llvm-project/lldb/tools/lldb-mi/MIUtilThreadBaseStd.cpp

343 lines
9.2 KiB
C++

//===-- MIUtilThreadBaseStd.cpp ---------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//++
// File: MIUtilThreadBaseStd.cpp
//
// Overview: CMIUtilThread implementation.
// CMIUtilThreadActiveObjBase implementation.
// CMIUtilThreadMutex implementation.
//
// Environment: Compilers: Visual C++ 12.
// gcc (Ubuntu/Linaro 4.8.1-10ubuntu9) 4.8.1
// Libraries: See MIReadmetxt.
//
// Copyright: None.
//--
// Include compiler configuration
#include "MICmnConfig.h"
// Third Party Headers:
#include <assert.h>
// In-house headers:
#include "MIUtilThreadBaseStd.h"
#include "MICmnThreadMgrStd.h"
//++ ------------------------------------------------------------------------------------
// Details: Constructor.
// Type: None.
// Args: None.
// Return: None.
// Throws: None.
//--
CMIUtilThreadActiveObjBase::CMIUtilThreadActiveObjBase( void )
: m_references( 0 )
, m_bHasBeenKilled( false )
{
}
//++ ------------------------------------------------------------------------------------
// Details: Destructor.
// Type: None.
// Args: None.
// Return: None.
// Throws: None.
//--
CMIUtilThreadActiveObjBase::~CMIUtilThreadActiveObjBase( void )
{
// Make sure our thread is not alive before we die
m_thread.Join();
}
//++ ------------------------------------------------------------------------------------
// Details: Check if an object is already running.
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::ThreadIsActive( void )
{
// Create a new thread to occupy this threads Run() function
return m_thread.IsActive();
}
//++ ------------------------------------------------------------------------------------
// Details: Set up *this thread.
// Type: Mrthod.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::ThreadExecute( void )
{
// Create a new thread to occupy this threads Run() function
return m_thread.Start( ThreadEntry, this );
}
//++ ------------------------------------------------------------------------------------
// Details: Aquire a reference to CMIUtilThreadActiveObjBase.
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::Acquire( void )
{
// Access to this function is serial
CMIUtilThreadLock serial( m_mutex );
// >0 == *this thread is alive
m_references++;
return MIstatus::success;
}
//++ ------------------------------------------------------------------------------------
// Details: Release a reference to CMIUtilThreadActiveObjBase.
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::Release( void )
{
// Access to this function is serial
CMIUtilThreadLock serial( m_mutex );
// 0 == kill off *this thread
m_references--;
return MIstatus::success;
}
//++ ------------------------------------------------------------------------------------
// Details: Force this thread to stop, regardless of references
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::ThreadKill( void )
{
// Access to this function is serial
CMIUtilThreadLock serial( m_mutex );
// Set this thread to killed status
m_bHasBeenKilled = true;
return MIstatus::success;
}
//++ ------------------------------------------------------------------------------------
// Details: Proxy to thread join.
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThreadActiveObjBase::ThreadJoin( void )
{
return m_thread.Join();
}
//++ ------------------------------------------------------------------------------------
// Details: This function is the entry point of this object thread.
// It is a trampoline to an instances operation manager.
// Type: Static method.
// Args: vpThisClass - (R) From the system (our CMIUtilThreadActiveObjBase from the ctor).
// Return: MIuint - 0 = success.
// Throws: None.
//--
MIuint CMIUtilThreadActiveObjBase::ThreadEntry( void * vpThisClass )
{
// The argument is a pointer to a CMIUtilThreadActiveObjBase class
// as passed from the initialize function, so we can safely cast it.
assert( vpThisClass != nullptr );
CMIUtilThreadActiveObjBase * pActive = reinterpret_cast< CMIUtilThreadActiveObjBase * >( vpThisClass );
// Start the management routine of this object
pActive->ThreadManage();
// Thread death
return 0;
}
//++ ------------------------------------------------------------------------------------
// Details: This function forms a small management routine, to handle the thread's running.
// Type: Method.
// Args: None.
// Return: None.
// Throws: None.
//--
void CMIUtilThreadActiveObjBase::ThreadManage( void )
{
bool bAlive = true;
// Infinite loop
while( bAlive )
{
// Scope the lock while we access m_isDying
{
// Lock down access to the interface
CMIUtilThreadLock serial( m_mutex );
// Quit the run loop if we are dying
if( m_references == 0 )
break;
}
// Execute the run routine
if( !ThreadRun( bAlive ) )
// Thread's run function failed (MIstatus::failure)
break;
// We will die if we have been signaled to die
bAlive &= !m_bHasBeenKilled;
}
// Execute the finish routine just before we die
// to give the object a chance to clean up
ThreadFinish();
}
//---------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------
//
CMIUtilThread::CMIUtilThread( void )
: m_pThread( nullptr )
{
}
//++ ------------------------------------------------------------------------------------
// Details: CMIUtilThread destructor.
// Type: Method.
// Args: None.
// Return: None.
// Throws: None.
//--
CMIUtilThread::~CMIUtilThread( void )
{
Join();
}
//++ ------------------------------------------------------------------------------------
// Details: Wait for thread to stop.
// Type: Method.
// Args: None.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThread::Join( void )
{
if( m_pThread != nullptr )
{
// Wait for this thread to die
m_pThread->join();
// Scope the thread lock while we modify the pointer
{
CMIUtilThreadLock _lock( m_mutex );
delete m_pThread;
m_pThread = nullptr;
}
}
return MIstatus::success;
}
//++ ------------------------------------------------------------------------------------
// Details: Is the thread doing work.
// Type: Method.
// Args: None.
// Return: bool - True = Yes active, false = not active.
// Throws: None.
//--
bool CMIUtilThread::IsActive( void )
{
// Lock while we access the thread pointer
CMIUtilThreadLock _lock( m_mutex );
if( m_pThread == nullptr )
return false;
else
return true;
}
//++ ------------------------------------------------------------------------------------
// Details: Set up *this thread.
// Type: Method.
// Args: vpFn (R) - Function pointer to thread's main function.
// vpArg (R) - Pointer arguments to pass to the thread.
// Return: MIstatus::success - Functional succeeded.
// MIstatus::failure - Functional failed.
// Throws: None.
//--
bool CMIUtilThread::Start( FnThreadProc vpFn, void * vpArg )
{
// Create the std thread, which starts immediately
m_pThread = new std::thread( vpFn, vpArg );
// We expect to always be able to create one
assert( m_pThread != nullptr );
return MIstatus::success;
}
//---------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------
//---------------------------------------------------------------------------------------
//++ ------------------------------------------------------------------------------------
// Details: Take resource.
// Type: Method.
// Args: None.
// Return: None.
// Throws: None.
//--
void CMIUtilThreadMutex::Lock( void )
{
m_mutex.lock();
}
//++ ------------------------------------------------------------------------------------
// Details: Release resource.
// Type: Method.
// Args: None.
// Return: None.
// Throws: None.
//--
void CMIUtilThreadMutex::Unlock( void )
{
m_mutex.unlock();
}
//++ ------------------------------------------------------------------------------------
// Details: Take resource if available. Immediately return in either case.
// Type: Method.
// Args: None.
// Return: True - mutex has been locked.
// False - mutex could not be locked.
// Throws: None.
//--
bool CMIUtilThreadMutex::TryLock( void )
{
return m_mutex.try_lock();
}