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98 lines
3.4 KiB
ReStructuredText
98 lines
3.4 KiB
ReStructuredText
=================================================
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Choosing the Right Interface for Your Application
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=================================================
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Clang provides infrastructure to write tools that need syntactic and semantic
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information about a program. This document will give a short introduction of
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the different ways to write clang tools, and their pros and cons.
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LibClang
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--------
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`LibClang <https://clang.llvm.org/doxygen/group__CINDEX.html>`_ is a stable high
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level C interface to clang. When in doubt LibClang is probably the interface
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you want to use. Consider the other interfaces only when you have a good
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reason not to use LibClang.
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Canonical examples of when to use LibClang:
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* Xcode
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* Clang Python Bindings
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Use LibClang when you...:
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* want to interface with clang from other languages than C++
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* need a stable interface that takes care to be backwards compatible
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* want powerful high-level abstractions, like iterating through an AST with a
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cursor, and don't want to learn all the nitty gritty details of Clang's AST.
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Do not use LibClang when you...:
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* want full control over the Clang AST
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Clang Plugins
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-------------
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:doc:`Clang Plugins <ClangPlugins>` allow you to run additional actions on the
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AST as part of a compilation. Plugins are dynamic libraries that are loaded at
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runtime by the compiler, and they're easy to integrate into your build
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environment.
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Canonical examples of when to use Clang Plugins:
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* special lint-style warnings or errors for your project
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* creating additional build artifacts from a single compile step
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Use Clang Plugins when you...:
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* need your tool to rerun if any of the dependencies change
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* want your tool to make or break a build
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* need full control over the Clang AST
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Do not use Clang Plugins when you...:
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* want to run tools outside of your build environment
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* want full control on how Clang is set up, including mapping of in-memory
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virtual files
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* need to run over a specific subset of files in your project which is not
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necessarily related to any changes which would trigger rebuilds
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LibTooling
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----------
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:doc:`LibTooling <LibTooling>` is a C++ interface aimed at writing standalone
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tools, as well as integrating into services that run clang tools. Canonical
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examples of when to use LibTooling:
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* a simple syntax checker
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* refactoring tools
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Use LibTooling when you...:
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* want to run tools over a single file, or a specific subset of files,
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independently of the build system
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* want full control over the Clang AST
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* want to share code with Clang Plugins
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Do not use LibTooling when you...:
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* want to run as part of the build triggered by dependency changes
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* want a stable interface so you don't need to change your code when the AST API
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changes
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* want high level abstractions like cursors and code completion out of the box
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* do not want to write your tools in C++
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:doc:`Clang tools <ClangTools>` are a collection of specific developer tools
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built on top of the LibTooling infrastructure as part of the Clang project.
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They are targeted at automating and improving core development activities of
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C/C++ developers.
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Examples of tools we are building or planning as part of the Clang project:
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* Syntax checking (:program:`clang-check`)
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* Automatic fixing of compile errors (:program:`clang-fixit`)
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* Automatic code formatting (:program:`clang-format`)
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* Migration tools for new features in new language standards
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* Core refactoring tools
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