates which have no call-sites.
|
|
while (!Worklist.empty()) {
|
|
BasicBlock *BB = Worklist.front();
|
|
Worklist.pop_front();
|
|
// This BasicBlock has already been figured out, nothing more we can do.
|
|
if (InitialStates.count(BB) != 0)
|
|
continue;
|
|
|
|
int PredState = getPredState(FinalStates, F, ParentBaseState, BB);
|
|
if (PredState == OverdefinedState)
|
|
continue;
|
|
|
|
// We successfully inferred this BasicBlock's state via it's predecessors;
|
|
// enqueue it's successors to see if we can infer their states.
|
|
InitialStates.insert({BB, PredState});
|
|
FinalStates.insert({BB, PredState});
|
|
for (BasicBlock *SuccBB : successors(BB))
|
|
Worklist.push_back(SuccBB);
|
|
}
|
|
|
|
// Try to hoist stores from successors.
|
|
for (BasicBlock *BB : RPOT) {
|
|
int SuccState = getSuccState(InitialStates, F, ParentBaseState, BB);
|
|
if (SuccState == OverdefinedState)
|
|
continue;
|
|
|
|
// Update our FinalState to reflect the common InitialState of our
|
|
// successors.
|
|
FinalStates.insert({BB, SuccState});
|
|
}
|
|
|
|
// Finally, insert state stores before call-sites which transition us to a new
|
|
// state.
|
|
for (BasicBlock *BB : RPOT) {
|
|
auto &BBColors = BlockColors[BB];
|
|
BasicBlock *FuncletEntryBB = BBColors.front();
|
|
if (isa<CleanupPadInst>(FuncletEntryBB->getFirstNonPHI()))
|
|
continue;
|
|
|
|
int PrevState = getPredState(FinalStates, F, ParentBaseState, BB);
|
|
LLVM_DEBUG(dbgs() << "X86WinEHState: " << BB->getName()
|
|
<< " PrevState=" << PrevState << '\n');
|
|
|
|
for (Instruction &I : *BB) {
|
|
CallSite CS(&I);
|
|
if (!isStateStoreNeeded(Personality, CS))
|
|
continue;
|
|
|
|
int State = getStateForCallSite(BlockColors, FuncInfo, CS);
|
|
if (State != PrevState)
|
|
insertStateNumberStore(&I, State);
|
|
PrevState = State;
|
|
}
|
|
|
|
// We might have hoisted a state store into this block, emit it now.
|
|
auto EndState = FinalStates.find(BB);
|
|
if (EndState != FinalStates.end())
|
|
if (EndState->second != PrevState)
|
|
insertStateNumberStore(BB->getTerminator(), EndState->second);
|
|
}
|
|
|
|
SmallVector<CallSite, 1> SetJmp3CallSites;
|
|
for (BasicBlock *BB : RPOT) {
|
|
for (Instruction &I : *BB) {
|
|
CallSite CS(&I);
|
|
if (!CS)
|
|
continue;
|
|
if (CS.getCalledValue()->stripPointerCasts() !=
|
|
SetJmp3->stripPointerCasts())
|
|
continue;
|
|
|
|
SetJmp3CallSites.push_back(CS);
|
|
}
|
|
}
|
|
|
|
for (CallSite CS : SetJmp3CallSites) {
|
|
auto &BBColors = BlockColors[CS->getParent()];
|
|
BasicBlock *FuncletEntryBB = BBColors.front();
|
|
bool InCleanup = isa<CleanupPadInst>(FuncletEntryBB->getFirstNonPHI());
|
|
|
|
IRBuilder<> Builder(CS.getInstruction());
|
|
Value *State;
|
|
if (InCleanup) {
|
|
Value *StateField =
|
|
Builder.CreateStructGEP(nullptr, RegNode, StateFieldIndex);
|
|
State = Builder.CreateLoad(StateField);
|
|
} else {
|
|
State = Builder.getInt32(getStateForCallSite(BlockColors, FuncInfo, CS));
|
|
}
|
|
rewriteSetJmpCallSite(Builder, F, CS, State);
|
|
}
|
|
}
|
|
|
|
void WinEHStatePass::insertStateNumberStore(Instruction *IP, int State) {
|
|
IRBuilder<> Builder(IP);
|
|
Value *StateField =
|
|
Builder.CreateStructGEP(nullptr, RegNode, StateFieldIndex);
|
|
Builder.CreateStore(Builder.getInt32(State), StateField);
|
|
}
|