llvm-project/llvm/utils/gn/build/mac_sdk.gni

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# Location of the mac sdk.
# If that's not fixed, might want to shell out to xcrun at gn time to
# retrieve this, but for now this seems to do the trick.
mac_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk"