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Denis Antrushin c08d48fc2d [Statepoints] Change statepoint machine instr format to better suit VReg lowering.
Current Statepoint MI format is this:

   STATEPOINT
   <id>, <num patch bytes >, <num call arguments>, <call target>,
   [call arguments...],
   <StackMaps::ConstantOp>, <calling convention>,
   <StackMaps::ConstantOp>, <statepoint flags>,
   <StackMaps::ConstantOp>, <num deopt args>, [deopt args...],
   <gc base/derived pairs...> <gc allocas...>

Note that GC pointers are listed in pairs <base,derived>.
This causes base pointers to appear many times (at least twice) in
instruction, which is bad for us when VReg lowering is ON.
The problem is that machine operand tiedness is 1-1 relation, so
it might look like this:

  %vr2 = STATEPOINT ... %vr1, %vr1(tied-def0)

Since only one instance of %vr1 is tied, that may lead to incorrect
codegen (see PR46917 for more details), so we have to always spill
base pointers. This mostly defeats new VReg lowering scheme.

This patch changes statepoint instruction format so that every
gc pointer appears only once in operand list. That way they all can
be tied. Additional set of operands is added to preserve base-derived
relation required to build stackmap.
New statepoint has following format:

  STATEPOINT
  <id>, <num patch bytes>, <num call arguments>, <call target>,
  [call arguments...],
  <StackMaps::ConstantOp>, <calling convention>,
  <StackMaps::ConstantOp>, <statepoint flags>,
  <StackMaps::ConstantOp>, <num deopt args>, [deopt args...],
  <StackMaps::ConstantOp>, <num gc pointers>, [gc pointers...],
  <StackMaps::ConstantOp>, <num gc allocas>,  [gc allocas...]
  <StackMaps::ConstantOp>, <num entries in gc map>, [base/derived indices...]

Changes are:
  - every gc pointer is listed only once in a flat length-prefixed list;
  - alloca list is prefixed with its length too;
  - following alloca list is length-prefixed list of base-derived
    indices of pointers from gc pointer list. Note that indices are
    logical (number of pointer), not absolute (index of machine operand).

Differential Revision: https://reviews.llvm.org/D87154
2020-10-06 17:40:29 +07:00
clang [AArch64] Correct parameter type for unsigned Neon scalar shift intrinsics 2020-10-06 11:34:58 +01:00
clang-tools-extra [clangd] Add `score` extension to workspace/symbol response. 2020-10-06 11:57:38 +02:00
compiler-rt [RISCV][ASAN] mark asan as supported for RISCV64 and enable tests 2020-10-05 10:38:30 +03:00
debuginfo-tests Add GDB prettyprinters for a few more MLIR types. 2020-09-30 21:22:47 +02:00
flang [flang][NFC] Remove redundant `;` 2020-10-06 08:45:53 +01:00
libc [libc] Using llvm_libc memcpy in mem* benchmarks. 2020-09-24 22:03:52 -07:00
libclc libclc: Use find_package to find Python 3 and require it 2020-10-01 22:31:33 +02:00
libcxx [libcxx][lit] Add support for custom ssh/scp flags in ssh.py 2020-10-06 11:38:52 +01:00
libcxxabi [libc++/abi] Revert "[libc++] Move the weak symbols list to libc++abi" 2020-10-05 11:42:13 -04:00
libunwind [AArch64] Add v8.5 Branch Target Identification support. 2020-09-29 15:51:01 +02:00
lld [LLD] [MinGW] Support setting the subsystem version via the subsystem argument 2020-10-05 23:08:08 +03:00
lldb [LLDB] Add QEMU testing environment setup guide for SVE testing 2020-10-06 12:35:08 +05:00
llvm [Statepoints] Change statepoint machine instr format to better suit VReg lowering. 2020-10-06 17:40:29 +07:00
mlir [mlir] Add file to implement bufferization for shape ops. 2020-10-06 11:35:16 +02:00
openmp [OpenMP][RTL] Remove dead code 2020-10-06 05:43:47 -04:00
parallel-libs Reapply "Try enabling -Wsuggest-override again, using add_compile_options instead of add_compile_definitions for disabling it in unittests/ directories." 2020-07-22 17:50:19 -07:00
polly Revert "[NewPM] Add callbacks to PassBuilder to run before/after parsing a pass" 2020-09-23 18:43:13 -07:00
pstl [pstl] Support Threading Building Blocks 2020 (oneTBB) for "tbb" parallel backend. 2020-09-14 14:21:54 +03:00
utils/arcanist Use in-tree clang-format-diff.py as Arcanist linter 2020-04-06 12:02:20 -04:00
.arcconfig [arcconfig] Default base to previous revision 2020-02-24 16:20:25 -08:00
.arclint PR46997: don't run clang-format on clang's testcases. 2020-08-04 17:53:25 -07:00
.clang-format
.clang-tidy - Update .clang-tidy to ignore parameters of main like functions for naming violations in clang and llvm directory 2020-01-31 16:49:45 +00:00
.git-blame-ignore-revs NFC: Add whitespace-changing revisions to .git-blame-ignore-revs 2020-09-21 20:17:24 -04:00
.gitignore [NFC] Adding pythonenv* to .gitignore 2020-09-03 22:42:27 -04:00
CONTRIBUTING.md
README.md Revert "This is a test commit" 2020-09-18 08:43:53 +02:00

README.md

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • mkdir build

    • cd build

    • cmake -G <generator> [options] ../llvm

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build . [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.