forked from OSchip/llvm-project
820 lines
24 KiB
C++
820 lines
24 KiB
C++
//===-- ThreadList.cpp ------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include <stdlib.h>
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#include <algorithm>
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#include "lldb/Core/Log.h"
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#include "lldb/Core/State.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/ThreadList.h"
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#include "lldb/Target/Thread.h"
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#include "lldb/Target/ThreadPlan.h"
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#include "lldb/Target/Process.h"
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using namespace lldb;
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using namespace lldb_private;
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ThreadList::ThreadList (Process *process) :
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m_process (process),
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m_stop_id (0),
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m_threads(),
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m_selected_tid (LLDB_INVALID_THREAD_ID)
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{
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}
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ThreadList::ThreadList (const ThreadList &rhs) :
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m_process (rhs.m_process),
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m_stop_id (rhs.m_stop_id),
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m_threads (),
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m_selected_tid ()
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{
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// Use the assignment operator since it uses the mutex
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*this = rhs;
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}
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const ThreadList&
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ThreadList::operator = (const ThreadList& rhs)
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{
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if (this != &rhs)
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{
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// Lock both mutexes to make sure neither side changes anyone on us
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// while the assignement occurs
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Mutex::Locker locker(GetMutex());
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m_process = rhs.m_process;
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m_stop_id = rhs.m_stop_id;
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m_threads = rhs.m_threads;
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m_selected_tid = rhs.m_selected_tid;
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}
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return *this;
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}
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ThreadList::~ThreadList()
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{
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// Clear the thread list. Clear will take the mutex lock
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// which will ensure that if anyone is using the list
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// they won't get it removed while using it.
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Clear();
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}
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uint32_t
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ThreadList::GetStopID () const
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{
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return m_stop_id;
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}
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void
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ThreadList::SetStopID (uint32_t stop_id)
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{
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m_stop_id = stop_id;
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}
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void
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ThreadList::AddThread (const ThreadSP &thread_sp)
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{
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Mutex::Locker locker(GetMutex());
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m_threads.push_back(thread_sp);
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}
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void
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ThreadList::InsertThread (const lldb::ThreadSP &thread_sp, uint32_t idx)
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{
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Mutex::Locker locker(GetMutex());
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if (idx < m_threads.size())
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m_threads.insert(m_threads.begin() + idx, thread_sp);
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else
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m_threads.push_back (thread_sp);
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}
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uint32_t
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ThreadList::GetSize (bool can_update)
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{
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Mutex::Locker locker(GetMutex());
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if (can_update)
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m_process->UpdateThreadListIfNeeded();
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return m_threads.size();
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}
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ThreadSP
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ThreadList::GetThreadAtIndex (uint32_t idx, bool can_update)
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{
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Mutex::Locker locker(GetMutex());
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if (can_update)
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m_process->UpdateThreadListIfNeeded();
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ThreadSP thread_sp;
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if (idx < m_threads.size())
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thread_sp = m_threads[idx];
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return thread_sp;
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}
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ThreadSP
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ThreadList::FindThreadByID (lldb::tid_t tid, bool can_update)
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{
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Mutex::Locker locker(GetMutex());
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if (can_update)
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m_process->UpdateThreadListIfNeeded();
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ThreadSP thread_sp;
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uint32_t idx = 0;
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const uint32_t num_threads = m_threads.size();
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for (idx = 0; idx < num_threads; ++idx)
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{
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if (m_threads[idx]->GetID() == tid)
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{
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thread_sp = m_threads[idx];
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break;
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}
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}
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return thread_sp;
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}
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ThreadSP
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ThreadList::FindThreadByProtocolID (lldb::tid_t tid, bool can_update)
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{
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Mutex::Locker locker(GetMutex());
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if (can_update)
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m_process->UpdateThreadListIfNeeded();
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ThreadSP thread_sp;
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uint32_t idx = 0;
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const uint32_t num_threads = m_threads.size();
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for (idx = 0; idx < num_threads; ++idx)
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{
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if (m_threads[idx]->GetProtocolID() == tid)
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{
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thread_sp = m_threads[idx];
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break;
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}
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}
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return thread_sp;
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}
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ThreadSP
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ThreadList::RemoveThreadByID (lldb::tid_t tid, bool can_update)
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{
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Mutex::Locker locker(GetMutex());
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if (can_update)
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m_process->UpdateThreadListIfNeeded();
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ThreadSP thread_sp;
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uint32_t idx = 0;
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const uint32_t num_threads = m_threads.size();
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for (idx = 0; idx < num_threads; ++idx)
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{
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if (m_threads[idx]->GetID() == tid)
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{
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thread_sp = m_threads[idx];
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m_threads.erase(m_threads.begin()+idx);
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break;
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}
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}
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return thread_sp;
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}
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ThreadSP
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ThreadList::RemoveThreadByProtocolID (lldb::tid_t tid, bool can_update)
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{
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Mutex::Locker locker(GetMutex());
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if (can_update)
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m_process->UpdateThreadListIfNeeded();
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ThreadSP thread_sp;
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uint32_t idx = 0;
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const uint32_t num_threads = m_threads.size();
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for (idx = 0; idx < num_threads; ++idx)
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{
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if (m_threads[idx]->GetProtocolID() == tid)
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{
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thread_sp = m_threads[idx];
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m_threads.erase(m_threads.begin()+idx);
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break;
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}
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}
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return thread_sp;
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}
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ThreadSP
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ThreadList::GetThreadSPForThreadPtr (Thread *thread_ptr)
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{
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ThreadSP thread_sp;
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if (thread_ptr)
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{
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Mutex::Locker locker(GetMutex());
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uint32_t idx = 0;
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const uint32_t num_threads = m_threads.size();
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for (idx = 0; idx < num_threads; ++idx)
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{
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if (m_threads[idx].get() == thread_ptr)
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{
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thread_sp = m_threads[idx];
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break;
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}
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}
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}
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return thread_sp;
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}
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ThreadSP
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ThreadList::FindThreadByIndexID (uint32_t index_id, bool can_update)
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{
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Mutex::Locker locker(GetMutex());
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if (can_update)
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m_process->UpdateThreadListIfNeeded();
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ThreadSP thread_sp;
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const uint32_t num_threads = m_threads.size();
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for (uint32_t idx = 0; idx < num_threads; ++idx)
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{
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if (m_threads[idx]->GetIndexID() == index_id)
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{
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thread_sp = m_threads[idx];
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break;
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}
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}
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return thread_sp;
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}
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bool
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ThreadList::ShouldStop (Event *event_ptr)
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{
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// Running events should never stop, obviously...
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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// The ShouldStop method of the threads can do a whole lot of work,
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// figuring out whether the thread plan conditions are met. So we don't want
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// to keep the ThreadList locked the whole time we are doing this.
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// FIXME: It is possible that running code could cause new threads
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// to be created. If that happens we will miss asking them whether
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// then should stop. This is not a big deal, since we haven't had
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// a chance to hang any interesting operations on those threads yet.
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collection threads_copy;
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{
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// Scope for locker
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Mutex::Locker locker(GetMutex());
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m_process->UpdateThreadListIfNeeded();
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threads_copy = m_threads;
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}
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collection::iterator pos, end = threads_copy.end();
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if (log)
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{
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log->PutCString("");
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log->Printf ("ThreadList::%s: %" PRIu64 " threads", __FUNCTION__, (uint64_t)m_threads.size());
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}
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bool did_anybody_stop_for_a_reason = false;
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// If the event is an Interrupt event, then we're going to stop no matter what. Otherwise, presume we won't stop.
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bool should_stop = false;
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if (Process::ProcessEventData::GetInterruptedFromEvent(event_ptr))
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{
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if (log)
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log->Printf("ThreadList::%s handling interrupt event, should stop set to true", __FUNCTION__);
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should_stop = true;
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}
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// Now we run through all the threads and get their stop info's. We want to make sure to do this first before
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// we start running the ShouldStop, because one thread's ShouldStop could destroy information (like deleting a
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// thread specific breakpoint another thread had stopped at) which could lead us to compute the StopInfo incorrectly.
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// We don't need to use it here, we just want to make sure it gets computed.
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for (pos = threads_copy.begin(); pos != end; ++pos)
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{
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ThreadSP thread_sp(*pos);
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thread_sp->GetStopInfo();
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}
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for (pos = threads_copy.begin(); pos != end; ++pos)
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{
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ThreadSP thread_sp(*pos);
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// We should never get a stop for which no thread had a stop reason, but sometimes we do see this -
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// for instance when we first connect to a remote stub. In that case we should stop, since we can't figure out
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// the right thing to do and stopping gives the user control over what to do in this instance.
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//
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// Note, this causes a problem when you have a thread specific breakpoint, and a bunch of threads hit the breakpoint,
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// but not the thread which we are waiting for. All the threads that are not "supposed" to hit the breakpoint
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// are marked as having no stop reason, which is right, they should not show a stop reason. But that triggers this
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// code and causes us to stop seemingly for no reason.
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//
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// Since the only way we ever saw this error was on first attach, I'm only going to trigger set did_anybody_stop_for_a_reason
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// to true unless this is the first stop.
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//
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// If this becomes a problem, we'll have to have another StopReason like "StopInfoHidden" which will look invalid
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// everywhere but at this check.
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if (thread_sp->GetProcess()->GetStopID() > 1)
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did_anybody_stop_for_a_reason = true;
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else
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did_anybody_stop_for_a_reason |= thread_sp->ThreadStoppedForAReason();
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const bool thread_should_stop = thread_sp->ShouldStop(event_ptr);
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if (thread_should_stop)
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should_stop |= true;
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}
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if (!should_stop && !did_anybody_stop_for_a_reason)
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{
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should_stop = true;
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if (log)
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log->Printf ("ThreadList::%s we stopped but no threads had a stop reason, overriding should_stop and stopping.", __FUNCTION__);
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}
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if (log)
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log->Printf ("ThreadList::%s overall should_stop = %i", __FUNCTION__, should_stop);
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if (should_stop)
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{
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for (pos = threads_copy.begin(); pos != end; ++pos)
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{
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ThreadSP thread_sp(*pos);
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thread_sp->WillStop ();
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}
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}
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return should_stop;
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}
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Vote
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ThreadList::ShouldReportStop (Event *event_ptr)
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{
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Mutex::Locker locker(GetMutex());
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Vote result = eVoteNoOpinion;
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m_process->UpdateThreadListIfNeeded();
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collection::iterator pos, end = m_threads.end();
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (log)
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log->Printf ("ThreadList::%s %" PRIu64 " threads", __FUNCTION__, (uint64_t)m_threads.size());
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// Run through the threads and ask whether we should report this event.
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// For stopping, a YES vote wins over everything. A NO vote wins over NO opinion.
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for (pos = m_threads.begin(); pos != end; ++pos)
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{
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ThreadSP thread_sp(*pos);
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const Vote vote = thread_sp->ShouldReportStop (event_ptr);
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switch (vote)
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{
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case eVoteNoOpinion:
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continue;
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case eVoteYes:
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result = eVoteYes;
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break;
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case eVoteNo:
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if (result == eVoteNoOpinion)
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{
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result = eVoteNo;
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}
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else
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{
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if (log)
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log->Printf ("ThreadList::%s thread 0x%4.4" PRIx64 ": voted %s, but lost out because result was %s",
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__FUNCTION__,
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thread_sp->GetID (),
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GetVoteAsCString (vote),
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GetVoteAsCString (result));
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}
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break;
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}
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}
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if (log)
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log->Printf ("ThreadList::%s returning %s", __FUNCTION__, GetVoteAsCString (result));
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return result;
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}
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void
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ThreadList::SetShouldReportStop (Vote vote)
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{
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Mutex::Locker locker(GetMutex());
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m_process->UpdateThreadListIfNeeded();
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collection::iterator pos, end = m_threads.end();
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for (pos = m_threads.begin(); pos != end; ++pos)
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{
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ThreadSP thread_sp(*pos);
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thread_sp->SetShouldReportStop (vote);
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}
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}
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Vote
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ThreadList::ShouldReportRun (Event *event_ptr)
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{
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Mutex::Locker locker(GetMutex());
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Vote result = eVoteNoOpinion;
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m_process->UpdateThreadListIfNeeded();
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collection::iterator pos, end = m_threads.end();
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// Run through the threads and ask whether we should report this event.
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// The rule is NO vote wins over everything, a YES vote wins over no opinion.
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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for (pos = m_threads.begin(); pos != end; ++pos)
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{
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if ((*pos)->GetResumeState () != eStateSuspended)
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{
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switch ((*pos)->ShouldReportRun (event_ptr))
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{
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case eVoteNoOpinion:
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continue;
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case eVoteYes:
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if (result == eVoteNoOpinion)
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result = eVoteYes;
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break;
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case eVoteNo:
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if (log)
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log->Printf ("ThreadList::ShouldReportRun() thread %d (0x%4.4" PRIx64 ") says don't report.",
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(*pos)->GetIndexID(),
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(*pos)->GetID());
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result = eVoteNo;
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break;
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}
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}
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}
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return result;
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}
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void
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ThreadList::Clear()
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{
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Mutex::Locker locker(GetMutex());
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m_stop_id = 0;
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m_threads.clear();
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m_selected_tid = LLDB_INVALID_THREAD_ID;
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}
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void
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ThreadList::Destroy()
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{
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Mutex::Locker locker(GetMutex());
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const uint32_t num_threads = m_threads.size();
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for (uint32_t idx = 0; idx < num_threads; ++idx)
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{
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m_threads[idx]->DestroyThread();
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}
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}
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void
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ThreadList::RefreshStateAfterStop ()
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{
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Mutex::Locker locker(GetMutex());
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m_process->UpdateThreadListIfNeeded();
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (log && log->GetVerbose())
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log->Printf ("Turning off notification of new threads while single stepping a thread.");
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collection::iterator pos, end = m_threads.end();
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for (pos = m_threads.begin(); pos != end; ++pos)
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(*pos)->RefreshStateAfterStop ();
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}
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void
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ThreadList::DiscardThreadPlans ()
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{
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// You don't need to update the thread list here, because only threads
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// that you currently know about have any thread plans.
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Mutex::Locker locker(GetMutex());
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collection::iterator pos, end = m_threads.end();
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for (pos = m_threads.begin(); pos != end; ++pos)
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(*pos)->DiscardThreadPlans (true);
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}
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bool
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ThreadList::WillResume ()
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{
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// Run through the threads and perform their momentary actions.
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// But we only do this for threads that are running, user suspended
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// threads stay where they are.
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Mutex::Locker locker(GetMutex());
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m_process->UpdateThreadListIfNeeded();
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collection::iterator pos, end = m_threads.end();
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// See if any thread wants to run stopping others. If it does, then we won't
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// setup the other threads for resume, since they aren't going to get a chance
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// to run. This is necessary because the SetupForResume might add "StopOthers"
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// plans which would then get to be part of the who-gets-to-run negotiation, but
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// they're coming in after the fact, and the threads that are already set up should
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// take priority.
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bool wants_solo_run = false;
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for (pos = m_threads.begin(); pos != end; ++pos)
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{
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if ((*pos)->GetResumeState() != eStateSuspended &&
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(*pos)->GetCurrentPlan()->StopOthers())
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{
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if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread())
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continue;
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wants_solo_run = true;
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break;
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}
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}
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if (wants_solo_run)
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{
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (log && log->GetVerbose())
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log->Printf ("Turning on notification of new threads while single stepping a thread.");
|
|
m_process->StartNoticingNewThreads();
|
|
}
|
|
else
|
|
{
|
|
Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
|
|
if (log && log->GetVerbose())
|
|
log->Printf ("Turning off notification of new threads while single stepping a thread.");
|
|
m_process->StopNoticingNewThreads();
|
|
}
|
|
|
|
// Give all the threads that are likely to run a last chance to set up their state before we
|
|
// negotiate who is actually going to get a chance to run...
|
|
// Don't set to resume suspended threads, and if any thread wanted to stop others, only
|
|
// call setup on the threads that request StopOthers...
|
|
|
|
for (pos = m_threads.begin(); pos != end; ++pos)
|
|
{
|
|
if ((*pos)->GetResumeState() != eStateSuspended
|
|
&& (!wants_solo_run || (*pos)->GetCurrentPlan()->StopOthers()))
|
|
{
|
|
if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread())
|
|
continue;
|
|
(*pos)->SetupForResume ();
|
|
}
|
|
}
|
|
|
|
// Now go through the threads and see if any thread wants to run just itself.
|
|
// if so then pick one and run it.
|
|
|
|
ThreadList run_me_only_list (m_process);
|
|
|
|
run_me_only_list.SetStopID(m_process->GetStopID());
|
|
|
|
bool run_only_current_thread = false;
|
|
|
|
for (pos = m_threads.begin(); pos != end; ++pos)
|
|
{
|
|
ThreadSP thread_sp(*pos);
|
|
if (thread_sp->GetResumeState() != eStateSuspended &&
|
|
thread_sp->GetCurrentPlan()->StopOthers())
|
|
{
|
|
if ((*pos)->IsOperatingSystemPluginThread() && !(*pos)->GetBackingThread())
|
|
continue;
|
|
|
|
// You can't say "stop others" and also want yourself to be suspended.
|
|
assert (thread_sp->GetCurrentPlan()->RunState() != eStateSuspended);
|
|
|
|
if (thread_sp == GetSelectedThread())
|
|
{
|
|
run_only_current_thread = true;
|
|
run_me_only_list.Clear();
|
|
run_me_only_list.AddThread (thread_sp);
|
|
break;
|
|
}
|
|
|
|
run_me_only_list.AddThread (thread_sp);
|
|
}
|
|
|
|
}
|
|
|
|
bool need_to_resume = true;
|
|
|
|
if (run_me_only_list.GetSize (false) == 0)
|
|
{
|
|
// Everybody runs as they wish:
|
|
for (pos = m_threads.begin(); pos != end; ++pos)
|
|
{
|
|
ThreadSP thread_sp(*pos);
|
|
StateType run_state;
|
|
if (thread_sp->GetResumeState() != eStateSuspended)
|
|
run_state = thread_sp->GetCurrentPlan()->RunState();
|
|
else
|
|
run_state = eStateSuspended;
|
|
if (!thread_sp->ShouldResume(run_state))
|
|
need_to_resume = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ThreadSP thread_to_run;
|
|
|
|
if (run_only_current_thread)
|
|
{
|
|
thread_to_run = GetSelectedThread();
|
|
}
|
|
else if (run_me_only_list.GetSize (false) == 1)
|
|
{
|
|
thread_to_run = run_me_only_list.GetThreadAtIndex (0);
|
|
}
|
|
else
|
|
{
|
|
int random_thread = (int)
|
|
((run_me_only_list.GetSize (false) * (double) rand ()) / (RAND_MAX + 1.0));
|
|
thread_to_run = run_me_only_list.GetThreadAtIndex (random_thread);
|
|
}
|
|
|
|
for (pos = m_threads.begin(); pos != end; ++pos)
|
|
{
|
|
ThreadSP thread_sp(*pos);
|
|
if (thread_sp == thread_to_run)
|
|
{
|
|
if (!thread_sp->ShouldResume(thread_sp->GetCurrentPlan()->RunState()))
|
|
need_to_resume = false;
|
|
}
|
|
else
|
|
thread_sp->ShouldResume (eStateSuspended);
|
|
}
|
|
}
|
|
|
|
return need_to_resume;
|
|
}
|
|
|
|
void
|
|
ThreadList::DidResume ()
|
|
{
|
|
Mutex::Locker locker(GetMutex());
|
|
collection::iterator pos, end = m_threads.end();
|
|
for (pos = m_threads.begin(); pos != end; ++pos)
|
|
{
|
|
// Don't clear out threads that aren't going to get a chance to run, rather
|
|
// leave their state for the next time around.
|
|
ThreadSP thread_sp(*pos);
|
|
if (thread_sp->GetResumeState() != eStateSuspended)
|
|
thread_sp->DidResume ();
|
|
}
|
|
}
|
|
|
|
void
|
|
ThreadList::DidStop ()
|
|
{
|
|
Mutex::Locker locker(GetMutex());
|
|
collection::iterator pos, end = m_threads.end();
|
|
for (pos = m_threads.begin(); pos != end; ++pos)
|
|
{
|
|
// Notify threads that the process just stopped.
|
|
// Note, this currently assumes that all threads in the list
|
|
// stop when the process stops. In the future we will want to support
|
|
// a debugging model where some threads continue to run while others
|
|
// are stopped. We either need to handle that somehow here or
|
|
// create a special thread list containing only threads which will
|
|
// stop in the code that calls this method (currently
|
|
// Process::SetPrivateState).
|
|
ThreadSP thread_sp(*pos);
|
|
if (StateIsRunningState(thread_sp->GetState()))
|
|
thread_sp->DidStop ();
|
|
}
|
|
}
|
|
|
|
ThreadSP
|
|
ThreadList::GetSelectedThread ()
|
|
{
|
|
Mutex::Locker locker(GetMutex());
|
|
ThreadSP thread_sp = FindThreadByID(m_selected_tid);
|
|
if (!thread_sp.get())
|
|
{
|
|
if (m_threads.size() == 0)
|
|
return thread_sp;
|
|
m_selected_tid = m_threads[0]->GetID();
|
|
thread_sp = m_threads[0];
|
|
}
|
|
return thread_sp;
|
|
}
|
|
|
|
bool
|
|
ThreadList::SetSelectedThreadByID (lldb::tid_t tid, bool notify)
|
|
{
|
|
Mutex::Locker locker(GetMutex());
|
|
ThreadSP selected_thread_sp(FindThreadByID(tid));
|
|
if (selected_thread_sp)
|
|
{
|
|
m_selected_tid = tid;
|
|
selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
|
|
}
|
|
else
|
|
m_selected_tid = LLDB_INVALID_THREAD_ID;
|
|
|
|
if (notify)
|
|
NotifySelectedThreadChanged(m_selected_tid);
|
|
|
|
return m_selected_tid != LLDB_INVALID_THREAD_ID;
|
|
}
|
|
|
|
bool
|
|
ThreadList::SetSelectedThreadByIndexID (uint32_t index_id, bool notify)
|
|
{
|
|
Mutex::Locker locker(GetMutex());
|
|
ThreadSP selected_thread_sp (FindThreadByIndexID(index_id));
|
|
if (selected_thread_sp.get())
|
|
{
|
|
m_selected_tid = selected_thread_sp->GetID();
|
|
selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
|
|
}
|
|
else
|
|
m_selected_tid = LLDB_INVALID_THREAD_ID;
|
|
|
|
if (notify)
|
|
NotifySelectedThreadChanged(m_selected_tid);
|
|
|
|
return m_selected_tid != LLDB_INVALID_THREAD_ID;
|
|
}
|
|
|
|
void
|
|
ThreadList::NotifySelectedThreadChanged (lldb::tid_t tid)
|
|
{
|
|
ThreadSP selected_thread_sp (FindThreadByID(tid));
|
|
if (selected_thread_sp->EventTypeHasListeners(Thread::eBroadcastBitThreadSelected))
|
|
selected_thread_sp->BroadcastEvent(Thread::eBroadcastBitThreadSelected,
|
|
new Thread::ThreadEventData(selected_thread_sp));
|
|
}
|
|
|
|
void
|
|
ThreadList::Update (ThreadList &rhs)
|
|
{
|
|
if (this != &rhs)
|
|
{
|
|
// Lock both mutexes to make sure neither side changes anyone on us
|
|
// while the assignement occurs
|
|
Mutex::Locker locker(GetMutex());
|
|
m_process = rhs.m_process;
|
|
m_stop_id = rhs.m_stop_id;
|
|
m_threads.swap(rhs.m_threads);
|
|
m_selected_tid = rhs.m_selected_tid;
|
|
|
|
|
|
// Now we look for threads that we are done with and
|
|
// make sure to clear them up as much as possible so
|
|
// anyone with a shared pointer will still have a reference,
|
|
// but the thread won't be of much use. Using std::weak_ptr
|
|
// for all backward references (such as a thread to a process)
|
|
// will eventually solve this issue for us, but for now, we
|
|
// need to work around the issue
|
|
collection::iterator rhs_pos, rhs_end = rhs.m_threads.end();
|
|
for (rhs_pos = rhs.m_threads.begin(); rhs_pos != rhs_end; ++rhs_pos)
|
|
{
|
|
const lldb::tid_t tid = (*rhs_pos)->GetID();
|
|
bool thread_is_alive = false;
|
|
const uint32_t num_threads = m_threads.size();
|
|
for (uint32_t idx = 0; idx < num_threads; ++idx)
|
|
{
|
|
if (m_threads[idx]->GetID() == tid)
|
|
{
|
|
thread_is_alive = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!thread_is_alive)
|
|
(*rhs_pos)->DestroyThread();
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
ThreadList::Flush ()
|
|
{
|
|
Mutex::Locker locker(GetMutex());
|
|
collection::iterator pos, end = m_threads.end();
|
|
for (pos = m_threads.begin(); pos != end; ++pos)
|
|
(*pos)->Flush ();
|
|
}
|
|
|
|
Mutex &
|
|
ThreadList::GetMutex ()
|
|
{
|
|
return m_process->m_thread_mutex;
|
|
}
|
|
|