llvm-project/lldb/scripts/Python/interface/SBPlatform.i

188 lines
4.0 KiB
C++

//===-- SWIG Interface for SBPlatform ---------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
namespace lldb {
class SBPlatformConnectOptions
{
public:
SBPlatformConnectOptions (const char *url);
SBPlatformConnectOptions (const SBPlatformConnectOptions &rhs);
~SBPlatformConnectOptions ();
const char *
GetURL();
void
SetURL(const char *url);
bool
GetRsyncEnabled();
void
EnableRsync (const char *options,
const char *remote_path_prefix,
bool omit_remote_hostname);
void
DisableRsync ();
const char *
GetLocalCacheDirectory();
void
SetLocalCacheDirectory(const char *path);
};
class SBPlatformShellCommand
{
public:
SBPlatformShellCommand (const char *shell_command);
SBPlatformShellCommand (const SBPlatformShellCommand &rhs);
~SBPlatformShellCommand();
void
Clear();
const char *
GetCommand();
void
SetCommand(const char *shell_command);
const char *
GetWorkingDirectory ();
void
SetWorkingDirectory (const char *path);
uint32_t
GetTimeoutSeconds ();
void
SetTimeoutSeconds (uint32_t sec);
int
GetSignal ();
int
GetStatus ();
const char *
GetOutput ();
};
%feature("docstring",
"A class that represents the a platform that can represent the current host or a remote host debug platform.
The SBPlatform class represents the current host, or a remote host.
It can be connected to a remote platform in order to provide ways
to remotely launch and attach to processes, upload/download files,
create directories, run remote shell commands, find locally cached
versions of files from the remote system, and much more.
SBPlatform objects can be created and then used to connect to a remote
platform which allows the SBPlatform to be used to get a list of the
current processes on the remote host, attach to one of those processes,
install programs on the remote system, attach and launch processes,
and much more.
Every SBTarget has a corresponding SBPlatform. The platform can be
specified upon target creation, or the currently selected platform
will attempt to be used when creating the target automatically as long
as the currently selected platform matches the target architecture
and executable type. If the architecture or executable type do not match,
a suitable platform will be found automatically."
) SBPlatform;
class SBPlatform
{
public:
SBPlatform ();
SBPlatform (const char *);
~SBPlatform();
bool
IsValid () const;
void
Clear ();
const char *
GetWorkingDirectory();
bool
SetWorkingDirectory(const char *);
const char *
GetName ();
SBError
ConnectRemote (lldb::SBPlatformConnectOptions &connect_options);
void
DisconnectRemote ();
bool
IsConnected();
const char *
GetTriple();
const char *
GetHostname ();
const char *
GetOSBuild ();
const char *
GetOSDescription ();
uint32_t
GetOSMajorVersion ();
uint32_t
GetOSMinorVersion ();
uint32_t
GetOSUpdateVersion ();
lldb::SBError
Get (lldb::SBFileSpec &src, lldb::SBFileSpec &dst);
lldb::SBError
Put (lldb::SBFileSpec &src, lldb::SBFileSpec &dst);
lldb::SBError
Install (lldb::SBFileSpec &src, lldb::SBFileSpec &dst);
lldb::SBError
Run (lldb::SBPlatformShellCommand &shell_command);
lldb::SBError
MakeDirectory (const char *path, uint32_t file_permissions = lldb::eFilePermissionsDirectoryDefault);
uint32_t
GetFilePermissions (const char *path);
lldb::SBError
SetFilePermissions (const char *path, uint32_t file_permissions);
};
} // namespace lldb