forked from OSchip/llvm-project
444 lines
14 KiB
C++
444 lines
14 KiB
C++
//===-- Communication.cpp -------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/Communication.h"
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#include "lldb/Host/HostThread.h"
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#include "lldb/Host/ThreadLauncher.h"
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#include "lldb/Utility/Connection.h"
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#include "lldb/Utility/ConstString.h"
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#include "lldb/Utility/Event.h"
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#include "lldb/Utility/LLDBLog.h"
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#include "lldb/Utility/Listener.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/Status.h"
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#include "llvm/ADT/None.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/Support/Compiler.h"
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#include <algorithm>
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#include <chrono>
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#include <cstring>
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#include <memory>
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#include <cerrno>
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#include <cinttypes>
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#include <cstdio>
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using namespace lldb;
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using namespace lldb_private;
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ConstString &Communication::GetStaticBroadcasterClass() {
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static ConstString class_name("lldb.communication");
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return class_name;
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}
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Communication::Communication(const char *name)
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: Broadcaster(nullptr, name), m_connection_sp(),
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m_read_thread_enabled(false), m_read_thread_did_exit(false), m_bytes(),
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m_bytes_mutex(), m_write_mutex(), m_synchronize_mutex(),
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m_callback(nullptr), m_callback_baton(nullptr), m_close_on_eof(true)
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{
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LLDB_LOG(GetLog(LLDBLog::Object | LLDBLog::Communication),
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"{0} Communication::Communication (name = {1})", this, name);
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SetEventName(eBroadcastBitDisconnected, "disconnected");
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SetEventName(eBroadcastBitReadThreadGotBytes, "got bytes");
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SetEventName(eBroadcastBitReadThreadDidExit, "read thread did exit");
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SetEventName(eBroadcastBitReadThreadShouldExit, "read thread should exit");
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SetEventName(eBroadcastBitPacketAvailable, "packet available");
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SetEventName(eBroadcastBitNoMorePendingInput, "no more pending input");
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CheckInWithManager();
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}
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Communication::~Communication() {
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LLDB_LOG(GetLog(LLDBLog::Object | LLDBLog::Communication),
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"{0} Communication::~Communication (name = {1})", this,
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GetBroadcasterName().AsCString());
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Clear();
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}
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void Communication::Clear() {
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SetReadThreadBytesReceivedCallback(nullptr, nullptr);
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StopReadThread(nullptr);
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Disconnect(nullptr);
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}
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ConnectionStatus Communication::Connect(const char *url, Status *error_ptr) {
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Clear();
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LLDB_LOG(GetLog(LLDBLog::Communication),
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"{0} Communication::Connect (url = {1})", this, url);
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lldb::ConnectionSP connection_sp(m_connection_sp);
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if (connection_sp)
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return connection_sp->Connect(url, error_ptr);
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if (error_ptr)
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error_ptr->SetErrorString("Invalid connection.");
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return eConnectionStatusNoConnection;
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}
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ConnectionStatus Communication::Disconnect(Status *error_ptr) {
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LLDB_LOG(GetLog(LLDBLog::Communication), "{0} Communication::Disconnect ()",
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this);
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assert((!m_read_thread_enabled || m_read_thread_did_exit) &&
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"Disconnecting while the read thread is running is racy!");
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lldb::ConnectionSP connection_sp(m_connection_sp);
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if (connection_sp) {
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ConnectionStatus status = connection_sp->Disconnect(error_ptr);
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// We currently don't protect connection_sp with any mutex for multi-
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// threaded environments. So lets not nuke our connection class without
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// putting some multi-threaded protections in. We also probably don't want
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// to pay for the overhead it might cause if every time we access the
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// connection we have to take a lock.
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//
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// This unique pointer will cleanup after itself when this object goes
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// away, so there is no need to currently have it destroy itself
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// immediately upon disconnect.
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// connection_sp.reset();
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return status;
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}
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return eConnectionStatusNoConnection;
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}
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bool Communication::IsConnected() const {
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lldb::ConnectionSP connection_sp(m_connection_sp);
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return (connection_sp ? connection_sp->IsConnected() : false);
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}
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bool Communication::HasConnection() const {
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return m_connection_sp.get() != nullptr;
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}
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size_t Communication::Read(void *dst, size_t dst_len,
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const Timeout<std::micro> &timeout,
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ConnectionStatus &status, Status *error_ptr) {
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Log *log = GetLog(LLDBLog::Communication);
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LLDB_LOG(
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log,
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"this = {0}, dst = {1}, dst_len = {2}, timeout = {3}, connection = {4}",
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this, dst, dst_len, timeout, m_connection_sp.get());
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if (m_read_thread_enabled) {
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// We have a dedicated read thread that is getting data for us
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size_t cached_bytes = GetCachedBytes(dst, dst_len);
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if (cached_bytes > 0 || (timeout && timeout->count() == 0)) {
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status = eConnectionStatusSuccess;
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return cached_bytes;
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}
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if (!m_connection_sp) {
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if (error_ptr)
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error_ptr->SetErrorString("Invalid connection.");
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status = eConnectionStatusNoConnection;
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return 0;
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}
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ListenerSP listener_sp(Listener::MakeListener("Communication::Read"));
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listener_sp->StartListeningForEvents(
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this, eBroadcastBitReadThreadGotBytes | eBroadcastBitReadThreadDidExit);
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EventSP event_sp;
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while (listener_sp->GetEvent(event_sp, timeout)) {
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const uint32_t event_type = event_sp->GetType();
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if (event_type & eBroadcastBitReadThreadGotBytes) {
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return GetCachedBytes(dst, dst_len);
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}
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if (event_type & eBroadcastBitReadThreadDidExit) {
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if (GetCloseOnEOF())
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Disconnect(nullptr);
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break;
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}
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}
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return 0;
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}
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// We aren't using a read thread, just read the data synchronously in this
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// thread.
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return ReadFromConnection(dst, dst_len, timeout, status, error_ptr);
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}
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size_t Communication::Write(const void *src, size_t src_len,
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ConnectionStatus &status, Status *error_ptr) {
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lldb::ConnectionSP connection_sp(m_connection_sp);
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std::lock_guard<std::mutex> guard(m_write_mutex);
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LLDB_LOG(GetLog(LLDBLog::Communication),
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"{0} Communication::Write (src = {1}, src_len = {2}"
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") connection = {3}",
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this, src, (uint64_t)src_len, connection_sp.get());
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if (connection_sp)
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return connection_sp->Write(src, src_len, status, error_ptr);
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if (error_ptr)
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error_ptr->SetErrorString("Invalid connection.");
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status = eConnectionStatusNoConnection;
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return 0;
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}
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size_t Communication::WriteAll(const void *src, size_t src_len,
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ConnectionStatus &status, Status *error_ptr) {
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size_t total_written = 0;
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do
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total_written += Write(static_cast<const char *>(src) + total_written,
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src_len - total_written, status, error_ptr);
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while (status == eConnectionStatusSuccess && total_written < src_len);
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return total_written;
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}
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bool Communication::StartReadThread(Status *error_ptr) {
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if (error_ptr)
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error_ptr->Clear();
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if (m_read_thread.IsJoinable())
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return true;
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LLDB_LOG(GetLog(LLDBLog::Communication),
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"{0} Communication::StartReadThread ()", this);
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const std::string thread_name =
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llvm::formatv("<lldb.comm.{0}>", GetBroadcasterName());
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m_read_thread_enabled = true;
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m_read_thread_did_exit = false;
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auto maybe_thread = ThreadLauncher::LaunchThread(
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thread_name, [this] { return ReadThread(); });
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if (maybe_thread) {
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m_read_thread = *maybe_thread;
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} else {
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if (error_ptr)
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*error_ptr = Status(maybe_thread.takeError());
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else {
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LLDB_LOG(GetLog(LLDBLog::Host), "failed to launch host thread: {}",
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llvm::toString(maybe_thread.takeError()));
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}
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}
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if (!m_read_thread.IsJoinable())
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m_read_thread_enabled = false;
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return m_read_thread_enabled;
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}
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bool Communication::StopReadThread(Status *error_ptr) {
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if (!m_read_thread.IsJoinable())
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return true;
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LLDB_LOG(GetLog(LLDBLog::Communication),
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"{0} Communication::StopReadThread ()", this);
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m_read_thread_enabled = false;
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BroadcastEvent(eBroadcastBitReadThreadShouldExit, nullptr);
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// error = m_read_thread.Cancel();
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Status error = m_read_thread.Join(nullptr);
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return error.Success();
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}
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bool Communication::JoinReadThread(Status *error_ptr) {
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if (!m_read_thread.IsJoinable())
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return true;
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Status error = m_read_thread.Join(nullptr);
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return error.Success();
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}
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size_t Communication::GetCachedBytes(void *dst, size_t dst_len) {
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std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex);
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if (!m_bytes.empty()) {
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// If DST is nullptr and we have a thread, then return the number of bytes
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// that are available so the caller can call again
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if (dst == nullptr)
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return m_bytes.size();
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const size_t len = std::min<size_t>(dst_len, m_bytes.size());
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::memcpy(dst, m_bytes.c_str(), len);
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m_bytes.erase(m_bytes.begin(), m_bytes.begin() + len);
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return len;
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}
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return 0;
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}
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void Communication::AppendBytesToCache(const uint8_t *bytes, size_t len,
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bool broadcast,
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ConnectionStatus status) {
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LLDB_LOG(GetLog(LLDBLog::Communication),
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"{0} Communication::AppendBytesToCache (src = {1}, src_len = {2}, "
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"broadcast = {3})",
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this, bytes, (uint64_t)len, broadcast);
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if ((bytes == nullptr || len == 0) &&
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(status != lldb::eConnectionStatusEndOfFile))
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return;
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if (m_callback) {
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// If the user registered a callback, then call it and do not broadcast
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m_callback(m_callback_baton, bytes, len);
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} else if (bytes != nullptr && len > 0) {
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std::lock_guard<std::recursive_mutex> guard(m_bytes_mutex);
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m_bytes.append((const char *)bytes, len);
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if (broadcast)
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BroadcastEventIfUnique(eBroadcastBitReadThreadGotBytes);
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}
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}
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size_t Communication::ReadFromConnection(void *dst, size_t dst_len,
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const Timeout<std::micro> &timeout,
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ConnectionStatus &status,
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Status *error_ptr) {
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lldb::ConnectionSP connection_sp(m_connection_sp);
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if (connection_sp)
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return connection_sp->Read(dst, dst_len, timeout, status, error_ptr);
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if (error_ptr)
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error_ptr->SetErrorString("Invalid connection.");
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status = eConnectionStatusNoConnection;
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return 0;
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}
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bool Communication::ReadThreadIsRunning() { return m_read_thread_enabled; }
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lldb::thread_result_t Communication::ReadThread() {
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Log *log = GetLog(LLDBLog::Communication);
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LLDB_LOG(log, "Communication({0}) thread starting...", this);
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uint8_t buf[1024];
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Status error;
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ConnectionStatus status = eConnectionStatusSuccess;
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bool done = false;
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bool disconnect = false;
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while (!done && m_read_thread_enabled) {
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size_t bytes_read = ReadFromConnection(
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buf, sizeof(buf), std::chrono::seconds(5), status, &error);
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if (bytes_read > 0 || status == eConnectionStatusEndOfFile)
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AppendBytesToCache(buf, bytes_read, true, status);
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switch (status) {
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case eConnectionStatusSuccess:
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break;
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case eConnectionStatusEndOfFile:
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done = true;
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disconnect = GetCloseOnEOF();
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break;
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case eConnectionStatusError: // Check GetError() for details
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if (error.GetType() == eErrorTypePOSIX && error.GetError() == EIO) {
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// EIO on a pipe is usually caused by remote shutdown
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disconnect = GetCloseOnEOF();
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done = true;
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}
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if (error.Fail())
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LLDB_LOG(log, "error: {0}, status = {1}", error,
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Communication::ConnectionStatusAsString(status));
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break;
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case eConnectionStatusInterrupted: // Synchronization signal from
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// SynchronizeWithReadThread()
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// The connection returns eConnectionStatusInterrupted only when there is
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// no input pending to be read, so we can signal that.
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BroadcastEvent(eBroadcastBitNoMorePendingInput);
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break;
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case eConnectionStatusNoConnection: // No connection
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case eConnectionStatusLostConnection: // Lost connection while connected to
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// a valid connection
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done = true;
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LLVM_FALLTHROUGH;
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case eConnectionStatusTimedOut: // Request timed out
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if (error.Fail())
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LLDB_LOG(log, "error: {0}, status = {1}", error,
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Communication::ConnectionStatusAsString(status));
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break;
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}
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}
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log = GetLog(LLDBLog::Communication);
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LLDB_LOG(log, "Communication({0}) thread exiting...", this);
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// Handle threads wishing to synchronize with us.
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{
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// Prevent new ones from showing up.
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m_read_thread_did_exit = true;
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// Unblock any existing thread waiting for the synchronization signal.
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BroadcastEvent(eBroadcastBitNoMorePendingInput);
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// Wait for the thread to finish...
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std::lock_guard<std::mutex> guard(m_synchronize_mutex);
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// ... and disconnect.
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if (disconnect)
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Disconnect();
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}
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// Let clients know that this thread is exiting
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BroadcastEvent(eBroadcastBitReadThreadDidExit);
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return {};
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}
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void Communication::SetReadThreadBytesReceivedCallback(
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ReadThreadBytesReceived callback, void *callback_baton) {
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m_callback = callback;
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m_callback_baton = callback_baton;
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}
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void Communication::SynchronizeWithReadThread() {
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// Only one thread can do the synchronization dance at a time.
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std::lock_guard<std::mutex> guard(m_synchronize_mutex);
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// First start listening for the synchronization event.
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ListenerSP listener_sp(
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Listener::MakeListener("Communication::SyncronizeWithReadThread"));
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listener_sp->StartListeningForEvents(this, eBroadcastBitNoMorePendingInput);
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// If the thread is not running, there is no point in synchronizing.
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if (!m_read_thread_enabled || m_read_thread_did_exit)
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return;
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// Notify the read thread.
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m_connection_sp->InterruptRead();
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// Wait for the synchronization event.
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EventSP event_sp;
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listener_sp->GetEvent(event_sp, llvm::None);
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}
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void Communication::SetConnection(std::unique_ptr<Connection> connection) {
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Disconnect(nullptr);
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StopReadThread(nullptr);
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m_connection_sp = std::move(connection);
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}
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std::string
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Communication::ConnectionStatusAsString(lldb::ConnectionStatus status) {
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switch (status) {
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case eConnectionStatusSuccess:
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return "success";
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case eConnectionStatusError:
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return "error";
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case eConnectionStatusTimedOut:
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return "timed out";
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case eConnectionStatusNoConnection:
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return "no connection";
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case eConnectionStatusLostConnection:
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return "lost connection";
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case eConnectionStatusEndOfFile:
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return "end of file";
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case eConnectionStatusInterrupted:
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return "interrupted";
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}
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return "@" + std::to_string(status);
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}
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