llvm-project/lldb/source/Core/Communication.cpp

444 lines
14 KiB
C++

//===-- Communication.cpp -------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/Communication.h"
#include "lldb/Host/HostThread.h"
#include "lldb/Host/ThreadLauncher.h"
#include "lldb/Utility/Connection.h"
#include "lldb/Utility/ConstString.h"
#include "lldb/Utility/Event.h"
#include "lldb/Utility/LLDBLog.h"
#include "lldb/Utility/Listener.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Status.h"
#include "llvm/ADT/None.h"
#include "llvm/ADT/Optional.h"
#include "llvm/Support/Compiler.h"
#include <algorithm>
#include <chrono>
#include <cstring>
#include <memory>
#include <cerrno>
#include <cinttypes>
#include <cstdio>
using namespace lldb;
using namespace lldb_private;
ConstString &Communication::GetStaticBroadcasterClass() {
static ConstString class_name("lldb.communication");
return class_name;
}
Communication::Communication(const char *name)
: Broadcaster(nullptr, name), m_connection_sp(),
m_read_thread_enabled(false), m_read_thread_did_exit(false), m_bytes(),
m_bytes_mutex(), m_write_mutex(), m_synchronize_mutex(),
m_callback(nullptr), m_callback_baton(nullptr), m_close_on_eof(true)
{
LLDB_LOG(GetLog(LLDBLog::Object | LLDBLog::Communication),
"{0} Communication::Communication (name = {1})", this, name);
SetEventName(eBroadcastBitDisconnected, "disconnected");
SetEventName(eBroadcastBitReadThreadGotBytes, "got bytes");
SetEventName(eBroadcastBitReadThreadDidExit, "read thread did exit");
SetEventName(eBroadcastBitReadThreadShouldExit, "read thread should exit");
SetEventName(eBroadcastBitPacketAvailable, "packet available");
SetEventName(eBroadcastBitNoMorePendingInput, "no more pending input");
CheckInWithManager();
}
Communication::~Communication() {
LLDB_LOG(GetLog(LLDBLog::Object | LLDBLog::Communication),
"{0} Communication::~Communication (name = {1})", this,
GetBroadcasterName().AsCString());
Clear();
}
void Communication::Clear() {
SetReadThreadBytesReceivedCallback(nullptr, nullptr);
StopReadThread(nullptr);
Disconnect(nullptr);
}
ConnectionStatus Communication::Connect(const char *url, Status *error_ptr) {
Clear();
LLDB_LOG(GetLog(LLDBLog::Communication),
"{0} Communication::Connect (url = {1})", this, url);
lldb::ConnectionSP connection_sp(m_connection_sp);
if (connection_sp)
return connection_sp->Connect(url, error_ptr);
if (error_ptr)
error_ptr->SetErrorString("Invalid connection.");
return eConnectionStatusNoConnection;
}
ConnectionStatus Communication::Disconnect(Status *error_ptr) {
LLDB_LOG(GetLog(LLDBLog::Communication), "{0} Communication::Disconnect ()",
this);
assert((!m_read_thread_enabled || m_read_thread_did_exit) &&
"Disconnecting while the read thread is running is racy!");
lldb::ConnectionSP connection_sp(m_connection_sp);
if (connection_sp) {
ConnectionStatus status = connection_sp->Disconnect(error_ptr);
// We currently don't protect connection_sp with any mutex for multi-
// threaded environments. So lets not nuke our connection class without
// putting some multi-threaded protections in. We also probably don't want
// to pay for the overhead it might cause if every time we access the
// connection we have to take a lock.
//
// This unique pointer will cleanup after itself when this object goes
// away, so there is no need to currently have it destroy itself
// immediately upon disconnect.
// connection_sp.reset();
return status;
}
return eConnectionStatusNoConnection;
}
bool Communication::IsConnected() const {
lldb::ConnectionSP connection_sp(m_connection_sp);
return (connection_sp ? connection_sp->IsConnected() : false);
}
bool Communication::HasConnection() const {
return m_connection_sp.get() != nullptr;
}
size_t Communication::Read(void *dst, size_t dst_len,
const Timeout<std::micro> &timeout,
ConnectionStatus &status, Status *error_ptr) {
Log *log = GetLog(LLDBLog::Communication);
LLDB_LOG(
log,
"this = {0}, dst = {1}, dst_len = {2}, timeout = {3}, connection = {4}",
this, dst, dst_len, timeout, m_connection_sp.get());
if (m_read_thread_enabled) {
// We have a dedicated read thread that is getting data for us
size_t cached_bytes = GetCachedBytes(dst, dst_len);
if (cached_bytes > 0 || (timeout && timeout->count() == 0)) {
status = eConnectionStatusSuccess;
return cached_bytes;
}
if (!m_connection_sp) {
if (error_ptr)
error_ptr->SetErrorString("Invalid connection.");
status = eConnectionStatusNoConnection;
return 0;
}
ListenerSP listener_sp(Listener::MakeListener("Communication::Read"));
listener_sp->StartListeningForEvents(
this, eBroadcastBitReadThreadGotBytes | eBroadcastBitReadThreadDidExit);
EventSP event_sp;
while (listener_sp->GetEvent(event_sp, timeout)) {
const uint32_t event_type = event_sp->GetType();
if (event_type & eBroadcastBitReadThreadGotBytes) {
return GetCachedBytes(dst, dst_len);
}
if (event_type & eBroadcastBitReadThreadDidExit) {
if (GetCloseOnEOF())
Disconnect(nullptr);
break;
}
}
return 0;
}
// We aren't using a read thread, just read the data synchronously in this
// thread.
return ReadFromConnection(dst, dst_len, timeout, status, error_ptr);
}
size_t Communication::Write(const void *src, size_t src_len,
ConnectionStatus &status, Status *error_ptr) {
lldb::ConnectionSP connection_sp(m_connection_sp);
std::lock_guard<std::mutex> guard(m_write_mutex);
LLDB_LOG(GetLog(LLDBLog::Communication),
"{0} Communication::Write (src = {1}, src_len = {2}"
") connection = {3}",
this, src, (uint64_t)src_len, connection_sp.get());
if (connection_sp)
return connection_sp->Write(src, src_len, status, error_ptr);
if (error_ptr)
error_ptr->SetErrorString("Invalid connection.");
status = eConnectionStatusNoConnection;
return 0;
}
size_t Communication::WriteAll(const void *src, size_t src_len,
ConnectionStatus &status, Status *error_ptr) {
size_t total_written = 0;
do
total_written += Write(static_cast<const char *>(src) + total_written,
src_len - total_written, status, error_ptr);
while (status == eConnectionStatusSuccess && total_written < src_len);
return total_written;
}
bool Communication::StartReadThread(Status *error_ptr) {
if (error_ptr)
error_ptr->Clear();
if (m_read_thread.IsJoinable())
return true;
LLDB_LOG(GetLog(LLDBLog::Communication),
"{0} Communication::StartReadThread ()", this);
const std::string thread_name =
llvm::formatv("<lldb.comm.{0}>", GetBroadcasterName());
m_read_thread_enabled = true;
m_read_thread_did_exit = false;
auto maybe_thread = ThreadLauncher::LaunchThread(
thread_name, [this] { return ReadThread(); });
if (maybe_thread) {
m_read_thread = *maybe_thread;
} else {
if (error_ptr)
*error_ptr = Status(maybe_thread.takeError());
else {
LLDB_LOG(GetLog(LLDBLog::Host), "failed to launch host thread: {}",
llvm::toString(maybe_thread.takeError()));
}
}
if (!m_read_thread.IsJoinable())
m_read_thread_enabled = false;
return m_read_thread_enabled;
}
bool Communication::StopReadThread(Status *error_ptr) {
if (!m_read_thread.IsJoinable())
return true;
LLDB_LOG(GetLog(LLDBLog::Communication),
"{0} Communication::StopReadThread ()", this);
m_read_thread_enabled = false;
BroadcastEvent(eBroadcastBitReadThreadShouldExit, nullptr);
// error = m_read_thread.Cancel();
Status error = m_read_thread.Join(nullptr);
return error.Success();
}
bool Communication::JoinReadThread(Status *error_ptr) {
if (!m_read_thread.IsJoinable())
return true;
Status error = m_read_thread.Join(nullptr);
return error.Success();
}
size_t Communication::GetCachedBytes(void *dst, size_t dst_len) {
std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex);
if (!m_bytes.empty()) {
// If DST is nullptr and we have a thread, then return the number of bytes
// that are available so the caller can call again
if (dst == nullptr)
return m_bytes.size();
const size_t len = std::min<size_t>(dst_len, m_bytes.size());
::memcpy(dst, m_bytes.c_str(), len);
m_bytes.erase(m_bytes.begin(), m_bytes.begin() + len);
return len;
}
return 0;
}
void Communication::AppendBytesToCache(const uint8_t *bytes, size_t len,
bool broadcast,
ConnectionStatus status) {
LLDB_LOG(GetLog(LLDBLog::Communication),
"{0} Communication::AppendBytesToCache (src = {1}, src_len = {2}, "
"broadcast = {3})",
this, bytes, (uint64_t)len, broadcast);
if ((bytes == nullptr || len == 0) &&
(status != lldb::eConnectionStatusEndOfFile))
return;
if (m_callback) {
// If the user registered a callback, then call it and do not broadcast
m_callback(m_callback_baton, bytes, len);
} else if (bytes != nullptr && len > 0) {
std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex);
m_bytes.append((const char *)bytes, len);
if (broadcast)
BroadcastEventIfUnique(eBroadcastBitReadThreadGotBytes);
}
}
size_t Communication::ReadFromConnection(void *dst, size_t dst_len,
const Timeout<std::micro> &timeout,
ConnectionStatus &status,
Status *error_ptr) {
lldb::ConnectionSP connection_sp(m_connection_sp);
if (connection_sp)
return connection_sp->Read(dst, dst_len, timeout, status, error_ptr);
if (error_ptr)
error_ptr->SetErrorString("Invalid connection.");
status = eConnectionStatusNoConnection;
return 0;
}
bool Communication::ReadThreadIsRunning() { return m_read_thread_enabled; }
lldb::thread_result_t Communication::ReadThread() {
Log *log = GetLog(LLDBLog::Communication);
LLDB_LOG(log, "Communication({0}) thread starting...", this);
uint8_t buf[1024];
Status error;
ConnectionStatus status = eConnectionStatusSuccess;
bool done = false;
bool disconnect = false;
while (!done && m_read_thread_enabled) {
size_t bytes_read = ReadFromConnection(
buf, sizeof(buf), std::chrono::seconds(5), status, &error);
if (bytes_read > 0 || status == eConnectionStatusEndOfFile)
AppendBytesToCache(buf, bytes_read, true, status);
switch (status) {
case eConnectionStatusSuccess:
break;
case eConnectionStatusEndOfFile:
done = true;
disconnect = GetCloseOnEOF();
break;
case eConnectionStatusError: // Check GetError() for details
if (error.GetType() == eErrorTypePOSIX && error.GetError() == EIO) {
// EIO on a pipe is usually caused by remote shutdown
disconnect = GetCloseOnEOF();
done = true;
}
if (error.Fail())
LLDB_LOG(log, "error: {0}, status = {1}", error,
Communication::ConnectionStatusAsString(status));
break;
case eConnectionStatusInterrupted: // Synchronization signal from
// SynchronizeWithReadThread()
// The connection returns eConnectionStatusInterrupted only when there is
// no input pending to be read, so we can signal that.
BroadcastEvent(eBroadcastBitNoMorePendingInput);
break;
case eConnectionStatusNoConnection: // No connection
case eConnectionStatusLostConnection: // Lost connection while connected to
// a valid connection
done = true;
LLVM_FALLTHROUGH;
case eConnectionStatusTimedOut: // Request timed out
if (error.Fail())
LLDB_LOG(log, "error: {0}, status = {1}", error,
Communication::ConnectionStatusAsString(status));
break;
}
}
log = GetLog(LLDBLog::Communication);
LLDB_LOG(log, "Communication({0}) thread exiting...", this);
// Handle threads wishing to synchronize with us.
{
// Prevent new ones from showing up.
m_read_thread_did_exit = true;
// Unblock any existing thread waiting for the synchronization signal.
BroadcastEvent(eBroadcastBitNoMorePendingInput);
// Wait for the thread to finish...
std::lock_guard<std::mutex> guard(m_synchronize_mutex);
// ... and disconnect.
if (disconnect)
Disconnect();
}
// Let clients know that this thread is exiting
BroadcastEvent(eBroadcastBitReadThreadDidExit);
return {};
}
void Communication::SetReadThreadBytesReceivedCallback(
ReadThreadBytesReceived callback, void *callback_baton) {
m_callback = callback;
m_callback_baton = callback_baton;
}
void Communication::SynchronizeWithReadThread() {
// Only one thread can do the synchronization dance at a time.
std::lock_guard<std::mutex> guard(m_synchronize_mutex);
// First start listening for the synchronization event.
ListenerSP listener_sp(
Listener::MakeListener("Communication::SyncronizeWithReadThread"));
listener_sp->StartListeningForEvents(this, eBroadcastBitNoMorePendingInput);
// If the thread is not running, there is no point in synchronizing.
if (!m_read_thread_enabled || m_read_thread_did_exit)
return;
// Notify the read thread.
m_connection_sp->InterruptRead();
// Wait for the synchronization event.
EventSP event_sp;
listener_sp->GetEvent(event_sp, llvm::None);
}
void Communication::SetConnection(std::unique_ptr<Connection> connection) {
Disconnect(nullptr);
StopReadThread(nullptr);
m_connection_sp = std::move(connection);
}
std::string
Communication::ConnectionStatusAsString(lldb::ConnectionStatus status) {
switch (status) {
case eConnectionStatusSuccess:
return "success";
case eConnectionStatusError:
return "error";
case eConnectionStatusTimedOut:
return "timed out";
case eConnectionStatusNoConnection:
return "no connection";
case eConnectionStatusLostConnection:
return "lost connection";
case eConnectionStatusEndOfFile:
return "end of file";
case eConnectionStatusInterrupted:
return "interrupted";
}
return "@" + std::to_string(status);
}