llvm-project/llvm/lib/Transforms/IPO/IPConstantPropagation.cpp

277 lines
9.4 KiB
C++

//===-- IPConstantPropagation.cpp - Propagate constants through calls -----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass implements an _extremely_ simple interprocedural constant
// propagation pass. It could certainly be improved in many different ways,
// like using a worklist. This pass makes arguments dead, but does not remove
// them. The existing dead argument elimination pass should be run after this
// to clean up the mess.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "ipconstprop"
#include "llvm/Transforms/IPO.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/Support/CallSite.h"
#include "llvm/Support/Compiler.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/SmallVector.h"
using namespace llvm;
STATISTIC(NumArgumentsProped, "Number of args turned into constants");
STATISTIC(NumReturnValProped, "Number of return values turned into constants");
namespace {
/// IPCP - The interprocedural constant propagation pass
///
struct VISIBILITY_HIDDEN IPCP : public ModulePass {
static char ID; // Pass identification, replacement for typeid
IPCP() : ModulePass(&ID) {}
bool runOnModule(Module &M);
private:
bool PropagateConstantsIntoArguments(Function &F);
bool PropagateConstantReturn(Function &F);
};
}
char IPCP::ID = 0;
static RegisterPass<IPCP>
X("ipconstprop", "Interprocedural constant propagation");
ModulePass *llvm::createIPConstantPropagationPass() { return new IPCP(); }
bool IPCP::runOnModule(Module &M) {
bool Changed = false;
bool LocalChange = true;
// FIXME: instead of using smart algorithms, we just iterate until we stop
// making changes.
while (LocalChange) {
LocalChange = false;
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
if (!I->isDeclaration()) {
// Delete any klingons.
I->removeDeadConstantUsers();
if (I->hasInternalLinkage())
LocalChange |= PropagateConstantsIntoArguments(*I);
Changed |= PropagateConstantReturn(*I);
}
Changed |= LocalChange;
}
return Changed;
}
/// PropagateConstantsIntoArguments - Look at all uses of the specified
/// function. If all uses are direct call sites, and all pass a particular
/// constant in for an argument, propagate that constant in as the argument.
///
bool IPCP::PropagateConstantsIntoArguments(Function &F) {
if (F.arg_empty() || F.use_empty()) return false; // No arguments? Early exit.
// For each argument, keep track of its constant value and whether it is a
// constant or not. The bool is driven to true when found to be non-constant.
SmallVector<std::pair<Constant*, bool>, 16> ArgumentConstants;
ArgumentConstants.resize(F.arg_size());
unsigned NumNonconstant = 0;
for (Value::use_iterator UI = F.use_begin(), E = F.use_end(); UI != E; ++UI) {
// Used by a non-instruction, or not the callee of a function, do not
// transform.
if (UI.getOperandNo() != 0 ||
(!isa<CallInst>(*UI) && !isa<InvokeInst>(*UI)))
return false;
CallSite CS = CallSite::get(cast<Instruction>(*UI));
// Check out all of the potentially constant arguments. Note that we don't
// inspect varargs here.
CallSite::arg_iterator AI = CS.arg_begin();
Function::arg_iterator Arg = F.arg_begin();
for (unsigned i = 0, e = ArgumentConstants.size(); i != e;
++i, ++AI, ++Arg) {
// If this argument is known non-constant, ignore it.
if (ArgumentConstants[i].second)
continue;
Constant *C = dyn_cast<Constant>(*AI);
if (C && ArgumentConstants[i].first == 0) {
ArgumentConstants[i].first = C; // First constant seen.
} else if (C && ArgumentConstants[i].first == C) {
// Still the constant value we think it is.
} else if (*AI == &*Arg) {
// Ignore recursive calls passing argument down.
} else {
// Argument became non-constant. If all arguments are non-constant now,
// give up on this function.
if (++NumNonconstant == ArgumentConstants.size())
return false;
ArgumentConstants[i].second = true;
}
}
}
// If we got to this point, there is a constant argument!
assert(NumNonconstant != ArgumentConstants.size());
bool MadeChange = false;
Function::arg_iterator AI = F.arg_begin();
for (unsigned i = 0, e = ArgumentConstants.size(); i != e; ++i, ++AI) {
// Do we have a constant argument?
if (ArgumentConstants[i].second || AI->use_empty())
continue;
Value *V = ArgumentConstants[i].first;
if (V == 0) V = UndefValue::get(AI->getType());
AI->replaceAllUsesWith(V);
++NumArgumentsProped;
MadeChange = true;
}
return MadeChange;
}
// Check to see if this function returns one or more constants. If so, replace
// all callers that use those return values with the constant value. This will
// leave in the actual return values and instructions, but deadargelim will
// clean that up.
//
// Additionally if a function always returns one of its arguments directly,
// callers will be updated to use the value they pass in directly instead of
// using the return value.
bool IPCP::PropagateConstantReturn(Function &F) {
if (F.getReturnType() == Type::VoidTy)
return false; // No return value.
// If this function could be overridden later in the link stage, we can't
// propagate information about its results into callers.
if (F.mayBeOverridden())
return false;
// Check to see if this function returns a constant.
SmallVector<Value *,4> RetVals;
const StructType *STy = dyn_cast<StructType>(F.getReturnType());
if (STy)
for (unsigned i = 0, e = STy->getNumElements(); i < e; ++i)
RetVals.push_back(UndefValue::get(STy->getElementType(i)));
else
RetVals.push_back(UndefValue::get(F.getReturnType()));
unsigned NumNonConstant = 0;
for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB)
if (ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator())) {
for (unsigned i = 0, e = RetVals.size(); i != e; ++i) {
// Already found conflicting return values?
Value *RV = RetVals[i];
if (!RV)
continue;
// Find the returned value
Value *V;
if (!STy)
V = RI->getOperand(i);
else
V = FindInsertedValue(RI->getOperand(0), i);
if (V) {
// Ignore undefs, we can change them into anything
if (isa<UndefValue>(V))
continue;
// Try to see if all the rets return the same constant or argument.
if (isa<Constant>(V) || isa<Argument>(V)) {
if (isa<UndefValue>(RV)) {
// No value found yet? Try the current one.
RetVals[i] = V;
continue;
}
// Returning the same value? Good.
if (RV == V)
continue;
}
}
// Different or no known return value? Don't propagate this return
// value.
RetVals[i] = 0;
// All values non constant? Stop looking.
if (++NumNonConstant == RetVals.size())
return false;
}
}
// If we got here, the function returns at least one constant value. Loop
// over all users, replacing any uses of the return value with the returned
// constant.
bool MadeChange = false;
for (Value::use_iterator UI = F.use_begin(), E = F.use_end(); UI != E; ++UI) {
CallSite CS = CallSite::get(*UI);
Instruction* Call = CS.getInstruction();
// Not a call instruction or a call instruction that's not calling F
// directly?
if (!Call || UI.getOperandNo() != 0)
continue;
// Call result not used?
if (Call->use_empty())
continue;
MadeChange = true;
if (STy == 0) {
Value* New = RetVals[0];
if (Argument *A = dyn_cast<Argument>(New))
// Was an argument returned? Then find the corresponding argument in
// the call instruction and use that.
New = CS.getArgument(A->getArgNo());
Call->replaceAllUsesWith(New);
continue;
}
for (Value::use_iterator I = Call->use_begin(), E = Call->use_end();
I != E;) {
Instruction *Ins = dyn_cast<Instruction>(*I);
// Increment now, so we can remove the use
++I;
// Not an instruction? Ignore
if (!Ins)
continue;
// Find the index of the retval to replace with
int index = -1;
if (ExtractValueInst *EV = dyn_cast<ExtractValueInst>(Ins))
if (EV->hasIndices())
index = *EV->idx_begin();
// If this use uses a specific return value, and we have a replacement,
// replace it.
if (index != -1) {
Value *New = RetVals[index];
if (New) {
if (Argument *A = dyn_cast<Argument>(New))
// Was an argument returned? Then find the corresponding argument in
// the call instruction and use that.
New = CS.getArgument(A->getArgNo());
Ins->replaceAllUsesWith(New);
Ins->eraseFromParent();
}
}
}
}
if (MadeChange) ++NumReturnValProped;
return MadeChange;
}