forked from OSchip/llvm-project
50 lines
2.6 KiB
C
50 lines
2.6 KiB
C
// REQUIRES: powerpc-registered-target
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// RUN: %clang_cc1 -triple powerpc64-unknown-linux-gnu -emit-llvm -o - %s | FileCheck %s
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typedef struct s1 { float f; } Sf;
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typedef struct s2 { double d; } Sd;
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typedef struct s4 { Sf fs; } SSf;
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typedef struct s5 { Sd ds; } SSd;
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void bar(Sf a, Sd b, SSf d, SSd e) {}
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// CHECK-LABEL: define void @bar
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// CHECK: %a = alloca %struct.s1, align 4
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// CHECK: %b = alloca %struct.s2, align 8
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// CHECK: %d = alloca %struct.s4, align 4
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// CHECK: %e = alloca %struct.s5, align 8
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s1, %struct.s1* %a, i32 0, i32 0
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// CHECK: store float %a.coerce, float* %{{[a-zA-Z0-9.]+}}, align 4
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s2, %struct.s2* %b, i32 0, i32 0
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// CHECK: store double %b.coerce, double* %{{[a-zA-Z0-9.]+}}, align 8
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s4, %struct.s4* %d, i32 0, i32 0
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s1, %struct.s1* %{{[a-zA-Z0-9.]+}}, i32 0, i32 0
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// CHECK: store float %d.coerce, float* %{{[a-zA-Z0-9.]+}}, align 4
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s5, %struct.s5* %e, i32 0, i32 0
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s2, %struct.s2* %{{[a-zA-Z0-9.]+}}, i32 0, i32 0
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// CHECK: store double %e.coerce, double* %{{[a-zA-Z0-9.]+}}, align 8
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// CHECK: ret void
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void foo(void)
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{
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Sf p1 = { 22.63f };
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Sd p2 = { 19.47 };
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SSf p4 = { { 22.63f } };
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SSd p5 = { { 19.47 } };
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bar(p1, p2, p4, p5);
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}
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// CHECK-LABEL: define void @foo
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s1, %struct.s1* %p1, i32 0, i32 0
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// CHECK: %{{[0-9]+}} = load float, float* %{{[a-zA-Z0-9.]+}}, align 4
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s2, %struct.s2* %p2, i32 0, i32 0
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// CHECK: %{{[0-9]+}} = load double, double* %{{[a-zA-Z0-9.]+}}, align 8
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s4, %struct.s4* %p4, i32 0, i32 0
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s1, %struct.s1* %{{[a-zA-Z0-9.]+}}, i32 0, i32 0
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// CHECK: %{{[0-9]+}} = load float, float* %{{[a-zA-Z0-9.]+}}, align 4
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s5, %struct.s5* %p5, i32 0, i32 0
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// CHECK: %{{[a-zA-Z0-9.]+}} = getelementptr inbounds %struct.s2, %struct.s2* %{{[a-zA-Z0-9.]+}}, i32 0, i32 0
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// CHECK: %{{[0-9]+}} = load double, double* %{{[a-zA-Z0-9.]+}}, align 8
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// CHECK: call void @bar(float inreg %{{[0-9]+}}, double inreg %{{[0-9]+}}, float inreg %{{[0-9]+}}, double inreg %{{[0-9]+}})
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// CHECK: ret void
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