llvm-project/lldb/source/Core/Debugger.cpp

1729 lines
57 KiB
C++

//===-- Debugger.cpp --------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/Debugger.h"
#include <map>
#include "clang/AST/DeclCXX.h"
#include "clang/AST/Type.h"
#include "llvm/ADT/StringRef.h"
#include "lldb/lldb-private.h"
#include "lldb/Core/FormatEntity.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/RegisterValue.h"
#include "lldb/Core/State.h"
#include "lldb/Core/StreamAsynchronousIO.h"
#include "lldb/Core/StreamCallback.h"
#include "lldb/Core/StreamFile.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Core/StructuredData.h"
#include "lldb/Core/Timer.h"
#include "lldb/Core/ValueObject.h"
#include "lldb/Core/ValueObjectVariable.h"
#include "lldb/DataFormatters/DataVisualization.h"
#include "lldb/DataFormatters/FormatManager.h"
#include "lldb/DataFormatters/TypeSummary.h"
#include "lldb/Host/ConnectionFileDescriptor.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Host/Terminal.h"
#include "lldb/Host/ThreadLauncher.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/OptionValueProperties.h"
#include "lldb/Interpreter/OptionValueSInt64.h"
#include "lldb/Interpreter/OptionValueString.h"
#include "lldb/Symbol/ClangASTContext.h"
#include "lldb/Symbol/CompileUnit.h"
#include "lldb/Symbol/Function.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Symbol/VariableList.h"
#include "lldb/Target/CPPLanguageRuntime.h"
#include "lldb/Target/ObjCLanguageRuntime.h"
#include "lldb/Target/TargetList.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/SectionLoadList.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "lldb/Utility/AnsiTerminal.h"
#include "llvm/Support/DynamicLibrary.h"
using namespace lldb;
using namespace lldb_private;
static lldb::user_id_t g_unique_id = 1;
static size_t g_debugger_event_thread_stack_bytes = 8 * 1024 * 1024;
#pragma mark Static Functions
static Mutex &
GetDebuggerListMutex ()
{
static Mutex g_mutex(Mutex::eMutexTypeRecursive);
return g_mutex;
}
typedef std::vector<DebuggerSP> DebuggerList;
static DebuggerList &
GetDebuggerList()
{
// hide the static debugger list inside a singleton accessor to avoid
// global init constructors
static DebuggerList g_list;
return g_list;
}
OptionEnumValueElement
g_show_disassembly_enum_values[] =
{
{ Debugger::eStopDisassemblyTypeNever, "never", "Never show disassembly when displaying a stop context."},
{ Debugger::eStopDisassemblyTypeNoSource, "no-source", "Show disassembly when there is no source information, or the source file is missing when displaying a stop context."},
{ Debugger::eStopDisassemblyTypeAlways, "always", "Always show disassembly when displaying a stop context."},
{ 0, NULL, NULL }
};
OptionEnumValueElement
g_language_enumerators[] =
{
{ eScriptLanguageNone, "none", "Disable scripting languages."},
{ eScriptLanguagePython, "python", "Select python as the default scripting language."},
{ eScriptLanguageDefault, "default", "Select the lldb default as the default scripting language."},
{ 0, NULL, NULL }
};
#define MODULE_WITH_FUNC "{ ${module.file.basename}{`${function.name-with-args}${function.pc-offset}}}"
#define FILE_AND_LINE "{ at ${line.file.basename}:${line.number}}"
#define IS_OPTIMIZED "{${function.is-optimized} [opt]}"
#define DEFAULT_THREAD_FORMAT "thread #${thread.index}: tid = ${thread.id%tid}"\
"{, ${frame.pc}}"\
MODULE_WITH_FUNC\
FILE_AND_LINE\
"{, name = '${thread.name}'}"\
"{, queue = '${thread.queue}'}"\
"{, activity = '${thread.info.activity.name}'}" \
"{, ${thread.info.trace_messages} messages}" \
"{, stop reason = ${thread.stop-reason}}"\
"{\\nReturn value: ${thread.return-value}}"\
"{\\nCompleted expression: ${thread.completed-expression}}"\
"\\n"
#define DEFAULT_FRAME_FORMAT "frame #${frame.index}: ${frame.pc}"\
MODULE_WITH_FUNC\
FILE_AND_LINE\
IS_OPTIMIZED\
"\\n"
// Three parts to this disassembly format specification:
// 1. If this is a new function/symbol (no previous symbol/function), print
// dylib`funcname:\n
// 2. If this is a symbol context change (different from previous symbol/function), print
// dylib`funcname:\n
// 3. print
// address <+offset>:
#define DEFAULT_DISASSEMBLY_FORMAT "{${function.initial-function}{${module.file.basename}`}{${function.name-without-args}}:\n}{${function.changed}\n{${module.file.basename}`}{${function.name-without-args}}:\n}{${current-pc-arrow} }${addr-file-or-load}{ <${function.concrete-only-addr-offset-no-padding}>}: "
// gdb's disassembly format can be emulated with
// ${current-pc-arrow}${addr-file-or-load}{ <${function.name-without-args}${function.concrete-only-addr-offset-no-padding}>}:
// lldb's original format for disassembly would look like this format string -
// {${function.initial-function}{${module.file.basename}`}{${function.name-without-args}}:\n}{${function.changed}\n{${module.file.basename}`}{${function.name-without-args}}:\n}{${current-pc-arrow} }{${addr-file-or-load}}:
static PropertyDefinition
g_properties[] =
{
{ "auto-confirm", OptionValue::eTypeBoolean , true, false, NULL, NULL, "If true all confirmation prompts will receive their default reply." },
{ "disassembly-format", OptionValue::eTypeFormatEntity, true, 0 , DEFAULT_DISASSEMBLY_FORMAT, NULL, "The default disassembly format string to use when disassembling instruction sequences." },
{ "frame-format", OptionValue::eTypeFormatEntity, true, 0 , DEFAULT_FRAME_FORMAT, NULL, "The default frame format string to use when displaying stack frame information for threads." },
{ "notify-void", OptionValue::eTypeBoolean , true, false, NULL, NULL, "Notify the user explicitly if an expression returns void (default: false)." },
{ "prompt", OptionValue::eTypeString , true, OptionValueString::eOptionEncodeCharacterEscapeSequences, "(lldb) ", NULL, "The debugger command line prompt displayed for the user." },
{ "script-lang", OptionValue::eTypeEnum , true, eScriptLanguagePython, NULL, g_language_enumerators, "The script language to be used for evaluating user-written scripts." },
{ "stop-disassembly-count", OptionValue::eTypeSInt64 , true, 4 , NULL, NULL, "The number of disassembly lines to show when displaying a stopped context." },
{ "stop-disassembly-display", OptionValue::eTypeEnum , true, Debugger::eStopDisassemblyTypeNoSource, NULL, g_show_disassembly_enum_values, "Control when to display disassembly when displaying a stopped context." },
{ "stop-line-count-after", OptionValue::eTypeSInt64 , true, 3 , NULL, NULL, "The number of sources lines to display that come after the current source line when displaying a stopped context." },
{ "stop-line-count-before", OptionValue::eTypeSInt64 , true, 3 , NULL, NULL, "The number of sources lines to display that come before the current source line when displaying a stopped context." },
{ "term-width", OptionValue::eTypeSInt64 , true, 80 , NULL, NULL, "The maximum number of columns to use for displaying text." },
{ "thread-format", OptionValue::eTypeFormatEntity, true, 0 , DEFAULT_THREAD_FORMAT, NULL, "The default thread format string to use when displaying thread information." },
{ "use-external-editor", OptionValue::eTypeBoolean , true, false, NULL, NULL, "Whether to use an external editor or not." },
{ "use-color", OptionValue::eTypeBoolean , true, true , NULL, NULL, "Whether to use Ansi color codes or not." },
{ "auto-one-line-summaries", OptionValue::eTypeBoolean , true, true, NULL, NULL, "If true, LLDB will automatically display small structs in one-liner format (default: true)." },
{ "escape-non-printables", OptionValue::eTypeBoolean , true, true, NULL, NULL, "If true, LLDB will automatically escape non-printable and escape characters when formatting strings." },
{ NULL, OptionValue::eTypeInvalid , true, 0 , NULL, NULL, NULL }
};
enum
{
ePropertyAutoConfirm = 0,
ePropertyDisassemblyFormat,
ePropertyFrameFormat,
ePropertyNotiftVoid,
ePropertyPrompt,
ePropertyScriptLanguage,
ePropertyStopDisassemblyCount,
ePropertyStopDisassemblyDisplay,
ePropertyStopLineCountAfter,
ePropertyStopLineCountBefore,
ePropertyTerminalWidth,
ePropertyThreadFormat,
ePropertyUseExternalEditor,
ePropertyUseColor,
ePropertyAutoOneLineSummaries,
ePropertyEscapeNonPrintables
};
LoadPluginCallbackType Debugger::g_load_plugin_callback = NULL;
Error
Debugger::SetPropertyValue (const ExecutionContext *exe_ctx,
VarSetOperationType op,
const char *property_path,
const char *value)
{
bool is_load_script = strcmp(property_path,"target.load-script-from-symbol-file") == 0;
bool is_escape_non_printables = strcmp(property_path, "escape-non-printables") == 0;
TargetSP target_sp;
LoadScriptFromSymFile load_script_old_value;
if (is_load_script && exe_ctx->GetTargetSP())
{
target_sp = exe_ctx->GetTargetSP();
load_script_old_value = target_sp->TargetProperties::GetLoadScriptFromSymbolFile();
}
Error error (Properties::SetPropertyValue (exe_ctx, op, property_path, value));
if (error.Success())
{
// FIXME it would be nice to have "on-change" callbacks for properties
if (strcmp(property_path, g_properties[ePropertyPrompt].name) == 0)
{
const char *new_prompt = GetPrompt();
std::string str = lldb_utility::ansi::FormatAnsiTerminalCodes (new_prompt, GetUseColor());
if (str.length())
new_prompt = str.c_str();
GetCommandInterpreter().UpdatePrompt(new_prompt);
EventSP prompt_change_event_sp (new Event(CommandInterpreter::eBroadcastBitResetPrompt, new EventDataBytes (new_prompt)));
GetCommandInterpreter().BroadcastEvent (prompt_change_event_sp);
}
else if (strcmp(property_path, g_properties[ePropertyUseColor].name) == 0)
{
// use-color changed. Ping the prompt so it can reset the ansi terminal codes.
SetPrompt (GetPrompt());
}
else if (is_load_script && target_sp && load_script_old_value == eLoadScriptFromSymFileWarn)
{
if (target_sp->TargetProperties::GetLoadScriptFromSymbolFile() == eLoadScriptFromSymFileTrue)
{
std::list<Error> errors;
StreamString feedback_stream;
if (!target_sp->LoadScriptingResources(errors,&feedback_stream))
{
StreamFileSP stream_sp (GetErrorFile());
if (stream_sp)
{
for (auto error : errors)
{
stream_sp->Printf("%s\n",error.AsCString());
}
if (feedback_stream.GetSize())
stream_sp->Printf("%s",feedback_stream.GetData());
}
}
}
}
else if (is_escape_non_printables)
{
DataVisualization::ForceUpdate();
}
}
return error;
}
bool
Debugger::GetAutoConfirm () const
{
const uint32_t idx = ePropertyAutoConfirm;
return m_collection_sp->GetPropertyAtIndexAsBoolean (NULL, idx, g_properties[idx].default_uint_value != 0);
}
const FormatEntity::Entry *
Debugger::GetDisassemblyFormat() const
{
const uint32_t idx = ePropertyDisassemblyFormat;
return m_collection_sp->GetPropertyAtIndexAsFormatEntity(NULL, idx);
}
const FormatEntity::Entry *
Debugger::GetFrameFormat() const
{
const uint32_t idx = ePropertyFrameFormat;
return m_collection_sp->GetPropertyAtIndexAsFormatEntity(NULL, idx);
}
bool
Debugger::GetNotifyVoid () const
{
const uint32_t idx = ePropertyNotiftVoid;
return m_collection_sp->GetPropertyAtIndexAsBoolean (NULL, idx, g_properties[idx].default_uint_value != 0);
}
const char *
Debugger::GetPrompt() const
{
const uint32_t idx = ePropertyPrompt;
return m_collection_sp->GetPropertyAtIndexAsString (NULL, idx, g_properties[idx].default_cstr_value);
}
void
Debugger::SetPrompt(const char *p)
{
const uint32_t idx = ePropertyPrompt;
m_collection_sp->SetPropertyAtIndexAsString (NULL, idx, p);
const char *new_prompt = GetPrompt();
std::string str = lldb_utility::ansi::FormatAnsiTerminalCodes (new_prompt, GetUseColor());
if (str.length())
new_prompt = str.c_str();
GetCommandInterpreter().UpdatePrompt(new_prompt);
}
const FormatEntity::Entry *
Debugger::GetThreadFormat() const
{
const uint32_t idx = ePropertyThreadFormat;
return m_collection_sp->GetPropertyAtIndexAsFormatEntity(NULL, idx);
}
lldb::ScriptLanguage
Debugger::GetScriptLanguage() const
{
const uint32_t idx = ePropertyScriptLanguage;
return (lldb::ScriptLanguage)m_collection_sp->GetPropertyAtIndexAsEnumeration (NULL, idx, g_properties[idx].default_uint_value);
}
bool
Debugger::SetScriptLanguage (lldb::ScriptLanguage script_lang)
{
const uint32_t idx = ePropertyScriptLanguage;
return m_collection_sp->SetPropertyAtIndexAsEnumeration (NULL, idx, script_lang);
}
uint32_t
Debugger::GetTerminalWidth () const
{
const uint32_t idx = ePropertyTerminalWidth;
return m_collection_sp->GetPropertyAtIndexAsSInt64 (NULL, idx, g_properties[idx].default_uint_value);
}
bool
Debugger::SetTerminalWidth (uint32_t term_width)
{
const uint32_t idx = ePropertyTerminalWidth;
return m_collection_sp->SetPropertyAtIndexAsSInt64 (NULL, idx, term_width);
}
bool
Debugger::GetUseExternalEditor () const
{
const uint32_t idx = ePropertyUseExternalEditor;
return m_collection_sp->GetPropertyAtIndexAsBoolean (NULL, idx, g_properties[idx].default_uint_value != 0);
}
bool
Debugger::SetUseExternalEditor (bool b)
{
const uint32_t idx = ePropertyUseExternalEditor;
return m_collection_sp->SetPropertyAtIndexAsBoolean (NULL, idx, b);
}
bool
Debugger::GetUseColor () const
{
const uint32_t idx = ePropertyUseColor;
return m_collection_sp->GetPropertyAtIndexAsBoolean (NULL, idx, g_properties[idx].default_uint_value != 0);
}
bool
Debugger::SetUseColor (bool b)
{
const uint32_t idx = ePropertyUseColor;
bool ret = m_collection_sp->SetPropertyAtIndexAsBoolean (NULL, idx, b);
SetPrompt (GetPrompt());
return ret;
}
uint32_t
Debugger::GetStopSourceLineCount (bool before) const
{
const uint32_t idx = before ? ePropertyStopLineCountBefore : ePropertyStopLineCountAfter;
return m_collection_sp->GetPropertyAtIndexAsSInt64 (NULL, idx, g_properties[idx].default_uint_value);
}
Debugger::StopDisassemblyType
Debugger::GetStopDisassemblyDisplay () const
{
const uint32_t idx = ePropertyStopDisassemblyDisplay;
return (Debugger::StopDisassemblyType)m_collection_sp->GetPropertyAtIndexAsEnumeration (NULL, idx, g_properties[idx].default_uint_value);
}
uint32_t
Debugger::GetDisassemblyLineCount () const
{
const uint32_t idx = ePropertyStopDisassemblyCount;
return m_collection_sp->GetPropertyAtIndexAsSInt64 (NULL, idx, g_properties[idx].default_uint_value);
}
bool
Debugger::GetAutoOneLineSummaries () const
{
const uint32_t idx = ePropertyAutoOneLineSummaries;
return m_collection_sp->GetPropertyAtIndexAsBoolean (NULL, idx, true);
}
bool
Debugger::GetEscapeNonPrintables () const
{
const uint32_t idx = ePropertyEscapeNonPrintables;
return m_collection_sp->GetPropertyAtIndexAsBoolean (NULL, idx, true);
}
#pragma mark Debugger
//const DebuggerPropertiesSP &
//Debugger::GetSettings() const
//{
// return m_properties_sp;
//}
//
static bool lldb_initialized = false;
void
Debugger::Initialize(LoadPluginCallbackType load_plugin_callback)
{
assert(!lldb_initialized && "Debugger::Initialize called more than once!");
lldb_initialized = true;
g_load_plugin_callback = load_plugin_callback;
}
void
Debugger::Terminate ()
{
assert(lldb_initialized && "Debugger::Terminate called without a matching Debugger::Initialize!");
// Clear our master list of debugger objects
Mutex::Locker locker (GetDebuggerListMutex ());
GetDebuggerList().clear();
}
void
Debugger::SettingsInitialize ()
{
Target::SettingsInitialize ();
}
void
Debugger::SettingsTerminate ()
{
Target::SettingsTerminate ();
}
bool
Debugger::LoadPlugin (const FileSpec& spec, Error& error)
{
if (g_load_plugin_callback)
{
llvm::sys::DynamicLibrary dynlib = g_load_plugin_callback (shared_from_this(), spec, error);
if (dynlib.isValid())
{
m_loaded_plugins.push_back(dynlib);
return true;
}
}
else
{
// The g_load_plugin_callback is registered in SBDebugger::Initialize()
// and if the public API layer isn't available (code is linking against
// all of the internal LLDB static libraries), then we can't load plugins
error.SetErrorString("Public API layer is not available");
}
return false;
}
static FileSpec::EnumerateDirectoryResult
LoadPluginCallback
(
void *baton,
FileSpec::FileType file_type,
const FileSpec &file_spec
)
{
Error error;
static ConstString g_dylibext("dylib");
static ConstString g_solibext("so");
if (!baton)
return FileSpec::eEnumerateDirectoryResultQuit;
Debugger *debugger = (Debugger*)baton;
// If we have a regular file, a symbolic link or unknown file type, try
// and process the file. We must handle unknown as sometimes the directory
// enumeration might be enumerating a file system that doesn't have correct
// file type information.
if (file_type == FileSpec::eFileTypeRegular ||
file_type == FileSpec::eFileTypeSymbolicLink ||
file_type == FileSpec::eFileTypeUnknown )
{
FileSpec plugin_file_spec (file_spec);
plugin_file_spec.ResolvePath ();
if (plugin_file_spec.GetFileNameExtension() != g_dylibext &&
plugin_file_spec.GetFileNameExtension() != g_solibext)
{
return FileSpec::eEnumerateDirectoryResultNext;
}
Error plugin_load_error;
debugger->LoadPlugin (plugin_file_spec, plugin_load_error);
return FileSpec::eEnumerateDirectoryResultNext;
}
else if (file_type == FileSpec::eFileTypeUnknown ||
file_type == FileSpec::eFileTypeDirectory ||
file_type == FileSpec::eFileTypeSymbolicLink )
{
// Try and recurse into anything that a directory or symbolic link.
// We must also do this for unknown as sometimes the directory enumeration
// might be enumerating a file system that doesn't have correct file type
// information.
return FileSpec::eEnumerateDirectoryResultEnter;
}
return FileSpec::eEnumerateDirectoryResultNext;
}
void
Debugger::InstanceInitialize ()
{
FileSpec dir_spec;
const bool find_directories = true;
const bool find_files = true;
const bool find_other = true;
char dir_path[PATH_MAX];
if (HostInfo::GetLLDBPath(ePathTypeLLDBSystemPlugins, dir_spec))
{
if (dir_spec.Exists() && dir_spec.GetPath(dir_path, sizeof(dir_path)))
{
FileSpec::EnumerateDirectory (dir_path,
find_directories,
find_files,
find_other,
LoadPluginCallback,
this);
}
}
if (HostInfo::GetLLDBPath(ePathTypeLLDBUserPlugins, dir_spec))
{
if (dir_spec.Exists() && dir_spec.GetPath(dir_path, sizeof(dir_path)))
{
FileSpec::EnumerateDirectory (dir_path,
find_directories,
find_files,
find_other,
LoadPluginCallback,
this);
}
}
PluginManager::DebuggerInitialize (*this);
}
DebuggerSP
Debugger::CreateInstance (lldb::LogOutputCallback log_callback, void *baton)
{
DebuggerSP debugger_sp (new Debugger(log_callback, baton));
if (lldb_initialized)
{
Mutex::Locker locker (GetDebuggerListMutex ());
GetDebuggerList().push_back(debugger_sp);
}
debugger_sp->InstanceInitialize ();
return debugger_sp;
}
void
Debugger::Destroy (DebuggerSP &debugger_sp)
{
if (debugger_sp.get() == NULL)
return;
debugger_sp->Clear();
if (lldb_initialized)
{
Mutex::Locker locker (GetDebuggerListMutex ());
DebuggerList &debugger_list = GetDebuggerList ();
DebuggerList::iterator pos, end = debugger_list.end();
for (pos = debugger_list.begin (); pos != end; ++pos)
{
if ((*pos).get() == debugger_sp.get())
{
debugger_list.erase (pos);
return;
}
}
}
}
DebuggerSP
Debugger::FindDebuggerWithInstanceName (const ConstString &instance_name)
{
DebuggerSP debugger_sp;
if (lldb_initialized)
{
Mutex::Locker locker (GetDebuggerListMutex ());
DebuggerList &debugger_list = GetDebuggerList();
DebuggerList::iterator pos, end = debugger_list.end();
for (pos = debugger_list.begin(); pos != end; ++pos)
{
if ((*pos).get()->m_instance_name == instance_name)
{
debugger_sp = *pos;
break;
}
}
}
return debugger_sp;
}
TargetSP
Debugger::FindTargetWithProcessID (lldb::pid_t pid)
{
TargetSP target_sp;
if (lldb_initialized)
{
Mutex::Locker locker (GetDebuggerListMutex ());
DebuggerList &debugger_list = GetDebuggerList();
DebuggerList::iterator pos, end = debugger_list.end();
for (pos = debugger_list.begin(); pos != end; ++pos)
{
target_sp = (*pos)->GetTargetList().FindTargetWithProcessID (pid);
if (target_sp)
break;
}
}
return target_sp;
}
TargetSP
Debugger::FindTargetWithProcess (Process *process)
{
TargetSP target_sp;
if (lldb_initialized)
{
Mutex::Locker locker (GetDebuggerListMutex ());
DebuggerList &debugger_list = GetDebuggerList();
DebuggerList::iterator pos, end = debugger_list.end();
for (pos = debugger_list.begin(); pos != end; ++pos)
{
target_sp = (*pos)->GetTargetList().FindTargetWithProcess (process);
if (target_sp)
break;
}
}
return target_sp;
}
Debugger::Debugger(lldb::LogOutputCallback log_callback, void *baton) :
UserID(g_unique_id++),
Properties(OptionValuePropertiesSP(new OptionValueProperties())),
m_input_file_sp(new StreamFile(stdin, false)),
m_output_file_sp(new StreamFile(stdout, false)),
m_error_file_sp(new StreamFile(stderr, false)),
m_terminal_state(),
m_target_list(*this),
m_platform_list(),
m_listener("lldb.Debugger"),
m_source_manager_ap(),
m_source_file_cache(),
m_command_interpreter_ap(new CommandInterpreter(*this, eScriptLanguageDefault, false)),
m_input_reader_stack(),
m_instance_name(),
m_loaded_plugins(),
m_event_handler_thread (),
m_io_handler_thread (),
m_sync_broadcaster (NULL, "lldb.debugger.sync")
{
char instance_cstr[256];
snprintf(instance_cstr, sizeof(instance_cstr), "debugger_%d", (int)GetID());
m_instance_name.SetCString(instance_cstr);
if (log_callback)
m_log_callback_stream_sp.reset (new StreamCallback (log_callback, baton));
m_command_interpreter_ap->Initialize ();
// Always add our default platform to the platform list
PlatformSP default_platform_sp (Platform::GetHostPlatform());
assert (default_platform_sp.get());
m_platform_list.Append (default_platform_sp, true);
m_collection_sp->Initialize (g_properties);
m_collection_sp->AppendProperty (ConstString("target"),
ConstString("Settings specify to debugging targets."),
true,
Target::GetGlobalProperties()->GetValueProperties());
m_collection_sp->AppendProperty (ConstString("platform"),
ConstString("Platform settings."),
true,
Platform::GetGlobalPlatformProperties()->GetValueProperties());
if (m_command_interpreter_ap.get())
{
m_collection_sp->AppendProperty (ConstString("interpreter"),
ConstString("Settings specify to the debugger's command interpreter."),
true,
m_command_interpreter_ap->GetValueProperties());
}
OptionValueSInt64 *term_width = m_collection_sp->GetPropertyAtIndexAsOptionValueSInt64 (NULL, ePropertyTerminalWidth);
term_width->SetMinimumValue(10);
term_width->SetMaximumValue(1024);
// Turn off use-color if this is a dumb terminal.
const char *term = getenv ("TERM");
if (term && !strcmp (term, "dumb"))
SetUseColor (false);
}
Debugger::~Debugger ()
{
Clear();
}
void
Debugger::Clear()
{
ClearIOHandlers();
StopIOHandlerThread();
StopEventHandlerThread();
m_listener.Clear();
int num_targets = m_target_list.GetNumTargets();
for (int i = 0; i < num_targets; i++)
{
TargetSP target_sp (m_target_list.GetTargetAtIndex (i));
if (target_sp)
{
ProcessSP process_sp (target_sp->GetProcessSP());
if (process_sp)
process_sp->Finalize();
target_sp->Destroy();
}
}
BroadcasterManager::Clear ();
// Close the input file _before_ we close the input read communications class
// as it does NOT own the input file, our m_input_file does.
m_terminal_state.Clear();
if (m_input_file_sp)
m_input_file_sp->GetFile().Close ();
m_command_interpreter_ap->Clear();
}
bool
Debugger::GetCloseInputOnEOF () const
{
// return m_input_comm.GetCloseOnEOF();
return false;
}
void
Debugger::SetCloseInputOnEOF (bool b)
{
// m_input_comm.SetCloseOnEOF(b);
}
bool
Debugger::GetAsyncExecution ()
{
return !m_command_interpreter_ap->GetSynchronous();
}
void
Debugger::SetAsyncExecution (bool async_execution)
{
m_command_interpreter_ap->SetSynchronous (!async_execution);
}
void
Debugger::SetInputFileHandle (FILE *fh, bool tranfer_ownership)
{
if (m_input_file_sp)
m_input_file_sp->GetFile().SetStream (fh, tranfer_ownership);
else
m_input_file_sp.reset (new StreamFile (fh, tranfer_ownership));
File &in_file = m_input_file_sp->GetFile();
if (in_file.IsValid() == false)
in_file.SetStream (stdin, true);
// Save away the terminal state if that is relevant, so that we can restore it in RestoreInputState.
SaveInputTerminalState ();
}
void
Debugger::SetOutputFileHandle (FILE *fh, bool tranfer_ownership)
{
if (m_output_file_sp)
m_output_file_sp->GetFile().SetStream (fh, tranfer_ownership);
else
m_output_file_sp.reset (new StreamFile (fh, tranfer_ownership));
File &out_file = m_output_file_sp->GetFile();
if (out_file.IsValid() == false)
out_file.SetStream (stdout, false);
// do not create the ScriptInterpreter just for setting the output file handle
// as the constructor will know how to do the right thing on its own
const bool can_create = false;
ScriptInterpreter* script_interpreter = GetCommandInterpreter().GetScriptInterpreter(can_create);
if (script_interpreter)
script_interpreter->ResetOutputFileHandle (fh);
}
void
Debugger::SetErrorFileHandle (FILE *fh, bool tranfer_ownership)
{
if (m_error_file_sp)
m_error_file_sp->GetFile().SetStream (fh, tranfer_ownership);
else
m_error_file_sp.reset (new StreamFile (fh, tranfer_ownership));
File &err_file = m_error_file_sp->GetFile();
if (err_file.IsValid() == false)
err_file.SetStream (stderr, false);
}
void
Debugger::SaveInputTerminalState ()
{
if (m_input_file_sp)
{
File &in_file = m_input_file_sp->GetFile();
if (in_file.GetDescriptor() != File::kInvalidDescriptor)
m_terminal_state.Save(in_file.GetDescriptor(), true);
}
}
void
Debugger::RestoreInputTerminalState ()
{
m_terminal_state.Restore();
}
ExecutionContext
Debugger::GetSelectedExecutionContext ()
{
ExecutionContext exe_ctx;
TargetSP target_sp(GetSelectedTarget());
exe_ctx.SetTargetSP (target_sp);
if (target_sp)
{
ProcessSP process_sp (target_sp->GetProcessSP());
exe_ctx.SetProcessSP (process_sp);
if (process_sp && process_sp->IsRunning() == false)
{
ThreadSP thread_sp (process_sp->GetThreadList().GetSelectedThread());
if (thread_sp)
{
exe_ctx.SetThreadSP (thread_sp);
exe_ctx.SetFrameSP (thread_sp->GetSelectedFrame());
if (exe_ctx.GetFramePtr() == NULL)
exe_ctx.SetFrameSP (thread_sp->GetStackFrameAtIndex (0));
}
}
}
return exe_ctx;
}
void
Debugger::DispatchInputInterrupt ()
{
Mutex::Locker locker (m_input_reader_stack.GetMutex());
IOHandlerSP reader_sp (m_input_reader_stack.Top());
if (reader_sp)
reader_sp->Interrupt();
}
void
Debugger::DispatchInputEndOfFile ()
{
Mutex::Locker locker (m_input_reader_stack.GetMutex());
IOHandlerSP reader_sp (m_input_reader_stack.Top());
if (reader_sp)
reader_sp->GotEOF();
}
void
Debugger::ClearIOHandlers ()
{
// The bottom input reader should be the main debugger input reader. We do not want to close that one here.
Mutex::Locker locker (m_input_reader_stack.GetMutex());
while (m_input_reader_stack.GetSize() > 1)
{
IOHandlerSP reader_sp (m_input_reader_stack.Top());
if (reader_sp)
PopIOHandler (reader_sp);
}
}
void
Debugger::ExecuteIOHandlers()
{
while (1)
{
IOHandlerSP reader_sp(m_input_reader_stack.Top());
if (!reader_sp)
break;
reader_sp->Run();
// Remove all input readers that are done from the top of the stack
while (1)
{
IOHandlerSP top_reader_sp = m_input_reader_stack.Top();
if (top_reader_sp && top_reader_sp->GetIsDone())
PopIOHandler (top_reader_sp);
else
break;
}
}
ClearIOHandlers();
}
bool
Debugger::IsTopIOHandler (const lldb::IOHandlerSP& reader_sp)
{
return m_input_reader_stack.IsTop (reader_sp);
}
void
Debugger::PrintAsync (const char *s, size_t len, bool is_stdout)
{
lldb::StreamFileSP stream = is_stdout ? GetOutputFile() : GetErrorFile();
m_input_reader_stack.PrintAsync(stream.get(), s, len);
}
ConstString
Debugger::GetTopIOHandlerControlSequence(char ch)
{
return m_input_reader_stack.GetTopIOHandlerControlSequence (ch);
}
const char *
Debugger::GetIOHandlerCommandPrefix()
{
return m_input_reader_stack.GetTopIOHandlerCommandPrefix();
}
const char *
Debugger::GetIOHandlerHelpPrologue()
{
return m_input_reader_stack.GetTopIOHandlerHelpPrologue();
}
void
Debugger::RunIOHandler (const IOHandlerSP& reader_sp)
{
PushIOHandler (reader_sp);
IOHandlerSP top_reader_sp = reader_sp;
while (top_reader_sp)
{
top_reader_sp->Run();
if (top_reader_sp.get() == reader_sp.get())
{
if (PopIOHandler (reader_sp))
break;
}
while (1)
{
top_reader_sp = m_input_reader_stack.Top();
if (top_reader_sp && top_reader_sp->GetIsDone())
PopIOHandler (top_reader_sp);
else
break;
}
}
}
void
Debugger::AdoptTopIOHandlerFilesIfInvalid (StreamFileSP &in, StreamFileSP &out, StreamFileSP &err)
{
// Before an IOHandler runs, it must have in/out/err streams.
// This function is called when one ore more of the streams
// are NULL. We use the top input reader's in/out/err streams,
// or fall back to the debugger file handles, or we fall back
// onto stdin/stdout/stderr as a last resort.
Mutex::Locker locker (m_input_reader_stack.GetMutex());
IOHandlerSP top_reader_sp (m_input_reader_stack.Top());
// If no STDIN has been set, then set it appropriately
if (!in)
{
if (top_reader_sp)
in = top_reader_sp->GetInputStreamFile();
else
in = GetInputFile();
// If there is nothing, use stdin
if (!in)
in = StreamFileSP(new StreamFile(stdin, false));
}
// If no STDOUT has been set, then set it appropriately
if (!out)
{
if (top_reader_sp)
out = top_reader_sp->GetOutputStreamFile();
else
out = GetOutputFile();
// If there is nothing, use stdout
if (!out)
out = StreamFileSP(new StreamFile(stdout, false));
}
// If no STDERR has been set, then set it appropriately
if (!err)
{
if (top_reader_sp)
err = top_reader_sp->GetErrorStreamFile();
else
err = GetErrorFile();
// If there is nothing, use stderr
if (!err)
err = StreamFileSP(new StreamFile(stdout, false));
}
}
void
Debugger::PushIOHandler (const IOHandlerSP& reader_sp)
{
if (!reader_sp)
return;
Mutex::Locker locker (m_input_reader_stack.GetMutex());
// Get the current top input reader...
IOHandlerSP top_reader_sp (m_input_reader_stack.Top());
// Don't push the same IO handler twice...
if (reader_sp == top_reader_sp)
return;
// Push our new input reader
m_input_reader_stack.Push (reader_sp);
reader_sp->Activate();
// Interrupt the top input reader to it will exit its Run() function
// and let this new input reader take over
if (top_reader_sp)
{
top_reader_sp->Deactivate();
top_reader_sp->Cancel();
}
}
bool
Debugger::PopIOHandler (const IOHandlerSP& pop_reader_sp)
{
if (! pop_reader_sp)
return false;
Mutex::Locker locker (m_input_reader_stack.GetMutex());
// The reader on the stop of the stack is done, so let the next
// read on the stack refresh its prompt and if there is one...
if (m_input_reader_stack.IsEmpty())
return false;
IOHandlerSP reader_sp(m_input_reader_stack.Top());
if (pop_reader_sp != reader_sp)
return false;
reader_sp->Deactivate();
reader_sp->Cancel();
m_input_reader_stack.Pop ();
reader_sp = m_input_reader_stack.Top();
if (reader_sp)
reader_sp->Activate();
return true;
}
StreamSP
Debugger::GetAsyncOutputStream ()
{
return StreamSP (new StreamAsynchronousIO (*this, true));
}
StreamSP
Debugger::GetAsyncErrorStream ()
{
return StreamSP (new StreamAsynchronousIO (*this, false));
}
size_t
Debugger::GetNumDebuggers()
{
if (lldb_initialized)
{
Mutex::Locker locker (GetDebuggerListMutex ());
return GetDebuggerList().size();
}
return 0;
}
lldb::DebuggerSP
Debugger::GetDebuggerAtIndex (size_t index)
{
DebuggerSP debugger_sp;
if (lldb_initialized)
{
Mutex::Locker locker (GetDebuggerListMutex ());
DebuggerList &debugger_list = GetDebuggerList();
if (index < debugger_list.size())
debugger_sp = debugger_list[index];
}
return debugger_sp;
}
DebuggerSP
Debugger::FindDebuggerWithID (lldb::user_id_t id)
{
DebuggerSP debugger_sp;
if (lldb_initialized)
{
Mutex::Locker locker (GetDebuggerListMutex ());
DebuggerList &debugger_list = GetDebuggerList();
DebuggerList::iterator pos, end = debugger_list.end();
for (pos = debugger_list.begin(); pos != end; ++pos)
{
if ((*pos).get()->GetID() == id)
{
debugger_sp = *pos;
break;
}
}
}
return debugger_sp;
}
#if 0
static void
TestPromptFormats (StackFrame *frame)
{
if (frame == NULL)
return;
StreamString s;
const char *prompt_format =
"{addr = '${addr}'\n}"
"{addr-file-or-load = '${addr-file-or-load}'\n}"
"{current-pc-arrow = '${current-pc-arrow}'\n}"
"{process.id = '${process.id}'\n}"
"{process.name = '${process.name}'\n}"
"{process.file.basename = '${process.file.basename}'\n}"
"{process.file.fullpath = '${process.file.fullpath}'\n}"
"{thread.id = '${thread.id}'\n}"
"{thread.index = '${thread.index}'\n}"
"{thread.name = '${thread.name}'\n}"
"{thread.queue = '${thread.queue}'\n}"
"{thread.stop-reason = '${thread.stop-reason}'\n}"
"{target.arch = '${target.arch}'\n}"
"{module.file.basename = '${module.file.basename}'\n}"
"{module.file.fullpath = '${module.file.fullpath}'\n}"
"{file.basename = '${file.basename}'\n}"
"{file.fullpath = '${file.fullpath}'\n}"
"{frame.index = '${frame.index}'\n}"
"{frame.pc = '${frame.pc}'\n}"
"{frame.sp = '${frame.sp}'\n}"
"{frame.fp = '${frame.fp}'\n}"
"{frame.flags = '${frame.flags}'\n}"
"{frame.reg.rdi = '${frame.reg.rdi}'\n}"
"{frame.reg.rip = '${frame.reg.rip}'\n}"
"{frame.reg.rsp = '${frame.reg.rsp}'\n}"
"{frame.reg.rbp = '${frame.reg.rbp}'\n}"
"{frame.reg.rflags = '${frame.reg.rflags}'\n}"
"{frame.reg.xmm0 = '${frame.reg.xmm0}'\n}"
"{frame.reg.carp = '${frame.reg.carp}'\n}"
"{function.id = '${function.id}'\n}"
"{function.changed = '${function.changed}'\n}"
"{function.initial-function = '${function.initial-function}'\n}"
"{function.name = '${function.name}'\n}"
"{function.name-without-args = '${function.name-without-args}'\n}"
"{function.name-with-args = '${function.name-with-args}'\n}"
"{function.addr-offset = '${function.addr-offset}'\n}"
"{function.concrete-only-addr-offset-no-padding = '${function.concrete-only-addr-offset-no-padding}'\n}"
"{function.line-offset = '${function.line-offset}'\n}"
"{function.pc-offset = '${function.pc-offset}'\n}"
"{line.file.basename = '${line.file.basename}'\n}"
"{line.file.fullpath = '${line.file.fullpath}'\n}"
"{line.number = '${line.number}'\n}"
"{line.start-addr = '${line.start-addr}'\n}"
"{line.end-addr = '${line.end-addr}'\n}"
;
SymbolContext sc (frame->GetSymbolContext(eSymbolContextEverything));
ExecutionContext exe_ctx;
frame->CalculateExecutionContext(exe_ctx);
if (Debugger::FormatPrompt (prompt_format, &sc, &exe_ctx, &sc.line_entry.range.GetBaseAddress(), s))
{
printf("%s\n", s.GetData());
}
else
{
printf ("what we got: %s\n", s.GetData());
}
}
#endif
bool
Debugger::FormatDisassemblerAddress (const FormatEntity::Entry *format,
const SymbolContext *sc,
const SymbolContext *prev_sc,
const ExecutionContext *exe_ctx,
const Address *addr,
Stream &s)
{
FormatEntity::Entry format_entry;
if (format == NULL)
{
if (exe_ctx != NULL && exe_ctx->HasTargetScope())
format = exe_ctx->GetTargetRef().GetDebugger().GetDisassemblyFormat();
if (format == NULL)
{
FormatEntity::Parse("${addr}: ", format_entry);
format = &format_entry;
}
}
bool function_changed = false;
bool initial_function = false;
if (prev_sc && (prev_sc->function || prev_sc->symbol))
{
if (sc && (sc->function || sc->symbol))
{
if (prev_sc->symbol && sc->symbol)
{
if (!sc->symbol->Compare (prev_sc->symbol->GetName(), prev_sc->symbol->GetType()))
{
function_changed = true;
}
}
else if (prev_sc->function && sc->function)
{
if (prev_sc->function->GetMangled() != sc->function->GetMangled())
{
function_changed = true;
}
}
}
}
// The first context on a list of instructions will have a prev_sc that
// has no Function or Symbol -- if SymbolContext had an IsValid() method, it
// would return false. But we do get a prev_sc pointer.
if ((sc && (sc->function || sc->symbol))
&& prev_sc && (prev_sc->function == NULL && prev_sc->symbol == NULL))
{
initial_function = true;
}
return FormatEntity::Format(*format, s, sc, exe_ctx, addr, NULL, function_changed, initial_function);
}
void
Debugger::SetLoggingCallback (lldb::LogOutputCallback log_callback, void *baton)
{
// For simplicity's sake, I am not going to deal with how to close down any
// open logging streams, I just redirect everything from here on out to the
// callback.
m_log_callback_stream_sp.reset (new StreamCallback (log_callback, baton));
}
bool
Debugger::EnableLog (const char *channel, const char **categories, const char *log_file, uint32_t log_options, Stream &error_stream)
{
StreamSP log_stream_sp;
if (m_log_callback_stream_sp)
{
log_stream_sp = m_log_callback_stream_sp;
// For now when using the callback mode you always get thread & timestamp.
log_options |= LLDB_LOG_OPTION_PREPEND_TIMESTAMP | LLDB_LOG_OPTION_PREPEND_THREAD_NAME;
}
else if (log_file == NULL || *log_file == '\0')
{
log_stream_sp = GetOutputFile();
}
else
{
LogStreamMap::iterator pos = m_log_streams.find(log_file);
if (pos != m_log_streams.end())
log_stream_sp = pos->second.lock();
if (!log_stream_sp)
{
uint32_t options = File::eOpenOptionWrite | File::eOpenOptionCanCreate
| File::eOpenOptionCloseOnExec | File::eOpenOptionAppend;
if (! (log_options & LLDB_LOG_OPTION_APPEND))
options |= File::eOpenOptionTruncate;
log_stream_sp.reset (new StreamFile (log_file, options));
m_log_streams[log_file] = log_stream_sp;
}
}
assert (log_stream_sp.get());
if (log_options == 0)
log_options = LLDB_LOG_OPTION_PREPEND_THREAD_NAME | LLDB_LOG_OPTION_THREADSAFE;
return Log::EnableLogChannel(log_stream_sp, log_options, channel, categories, error_stream);
}
SourceManager &
Debugger::GetSourceManager ()
{
if (m_source_manager_ap.get() == NULL)
m_source_manager_ap.reset (new SourceManager (shared_from_this()));
return *m_source_manager_ap;
}
// This function handles events that were broadcast by the process.
void
Debugger::HandleBreakpointEvent (const EventSP &event_sp)
{
using namespace lldb;
const uint32_t event_type = Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent (event_sp);
// if (event_type & eBreakpointEventTypeAdded
// || event_type & eBreakpointEventTypeRemoved
// || event_type & eBreakpointEventTypeEnabled
// || event_type & eBreakpointEventTypeDisabled
// || event_type & eBreakpointEventTypeCommandChanged
// || event_type & eBreakpointEventTypeConditionChanged
// || event_type & eBreakpointEventTypeIgnoreChanged
// || event_type & eBreakpointEventTypeLocationsResolved)
// {
// // Don't do anything about these events, since the breakpoint commands already echo these actions.
// }
//
if (event_type & eBreakpointEventTypeLocationsAdded)
{
uint32_t num_new_locations = Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent(event_sp);
if (num_new_locations > 0)
{
BreakpointSP breakpoint = Breakpoint::BreakpointEventData::GetBreakpointFromEvent(event_sp);
StreamSP output_sp (GetAsyncOutputStream());
if (output_sp)
{
output_sp->Printf("%d location%s added to breakpoint %d\n",
num_new_locations,
num_new_locations == 1 ? "" : "s",
breakpoint->GetID());
output_sp->Flush();
}
}
}
// else if (event_type & eBreakpointEventTypeLocationsRemoved)
// {
// // These locations just get disabled, not sure it is worth spamming folks about this on the command line.
// }
// else if (event_type & eBreakpointEventTypeLocationsResolved)
// {
// // This might be an interesting thing to note, but I'm going to leave it quiet for now, it just looked noisy.
// }
}
size_t
Debugger::GetProcessSTDOUT (Process *process, Stream *stream)
{
size_t total_bytes = 0;
if (stream == NULL)
stream = GetOutputFile().get();
if (stream)
{
// The process has stuff waiting for stdout; get it and write it out to the appropriate place.
if (process == NULL)
{
TargetSP target_sp = GetTargetList().GetSelectedTarget();
if (target_sp)
process = target_sp->GetProcessSP().get();
}
if (process)
{
Error error;
size_t len;
char stdio_buffer[1024];
while ((len = process->GetSTDOUT (stdio_buffer, sizeof (stdio_buffer), error)) > 0)
{
stream->Write(stdio_buffer, len);
total_bytes += len;
}
}
stream->Flush();
}
return total_bytes;
}
size_t
Debugger::GetProcessSTDERR (Process *process, Stream *stream)
{
size_t total_bytes = 0;
if (stream == NULL)
stream = GetOutputFile().get();
if (stream)
{
// The process has stuff waiting for stderr; get it and write it out to the appropriate place.
if (process == NULL)
{
TargetSP target_sp = GetTargetList().GetSelectedTarget();
if (target_sp)
process = target_sp->GetProcessSP().get();
}
if (process)
{
Error error;
size_t len;
char stdio_buffer[1024];
while ((len = process->GetSTDERR (stdio_buffer, sizeof (stdio_buffer), error)) > 0)
{
stream->Write(stdio_buffer, len);
total_bytes += len;
}
}
stream->Flush();
}
return total_bytes;
}
// This function handles events that were broadcast by the process.
void
Debugger::HandleProcessEvent (const EventSP &event_sp)
{
using namespace lldb;
const uint32_t event_type = event_sp->GetType();
ProcessSP process_sp = Process::ProcessEventData::GetProcessFromEvent(event_sp.get());
StreamSP output_stream_sp = GetAsyncOutputStream();
StreamSP error_stream_sp = GetAsyncErrorStream();
const bool gui_enabled = IsForwardingEvents();
if (!gui_enabled)
{
bool pop_process_io_handler = false;
assert (process_sp);
bool state_is_stopped = false;
const bool got_state_changed = (event_type & Process::eBroadcastBitStateChanged) != 0;
const bool got_stdout = (event_type & Process::eBroadcastBitSTDOUT) != 0;
const bool got_stderr = (event_type & Process::eBroadcastBitSTDERR) != 0;
if (got_state_changed)
{
StateType event_state = Process::ProcessEventData::GetStateFromEvent (event_sp.get());
state_is_stopped = StateIsStoppedState(event_state, false);
}
// Display running state changes first before any STDIO
if (got_state_changed && !state_is_stopped)
{
Process::HandleProcessStateChangedEvent (event_sp, output_stream_sp.get(), pop_process_io_handler);
}
// Now display and STDOUT
if (got_stdout || got_state_changed)
{
GetProcessSTDOUT (process_sp.get(), output_stream_sp.get());
}
// Now display and STDERR
if (got_stderr || got_state_changed)
{
GetProcessSTDERR (process_sp.get(), error_stream_sp.get());
}
// Now display any stopped state changes after any STDIO
if (got_state_changed && state_is_stopped)
{
Process::HandleProcessStateChangedEvent (event_sp, output_stream_sp.get(), pop_process_io_handler);
}
output_stream_sp->Flush();
error_stream_sp->Flush();
if (pop_process_io_handler)
process_sp->PopProcessIOHandler();
}
}
void
Debugger::HandleThreadEvent (const EventSP &event_sp)
{
// At present the only thread event we handle is the Frame Changed event,
// and all we do for that is just reprint the thread status for that thread.
using namespace lldb;
const uint32_t event_type = event_sp->GetType();
if (event_type == Thread::eBroadcastBitStackChanged ||
event_type == Thread::eBroadcastBitThreadSelected )
{
ThreadSP thread_sp (Thread::ThreadEventData::GetThreadFromEvent (event_sp.get()));
if (thread_sp)
{
thread_sp->GetStatus(*GetAsyncOutputStream(), 0, 1, 1);
}
}
}
bool
Debugger::IsForwardingEvents ()
{
return (bool)m_forward_listener_sp;
}
void
Debugger::EnableForwardEvents (const ListenerSP &listener_sp)
{
m_forward_listener_sp = listener_sp;
}
void
Debugger::CancelForwardEvents (const ListenerSP &listener_sp)
{
m_forward_listener_sp.reset();
}
void
Debugger::DefaultEventHandler()
{
Listener& listener(GetListener());
ConstString broadcaster_class_target(Target::GetStaticBroadcasterClass());
ConstString broadcaster_class_process(Process::GetStaticBroadcasterClass());
ConstString broadcaster_class_thread(Thread::GetStaticBroadcasterClass());
BroadcastEventSpec target_event_spec (broadcaster_class_target,
Target::eBroadcastBitBreakpointChanged);
BroadcastEventSpec process_event_spec (broadcaster_class_process,
Process::eBroadcastBitStateChanged |
Process::eBroadcastBitSTDOUT |
Process::eBroadcastBitSTDERR);
BroadcastEventSpec thread_event_spec (broadcaster_class_thread,
Thread::eBroadcastBitStackChanged |
Thread::eBroadcastBitThreadSelected );
listener.StartListeningForEventSpec (*this, target_event_spec);
listener.StartListeningForEventSpec (*this, process_event_spec);
listener.StartListeningForEventSpec (*this, thread_event_spec);
listener.StartListeningForEvents (m_command_interpreter_ap.get(),
CommandInterpreter::eBroadcastBitQuitCommandReceived |
CommandInterpreter::eBroadcastBitAsynchronousOutputData |
CommandInterpreter::eBroadcastBitAsynchronousErrorData );
// Let the thread that spawned us know that we have started up and
// that we are now listening to all required events so no events get missed
m_sync_broadcaster.BroadcastEvent(eBroadcastBitEventThreadIsListening);
bool done = false;
while (!done)
{
EventSP event_sp;
if (listener.WaitForEvent(NULL, event_sp))
{
if (event_sp)
{
Broadcaster *broadcaster = event_sp->GetBroadcaster();
if (broadcaster)
{
uint32_t event_type = event_sp->GetType();
ConstString broadcaster_class (broadcaster->GetBroadcasterClass());
if (broadcaster_class == broadcaster_class_process)
{
HandleProcessEvent (event_sp);
}
else if (broadcaster_class == broadcaster_class_target)
{
if (Breakpoint::BreakpointEventData::GetEventDataFromEvent(event_sp.get()))
{
HandleBreakpointEvent (event_sp);
}
}
else if (broadcaster_class == broadcaster_class_thread)
{
HandleThreadEvent (event_sp);
}
else if (broadcaster == m_command_interpreter_ap.get())
{
if (event_type & CommandInterpreter::eBroadcastBitQuitCommandReceived)
{
done = true;
}
else if (event_type & CommandInterpreter::eBroadcastBitAsynchronousErrorData)
{
const char *data = reinterpret_cast<const char *>(EventDataBytes::GetBytesFromEvent (event_sp.get()));
if (data && data[0])
{
StreamSP error_sp (GetAsyncErrorStream());
if (error_sp)
{
error_sp->PutCString(data);
error_sp->Flush();
}
}
}
else if (event_type & CommandInterpreter::eBroadcastBitAsynchronousOutputData)
{
const char *data = reinterpret_cast<const char *>(EventDataBytes::GetBytesFromEvent (event_sp.get()));
if (data && data[0])
{
StreamSP output_sp (GetAsyncOutputStream());
if (output_sp)
{
output_sp->PutCString(data);
output_sp->Flush();
}
}
}
}
}
if (m_forward_listener_sp)
m_forward_listener_sp->AddEvent(event_sp);
}
}
}
}
lldb::thread_result_t
Debugger::EventHandlerThread (lldb::thread_arg_t arg)
{
((Debugger *)arg)->DefaultEventHandler();
return NULL;
}
bool
Debugger::StartEventHandlerThread()
{
if (!m_event_handler_thread.IsJoinable())
{
// We must synchronize with the DefaultEventHandler() thread to ensure
// it is up and running and listening to events before we return from
// this function. We do this by listening to events for the
// eBroadcastBitEventThreadIsListening from the m_sync_broadcaster
Listener listener("lldb.debugger.event-handler");
listener.StartListeningForEvents(&m_sync_broadcaster, eBroadcastBitEventThreadIsListening);
// Use larger 8MB stack for this thread
m_event_handler_thread = ThreadLauncher::LaunchThread("lldb.debugger.event-handler", EventHandlerThread,
this,
NULL,
g_debugger_event_thread_stack_bytes);
// Make sure DefaultEventHandler() is running and listening to events before we return
// from this function. We are only listening for events of type
// eBroadcastBitEventThreadIsListening so we don't need to check the event, we just need
// to wait an infinite amount of time for it (NULL timeout as the first parameter)
lldb::EventSP event_sp;
listener.WaitForEvent(NULL, event_sp);
}
return m_event_handler_thread.IsJoinable();
}
void
Debugger::StopEventHandlerThread()
{
if (m_event_handler_thread.IsJoinable())
{
GetCommandInterpreter().BroadcastEvent(CommandInterpreter::eBroadcastBitQuitCommandReceived);
m_event_handler_thread.Join(nullptr);
}
}
lldb::thread_result_t
Debugger::IOHandlerThread (lldb::thread_arg_t arg)
{
Debugger *debugger = (Debugger *)arg;
debugger->ExecuteIOHandlers();
debugger->StopEventHandlerThread();
return NULL;
}
bool
Debugger::StartIOHandlerThread()
{
if (!m_io_handler_thread.IsJoinable())
m_io_handler_thread = ThreadLauncher::LaunchThread ("lldb.debugger.io-handler",
IOHandlerThread,
this,
NULL,
8*1024*1024); // Use larger 8MB stack for this thread
return m_io_handler_thread.IsJoinable();
}
void
Debugger::StopIOHandlerThread()
{
if (m_io_handler_thread.IsJoinable())
{
if (m_input_file_sp)
m_input_file_sp->GetFile().Close();
m_io_handler_thread.Join(nullptr);
}
}
Target *
Debugger::GetDummyTarget()
{
return m_target_list.GetDummyTarget (*this).get();
}
Target *
Debugger::GetSelectedOrDummyTarget(bool prefer_dummy)
{
Target *target = nullptr;
if (!prefer_dummy)
{
target = m_target_list.GetSelectedTarget().get();
if (target)
return target;
}
return GetDummyTarget();
}